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Difference between revisions of "User:Tidbit Jr./Powers"

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(Control Sets)
(Blast Sets)
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----
 
----
  
==Blast Sets==
+
==Buff / Debuff Powersets==
[[Image:Archetypeicon_blaster.png|22px]]
+
<table border="0" cellpadding="0" cellspacing="1" width="171px">
[[Image:Archetypeicon_defender.png|22px]]
+
<tr>
[[Image:V_archetypeicon_corruptor.png|22px]]
+
<td width="22px">[[Image:Archetypeicon_defender.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Defender]] Primary</td>
 +
</tr>
 +
<tr>
 +
<td width="22px">[[Image:Archetypeicon_controller.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Controller]] Secondary</td>
 +
</tr>
 +
<tr>
 +
<td width="22px">[[Image:V_archetypeicon_corruptor.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Corruptor]] Secondary</td>
 +
</tr>
 +
<tr>
 +
<td width="22px">[[Image:V_archetypeicon_mastermind.png|22px]]</td>
 +
<td align="middle" bgcolor="#d3d3d3">[[Mastermind]] Secondary</td>
 +
</tr>
 +
</table>
  
*Pulse Rifle
+
*Electrical Aura (Magnetic Aura?)
*Water Blast
+
*Energy Field (it'll be different from Force Field, I swear!)
 +
*Teamwork (requires the Arachnos Widow to rename its set)
  
{{clr}}
+
===Earth Domination===
----
+
You can control the forces of the earth. You can manipulate earth and stone to defeat your foes. The crushing force of many earth powers can reduce a target's defense. Being of the earth, many of these powers need to be performed while on the ground.
 
+
===Dual Pistols===
+
You can dual wield pistols with extreme precision and skill, and are equipped with several different munition types.
+
  
 
{{NPC Text|title=Power Table
 
{{NPC Text|title=Power Table
|text='''Blaster''' / '''Corruptor''' / '''Defender'''
+
|text='''Controller''' / '''Corruptor''' / '''Defender''' / '''Mastermind'''
 
{{Powers_SplitLevelHeader}}
 
{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelRow|Icon=Thugs_TargetedRangedMinorDmg.png
+
{{Powers_SplitLevelRow|Icon=ForceField_ForceBolt.png
|Power=Single Shot
+
|Power=Earth Push
 
|PriLevel=1
 
|PriLevel=1
 
|SecLevel=1
 
|SecLevel=1
|Effect=(Ranged) Foe Minor Damage(Lethal)
+
|Effect=(Ranged) Foe Knockdown, -Defense
 
|Border=1}}
 
|Border=1}}
{{Powers_SplitLevelRow|Icon=ArachnosSoldier_Burst.png
+
{{Powers_SplitLevelRow|Icon=ForceField_DeflectionShield.png
|Power=Dual Wield
+
|Power=Rock Shield
 
|PriLevel=1
 
|PriLevel=1
 
|SecLevel=2
 
|SecLevel=2
|Effect=(Ranged) Foe Moderate Damage(Lethal), Knockdown
+
|Effect=(Ranged) Ally +Defense(Smashing, Lethal)
 
|Border=1}}
 
|Border=1}}
{{Powers_SplitLevelRow|Icon=Thugs_ConeRangedModerateDmg.png
+
{{Powers_SplitLevelRow|Icon=ForceField_RefractionShield.png
|Power=Empty Clips
+
|Power=Crystal Shield
 
|PriLevel=2
 
|PriLevel=2
 
|SecLevel=4
 
|SecLevel=4
|Effect=(Ranged Cone) Foe Moderate Damage(Lethal), Knockdown
+
|Effect=(Ranged) Ally +Defense(Energy, Negative), +Resistance(Endurance Drain)
 
|Border=1}}
 
|Border=1}}
{{Powers_SplitLevelRow|Icon=AssaultWeapons_TranquilizerDart.png
+
{{Powers_SplitLevelRow|Icon=IceFormation_Shiver.png
|Power=Narcotic Round
+
|Power=Lead Weights
 
|PriLevel=6
 
|PriLevel=6
 
|SecLevel=10
 
|SecLevel=10
|Effect=(Ranged) Foe Minor Damage(Lethal/Toxic), Sleep, -Damage
+
|Effect=(Ranged Cone) Foe -Fly, -Jump, -Recharge, -Speed
 
|Border=1}}
 
|Border=1}}
{{Powers_SplitLevelRow|Icon=CrabSpider_Aim.png
+
{{Powers_SplitLevelRow|Icon=ColdDomination_Frostwork.png
|Power=Aim
+
|Power=Mineral Boost
 
