From Paragon Wiki
8.19.08 Version 17.20080731.3T
- Fix for rare bug that caused erroneous "wrong number of parameters" message to spam repeatedly in global chat.
- Global Chat Channels will now reflect who initiated any Operator actions.
- Traded combined Hamidon Enhancements (i.e. marked with a "+" or "++") will now retain their Combined "+" or "++" attributes when traded.
- Addressed a client-side crash where players would sometimes get a "Base.Power.Not.Found" error message and crash, when the "Stop sending all buffs" option was enabled.
- Eliminated "pause" times from Claws attack animations. Most attacks activate more quickly now (Eviscerate is slightly longer.) Additionally, a balancing algorithm has been applied to the damage of the attacks. In most cases, this means the attacks will do slightly more damage, though for Focus, it means slightly less damage overall.
- Fire Imps should now be "pushable" by players.
- Ice Control / Ice Slick: This power now states in its short help that it has a -Jump component.
- Sonic Attack / Screech: This power can now be slotted with range enhancements.
- Sonic Attack / Shockwave: This power will no longer erroneously state that it reduces the target’s resistance.
- Removed Graphical FX on auto powers granted from mayhem missions.
- Earth Control / Animate Stone: Reduced Animate Stone’s Seismic Smash’s hold magnitude from 4 to 3 and reduced the frequency in which the hold will be triggered from 100% to 66%
- Flashback story arcs will now correctly grant their end story arc rewards once every 30 minutes.
- Fixed bug in some office maps that would sometimes make it impossible to complete 'Defeat All' missions (for example: mission 5 of the Ice Mistral Strike Force.)
- Players will no longer be able to select Supergroup settings when their character is dead. This was done to correct an issue where the keyboard became non-responsive after the Supergroup settings were accessed.
- Corrected an issue with the 51 Month Veteran Reward where the rewarded helmets would not properly appear during character creation.
CITY of VILLAINS
- Mastermind pets will now keep their names when defeated and resummoned.