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Difference between revisions of "User:Tidbit Jr./Powers"

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(Defense Sets)
m (Electricity Control: fix pic link)
 
(7 intermediate revisions by one other user not shown)
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 +
__NOTOC__
 +
 
{{Userboxtop|align=right}}
 
{{Userboxtop|align=right}}
 
{{Userbox Generic|[[User:Tidbit_Jr.|Back]] to Tidbit Jr.'s userpage.|[[Image:Mileerolje ParagonWiki.PNG]]}}
 
{{Userbox Generic|[[User:Tidbit_Jr.|Back]] to Tidbit Jr.'s userpage.|[[Image:Mileerolje ParagonWiki.PNG]]}}
Line 248: Line 250:
 
</tr>
 
</tr>
 
</table>
 
</table>
 
*Electricity Control
 
*Gadget Control
 
  
 
===Dark Control===
 
===Dark Control===
Line 433: Line 432:
 
{{PowerBlock_End}}}}
 
{{PowerBlock_End}}}}
  
{{clr}}
+
===Electricity Control===
----
+
  
 +
{{NPC Text|title=Power Table
 +
|text='''Controller''' / '''Dominator'''
 +
{{Powers_LevelHeader}}
 +
{{Powers_LevelRow|Icon=ElectricityManipulation_ElectricFence.png
 +
|Power=Electric Fence
 +
|Level=1
 +
|Effect=(Ranged) Foe Moderate Damage over Time(Energy), Immobilize, -Endurance
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=ElectricityManipulation_ShockingGrasp.png
 +
|Power=Shocking Bolt
 +
|Level=1
 +
|Effect=(Ranged) Foe Moderate Damage(Energy), Hold, -Endurance
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=FireTrap_FireCage.png
 +
|Power=Electrifying Fences
 +
|Level=2
 +
|Effect=(Ranged Area of Effect) Foe Minor Damage over Time(Energy), Immobilize, -Endurance
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=ElectricalBolt_ShortCircuit.png
 +
|Power=Short Circuit
 +
|Level=6
 +
|Effect=(Point Blank) Foe Minor Damage over Time(Energy), -Endurance, -Recovery
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=ElectricMelee_TargetedChainInduction.png
 +
|Power=Electromagnetic Field
 +
|Level=8
 +
|Effect=(Ranged) Foe Minor Damage(Energy); (Summoned Area of Effect) Foe Repel, +Special
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=ElectricityManipulation_LightningClap.png
 +
|Power=Lightning Clap
 +
|Level=12
 +
|Effect=(Point Blank) Foe Disorient, Knockback
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Power_Missing.png
 +
|Power=?
 +
|Level=18
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=IceFormation_FlashFreeze.png
 +
|Power=Synaptic Overload
 +
|Level=26
 +
|Effect=(Ranged Area of Effect) Foe Hold, -Endurance
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png
 +
|Power=Electrical Gremlins
 +
|Level=32
 +
|Effect=Summon Electrical Gremlins (x3)
 +
|Border=1}}
 +
{{Powers_Footer}}}}
  
 +
{{NPC Text|title=Power Information
 +
|text=
  
 +
<b><font size="3">[[Image:ElectricalBolt_VoltaicSentinal.png]] Electrical Gremlins</font></b>
 +
[[Image:Gremlin.jpg|thumb|right|100px|{{center|Electrical Gremlin}}]]
 +
You can craft 3 small electrical gremlins out of pure electricity in a targeted location. Electrical gremlins will viciously attack any nearby foes, but they only possess the most basic instincts. Electrical gremlins can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets. Electrical Gremlins are resistant to energy damage and endurance draining effects and have increased running speed and jumping height. Recharge: Very Long
 +
{{PowerBlock_Start}}
 +
{{PowerBlock_Other|Header=Powers
 +
|Text=[[Image:Temporary_PVP_BuffDefense.png|22px]] Resistance: Energy}}
 +
{{PowerBlock_Blank|[[Image:ElectricalBolt_ChargedBolts.png|22px]] Charged Bolts}}
 +
{{PowerBlock_Blank|[[Image:Inherent_Brawl.png|22px]] Charged Brawl}}
 +
{{PowerBlock_Blank|[[Image:FireBlast_Inferno.png|22px]] Electric Explosion (upon death)}}
 +
{{PowerBlock_End}}
  
 +
<b><font size="3">[[Image:ElectricMelee_TargetedChainInduction.png]] Electromagnetic Field</font></b>
 +
<br>You engulf a foe in an electromagnetic field so strong that it pulls everyone and everything around it, clumping them to the affected foe. When pulled foe's try to escape, they get zapped with electricity for DoT shock damage. Damage: Special, Recharge: Long
  
 +
}}
  
 +
===Gadget Control===
 +
 +
{{NPC Text|title=Power Table
 +
|text='''Controller''' / '''Dominator'''
 +
 +
1 Web Grenade
 +
2 Cryo Freeze Ray
 +
3 Wide Area Web Grenade
 +
4 Caltrops
 +
5 Group Surveillance (aoe)
 +
6 Sleep Grenade
 +
7 (aoe hold)
 +
8 Seeker Drones
 +
9 Battle Drone
 +
 +
}}
 +
 +
{{clr}}
 +
----
  