|PriLevel=8
 
|PriLevel=8
 
|SecLevel=16
 
|SecLevel=16
|Effect=Self +Accuracy, +Damage
+
|Effect=(Ranged) Ally Heal, +Max Hit Points, +Resistance(Toxic)
 
|Border=1}}
 
|Border=1}}
{{Powers_SplitLevelRow|Icon=Thugs_TargetedRangedHeavyDmg.png
+
{{Powers_SplitLevelRow|Icon=ForceField_DispersionBubble.png
|Power=Incendiary Round
+
|Power=Mineral Dispersion
 
|PriLevel=12
 
|PriLevel=12
 
|SecLevel=20
 
|SecLevel=20
|Effect=(Ranged) Foe Moderate Damage(Lethal), Moderate Damage over Time(Heat)
+
|Effect=(Toggle)(Point Blank) Ally/Self +Defense(All but Psionic), +Protection(Disorient, Hold, Immobilize)
 
|Border=1}}
 
|Border=1}}
{{Powers_SplitLevelRow|Icon=BaneSpiderTraining_WebCocoon.png
+
{{Powers_SplitLevelRow|Icon=StormSummoning_Hurricane.png
|Power=Liquid Nitrogen Round
+
|Power=Sandstorm
 
|PriLevel=18
 
|PriLevel=18
 
|SecLevel=28
 
|SecLevel=28
|Effect=(Ranged) Foe Minor Damage(Lethal/Cold), Hold, -Damage, -Recharge, -Speed
+
|Effect=(Toggle)(Point Blank) Foe -Accuracy, -Defense
 
|Border=1}}
 
|Border=1}}
{{Powers_SplitLevelRow|Icon=ArachnosSoldier_FragGrenade.png
+
{{Powers_SplitLevelRow|Icon=ThermalRadiation_Forge.png
|Power=Explosive Round
+
|Power=Power of the Earth
 
|PriLevel=26
 
|PriLevel=26
 
|SecLevel=35
 
|SecLevel=35
|Effect=(Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockdown
+
|Effect=(Ranged) Ally +Damage, +Protection(Disorient, Hold, Immobilize, Knockback, Sleep)
 
|Border=1}}
 
|Border=1}}
{{Powers_SplitLevelRow|Icon=ArachnosSoldier_VenomGrenade.png
+
{{Powers_SplitLevelRow|Icon=ForceField_ForceBubble.png
|Power=Ricochet
+
|Power=Rock Wall
 
|PriLevel=32
 
|PriLevel=32
 
|SecLevel=38
 
|SecLevel=38
|Effect=(Ranged Area of Effect) Foe Superior Damage over Time(Lethal), Knockdown, -Defense
+
|Effect=Summon Rock Wall
 
|Border=1}}
 
|Border=1}}
{{Powers_Footer}}
+
{{Powers_Footer}}}}
}}
+
  
{{NPC Text|title=Power Information
+
{{NPC Text|title=Power Information|text=
|text=
+
<b><font size="3">[[Image:ForceField_RefractionShield.png]] Crystal Shield</font></b>
 
+
<br>You encrust your ally in various quartz crystals. Crystal shield makes energy and negative energy attacks less likely to hit. Recharge: Very Fast
<b><font size="2">[[Image:CrabSpider_Aim.png|22px]] Aim</font></b>
+
<br>Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage. Recharge: Slow
+
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Enhancements|{{Enhance ToHit Buff}}}}
+
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set To Hit Buff}}}}}
+
{{PowerBlock_Sets|{{Set Defense}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:ArachnosSoldier_Burst.png|22px]] Dual Wield</font></b>
+
<b><font size="3">[[Image:ForceField_ForceBolt.png]] Earth Push</font></b>
<br>You fire both pistols at once at the same target. This is slower than a single shot, but deals more damage, and the target may be knocked down by the force of the impact. Damage: Moderate, Recharge: Moderate
+
<br>Discharges a seismic force through that ground that knocks down foes and deals some smashing damage. Damage: Minor, Recharge: Fast
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate - Lethal}}
 
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Knockback}}}}}
+
{{PowerBlock_Sets|{{Set Defense Debuff}}}}
{{PowerBlock Blank|{{Set Ranged Damage}}}}
+
{{PowerBlock_Blank|{{Set Knockback}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:Thugs_ConeRangedModerateDmg.png|22px]] Empty Clips</font></b>
+
<b><font size="3">[[Image:IceFormation_Shiver.png]] Lead Weights</font></b>
<br>You empty the clips of both your pistols in a wide arc in front of you. This attack can hit multiple foes in the area, and has a small chance of knocking them down. Damage: Moderate, Recharge: Slow
+
<br>When this power is activated, all foes in front of you will be shackled down and rooted to the ground. They will remain in close contact with the earth, and so will move extremely slow and cannot fly or jump powers while this powers effect is active.
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate - Lethal}}
 
