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Heat Mastery

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Overview

Heat Mastery is one of the Ancillary Power Pools available to Masterminds.

You have Mastery over Fire and Flame to control your foes and to add some much needed armor and defense.

Power Table

The following table shows which powers are available and at what level:

Power Level Effect
FlameMastery Bonfire.png Bonfire 35 Ranged (Location AoE), Minor DMG(Fire), Foe Knockback
FireBlast FireBlast.png Fire Blast 35 Ranged, Moderate DMG(Fire)
FireBlast FireBall.png Fire Ball 41 Ranged (Targeted AoE), Moderate DMG(Fire/Smash)
PyreMastery Soot.png Char 41 Ranged, Minor DoT(Fire), Foe Hold
FlamingShield RiseOfThePhoenix.png Rise of the Phoenix 44 PBAoE, Extreme DoT(Fire), Foe Disorient, Knockback, Self Rez

Powers

The following powers are in the Heat Mastery powerset:

FlameMastery Bonfire.png Bonfire

You can create a bonfire that knocks back and burns any foes who try to pass through it.

Damage Minor (Fire)
Recharge Long
Minimum Level V archetypeicon mastermind.png 35 (Mastermind)
Effects Ranged (Location Area of Effect)
Foe Knockback
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage
IO Knockback Distance.png Knockback

PyreMastery Soot.png Char

Incapacitates a distant foe by Charring him with smoldering soot and cinders. The target is left helpless, choking on the soot. The target will take some fire damage from char, but the damage is very trivial. You must be level 41 and have Bonfire or Fire Blast before selecting this power.

Damage Minor Damage over Time(Fire)
Recharge Moderate
Minimum Level V archetypeicon mastermind.png 41 (Mastermind)
Effects Ranged
Foe Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Hold Duration.png Holds

FireBlast FireBall.png Fire Ball

Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze. You must be level 41 and have Bonfire or Fire Blast before selecting this power.

Damage Moderate (Fire/Smashing)
Recharge Slow
Minimum Level V archetypeicon mastermind.png 41 (Mastermind)
Effects Ranged (Targeted Area of Effect)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage

FireBlast FireBlast.png Fire Blast

Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.

Damage Moderate (Fire)
Recharge Fast
Minimum Level V archetypeicon mastermind.png 35 (Mastermind)
Effects Ranged
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage

FlamingShield RiseOfThePhoenix.png Rise of the Phoenix

If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time and protected from XP Debt for 20 seconds. You must be level 44 and have two other Heat Mastery Powers before selecting this power.

Damage Extreme Damage over Time(Fire)
Recharge Very Long
Minimum Level V archetypeicon mastermind.png 44 (Mastermind)
Effects Point Blank Area of Effect
Foe Disorient, Knockback
Self Resurrect
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Healing-Absorb.png Healing/Absorb
IO Disorient Duration.png Stuns
IO Endurance Modification.png Endurance Modification

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set was added to the game in Issue 18.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.

See Also