 
==Defense Powersets==
 
==Defense Powersets==
Line 474: Line 555:
 
----
 
----
  
==Manipulation Sets==
+
==Manipulation Powersets==
[[Image:Archetypeicon_blaster.png|22px]]
+
<table border="0" cellpadding="0" cellspacing="1" width="171px">
 +
<tr>
 +
<td width="22px">[[Image:Archetypeicon_blaster.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Blaster]] Secondary</td>
 +
</tr>
 +
</table>
  
 
*Darkness Manipulation
 
*Darkness Manipulation
Line 483: Line 569:
 
*Illusion Manipulation (Light Manipulation?)
 
*Illusion Manipulation (Light Manipulation?)
 
*Kinetic Manipulation
 
*Kinetic Manipulation
 +
*Martial Arts
 
*Ninjitsu Manipulation (Ninjutsu Manipulation?)
 
*Ninjitsu Manipulation (Ninjutsu Manipulation?)
 
*Plant Manipulation (Thorn Manipulation?)
 
*Plant Manipulation (Thorn Manipulation?)
Line 489: Line 576:
 
*Sonic Manipulation (Sound Manipulation?)
 
*Sonic Manipulation (Sound Manipulation?)
 
*Storm Manipulation
 
*Storm Manipulation
 +
*Strength Manipulation
 
*Traps
 
*Traps
 
*Trick Arrows
 
*Trick Arrows
 
===Martial Arts===
 
You know a plethera of ancient techniques which can give you the upper-hand in combat.
 
 
{{NPC Text|title=Power Table
 
|text=[[Image:Foreshadow_01.jpg|thumb|right|132px]]
 
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png
 
|Power=Crane Kick
 
|Level=1
 
|Effect=(Melee) Foe Minor Damage(Smashing), Knockback
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MartialArts_ThunderKick.png
 
|Power=Thunder Kick
 
|Level=2
 
|Effect=(Melee) Foe Moderate Damage(Smashing), Disorient
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png
 
|Power=Crippling Axe Kick
 
|Level=4
 
|Effect=(Melee) Foe Minor Damage(Smashing), Immobilize, -Speed
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MartialArts_StormKick.png
 
|Power=Storm Kick
 
|Level=10
 
|Effect=(Melee) Foe High Damage(Smashing)
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png
 
|Power=Focus Chi
 
|Level=16
 
|Effect=Self +Damage, +Accuracy
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png
 
|Power=Cobra Strike
 
|Level=20
 
|Effect=(Melee) Foe Minor Damage(Smashing), Disorient
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png
 
|Power=Warrior's Challenge
 
|Level=28
 
|Effect=(Ranged) Foe Taunt, -Accuracy, -Range
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MartialArts_MonkeySweep.png
 
|Power=Dragon's Tail
 
|Level=35
 
|Effect=(Point Blank) Foe Moderate Damage(Smashing), Knockdown
 
|Border=1}}
 
{{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png
 
|Power=Eagle's Claw
 
|Level=38
 
|Effect=(Melee) Foe Superior Damage(Smashing), Disorient
 
|Border=1}}
 
{{Powers_Footer}}
 
  
 
{{clr}}
 
{{clr}}
 +
----
  
[[User:{{PAGENAME}}#Martial_Arts|Back to top.]]}}
+
==Melee Powersets==
 +
<table border="0" cellpadding="0" cellspacing="1" width="171px">
 +
<tr>
 +
<td width="22px">[[Image:V_archetypeicon_brute.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Brute]] Primary</td>
 +
</tr>
 +
<tr>
 +
<td width="22px">[[Image:Archetypeicon_scrapper.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Scrapper]] Primary</td>
 +
</tr>
 +
<tr>
 +
<td width="22px">[[Image:V_archetypeicon_stalker.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Stalker]] Primary</td>
 +
</tr>
 +
<tr>
 +
<td width="22px">[[Image:Archetypeicon_tanker.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Tanker]] Secondary</td>
 +
</tr>
 +
</table>
  
{{clr}}
+
*Energy Blade
 
+
*Gravity Melee
===Strength Manipulation===
+
*Illusory Melee
You have the ability to manipulate your muscles, giving you temporary super-human strength.
+
*Poison Melee
 
+
*Polearm
{{NPC Text|title=Power Table
+
*Psionic Melee
|text='''Blaster'''
+
*Radiation Melee
 
