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  • : A year has passed, and your powers are still growing. ...Powers#Ghost Slaying Axe|Ghost Slaying Axe]] or Permanent [[Veteran Reward Powers#Sands of Mu|Sands of Mu]], Base Item: Weapon Displays: [[Arachnos Guns]], [
    1 KB (202 words) - 17:15, 13 August 2011
  • ...Reward Powers#Nemesis Staff|Nemesis Staff]] or Permanent [[Veteran Reward Powers#Blackwand|Blackwand]] and a [[Respec]]
    921 B (119 words) - 17:20, 13 August 2011
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (214 words) - 21:52, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. Thank you for joining us at the Ci
    3 KB (394 words) - 23:01, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (213 words) - 21:53, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (224 words) - 21:53, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (231 words) - 03:56, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (216 words) - 21:54, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (216 words) - 22:03, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (242 words) - 22:04, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (214 words) - 22:04, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. Thank you for joining us at Comic-
    3 KB (384 words) - 03:56, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (214 words) - 22:06, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (213 words) - 22:06, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (216 words) - 22:07, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    3 KB (428 words) - 02:45, 29 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (220 words) - 22:08, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (216 words) - 22:08, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (234 words) - 03:50, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (217 words) - 22:12, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (215 words) - 22:37, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (215 words) - 22:45, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (217 words) - 22:56, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. Thank you for joining us at PAX!
    3 KB (434 words) - 23:05, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (221 words) - 23:09, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (242 words) - 22:53, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (227 words) - 22:53, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (213 words) - 23:21, 28 August 2014
  • ...hunted! Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...hunted! Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (226 words) - 23:24, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (212 words) - 23:26, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (213 words) - 23:29, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (214 words) - 23:31, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (237 words) - 23:33, 28 August 2014
  • ...weeks. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    2 KB (215 words) - 23:35, 28 August 2014
  • ...me because once you stop the bank robbery you get the [[Raptor Pack]] as a temporary power and have 2 hours of actual in flight use before it runs out. Now you * At level 14, once I have my permanent travel power, I do an exploration badge run. A lot of players view these b
    25 KB (4,365 words) - 23:19, 19 February 2014
  • ...laced over the map, which can be found fairly easily to anyone with travel powers. ...follow the team if stealth powers are turned on (especially group stealth powers), so remember to turn them off.
    22 KB (3,366 words) - 21:15, 9 November 2011
  • '''Temporary Power''' ...h my full knowledge and consent. Indeed, that is the only way that such a permanent merger is possible, either for Kheldians or for Nictus. But it seems that
    22 KB (3,734 words) - 00:44, 10 May 2011
  • ...as incomplete by a previous user, noting the Archon Burkholder had missing powers... ...y are a part of the 5th Column, they use the same in-game model as well as powers. Archon Burkholder section was edited to reflect this. However it may be wo
    119 KB (18,176 words) - 15:09, 14 June 2020
  • ...to overwhelm the place. If you can hold 'em off long enough, I can put a temporary ward in place which will keep 'em out until the statue can be repaired. In ...of demon in order to expand his power base. I want you to take him down - permanent-like. Head over to the secret caves where the Circle mystic is making a pa
    67 KB (10,947 words) - 04:18, 12 April 2020
  • ...pe-specific, Origin-specific, and open to all characters. Not all Inherent powers are available at level 1. == Origin-Specific Powers ==
    34 KB (4,819 words) - 03:17, 30 August 2019
  • '''Inspirations''' are single-use temporary boosts. There are several different inspiration types that provide various ...de of these inspirations is based on your base hit points, discounting any temporary buffs like Dull Pain. There is no Super Inspiration in the Healing categor
    29 KB (4,353 words) - 20:39, 28 June 2013
  • ''Powers'' {{Power|[[File:Temporary ResonanceDisrupter.png|22px]]| Escape| Self, special (see note)| Anti-Matte
    113 KB (16,747 words) - 09:38, 14 June 2020
  • To obtain this temporary power, earn the [[Entrusted with the Secret Badge|Entrusted with the Secret * This power is not actually temporary. Once you acquire it, you keep it forever.
