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Difference between revisions of "User:Eabrace/Infobox AT"

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| colspan="3" style="text-align:center; font-size: 120%;" | '''Modifiers (at level 50)'''
 
| colspan="3" style="text-align:center; font-size: 120%;" | '''Modifiers (at level 50)'''
 
|-  
 
|-  
! || Melee || Ranged
+
|{{hidden|header=<font size=2>'''Modifiers (at level 50)'''</font>
|-  
+
|content=&nbsp;
 +
{{{!}}
 +
{{!}}-
 +
! {{!}}{{!}} Melee {{!}}{{!}} Ranged
 +
{{!}}-  
 
! [[Damage Scale]]
 
! [[Damage Scale]]
| {{{dam_melee|}}} || {{{dam_range|}}}
+
{{!}} {{{dam_melee{{!}}}}} {{!}}{{!}} {{{dam_range{{!}}}}}
|-  
+
{{!}}-  
 
! Defense Buff
 
! Defense Buff
| {{{buff_def_melee|}}} || {{{buff_def_range|}}}
+
{{!}} {{{buff_def_melee{{!}}}}} {{!}}{{!}} {{{buff_def_range{{!}}}}}
|-  
+
{{!}}-  
 
! Damage Buff
 
! Damage Buff
| {{{buff_dam_melee|}}} || {{{buff_dam_range|}}}
+
{{!}} {{{buff_dam_melee{{!}}}}} {{!}}{{!}} {{{buff_dam_range{{!}}}}}
|-  
+
{{!}}-  
 
! Max HP Buff
 
! Max HP Buff
| {{{buff_hpmax_melee|}}} || {{{buff_hpmax_range|}}}
+
{{!}} {{{buff_hpmax_melee{{!}}}}} {{!}}{{!}} {{{buff_hpmax_range{{!}}}}}
|-  
+
{{!}}-  
 
! ToHit Buff
 
! ToHit Buff
| {{{buff_tohit_melee|}}} || {{{buff_tohit_range|}}}
+
{{!}} {{{buff_tohit_melee{{!}}}}} {{!}}{{!}} {{{buff_tohit_range{{!}}}}}
|-
+
{{!}}-
 
! Defense Debuff
 
! Defense Debuff
| {{{debuff_def_melee|}}} || {{{debuff_def_range|}}}
+
{{!}} {{{debuff_def_melee{{!}}}}} {{!}}{{!}} {{{debuff_def_range{{!}}}}}
|-  
+
{{!}}-  
 
! Damage Debuff
 
! Damage Debuff
| {{{debuff_dam_melee|}}} || {{{debuff_dam_range|}}}
+
{{!}} {{{debuff_dam_melee{{!}}}}} {{!}}{{!}} {{{debuff_dam_range{{!}}}}}
|-  
+
{{!}}-  
 
! ToHit Debuff
 
! ToHit Debuff
| {{{debuff_tohit_melee|}}} || {{{debuff_tohit_range|}}}
+
{{!}} {{{debuff_tohit_melee{{!}}}}} {{!}}{{!}} {{{debuff_tohit_range{{!}}}}}
|-  
+
{{!}}-  
 
! EndMod
 
! EndMod
| {{{endmod_melee|}}} || {{{endmod_range|}}}
+
{{!}} {{{endmod_melee{{!}}}}} {{!}}{{!}} {{{endmod_range{{!}}}}}
|-  
+
{{!}}-  
 
! Fear
 
! Fear
| {{{fear_melee|}}} || {{{fear_range|}}}
+
{{!}} {{{fear_melee{{!}}}}} {{!}}{{!}} {{{fear_range{{!}}}}}
|-  
+
{{!}}-  
 
! Heal Other
 
! Heal Other
| {{{heal_melee|}}} || {{{heal_range|}}}
+
{{!}} {{{heal_melee{{!}}}}} {{!}}{{!}} {{{heal_range{{!}}}}}
|-  
+
{{!}}-  
 
! Heal Self
 
! Heal Self
| {{{healself_melee|}}}
+
{{!}} {{{healself_melee{{!}}}}}
|-  
+
{{!}}-  
 
! Immobilize
 
! Immobilize
| {{{immob_melee|}}} || {{{immob_range|}}}
+
{{!}} {{{immob_melee{{!}}}}} {{!}}{{!}} {{{immob_range{{!}}}}}
|-
+
{{!}}-
 
! Knockback
 
! Knockback
| {{{kb_melee|}}} || {{{kb_range|}}}
+
{{!}} {{{kb_melee{{!}}}}} {{!}}{{!}} {{{kb_range{{!}}}}}
|-
+
{{!}}-
 
! Damage Resist
 
! Damage Resist
| {{{res_melee|}}} || {{{res_range|}}}
+
{{!}} {{{res_melee{{!}}}}} {{!}}{{!}} {{{res_range{{!}}}}}
|-
+
{{!}}-
 
! Sleep
 
! Sleep
| {{{sleep_melee|}}} || {{{sleep_range|}}}
+
{{!}} {{{sleep_melee{{!}}}}} {{!}}{{!}} {{{sleep_range{{!}}}}}
|-
+
{{!}}-
 
! Slow
 
! Slow
| {{{slow_melee|}}} || {{{slow_range|}}}
+
{{!}} {{{slow_melee{{!}}}}} {{!}}{{!}} {{{slow_range{{!}}}}}
|-
+
{{!}}-
 