+
*Scythe
{{Powers_LevelHeader}}
+
*Staff
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png
+
|Power=Power Thrust
+
|Level=1
+
|Effect=(Melee) Foe Minor Damage(Smashing), Knockback
+
|Border=1}}
+
{{Powers_LevelRow|Icon=SuperStrength_Punch.png
+
|Power=Punch
+
|Level=2
+
|Effect=(Melee) Foe Moderate Damage(Smashing), Knockdown
+
|Border=1}}
+
{{Powers_LevelRow|Icon=
+
|Power=
+
|Level=4
+
|Effect=
+
|Border=1}}
+
{{Powers_LevelRow|Icon=SuperStrength_Haymaker.png
+
|Power=Haymaker
+
|Level=10
+
|Effect=(Melee) Foe High Damage(Smashing), Knockdown
+
|Border=1}}
+
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png
+
|Power=Concussive Blow
+
|Level=16
+
|Effect=(Melee) Foe Minor Damage(Smashing), Disorient
+
|Border=1}}
+
{{Powers_LevelRow|Icon=SuperStrength_Taunt.png
+
|Power=Threatening Taunt
+
|Level=20
+
|Effect=(Ranged Area of Effect) Foe -Accuracy, -Damage, Taunt
+
|Border=1}}
+
{{Powers_LevelRow|Icon=SuperStrength_HandClap.png
+
|Power=Hand Clap
+
|Level=28
+
|Effect=(Point Blank Area of Effect) Foe Disorient, Knockback
+
|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_TargetingDrone.png
+
|Power=Focused Accuracy
+
|Level=35
+
|Effect=(Toggle) Self +ToHit, +Perception
+
|Border=1}}
+
{{Powers_LevelRow|Icon=SuperStrength_KnockoutBlow.png
+
|Power=Knockout Blow
+
|Level=38
+
|Effect=(Melee) Foe Superior Damage(Smashing), Disorient, Knockup
+
|Border=1}}
+
{{Powers_Footer}}
+
}}
+
  
 
{{clr}}
 
{{clr}}
 
----
 
----
  
 +
==Ranged Powersets==
 +
<table border="0" cellpadding="0" cellspacing="1" width="171px">
 +
<tr>
 +
<td width="22px">[[Image:Archetypeicon_blaster.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Blaster]] Primary</td>
 +
</tr>
 +
<tr>
 +
<td width="22px">[[Image:V_archetypeicon_corruptor.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Corruptor]] Primary</td>
 +
</tr>
 +
<tr>
 +
<td width="22px">[[Image:Archetypeicon_defender.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Defender]] Secondary</td>
 +
</tr>
 +
</table>
  
 
+
*Dual Pistols
==Ancillary Sets==
+
*Pulse Rifle
 
+
*Water Blast
===Dark===
+
 
+
{{NPC Text|title=Blaster - Night Mastery
+
|text=You have mastered darkness and the night.
+
{{Powers_LevelHeader}}
+
{{Powers_LevelRow|Icon=DarkMiasma_FearsomeAura.png
+
|Power=Fearsome Stare
+
|Level=41
+
|Effect=(Ranged Cone) Foe Fear, -Accuracy
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkMiasma_PetrifyingGaze.png
+
|Power=Petrifying Gaze
+
|Level=41
+
|Effect=(Ranged) Foe Hold
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png
+
|Power=Dark Embrace
+
|Level=44
+
|Effect=(Toggle) Self +Resistance(Smashing, Lethal, Negative, Toxic)
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png
+
|Power=Dark Regeneration
+
|Level=44
+
|Effect=(Point Blank) Foe Minor Damage(Negative); Self Heal(Per Foe)
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png
+
|Power=Soul Transfer
+
|Level=47
+
|Effect=(Point Blank) Foe Minor Damage(Negative), Disorient; Self Ressurect, +Protection(XP Debt), Heal(Per Foe), +Endurance(Per Foe)
+
|Border=1}}
+
{{Powers_Footer}}
+
}}
+
 
+
{{NPC Text|title=Controller - Darkness Mastery
+
|text=You have mastered darkness.
+
{{Powers_LevelHeader}}
+
{{Powers_LevelRow|Icon=DarkCast_SoulDrain.png
+
|Power=Gloom
+
|Level=41
+
|Effect=(Ranged) Foe High Damage over Time(Negative), -Accuracy
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkCast_NightFall.png
+
|Power=Night Fall
+
|Level=41
+
|Effect=(Ranged Cone) Foe Moderate Damage over Time(Negative), -Accuracy
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png
+
|Power=Dark Embrace
+
|Level=44
+
|Effect=(Toggle) Self +Resistance(Smashing, Lethal, Negative, Toxic)
+
|Border=1}}
+
{{Powers_LevelRow|Icon=ShadowFighting_Smite.png
+
|Power=Smite
+
|Level=44
+
|Effect=(Melee) Foe High Damage(Smashing/Negative), -Accuracy
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkArmor_SelfBuffDefense.png
+
|Power=Shadow Meld
+
|Level=47
+
|Effect=Self +Defense(All)
+
|Border=1}}
+
{{Powers_Footer}}
+
}}
+
 
