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Difference between revisions of "Patch Notes/2008-07-09"

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__TOC__
 
__TOC__
=7.9.08 Version 17.20080625.1T=
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= 7.9.08 Version 17.20080625.1T =
  
==COMBINED NOTES==
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== COMBINED NOTES ==
===AI===
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=== AI ===
 
* [[Lady Jane]] should act more intelligently in combat situations now.
 
* [[Lady Jane]] should act more intelligently in combat situations now.
* [[Veteran_Reward_Powers#Combat-Buff_Pets|48 Month Veteran Reward]] pets should no longer charge into combat. Really.
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* [[Veteran Reward Powers#Combat-Buff Pets|48 Month Veteran Reward]] pets should no longer charge into combat. Really.
  
===Animation===
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=== Animation ===
* New animation for [[Super_Strength#Punch|Super Strength / Punch]] while flying.
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* New animation for [[Super Strength#Punch|Super Strength / Punch]] while flying.
  
===Badges===
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=== Badges ===
* Defeating [[Romulus_Augustus|Romulus Nictus]] should correctly award the [[Roman Badge|Roman badge]]
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* Defeating [[Romulus Augustus|Romulus Nictus]] should correctly award the [[Roman Badge|Roman badge]]
 
* [[Weapon Customization|Rularuu weapons]] now unlocked via Shadow Shard TF badges
 
* [[Weapon Customization|Rularuu weapons]] now unlocked via Shadow Shard TF badges
  
===Chat===
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=== Chat ===
 
* Fixed condition for chat ban that would cause players to be banned for excessively long times.
 
* Fixed condition for chat ban that would cause players to be banned for excessively long times.
 
* Fixed coalition chat name display to display SG name and player name correctly.
 
* Fixed coalition chat name display to display SG name and player name correctly.
 
* Fixed a condition where a player could receive messages from a globally ignored player.
 
* Fixed a condition where a player could receive messages from a globally ignored player.
  
===Powers===
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=== Powers ===
* [[Energy_Blast#Power_Burst|Energy Blast / Power Burst]] - Changes to root time for Energy Blast - Power Burst. This does not affect the activation time. It’s just something that was broken when 1st and 2nd tier blaster powers had their Activation times shortened.
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* [[Energy Blast#Power Burst|Energy Blast / Power Burst]] - Changes to root time for Energy Blast - Power Burst. This does not affect the activation time. It’s just something that was broken when 1st and 2nd tier blaster powers had their Activation times shortened.
* [[Energy_Melee#Energy_Transfer|Energy Melee / Energy Transfer]] – Activation time changed from 1.0 seconds to 2.67 seconds. New Animation and Graphical Effects also made.
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* [[Energy Melee#Energy Transfer|Energy Melee / Energy Transfer]] – Activation time changed from 1.0 seconds to 2.67 seconds. New Animation and Graphical Effects also made.
* [[Dark_Armor#Dark_Embrace|Dark Armor / Dark Embrace]] - Corrected the activation text to explain it also adds toxic resistance.
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* [[Dark Armor#Dark Embrace|Dark Armor / Dark Embrace]] - Corrected the activation text to explain it also adds toxic resistance.
 
* Total Focus: All player versions of Total Focus Disorient Magnitude reduced to 3.
 
* Total Focus: All player versions of Total Focus Disorient Magnitude reduced to 3.
* All versions of [[Martial_Arts#Eagle.27s_Claw|Martial Arts Eagles Claw]] chance to Disorient a target increased from 75% per attack to 100% per attack.
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* All versions of [[Martial Arts#Eagle.27s Claw|Martial Arts Eagles Claw]] chance to Disorient a target increased from 75% per attack to 100% per attack.
* All versions of [[Martial_Arts#Storm_Kick|Martial Arts Storm Kick]] now have a 5% greater chance to cause a Critical Hit in all cases.
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* All versions of [[Martial Arts#Storm Kick|Martial Arts Storm Kick]] now have a 5% greater chance to cause a Critical Hit in all cases.
 
* FX for Controller and Mastermind [[Trick Arrow#Glue Arrow|Glue Arrow]] should persist after the initial target’s demise now (the Defender version already had this property.)
 
* FX for Controller and Mastermind [[Trick Arrow#Glue Arrow|Glue Arrow]] should persist after the initial target’s demise now (the Defender version already had this property.)
* [[Dual_Blades#Vengeful_Slice|Dual Blades / Vengeful Strike]]: Synched this power’s floating numbers to better fit with when the character hits the target.
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* [[Dual Blades#Vengeful Slice|Dual Blades / Vengeful Strike]]: Synched this power’s floating numbers to better fit with when the character hits the target.
 
* [[Trick Arrow]] powers should no longer cause weapon redraw issues with [[Archery]] (Blaster or Defender) or Mastermind [[Ninjas|Ninja]] bow powers.
 