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
+
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Knockback}}}}}
+
{{PowerBlock_Sets|{{Set Slow Movement}}}}
{{PowerBlock Blank|{{Set Targeted AoE Damage}}}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:ArachnosSoldier_FragGrenade.png|22px]] Explosive Round</font></b>
+
<b><font size="3">[[Image:ColdDomination_Frostwork.png]] Mineral Boost</font></b>
<br>Explosive-tip rounds can be fired at a group of foes, damaging them and possibly knocking them down. Damage: Moderate, Recharge: Slow
+
<br>You are so connected to the earth, you can draw upon its power to add to an ally's health. Activating this power increases your ally's maximum health, and grants them resistance to toxic damage. Recharge: Very Long
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate - Smashing}}
+
{{PowerBlock_Enhancements|{{Enhance Resistance}}}}
{{PowerBlock_Blank|Moderate - Lethal}}
+
{{powerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Knockback}}}}
+
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Knockback}}}}}
+
{{PowerBlock_Sets|{{Set Healing}}}}
{{PowerBlock Blank|{{Set Targeted AoE Damage}}}}
+
{{PowerBlock_Blank|{{Set Resist Damage}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:Thugs_TargetedRangedHeavyDmg.png|22px]] Incendiary Rounds</font></b>
+
<b><font size="3">[[Image:ForceField_DispersionBubble.png]] Mineral Dispersion</font></b>
<br>Fires an ignition round that, upon contact, will ignite the targeted foe. Damage: Moderate, Recharge: Moderate
+
<br>Activating this power summons several rare earth rock minerals to orbit around you and your allies. These minerals can disperse particles and make attacks less likely to hit. They also bring clarity of the mind and increase your resistance to disorient, hold, and immobilize effects. Recharge: Slow
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate - Lethal}}
+
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|Moderate - Heat (Damage over Time)}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Knockback}}}}
+
{{PowerBlock_Blank|{{Enhance Range}}}}
+
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Knockback}}}}}
+
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock Blank|{{Set Ranged Damage}}}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:BaneSpiderTraining_WebCocoon.png|22px]] Liquid Nitrogen Round</font></b>
+
<b><font size="3">[[Image:ThermalRadiation_Forge.png]] Power of the Earth</font></b>
<br>Fires a liquid nitrogen round at a foe. Upon impact, the foe will take minor damage, and then likely be frozen solid. Even if the foe is not frozen, their attack rate, damage, and speed will be moderately reduced. Damage: Minor, Recharge: Slow
+
<br>Forge a single ally target into a killing machine. Power of the earth immensely enhances a single ally's damage and chance to hit. Recharge: Very Long
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor - Lethal}}
+
{{PowerBlock_Enhancements|{{Enhance Range}}}}
{{PowerBlock_Blank|Minor - Cold}}
+
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Hold}}}}
+
{{PowerBlock_Blank|{{Enhance Range}}}}
+
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
+
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Holds}}}}}
+
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock Blank|{{Set Ranged Damage}}}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:AssaultWeapons_TranquilizerDart.png|22px]] Narcotic Round</font></b>
+
<b><font size="3">[[Image:ThermalRadiation_FireShield.png]] Rock Shield</font></b>
<br>Fires a tranquilizer dart loaded with poison at a targeted foe. The dart will not only cause the foe some minor toxic damage, but put him to sleep as well. Even if the foe resists the sleep, he will have severely debuffed damage. Damage: Minor, Recharge: Slow
+
<br>Your ally's skin becomes encrusted with stone while this power is active. Rock shield protects your ally from smashing and lethal attacks. They are less likely to land and affect. Recharge: Very Fast
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor - Lethal}}
+
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|Minor - Toxic}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Sleep}}}}
+
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Sleep}}}}}
+
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock Blank|{{Set Ranged Damage}}}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:ArachnosSoldier_VenomGrenade.png|22px]] Ricochet</font></b>
+
<b><font size="3">[[Image:ForceField_ForceBubble.png]] Rock Wall</font></b>
<br>You fire a specialized round at a targeted foe. Upon impact, the bullet continues to deflect off nearby objects, harming other foes in the area as well. Like other sniper-type powers, this power is interruptable, however can still be used in most combat situations succesfully. Damage: Superior, Recharge: Long
+
<br>You bring forth a large wall of rock to protect yourself and all allies nearby. This rock wall cannot move, and is inanimate, but foes will need to tear the wall down before they can reach you. Use this power with caution in enclosed spaces. Recharge: Very Long
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Superior - Lethal (Damage over Time)}}
+
{{PowerBlock_Other|Header=Powers|Text=[[Image:Temporary_PVP_BuffDefense.png|22px]] Resistance}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|[[Image:Manipulation_Provoke.png|22px]] Provoke}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
 +
{{PowerBlock_Blank|{{Enhance Disorient}}}}
 