+
{{NPC Text|title=Scrapper - Shadow Mastery
+
|text=You have mastered darkness and shadow. ''(Replaces Darkness Mastery.)''
+
{{Powers_LevelHeader}}
+
{{Powers_LevelRow|Icon=DarkCast_TenebrousTentacles.png
+
|Power=Tenebrous Tentacles
+
|Level=41
+
|Effect=(Ranged Cone) Foe Moderate Damage(Smashing/Negative), Immobilize, -Accuracy
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarknessMastery_PetrifyingGaze.png
+
|Power=Petrifying Gaze
+
|Level=41
+
|Effect=(Ranged) Foe Hold
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkCast_DarkBlast.png
+
|Power=Dark Blast
+
|Level=44
+
|Effect=(Ranged) Foe Moderate Damage(Negative), -Accuracy
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkMiasma_TarPatch.png
+
|Power=Tar Patch
+
|Level=44
+
|Effect=(Summoned Area of Effect) Foe -Resistance, -Recharge, -Speed
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkCast_Torrent.png
+
|Power=Torrent
+
|Level=47
+
|Effect=(Ranged Cone) Foe Minor Damage(Negative), Knockback, -Accuracy
+
|Border=1}}
+
{{Powers_Footer}}
+
}}
+
 
+
{{NPC Text|title=Tanker - Gloom Mastery
+
|text=You have mastered darkness and gloom.
+
{{Powers_LevelHeader}}
+
{{Powers_LevelRow|Icon=DarkCast_TenebrousTentacles.png
+
|Power=Tenebrous Tentacles
+
|Level=41
+
|Effect=(Ranged Cone) Foe Moderate Damage(Smashing/Negative), Immobilize, -Accuracy
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarknessMastery_PetrifyingGaze.png
+
|Power=Petrifying Gaze
+
|Level=41
+
|Effect=(Ranged) Foe Hold
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkCast_SoulDrain.png
+
|Power=Gloom
+
|Level=44
+
|Effect=(Ranged) Foe High Damage over Time(Negative), -Accuracy
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkMiasma_DarkestNight.png
+
|Power=Darkest Night
+
|Level=44
+
|Effect=(Toggle)(Ranged Area of Effect) Foe -Accuracy, -Damage
+
|Border=1}}
+
{{Powers_LevelRow|Icon=DarkCast_NightFall.png
+
|Power=Night Fall
+
|Level=47
+
|Effect=(Ranged Cone) Foe Moderate Damage over Time(Negative), -Accuracy
+
|Border=1}}
+
{{Powers_Footer}}
+
}}
+
  
 
{{clr}}
 
{{clr}}
 
----
 
----
  
===Kheldians===
+
==Summon Powersets==
 +
<table border="0" cellpadding="0" cellspacing="1" width="171px">
 +
<tr>
 +
<td width="22px">[[Image:V_archetypeicon_mastermind.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Mastermind]] Primary</td>
 +
</tr>
 +
</table>
  
{{NPC Text|title=[[Image:Archetypeicon_peacebringer.png|17px]] Peacebringer - Luminous Mastery
+
*Demonology - Circle Behemoth as top tier?
|text=You have mastered your Kheldian powers.
+
*Knights
{{Powers_LevelHeader}}
+
*Mad Science - Hydra Men for a tier? kidnapped, super-powered, brainwashed people?
{{Powers_LevelRow|Icon=Fighting_Boxing.png
+
*Police (hero only? Thugs antihesis?)
|Power=Star Punch
+
*Pirates
|Level=41
+
*Samurai
|Effect=(Melee) Foe Moderate Damage(Smashing/Energy), -Defense
+
*Wolfpack - 5th/Council Warwolves moreso than animals
|Border=1}}
+
{{Powers_LevelRow|Icon=InherentWarshade_ShadowRecall.png
+
|Power=Galactic Recall
+
|Level=41
+
|Effect=(Ranged) Teammate Teleport
+
|Border=1}}
+
{{Powers_LevelRow|Icon=LuminousAura_LightofReason.png
+
|Power=Light of Reason
+
|Level=44
+
|Effect=(Toggle) Self +Protection(Confuse, Disorient, Hold, Immobilize, Sleep), +Resistance(Psionic)
+
|Border=1}}
+
{{Powers_LevelRow|Icon=InherentWarshade_ShadowStep.png
+
|Power=Galactic Step
+
|Level=44
+
|Effect=(Ranged) Self Teleport
+
|Border=1}}
+
{{Powers_LevelRow|Icon=FortunataTeamwork_TacticalTrainingVengeance.png
+
|Power=Interspacial Link
+
|Level=47
+
|Effect=(Point Blank) Team/Self +Defense(All), +Resistance(Psionic), +ToHit
+
|Border=1}}
+
{{Powers_Footer}}
+
}}
+
 