* [[Trick Arrow]] powers should no longer cause weapon redraw issues with [[Archery]] (Blaster or Defender) or Mastermind [[Ninjas|Ninja]] bow powers.
  
===Tailor / Custom Weapons===
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=== Tailor / Custom Weapons ===
* The [[Weapon Customization#Claws|CustomRulaaru]] claws should now be unlockable
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* The [[Weapon Customization#Claws|Custom Rularuu]] claws should now be unlockable
 
* Bowstring on [[Weapon Customization#Bows|Talsorian bow]] should now stay attached to the bow
 
* Bowstring on [[Weapon Customization#Bows|Talsorian bow]] should now stay attached to the bow
  
===User Interface===
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=== User Interface ===
 
* Buff Icon Bugs
 
* Buff Icon Bugs
 
** Fixed Buff Icon display issue where Icons would disappear from Allies before the Buff Timer was over.
 
** Fixed Buff Icon display issue where Icons would disappear from Allies before the Buff Timer was over.
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** Fixed Buff Icon display issue where teammates Zoning into a mission at different times caused Buffs Icons to disappear
 
** Fixed Buff Icon display issue where teammates Zoning into a mission at different times caused Buffs Icons to disappear
  
==CITY of HEROES==
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== CITY of HEROES ==
  
===Powers===
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=== Powers ===
  
====Defenders====
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==== Defenders ====
* [[Inherent_Powers#Vigilance|Defender / Vigilance]] will no longer increase the Defender’s endurance costs when grouped with teammates with greater than normal Health values.
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* [[Inherent Powers#Vigilance|Defender / Vigilance]] will no longer increase the Defender’s endurance costs when grouped with teammates with greater than normal Health values.
  
====Scrappers====
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==== Scrappers ====
* [[Martial_Arts#Dragon.27s_Tail|Scrapper / Martial Arts / Dragon’s Tail]] - Damage and Endurance cost were slightly too low. These have been adjusted.
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* [[Martial Arts#Dragon.27s Tail|Scrapper / Martial Arts / Dragon’s Tail]] - Damage and Endurance cost were slightly too low. These have been adjusted.
* [[Dual_Blades#Vengeful_Slice|Scrapper / Dual Blades / Vengeful Strike]]: Added PvP Knockdown suppression to this power
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* [[Dual Blades#Vengeful Slice|Scrapper / Dual Blades / Vengeful Strike]]: Added PvP Knockdown suppression to this power
  
====Tankers====
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==== Tankers ====
 
* Fixed an issue with Tanker [[Dark Melee]] and [[Dual Blades]] powersets which allowed “Chance to” enhancements to affect areas of effect, rather than just the target of the attack.
 
* Fixed an issue with Tanker [[Dark Melee]] and [[Dual Blades]] powersets which allowed “Chance to” enhancements to affect areas of effect, rather than just the target of the attack.
* [[Dual_Blades#Vengeful_Slice|Tanker / Dual Blades / Vengeful Strike]]: Added PvP Knockdown suppression to this power.
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* [[Dual Blades#Vengeful Slice|Tanker / Dual Blades / Vengeful Strike]]: Added PvP Knockdown suppression to this power.
  
====Tasks====
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==== Tasks ====
 
* [[Safeguard Missions]]: [[Rogue Isles Villains#Burning Daemon|Burning Daemon]] should now always spawn at the appropriate level for the mission he is in.
 
* [[Safeguard Missions]]: [[Rogue Isles Villains#Burning Daemon|Burning Daemon]] should now always spawn at the appropriate level for the mission he is in.
 
* [[Gordon Stacy]] now assigns the second mission in his story arc again.
 
* [[Gordon Stacy]] now assigns the second mission in his story arc again.
  
==CITY of VILLAINS==
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== CITY of VILLAINS ==
  
===Powers===
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=== Powers ===
  
====Arachnos Soldiers====
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==== Arachnos Soldiers ====
* [[Bane_Spider_Soldier|Bane Spider]] Cone attacks did not have a max number of targets defined. This has been corrected.
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* [[Bane Spider Soldier|Bane Spider]] Cone attacks did not have a max number of targets defined. This has been corrected.
* Shortened the time between the activation and effect for [[Crab_Spider_Training#Serum|Crab Spider Training – Serum]]
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* Shortened the time between the activation and effect for [[Crab Spider Training#Serum|Crab Spider Training – Serum]]
  
====Arachnos Widows====
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==== Arachnos Widows ====
* [[Widow_Teamwork#Placate|Arachnos Widow / Teamwork - Placate]] should no longer cause redraw with Widow Claw powers.
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* [[Widow Teamwork#Placate|Arachnos Widow / Teamwork - Placate]] should no longer cause redraw with Widow Claw powers.
  
