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Difference between revisions of "Splice"

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(Missions: Finished Part One)
(Part One: The Problem with People: Added Part Two briefing)
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This is just gonna go to show that you can't trust Cole or anyone. The people, that scared little mass of people, won't ever look at Clockwork the same ever again after this. That will help push the tide for us, but more importantly, it'll go to show what people are - just a bunch of scared cattle waiting to be herded.
 
This is just gonna go to show that you can't trust Cole or anyone. The people, that scared little mass of people, won't ever look at Clockwork the same ever again after this. That will help push the tide for us, but more importantly, it'll go to show what people are - just a bunch of scared cattle waiting to be herded.
  
'''Unsolicitied Contact'''
+
'''Unsolicited Contact'''
  
 
You need to get that thing taken care off we talked about earlier.
 
You need to get that thing taken care off we talked about earlier.
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You got some worth to ya, {{Character}}. Here's a secure line you can cut to me with.
 
You got some worth to ya, {{Character}}. Here's a secure line you can cut to me with.
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====  Part Two: Shutdown
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I've got the device all set to go, {{Character}}. We just need to test this on a small scale before we let loose with our grand plan.
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''Splice hands you a small, odd-looking device, similar to a very large phone.''
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 +
This is the handheld version of my work, I've got some bigger prototypes out back.
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The most important part of any plan is to account for ''human'' error. So that's why I'm asking you to take this device and go to the CMF. It should make the Clockwork around there go crazy. And since you're a member of Powers Division, it won't seem odd for you to be bashing them in when they attack you. Sounds simple enough, doesn't it?
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{{green|As long as there is no 'human' error}}
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Exactly.
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Now, make sure you get this done quickly. Like now. Everything is coming together smoothly, and I don't want to run into any complications because you decided to take your time on this. The whole operation is working on very precise, pin-point timing. As soon as you're wrapped up with this, let me know.
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'''Unsolicited Contact'''
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Are you waiting? Creating mass paranoia doesn't wait for anyone!
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{{Mission Objective|Entrance=You had to wait inside for some time before a good amount of Clockwork showed up. Time to see if Splice's emitter works.|Primary=Test Splice's Device|Secondary=Wipe out all Clockwork in the CMF|Additional=|Completion=}}
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'''Enemies'''
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*Clockwork

Revision as of 04:58, 31 August 2010

Overview

Splice
Splice.jpg
Hacker and Technophile
Zone Underground Nova
Coordinates (-4185, -508, -395)
Level Range 4-10
Introduced By == Level 4 ==
Ricochet
Introduces == Level 4 ==
Jack Hammer
Enemy Groups Praetorian Clockworks
v  d  e

Splice is a Praetorian contact in Underground Nova at coordinates (-4185, -508, -395).  Her level range is 4-10.

Introductions

Contact Introduced By

Contact Introduces

Make sure you don't stiff Jack Hammer on any crush, it could lead to some trouble.
Jack Hammer is an unofficial leader of our little group down here. He's a little hooked on Fixadine but it's what makes him the kinda guy that we all follow into battle. Well, everyone else, that is.

Information

Hacker and Technophile

A reclusive technophile, Splice's skill with a soldering iron has saved more lives than almost anyone else in the Resistance. She invented 'blueboxes', cheap home-made devices that allow the Resistance to send and receive messages over Praetoria City's power lines, known lovingly as 'The Static'. She's also pioneered a technique to allow cellular phones to function off the grid, a feat she boasts to have figured out in only five minutes flat.

Currently she's working on reprogramming captured clockwork androids. Of course, since the things pack dangerous weaponry the specimens her allies bring in for her are usually less than functional.

Prior to Introduction

Missing Prior to Introduction Dialogue

Initial Contact

The name's Splice, I do the tinkerin' down here under the lion's den. I guess we're cuttin' together now. That's cool. Just so you know, nothing against you or anythin', but I hate people. Just a rule of mine, don't be put off by it.

Greeting

...someone stepped on my recorder. This is why I hate people.

Let's not talk long. I hate dealing with people.

Too Busy

Missing Too Busy Dialogue

Too Low Level

Missing Too Low Level Dialogue

No More Missions

You cut data pretty good for a slammer. I'm all out of fresh juice for The Static, but bounce with me later and I might have something we can cut on.

Store

Missing Store Unlock Dialogue

Missions

Insert Paranoia Here

Part One: The Problem with People

You know how I hate people? I'm about to give you an example of exactly why I hate them.

We have this thing called the Static, right? We use it to communicate over frequencies. I don't go near there because of the ghouls, so we have someone who is supposed to be smart enough to not get caught by ghouls, relaying messages back and forth through the Static.

Now earlier he ran off to get some important information for me from the Static. Guess what happens? He doesn't come back.

My bet is that he was chomped by some ghouls, but that's just hopeful thinking.

I need someone to go rescue whatever remains of him. He should have on him a transcript of what he found on the Static.

What's this all going to lead to?

Always asking questions, this is why I hate people. You tell a robot what to do and it does it.

Here's the plan. I've got a person sending me the last bit of information I need to cause the Clockwork to go haywire. I don't mean haywire, 'haha it can't get up', I mean haywire as, 'RUN IT'S COMING TO KILL ALL OF US' kind of haywire. That have your attention now?

We've been planning this for a while, see? We get this working, Clockwork everywhere are going to go crazy and start attacking anyone they see.

This is just gonna go to show that you can't trust Cole or anyone. The people, that scared little mass of people, won't ever look at Clockwork the same ever again after this. That will help push the tide for us, but more importantly, it'll go to show what people are - just a bunch of scared cattle waiting to be herded.

Unsolicited Contact

You need to get that thing taken care off we talked about earlier.

Mission Objective(s)

The sound of ghouls snarling echoes in the halls. If Splice is right, this whole operation will lead to massive chaos topside for Cole and the people of Praetoria.

  • Retrieve the Resistance Message Carrier
    • Find the Resistance Courier

You got the information that Splice needed.

Enemies

  • Ghouls

Notable NPCs

  • Rockaby (non-escort hostage)

Debriefing

So Rockaby was still alive? Figures, annoying people never die in a timely manner. Good to see you found the schematics.

I knew they'd be the final piece of this puzzle. I should've figured this was how the emitter was set up, why didn't I? Little moment of weakness, relying on someone else to do the last leg, I shouldn't do it again.

Give me a few minutes here, Character, then we're going to ramp this up to get some real carnage going.

You got some worth to ya, Character. Here's a secure line you can cut to me with.

==== Part Two: Shutdown

I've got the device all set to go, Character. We just need to test this on a small scale before we let loose with our grand plan.

Splice hands you a small, odd-looking device, similar to a very large phone.

This is the handheld version of my work, I've got some bigger prototypes out back.

The most important part of any plan is to account for human error. So that's why I'm asking you to take this device and go to the CMF. It should make the Clockwork around there go crazy. And since you're a member of Powers Division, it won't seem odd for you to be bashing them in when they attack you. Sounds simple enough, doesn't it?

As long as there is no 'human' error

Exactly.

Now, make sure you get this done quickly. Like now. Everything is coming together smoothly, and I don't want to run into any complications because you decided to take your time on this. The whole operation is working on very precise, pin-point timing. As soon as you're wrapped up with this, let me know.

Unsolicited Contact

Are you waiting? Creating mass paranoia doesn't wait for anyone!

Mission Objective(s)

You had to wait inside for some time before a good amount of Clockwork showed up. Time to see if Splice's emitter works.

  • Test Splice's Device
    • Wipe out all Clockwork in the CMF

Enemies

  • Clockwork