+
{{NPC Text|title=[[Image:Archetypeicon_warshade.png|17px]] Warshade - Umbral Mastery
+
|text=You have mastered your Nictus powers.
+
{{Powers_LevelHeader}}
+
{{Powers_LevelRow|Icon=Fighting_Boxing.png
+
|Power=Star Punch
+
|Level=41
+
|Effect=(Melee) Foe Moderate Damage(Smashing/Negative), -Recharge, -Speed
+
|Border=1}}
+
{{Powers_LevelRow|Icon=InherentPeacebringer_CombatFlight.png
+
|Power=Combat Flight
+
|Level=41
+
|Effect=(Toggle) Self +Fly, +Defense(All)
+
|Border=1}}
+
{{Powers_LevelRow|Icon=UmbralAura_VeiltheMind.png
+
|Power=Veil the Mind
+
|Level=44
+
|Effect=(Toggle) Self +Protection(Disorient, Fear, Hold, Immobilize, Sleep), +Resistance(Psionic)
+
|Border=1}}
+
{{Powers_LevelRow|Icon=InherentPeacebringer_EnergyFlight.png
+
|Power=Negative Energy Flight
+
|Level=44
+
|Effect=(Toggle) Self +Fly
+
|Border=1}}
+
{{Powers_LevelRow|Icon=FortunataTeamwork_TacticalTrainingVengeance.png
+
|Power=Interspacial Link
+
|Level=47
+
|Effect=(Point Blank) Team/Self +Defense(All), +Resistance(Psionic), +ToHit
+
|Border=1}}
+
{{Powers_Footer}}
+
}}
+
  
 
{{clr}}
 
{{clr}}
Line 812: Line 660:
 
==Archetypes==
 
==Archetypes==
  
===Rikti===
+
==Rikti==
----
+
 
 
An idea for a Rikti-based epic archetype that would be available to both heroes and villains.
 
An idea for a Rikti-based epic archetype that would be available to both heroes and villains.
  
Line 827: Line 675:
  
 
'''(Villains)''' The Restructurist faction is headed by the Lineage of War, which seeks a higher place of stature within the Rikti society. Using the war with Earth as a tool to this end, they aim to shape Rikti society into a militaristic culture led by the Rikti Lord of War. A diplomatic end to the war would destroy this ambition, however, which make the Traditionalists on Earth a threat to them.
 
'''(Villains)''' The Restructurist faction is headed by the Lineage of War, which seeks a higher place of stature within the Rikti society. Using the war with Earth as a tool to this end, they aim to shape Rikti society into a militaristic culture led by the Rikti Lord of War. A diplomatic end to the war would destroy this ambition, however, which make the Traditionalists on Earth a threat to them.
}}
 
  
{{NPC Text|title=Power Information
+
http://www.cityofheroes.com/images/wallpapers/wallpaper_contest/fan24_rikti-800x600.jpg}}
|text=<b><font size="3"><u>Rikti Style: Soldier Selection / Soldier Specialization</u></font></b>
+
 
<br>Unlike traditional roles, rikti are first outfitted with standard equipment, then soon ''after'', choose their own career paths.
+
{{NPC Text|title=General Power Information
 +
|text='''''Note:''' In order for the power tables' links to work, you must have the '''Detailed Power Information''' box open.''
 +
 
 +
===Rikti Style: Soldier Selection / Soldier Specialization===
 +
Unlike traditional roles, rikti are first outfitted with standard equipment, then soon ''after'', choose their own career paths.
  
<b><font size="3">Rikti Equipment</font> (Primary)</b>
+
===Rikti Equipment (Primary)===
<br>The New Rikti Sword, as some heroes have called it, is the first piece of equipment that Rikti soldiers get their hands on; it can fire small plasma shots, and has an energy-charged blade.
+
The New Rikti Sword, as some heroes have called it, is the first piece of equipment that Rikti soldiers get their hands on; it can fire small plasma shots, and has an energy-charged blade.
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=ArachnosSoldier_Singleshot.png
 
{{Powers_LevelRow|Icon=ArachnosSoldier_Singleshot.png
Line 848: Line 699:
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
<b><font size="3">Rikti Armor</font> (Secondary)</b>
+
===Rikti Armor (Secondary)===
<br>The standard Rikti armor comes with a minor all-purpose metal outer-layer, and a protective buffer layer.
+
The standard Rikti armor comes with a minor all-purpose metal outer-layer, and a protective buffer layer.
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=TrainingandGadgets_WolfSpiderArmor.png
 
{{Powers_LevelRow|Icon=TrainingandGadgets_WolfSpiderArmor.png
Line 878: Line 729:
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
<b><font size="3"><u>Rikti Power Pools</u></font></b>
+
===Rikti Power Pools===
<br>Starting at level 6 and up, rikti soldiers can start taking special rikti power pools, designed after the different rikti troop-types. There is a limit of four rikti power pools, like normal power pools (but not counting against?), though there is no need for requisite powers.
+
Starting at level 6 and up, rikti soldiers can start taking special rikti power pools, designed after the different rikti troop-types. There is a limit of four rikti power pools, like normal power pools (but not counting against?), though there is no need for requisite powers.
 +
 
 +
====Communications Officer====
 +
 
  
<b><font color="2">Communications Officer</font></b>
 
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=Teleportation_TeleportFoe.png
 