====Brutes====
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==== Brutes ====
* [[Dark_Armor#Dark_Regeneration|Brute / Dark Armor / Dark Regeneration]]: This power should now accept taunt enhancements and enhancement sets.
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* [[Dark Armor#Dark Regeneration|Brute / Dark Armor / Dark Regeneration]]: This power should now accept taunt enhancements and enhancement sets.
* [[Dark_Melee#Touch_of_Fear|Brute / Dark Melee / Touch of Fear]]: This power should now accept taunt enhancements and enhancement sets.
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* [[Dark Melee#Touch of Fear|Brute / Dark Melee / Touch of Fear]]: This power should now accept taunt enhancements and enhancement sets.
  
====Dominators====
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==== Dominators ====
* [[Energy_Assault#Power_Blast|Dominator / Energy Assault / Power Burst]] now has red graphical effects
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* [[Energy Assault#Power Blast|Dominator / Energy Assault / Power Burst]] now has red graphical effects
  
====Masterminds====
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==== Masterminds ====
 
* [[Mercenaries#Serum|Mastermind / Mercenaries / Serum]] - Fixed a typo in this power.
 
* [[Mercenaries#Serum|Mastermind / Mercenaries / Serum]] - Fixed a typo in this power.
  
====Stalkers====
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==== Stalkers ====
* [[Electrical_Melee#Thunder_Strike|Stalker / Electrical Melee / Thunder Strike]] - This power should now accept [[PBAoE]] damage sets.
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* [[Electrical Melee#Thunder Strike|Stalker / Electrical Melee / Thunder Strike]] - This power should now accept [[PBAoE]] damage sets.
* Changed “%” to “percent” in the [[Inherent_Powers#Assassination|Stalker/Assassination]] inherent ability. Some information would be displayed incorrectly because of the % sign.
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* Changed “%” to “percent” in the [[Inherent Powers#Assassination|Stalker/Assassination]] inherent ability. Some information would be displayed incorrectly because of the % sign.
  
===Veteran Rewards===
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=== Veteran Rewards ===
 
* Fixed typo in villain [[Titles|veteran title]] from “Vengful” to “Vengeful”
 
* Fixed typo in villain [[Titles|veteran title]] from “Vengful” to “Vengeful”
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{{Navbox Patch Notes}}
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[[Category:Patch Notes]]
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[[Category:Badges]]

Latest revision as of 18:07, 28 July 2012

7.9.08 Version 17.20080625.1T

COMBINED NOTES

AI

Animation

Badges

Chat

  • Fixed condition for chat ban that would cause players to be banned for excessively long times.
  • Fixed coalition chat name display to display SG name and player name correctly.
  • Fixed a condition where a player could receive messages from a globally ignored player.

Powers

  • Energy Blast / Power Burst - Changes to root time for Energy Blast - Power Burst. This does not affect the activation time. It’s just something that was broken when 1st and 2nd tier blaster powers had their Activation times shortened.
  • Energy Melee / Energy Transfer – Activation time changed from 1.0 seconds to 2.67 seconds. New Animation and Graphical Effects also made.
  • Dark Armor / Dark Embrace - Corrected the activation text to explain it also adds toxic resistance.
  • Total Focus: All player versions of Total Focus Disorient Magnitude reduced to 3.
  • All versions of Martial Arts Eagles Claw chance to Disorient a target increased from 75% per attack to 100% per attack.
  • All versions of Martial Arts Storm Kick now have a 5% greater chance to cause a Critical Hit in all cases.
  • FX for Controller and Mastermind Glue Arrow should persist after the initial target’s demise now (the Defender version already had this property.)
  • Dual Blades / Vengeful Strike: Synched this power’s floating numbers to better fit with when the character hits the target.
  • Trick Arrow powers should no longer cause weapon redraw issues with Archery (Blaster or Defender) or Mastermind Ninja bow powers.

Tailor / Custom Weapons

User Interface

  • Buff Icon Bugs
    • Fixed Buff Icon display issue where Icons would disappear from Allies before the Buff Timer was over.
    • Fixed Buff Icon display issue where Buff Icons would disappear when a teammate (in the same non-instanced zone) logs out of the game.
    • Fixed Buff Icon display issue where teammates Zoning into a mission at different times caused Buffs Icons to disappear

CITY of HEROES

Powers

Defenders

  • Defender / Vigilance will no longer increase the Defender’s endurance costs when grouped with teammates with greater than normal Health values.

Scrappers

Tankers

Tasks

CITY of VILLAINS

Powers

Arachnos Soldiers

Arachnos Widows

Brutes

Dominators

Masterminds

Stalkers

Veteran Rewards

  • Fixed typo in villain veteran title from “Vengful” to “Vengeful”