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Defense Debuff}}}}
+
{{PowerBlock_Sets|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}}
+
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock Blank|{{Set Targeted AoE Damage}}}}
+
{{PowerBlock_Blank|{{Set Targeted AoE Damage}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
<b><font size="2">[[Image:Thugs_TargetedRangedMinorDmg.png|22px]] Single Shot</font></b>
+
<b><font size="3">[[Image:StormSummoning_Hurricane.png]] Sandstorm</font></b>
<br>You quickly fire a round from one of your pistols. This does minor damage, but can be done very often without exhausting you. Damage: Minor, Recharge: Very Fast
+
<br>You can summon a sandstorm. The wind and sand from this massive storm reduce the defense and chance to hit. Recharge: Slow
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor - Lethal}}
+
{{PowerBlock_Enhancements|{{Enhance Defense Debuff}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Range}}}}
+
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
+
{{PowerBlock_Sets|{{Set Defense Debuff}}}}
{{PowerBlock_End}}
+
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
}}
+
{{PowerBlock_End}}}}
 
+
{{NPC Text|title=Weapon Customization
+
|text=
+
 
+
'''Standard Weapons:'''
+
*Legacy Semi-Auto
+
*Semi-Auto (Color tintable)
+
*Revolver
+
*Magnum Revolver
+
*Revolver w/Laser Sight (Color tintable laser)
+
*Match Compensator (Color tintable laser)
+
*Flintlock
+
*Mini-Uzi
+
 
+
'''Unlockable Weapons:'''
+
*Arachnos Pistol
+
*Crey CBX-9 Cryo Pistol
+
*Malta Tactical Sidearm
+
*Rikti Pistol
+
 
+
<gallery>
+
Image:Semiauto.jpg|Legacy Semi-Auto
+
Image:Pistols-semiauto-tintable.jpg|Semi-Auto
+
Image:Revolver.jpg|Revolver
+
Image:Magnumrevolver.jpg|Magnum Revolver
+
Image:Revolverwlasersight.jpg  |Revolver w/Laser Sight
+
Image:Matchcompensator.jpg |Match Compensator
+
Image:Flintlock.jpg |Flintlock
+
Image:Miniuzi.jpg |Mini-Uzi
+
Image:ArachnosAssaultRifle_ArachnosB.jpg|Arachnos Pistol
+
Image:Tacticalsidearm.jpg |Malta Tactical Sidearm
+
</gallery>
+
}}
+
  
 
{{clr}}
 
{{clr}}

Revision as of 03:40, 10 December 2008

Mileerolje ParagonWiki.PNG Back to Tidbit Jr.'s userpage.
Mileerolje ParagonWiki.PNG To my NPCs page.

This page is designed to show my power and powerset ideas. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around.


Notes

  • Armor-set powers' debuff resistances should be considered there all the time. It'd just take up room to put them there since they would be anyway.
  • Knockback and Knockdown are seperated for clarity, but work the same as always where knockdown is just low-magnitude knockback.
  • Mez resistance and mez protection are seperated for clarity. Remember: mez resistance lowers duration, protection actually stops the effects from happening.

Random Powers

Power Level as Primary Level as Secondary Effect
PowerBlast NovaBlast.png Absolute Zero 32 38 (PBAoE) Foe Extreme Damage(Cold), Hold, -Recharge, -Speed; Self -Endurance, -Recovery
PowerBlast NovaBlast.png Seismic Blast 32 38 (PBAoE) Foe Extreme Damage(Smashing), Knockback, -Damage; Self -Endurance, -Recovery


Refitted Powersets

Powersets reworked to fit other archetypes.


Pool Powers

With the expansion of epic power pools to include a fifth choice, I'd seen a suggestion of expanding the normal power pools by one power at the same tier. Here are my suggested powers.

