Utility Belt

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This information is about unimplemented features that were confirmed via one or more methods, but might have changed significantly before being released.

Overview

Utility Belt is one of the Power Pools available on the Paragon Market.

"This power pool option offers some tools that you can use to weaken your foes or quickly close the gap between you and your targets. The Utility Belt power pool features Free Running as its travel power. This power grants you the ability to quickly run and leap great heights. You can boost your leaping to even greater heights for short periods of time as well."

Power Table

The following table shows the level at which each power is available:

Power Level Effect
UtilityBelt Bolas.png Bolas 4 Ranged, Foe Immobilize, Knockdown
UtilityBelt PoisonedDagger.png Poisoned Dagger 4 Ranged, Moderate DMG(Lethal), Foe Light DoT(Toxic), -DMG
UtilityBelt Freerunning.png Freerunning 4 Toggle: Self, +Jump, +Run Speed, +Special
UtilityBelt FlyingStrike.png Flying Strike 14 Charge (Targeted AoE), High DMG(Smash), Foe Knockdown
UtilityBelt LifeSupportSystem.png Life Support System 14 Self, +HP, +Heal Over Time, +Special

Powers

UtilityBelt Bolas.png Bolas

You hurl a pair of bolas at your target entangling them and rendering them immobilized. For the duration of the effect the target may become knocked down.

Recharge Moderate
Minimum Level 4
Effects Ranged
Foe Immobilize, Knockdown
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Attack Rate.png Increase Attack Rate
TO Training Range.png Enhance Range
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
Set Categories IO Immobilization Duration.png Immobilize

UtilityBelt FlyingStrike.png Flying Strike

You charge at your distant foe causing High Smashing damage to your target and Minor Smashing damage to up to 5 nearby foes. Affected foes may be knocked off their feet. Flying Strike requires you to have two other powers from the Utility Belt power pool.

Damage High (Smashing)
Recharge Long
Minimum Level 14
Effects Charge (Targeted AoE)
Foe Knockdown
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
Set Categories IO Damage.png Targeted AoE Damage
IO Knockback Distance.png Knockback

UtilityBelt Freerunning.png Freerunning

You are skilled at using your environment to your advantage to quickly traverse any obstacles that you come across. Freerunning grants you a considerable boost to both your jump height and run speed. While this power is active, you will also have access to the Athletics power which when clicked will boost this power's effects for a short time.

Recharge Moderate
Minimum Level 14
Effects Toggle: Self, +Jump, +Run Speed, +Special
Enhancements TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Jump.png Enhance Jump
TO Training Running Speed.png Enhance Running Speed
Set Categories None

UtilityBelt Athletics.png Athletics

Activating this power will give you a massive burst of speed and jump power for a short time.

Recharge Very Long
Minimum Level 14
Effects Click, Self +Run Speed, +Jump
Enhancements None
Set Categories None

UtilityBelt LifeSupportSystem.png Life Support System

Life Support System immediately heals you and causes you to recover a moderate amount of health over time. This power's potency increases as your health decreases.

Recharge Very Long
Minimum Level 14
Effects Self, +HP, +Heal Over Time, +Special
Enhancements TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Healing-Absorb.png Healing/Absorb

UtilityBelt PoisonedDagger.png Poisoned Dagger

You throw an envenomed blade at your target causing a moderate amount of lethal damage and causing them to suffer a fair amount of toxic damage over time. Foes struck by the Poisoned Dagger will also have their damage decreased.

Damage Moderate (Lethal)
Light (Toxic Damage Over Time)
Recharge Fast
Minimum Level 4
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Range.png Enhance Range
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO Ranged Damage.png Ranged Damage

External Links

Utility Belt Pool at RedTomax.com