{{Powers_LevelRow|Icon=Teleportation_TeleportFoe.png
Line 893: Line 746:
 
|Effect=(Summoned Area of Effect) Team Teleport
 
|Effect=(Summoned Area of Effect) Team Teleport
 
|Border=1}}
 
|Border=1}}
{{Powers_LevelRow|Icon=FireTrap_FireImps.png
+
{{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png
 
|Power=Transponder
 
|Power=Transponder
 
|Level=18
 
|Level=18
Line 899: Line 752:
 
|Border=1}}
 
|Border=1}}
 
{{Powers_LevelRow|Icon=Thugs_TargetedSummonMob.png
 
{{Powers_LevelRow|Icon=Thugs_TargetedSummonMob.png
|Power=Rikti Monkeys
+
|Power=Rikti Monkey Swarm
 
|Level=26
 
|Level=26
 
|Effect=(Ranged) Summon Rikti Monkey (x10)
 
|Effect=(Ranged) Summon Rikti Monkey (x10)
Line 905: Line 758:
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
<b><font color="2">Guardian</font></b>
+
====Guardian====
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=RadiationPoisoning_RadiationEmission.png
 
{{Powers_LevelRow|Icon=RadiationPoisoning_RadiationEmission.png
Line 929: Line 782:
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
<b><font color="2">Headman</font></b>
+
====Headman====
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=ArachnosSoldier_Burst.png
 
{{Powers_LevelRow|Icon=ArachnosSoldier_Burst.png
Line 953: Line 806:
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
<b><font color="2">Magus</font></b>
+
====Magus====
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=FireBlast_FireBall.png
 
{{Powers_LevelRow|Icon=FireBlast_FireBall.png
Line 977: Line 830:
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
<b><font color="2">Mentalist</font></b>
+
====Mentalist====
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=PsychicBlast_MentalBlast.png
 
{{Powers_LevelRow|Icon=PsychicBlast_MentalBlast.png
Line 1,001: Line 854:
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
<b><font color="2">Priest</font></b>
+
====Priest====
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=KineticBoost_Transfusion.png
 
{{Powers_LevelRow|Icon=KineticBoost_Transfusion.png
Line 1,025: Line 878:
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
<b><font color="2">Soldier</font></b>
+
====Soldier====
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=Sword_Slice.png
 
{{Powers_LevelRow|Icon=Sword_Slice.png
Line 1,048: Line 901:
 