! Stun
 
! Stun
| {{{stun_melee|}}} || {{{stun_range|}}}
+
{{!}} {{{stun_melee{{!}}}}} {{!}}{{!}} {{{stun_range{{!}}}}}
|-
+
{{!}}-
! Taunt (melee)
+
! Taunt
| {{{taunt_melee|}}} || {{{taunt_range|}}}
+
{{!}} {{{taunt_melee{{!}}}}} {{!}}{{!}} {{{taunt_range{{!}}}}}
|-
+
{{!}}}
| colspan="3" style="text-align:center; font-size: 120%;" | '''Limits (at level 50)'''
+
&nbsp;}}
|-  
+
{{!}}-
! || Max || Min
+
{{!}} colspan="3" style="text-align:center; font-size: 120%;" {{!}} '''Limits (at level 50)'''
|-
+
{{!}}-  
! [[Limits#Damage Resistance|Damage Resistance]]
+
|{{hidden|header=<font size=2>'''Modifiers (at level 50)'''</font>
| {{{dam_res_max|}}} || {{{dam_res_min|}}}
+
|content=&nbsp;
|-
+
{{{!}}
! [[Limits#Status Resistance|Status Resistance]]
+
{{!}}-
| {{{stat_res_max|}}} || {{{stat_res_min|}}}
+
! {{!}}{{!}} Max {{!}}{{!}} Min
|-
+
{{!}}-
! [[Limits#Status Protection|Status Protection]]
+
! [[Limits#Damage Resistance{{!}}Damage Resistance]]
| {{{stat_prot_max|}}} || {{{stat_prot_min|}}}
+
{{!}} {{{dam_res_max{{!}}}}} {{!}}{{!}} {{{dam_res_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Damage Buffs|Damage Buffs]]
+
! [[Limits#Status Resistance{{!}}Status Resistance]]
| {{{dam_max|}}} || {{{dam_min|}}}
+
{{!}} {{{stat_res_max{{!}}}}} {{!}}{{!}} {{{stat_res_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Defense/ToHit|Defense]]
+
! [[Limits#Status Protection{{!}}Status Protection]]
| {{{def_max|}}} || {{{def_min|}}}
+
{{!}} {{{stat_prot_max{{!}}}}} {{!}}{{!}} {{{stat_prot_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Defense/ToHit|ToHit]]
+
! [[Limits#Damage Buffs{{!}}Damage Buffs]]
| {{{tohit_max|}}} || {{{tohit_min|}}}
+
{{!}} {{{dam_max{{!}}}}} {{!}}{{!}} {{{dam_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Recharge Rate|Recharge Rate]]
+
! [[Limits#Defense/ToHit{{!}}Defense]]
| {{{rech_max|}}} || {{{rech_min|}}}
+
{{!}} {{{def_max{{!}}}}} {{!}}{{!}} {{{def_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Health Regeneration|Regeneration]]
+
! [[Limits#Defense/ToHit{{!}}ToHit]]
| {{{regen_max|}}} || {{{regen_min|}}}
+
{{!}} {{{tohit_max{{!}}}}} {{!}}{{!}} {{{tohit_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Endurance Recovery|Recovery]]
+
! [[Limits#Recharge Rate{{!}}Recharge Rate]]
| {{{recov_max|}}} || {{{recov_min|}}}
+
{{!}} {{{rech_max{{!}}}}} {{!}}{{!}} {{{rech_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Stealth and Perception|Stealth]] (PvE)
+
! [[Limits#Health Regeneration{{!}}Regeneration]]
| {{{stealth_max_pve|}}} || {{{stealth_min_pve|}}}
+
{{!}} {{{regen_max{{!}}}}} {{!}}{{!}} {{{regen_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Stealth and Perception|Stealth]] (PvP)
+
! [[Limits#Endurance Recovery{{!}}Recovery]]
| {{{stealth_max_pvp|}}} || {{{stealth_min_pvp|}}}
+
{{!}} {{{recov_max{{!}}}}} {{!}}{{!}} {{{recov_min{{!}}}}}
|-
+
{{!}}-
! [[Limits#Stealth and Perception|Perception]]
+
! [[Limits#Stealth and Perception{{!}}Stealth]] (PvE)
| {{{percep_max|}}} || {{{percep_min|}}}
+
{{!}} {{{stealth_max_pve{{!}}}}} {{!}}{{!}} {{{stealth_min_pve{{!}}}}}
|-
+
{{!}}-
! [[Limits#Range|Range]]
+
! [[Limits#Stealth and Perception{{!}}Stealth]] (PvP)
| {{{rng_max|}}} || {{{rng_min|}}}
+
{{!}} {{{stealth_max_pvp{{!}}}}} {{!}}{{!}} {{{stealth_min_pvp{{!}}}}}
 +
{{!}}-
 +
! [[Limits#Stealth and Perception{{!}}Perception]]
 +
{{!}} {{{percep_max{{!}}}}} {{!}}{{!}} {{{percep_min{{!}}}}}
 +
{{!}}-
 +
! [[Limits#Range{{!}}Range]]
 +
{{!}} {{{rng_max{{!}}}}} {{!}}{{!}} {{{rng_min{{!}}}}}
 +
{{!}}}
 +
&nbsp;}}
 
|}</includeonly>
 
|}</includeonly>
 
<noinclude>Example:
 
<noinclude>Example:

Revision as of 14:59, 5 August 2009

Example:

Eabrace/Infobox AT
Archetypeicon blaster.png
Primary Ranged
Secondary Support
Inherent Defiance
Base HP 1204.8
Max HP 1606.4
Primary Sets
Secondary Sets
Ancillary Power Pools