Veteran Rewards



Buff / Debuff Powersets

Archetypeicon defender.png Defender Primary
Archetypeicon controller.png Controller Secondary
V archetypeicon corruptor.png Corruptor Secondary
V archetypeicon mastermind.png Mastermind Secondary
  • Electrical Aura (Magnetic Aura?)
  • Energy Field (it'll be different from Force Field, I swear!)
  • Teamwork (requires the Arachnos Widow to rename its set)

Earth Domination

You can control the forces of the earth. You can manipulate earth and stone to defeat your foes. The crushing force of many earth powers can reduce a target's defense. Being of the earth, many of these powers need to be performed while on the ground.



Control Powersets

Archetypeicon controller.png Controller Primary
V archetypeicon dominator.png Dominator Primary
  • Electricity Control
  • Gadget Control

Dark Control

Focus the dark power of the netherworld to control your foes. Dark control focuses on draining your opponent.



Pet Sets

V archetypeicon mastermind.png

  • Demonology - Circle Behemoth as top tier?
  • Knights
  • Mad Science - Hydra Men for a tier? kidnapped, super-powered, brainwashed people?
  • Police (hero only? Thugs antihesis?)
  • Pirates
  • Samurai
  • Wolfpack - 5th/Council Warwolves moreso than animals

Wolfpack

You command a pack of wolves. They may not be the smartest henchmen, but they are loyal to the end.



Support Sets

Archetypeicon controller.png Archetypeicon defender.png V archetypeicon mastermind.png V archetypeicon corruptor.png

  • Earth Domination (Earthly Aura wasn't too appealing)
  • Electrical Aura (Magnetic Aura?)
  • Energy Field (it'll be different from Force Field, I swear! :P )
  • Teamwork (requires the Arachnos Widow to rename its set)



Earth Domination

You have the ability to manipulate earthly elements such as stone and minerals.



Melee Sets

Archetypeicon scrapper.png Archetypeicon tanker.png V archetypeicon brute.png V archetypeicon stalker.png

  • Energy Blade
  • Gravity Melee
  • Illusory Melee
  • Poison Melee
  • Polearm
  • Psionic Melee
  • Scythe
  • Staff

Radiation Melee



Defense Sets

Archetypeicon scrapper.png Archetypeicon tanker.png V archetypeicon brute.png V archetypeicon stalker.png

  • Energy Aura (see Kinetic Aura for reason for change)
  • Force Armor
  • Kinetic Aura (Energy Aura change)
  • Radiatioactive Aura
  • Sonic Armor
  • Storm Aura

Psionic Aura

You have a psychic aura. Whether this is because of a third eye, extrasensory, or a connection to the spirit world, you have the ability to protect yourself with your own mind.



Radioactive Aura

You can emmit controlled levels of radiation in order to protect yourself in combat.



Street Defense

You are both tough and self-trained at combat. Though you do not have any real invulnerabilities, armors, or super reflexes, your combination of defenses can be just as good as all of those.



Tech Armor

You have a high-tech suit of power armor. This armor can be upgraded with new features and reinforced with better materials as you progress.



Manipulation Sets

Archetypeicon blaster.png

  • Darkness Manipulation
  • Earth Manipulation
  • Force Manipulation
  • Gravity Manipulation
  • Illusion Manipulation (Light Manipulation?)
  • Kinetic Manipulation
  • Ninjitsu Manipulation (Ninjutsu Manipulation?)
  • Plant Manipulation (Thorn Manipulation?)
  • Poison Manipulation (Toxin Manipulation?)
  • Radiation Manipulation
  • Sonic Manipulation (Sound Manipulation?)
  • Storm Manipulation
  • Traps
  • Trick Arrows

Martial Arts

You know a plethera of ancient techniques which can give you the upper-hand in combat.


Strength Manipulation

You have the ability to manipulate your muscles, giving you temporary super-human strength.



Assault Sets

V archetypeicon dominator.png

  • Archery Assault
  • Assault Weapons
  • Dark Assault
  • Feral Assault (Claws)
  • Force Assault (Force Field)
  • Gravity Assault
  • Kinetic Assault
  • Illusory Assault
  • Martial Arts (w/ chi blasts?)
  • Medieval Assault (Archery + Broad Sword)
  • Ninjutsu Assault (Katana + Ninjitsu)
  • Radiation Assault (Radiant Assault?)
  • Sonic Assault
  • Stony Assault
  • Storm Assault (Electricity Assault's counterpart?)
  • Tech Assault (Pulse Rifle)
  • Urban Assault (Dual Pistols)



Ancillary Sets

Dark



Kheldians



Archetypes

Rikti


An idea for a Rikti-based epic archetype that would be available to both heroes and villains.