|Border=1}}
 
|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
 +
 +
}}
 +
 +
{{NPC Text|title=Detailed Power Information
 +
|text='''''Note:''' This box must be open for the power tables' links to work.''
 +
 +
===Detailed Power Information===
 +
The information here is listed by career path and level rather than alphabetically.
 +
 +
====Communications Officer====
 +
 +
=====[[Image:Teleportation_TeleportFoe.png]] Teleport Foe Device=====
 +
You can teleport a single foe through via a teleportation device directly next to you. A successful hit must be made in order to teleport the target, and some powerful foes cannot be teleported. This power can be interrupted.
 +
 +
{{PowerBlock_Start}}
 +
{{PowerBlock_Other|Header=Activation Time|Text=3.93s}}
 +
{{PowerBlock_Recharge|20.00s}}
 +
{{PowerBlock_Other|Header=Endurance Cost|Text=15.00}}
 +
{{PowerBlock_Other|Header=Accuracy|Text=1.00X}}
 +
{{PowerBlock_Other|Header=Interrupt Time|Text=2.00s}}
 +
{{PowerBlock_Level|8}}
 +
{{PowerBlock_Other|Header=Power Type|Text=Click}}
 +
{{PowerBlock_Other|Header=Target Type|Text=Enemies}}
 +
{{PowerBlock_Other|Header=Power Range|Text=200.00 ft}}
 +
{{PowerBlock_Other|Header=Effect Area|Text=Single Target}}
 +
{{PowerBlock_Other|Header=Attack Types|Text=Ranged}}
 +
{{PowerBlock_Other|Header=Aggro Type|Text=Enemies will not notice this attack.}}
 +
{{PowerBlock_Blank|''Does not require line of sight.''}}
 +
{{PowerBlock_Effects|'''50.00%''' chance for '''+2000.00%''' Taunt for 2.00s on target}}
 +
{{PowerBlock_Blank|''ignores buffs and enhancements''}}
 +
{{PowerBlock_Blank|''unresistable''}}
 +
{{PowerBlock_Blank|'''2.10''' magnitude teleport on target after '''1.17s''' delay}}
 +
{{PowerBlock_End}}
 +
 +
=====[[Image:GravityControl_FoldSpace.png]] Fold Space=====
 +
You can open a portal around all teammates and pull them through it. The teammates are delivered to your location. You determine the location of the portal's end, and can place it in the air if desired.
 +
 +
{{PowerBlock_Start}}
 +
{{PowerBlock_Other|Header=Activation Time|Text=5.39s}}
 +
{{PowerBlock_Recharge|6m 0s}}
 +
{{PowerBlock_Other|Header=Endurance Cost|Text=26.00}}
 +
{{PowerBlock_Other|Header=Accuracy|Text=1.00X}}
 +
{{PowerBlock_Other|Header=Interrupt Time|Text=4.00s}}
 +
{{PowerBlock_Level|12}}
 +
{{PowerBlock_Other|Header=Power Type|Text=Click}}
 +
{{PowerBlock_Other|Header=Target Type|Text=Self}}
 +
{{PowerBlock_Other|Header=Power Range|Text=10000.00 ft}}
 +
{{PowerBlock_Blank|''Does not require line of sight.''}}
 +
{{PowerBlock_Effects|'''1.00''' magnitude teleport on target after '''1.17s''' delay}}
 +
{{PowerBlock_Blank|''unresistable''}}
 +
{{PowerBlock_End}}
 +
 +
=====[[Image:ElectricalBolt_VoltaicSentinal.png]] Transponder=====
 +
The rikti communications officers can create an inter-dimensional transponder. Other rikti soldiers can teleport in through this transponder to join their allies. The transponder can be destroyed.
 +
 +
{{PowerBlock_Start}}
 +
{{PowerBlock_Other|Header=Activation Time|Text=4.93s}}
 +
{{PowerBlock_Recharge|45.00s}}
 +
{{PowerBlock_Other|Header=Endurance Cost|Text=21.00}}
 +
{{PowerBlock_Other|Header=Accuracy|Text=1.00X}}
 +
{{PowerBlock_Level|18}}
 +
{{PowerBlock_Other|Header=Interrupt Time|Text=1.00s}}
 +
{{PowerBlock_Other|Header=Power Type|Text=Click}}
 +
{{PowerBlock_Other|Header=Target Type|Text=Friendlies}}
 +
{{PowerBlock_Other|Header=Power Range|Text=10.00 ft}}
 +
{{PowerBlock_Other|Header=Effect Area|Text=Location}}
 +
{{PowerBlock_Effects|Creates pet '''Portal'''}}
 +
{{PowerBlock_Blank|''Base Hit Points: 578.28''}}
 +
{{PowerBlock_Other|Header=Portal Powers|Text=Creates pet '''Conscript'''}}
 +
{{PowerBlock_Blank|''Base Hit Points: 430.0''}}
 +
{{PowerBlock_Blank|Creates pet '''Conscript'''}}
 +
{{PowerBlock_Blank|''Base Hit Points: 430.0''}}
 +
{{PowerBlock_Blank|Creates pet '''Headman Gunman'''}}
 +
{{PowerBlock_Blank|''Base Hit Points: 860.0''}}
 +
{{PowerBlock_Other|Header=Conscript Powers|Text=[[Image:MedievalWeapons_BattleAxe.png|22px]] '''Rikti Rifle'''}}
 +
{{PowerBlock_Blank|[[Image:MedievalWeapons_MaceClobber.png|22px]] '''Rikti Sword'''}}
 +
{{PowerBlock_Other|Header=Headman Gunman Powers|Text=[[Image:Teleportation_Teleport.png|22px]] '''Teleport'''}}
 +
{{PowerBlock_Blank|[[Image:MedievalWeapons_BattleAxe.png|22px]] '''Rikti Rifle'''}}
 +
{{PowerBlock_Blank|[[Image:Jump_LongJump.png|22px]] '''Super Leap'''}}
 +
{{PowerBlock_End}}
 +
 +
=====[[Image:Thugs_TargetedSummonMob.png]] Rikti Monkey Swarm=====
 +
Calls a swarm of 10 or so rikti monkeys to come to your aid for a brief while. You must select an enemy target to attack first before calling these monkeys. Rikti monkeys are many, but they are very weak. Although they will follow you, they are not as loyal as your transponder pets, and they will only stick around for a few minutes before taking off.
 +
 +
{{PowerBlock_Start}}
 +
{{PowerBlock_Other|Header=Activation Time|Text=1.67s}}
 +
{{PowerBlock_Recharge|10m 0s}}
 +
{{PowerBlock_Other|Header=Endurance Cost|Text=13.00}}
 +
{{PowerBlock_Other|Header=Accuracy|Text=1.00X}}
 +
{{PowerBlock_Level|26}}
 +
{{PowerBlock_Other|Header=Power Type|Text=Click}}
 +
{{PowerBlock_Other|Header=Target Type|Text=Enemies}}
 +
{{PowerBlock_Other|Header=Power Range|Text=60.00 ft}}
 +
{{PowerBlock_Other|Header=Effect Area|Text=Single Target}}
 +
{{PowerBlock_Effects|Creates Pet Rikti Monkey (x10)}}
 +
{{PowerBlock_Blank|''Base Hit Points: 160.0''}}
 +
{{PowerBlock_Other|Header=Rikti Monkey Powers|Text=[[Image:PsychicBlast_MentalBlast.png|22px]] '''Psychic Dart'''}}
 +
{{PowerBlock_Blank|[[Image:Inherent_Brawl.png|22px]] '''Monkey Brawl'''}}
 +
{{PowerBlock_Blank|[[Image:FlamingShield_Burn.png|22px]] '''Monkey Gas'''}}
 +
{{PowerBlock_Blank|[[Image:Jump_CombatJump.png|22px]] '''Monkey Jumping'''}}
 +
{{PowerBlock_End}}
  
 
}}
 
}}
  
 
{{NPC Text|title=Costume Customization
 
{{NPC Text|title=Costume Customization
|text=<b><font size="3">Rikti Uniform</font></b>
+
|text=A bit less controversial than the powers, I hope.
<br>Like the Soldiers of Arachnos, Rikti are required to have a uniform for their first costume slot; however, their next four can be either human or rikti in nature - the human side would probably be a hologram or mind-trick of some sort, instead of a sudden change in species.
+
 
 +
===Rikti Uniform===
 +
Like the Soldiers of Arachnos, Rikti are required to have a uniform for their first costume slot; however, their next four can be either human or rikti in nature - the human side would probably be a hologram or mind-trick of some sort, instead of a sudden change in species.
  
