Talk:Interrupt Time

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If we're going with just three examples, wouldn't Rest (previously example 4) be a better option to keep for an example since all Archetypes will have it? Maybe replace the teleport example with it? Sera404 01:32, 19 October 2008 (UTC)

What rule says that we have to stop at three, anyway? I'm undoing the change, since its meaningless. BlodFang 01:54, 19 October 2008 (UTC)
Once in a while, I have been going through all of the various mechanics pages to put in examples. See Knockback, Knockdown, Knockup. I'll be moving on to various other mechanics pages when I have the urge. I am putting three examples in each of the pages. Therefore, to keep parity through them all, there should be three examples in this article. I will replace one of the other options with rest, since y'all are gung-ho about it. -- Aggelakis 04:48, 19 October 2008 (UTC)
So, you are just going to unilaterally edit any set of examples that is not a triad just to satisfy some personal taste? If so, get your own wiki, and leave the actually informative ones alone. BlodFang 07:01, 19 October 2008 (UTC)
Until I made them, there has been no example listing in the mechanics pages. So no, I'm not going to edit them, I'm going to create them, and I am going to create them with a pattern, which is one of the many good things about having wikis, establishing patterns. Don't get yer undies in a bunch over something this silly. -- Aggelakis 07:38, 19 October 2008 (UTC)
Hey, now. You kids play nice.  ;) --Eabrace 08:05, 19 October 2008 (UTC)