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Difference between revisions of "Talk:Visual Guide: Lambda Sector Trial"

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==Response==
 
==Response==
I did not want to do a massive overhaul of the other writers' pages. This is the first in a series of guides that will focus on the visuals of the incarnate trials. Not all players learn the best from text only and figured the idea was different enough to merit a separate page. I will group together all these guides I'm working on once they are completed.  Also, was there a purpose to adding a "Headline Text" section? If so, I'll put it back in, but with nothing there it looks out of place. -Omega Shockwave
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I did not want to do a massive overhaul of the other writers' pages. This is the first in a series of guides that will focus on the visuals of the incarnate trials. Not all players learn the best from text only and figured the idea was different enough to merit a separate page. I will group together all these guides I'm working on once they are completed.  Also, was there a purpose to adding a "Headline Text" section? If so, I'll put it back in, but with nothing there it looks out of place. [[User:Omegashockwave|Omega Shockwave]] 15:35, 5 February 2012 (UTC)

Revision as of 15:35, 5 February 2012

Purpose

Why would this be created as a seperate page? Why wouldn't all of this information simply be fit into Lambda Sector Trial/Strategy?? Especially when one considers that a majority of this information is repeated, and what isn't is found in a place that was less obvious (until I linked it from the Lambda page that is) —Thirty7 Talk-Icon.jpg 05:29, 5 February 2012 (UTC)

Response

I did not want to do a massive overhaul of the other writers' pages. This is the first in a series of guides that will focus on the visuals of the incarnate trials. Not all players learn the best from text only and figured the idea was different enough to merit a separate page. I will group together all these guides I'm working on once they are completed. Also, was there a purpose to adding a "Headline Text" section? If so, I'll put it back in, but with nothing there it looks out of place. Omega Shockwave 15:35, 5 February 2012 (UTC)