<b><font size="3">Costume Sets</font></b>
+
====Costume Sets====
  
 
'''Standard Costume Sets:'''
 
'''Standard Costume Sets:'''

Latest revision as of 01:28, 29 August 2012


Mileerolje ParagonWiki.PNG Back to Tidbit Jr.'s userpage.
Mileerolje ParagonWiki.PNG To my NPCs page.

This page is designed to show my power and powerset ideas. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around.


Notes

  • Armor-set powers' debuff resistances should be considered there all the time. It'd just take up room to put them there since they would be anyway.
  • Knockback and Knockdown are seperated for clarity, but work the same as always where knockdown is just low-magnitude knockback.
  • Mez resistance and mez protection are seperated for clarity. Remember: mez resistance lowers duration, protection actually stops the effects from happening.


Assault Powersets

V archetypeicon dominator.png Dominator Secondary
  • Archery Assault
  • Assault Weapons
  • Dark Assault
  • Feral Assault (Claws)
  • Force Assault (Force Field)
  • Gravity Assault
  • Kinetic Assault
  • Illusory Assault
  • Martial Arts (w/ chi blasts?)
  • Medieval Assault (Archery + Broad Sword)
  • Ninjutsu Assault (Katana + Ninjitsu)
  • Radiation Assault (Radiant Assault?)
  • Sonic Assault
  • Stony Assault
  • Storm Assault (Electricity Assault's counterpart?)
  • Tech Assault (Pulse Rifle)
  • Urban Assault (Dual Pistols)



Buff / Debuff Powersets

Archetypeicon defender.png Defender Primary
Archetypeicon controller.png Controller Secondary
V archetypeicon corruptor.png Corruptor Secondary
V archetypeicon mastermind.png Mastermind Secondary
  • Electrical Aura (Magnetic Aura?)
  • Energy Field (it'll be different from Force Field, I swear!)
  • Teamwork (requires the Arachnos Widow to rename its set)

Earth Domination

You can control the forces of the earth. You can manipulate earth and stone to defeat your foes. The crushing force of many earth powers can reduce a target's defense. Being of the earth, many of these powers need to be performed while on the ground.



Control Powersets

Archetypeicon controller.png Controller Primary
V archetypeicon dominator.png Dominator Primary

Dark Control

Focus the dark power of the netherworld to control your foes. Dark control focuses on draining your opponent.

Electricity Control

Gadget Control



Defense Powersets

Archetypeicon tanker.png Tanker Primary
V archetypeicon brute.png Brute Secondary
Archetypeicon scrapper.png Scrapper Secondary
V archetypeicon stalker.png Stalker Secondary
  • Energy Aura (see Kinetic Aura for reason for change)
  • Force Armor
  • Kinetic Aura (Energy Aura change)
  • Psionic Aura
  • Radiatioactive Aura
  • Sonic Armor
  • Street Defense
  • Storm Aura



Manipulation Powersets

Archetypeicon blaster.png Blaster Secondary
  • Darkness Manipulation
  • Earth Manipulation
  • Force Manipulation
  • Gravity Manipulation
  • Illusion Manipulation (Light Manipulation?)
  • Kinetic Manipulation
  • Martial Arts
  • Ninjitsu Manipulation (Ninjutsu Manipulation?)
  • Plant Manipulation (Thorn Manipulation?)
  • Poison Manipulation (Toxin Manipulation?)
  • Radiation Manipulation
  • Sonic Manipulation (Sound Manipulation?)
  • Storm Manipulation
  • Strength Manipulation
  • Traps
  • Trick Arrows



Melee Powersets

V archetypeicon brute.png Brute Primary
Archetypeicon scrapper.png Scrapper Primary
V archetypeicon stalker.png Stalker Primary
Archetypeicon tanker.png Tanker Secondary
  • Energy Blade
  • Gravity Melee
  • Illusory Melee
  • Poison Melee
  • Polearm
  • Psionic Melee
  • Radiation Melee
  • Scythe
  • Staff



Ranged Powersets

Archetypeicon blaster.png Blaster Primary
V archetypeicon corruptor.png Corruptor Primary
Archetypeicon defender.png Defender Secondary
  • Dual Pistols
  • Pulse Rifle
  • Water Blast



Summon Powersets

V archetypeicon mastermind.png Mastermind Primary
  • Demonology - Circle Behemoth as top tier?
  • Knights
  • Mad Science - Hydra Men for a tier? kidnapped, super-powered, brainwashed people?
  • Police (hero only? Thugs antihesis?)
  • Pirates
  • Samurai
  • Wolfpack - 5th/Council Warwolves moreso than animals



Archetypes

Rikti

An idea for a Rikti-based epic archetype that would be available to both heroes and villains.