    2 KB (241 words) - 06:37, 27 October 2011
  • ...y and one Secondary Powerset to choose from, but these powersets have more powers to choose from than a normal powerset. === Powers ===
    18 KB (2,911 words) - 21:35, 27 August 2014
  • ...ol Powers, Max Recovery (extremely fast Endurance recovery), Limit Stealth Powers, and Tactical Start (all players start the match with 0 Endurance). Some gr === Powers and AI ===
    31 KB (4,981 words) - 21:34, 27 August 2014
  • === New Powers === * We have made great efforts (as seen in the Powers changes below) to make sure that the 'conning' system for how tough your en
    29 KB (4,539 words) - 21:33, 27 August 2014
  • ...pecify'' a character. This allows Primary and Secondary Powers, Power Pool Powers and Enhancement Slot assignments to be changed. Power set selections (both ...powers for more useful ones; rearrange hard-to-obtain Enhancements between powers; and to optimise a character once they have reached level 50. Respecs are s
    20 KB (3,225 words) - 01:01, 2 February 2014
  • ...ce=According to your interrogations this warehouse has been converted to a temporary Arachnos base.|Primary=Steal Void Hunter Rifle|Secondary=|Additional=|Compl '''Temporary Power'''
    36 KB (5,678 words) - 04:52, 12 April 2020
  • ...subverting their will through the use of ancient mystic rituals he creates permanent servants. If his control begins to wane over a particular demon, he perfor ''Powers''
    34 KB (5,098 words) - 08:48, 14 June 2020
  • ...f they like. Heroes may miss out on important story information, temporary powers, and/or badges if they skip the regular contacts in this level range (thoug ...ives unpleasant, the Skulls will forget about making a move to the Hollows permanent.
    56 KB (9,083 words) - 04:13, 12 September 2014
  • ...cters. Some of these powers are mutually exclusive. After selection, these powers cannot be re-selected, so choices should be carefully considered. ...powers may be claimed after being active for 12 months. All four of these powers are awarded as a single package.
    17 KB (2,452 words) - 03:40, 1 January 2012
  • ...ill have little effect, but if you unfairly take advantage of your greater powers and abilities, your reputation score can even drop to negative values. Note ...vel than yourself. A high reputation score can earn you both temporary and permanent rewards.
    18 KB (3,090 words) - 03:34, 10 June 2009
  • ...Rocket Pack was made available as a separate, stand alone [[Mini Booster: Temporary 30 Day Jetpack|purchase]] through the PlayNC store. This was done in respon ...rematurely applying another Game Card ''and'' purchasing a [[Mini Booster: Temporary 30 Day Jetpack]]. Your remaining time on the LKT-1700 Rocket Pack will be o
    6 KB (967 words) - 00:39, 23 June 2013
  • {{incomplete|note=Missing many villains' powers.}} ''Powers''
    67 KB (10,428 words) - 16:32, 15 June 2020
  • === Permanent === === Temporary ===
    7 KB (1,043 words) - 00:34, 7 May 2020
  • ...y and one Secondary Powerset to choose from, but these powersets have more powers to choose from than a normal powerset. == Powers ==
    16 KB (2,530 words) - 21:34, 27 August 2014
  • ...nas sell small Inspirations as well as some useful Temporary Powers. These powers can only be used during Arena matches. ...ol Powers, Max Recovery (extremely fast Endurance recovery), Limit Stealth Powers, and Tactical Start (all players start the match with 0 Endurance). Some gr
    33 KB (5,208 words) - 21:33, 27 August 2014
  • == New Powers == * We have made great efforts (as seen in the '''Powers''' changes below) to make sure that the ‘conning' system for how tough yo
    28 KB (4,440 words) - 21:32, 27 August 2014
  • ...ring experience points will grant you access to higher [[level]]s and more powers. Enhancements increase the effectiveness of your powers. Most are not permanent ([[Invention Origin Enhancements|invention origin enhancements]] being an e
    26 KB (4,030 words) - 14:07, 25 December 2018
  • ...d Merit]]s required to make the item. It is only possible to purchase this temporary power once per character. This temporary power can be purchased at a [[Vanguard Crafting Table]] in the Vanguard Bas
    1,023 B (150 words) - 06:03, 9 June 2012
  • ...arket]] temporary unlock, [[VIP Player|subscription]] temporary unlock, or permanent unlock via [[Paragon Rewards Program|Paragon Rewards]]. ...e Salvage and Recipes to create Enhancements, Costume pieces, or Temporary Powers. To learn more about the Invention System, see any trainer.}}
    5 KB (656 words) - 01:20, 2 February 2014
  • ...arket]] temporary unlock, [[VIP Player|subscription]] temporary unlock, or permanent unlock via [[Paragon Rewards Program|Paragon Rewards]]. In addition to Enhancement Recipes, there are recipes for temporary powers and respecs:
    13 KB (2,159 words) - 05:19, 23 January 2014
  • ...ard Powers#Prestige Power Rush|Prestige Power Rush]], and [[Veteran Reward Powers#Prestige Power Surge|Prestige Power Surge]] will all be available to use ...Powers#Ghost Slaying Axe|Ghost Slaying Axe]] or Permanent [[Veteran Reward Powers#Sands of Mu|Sands of Mu]]
    12 KB (1,794 words) - 00:24, 12 November 2013
  • ...racter costumes|2=the temporary costume powers|3=Model Replacement Costume Powers}} ...d Versus Evil Edition]] of the game or have purchased the [[Paragon Market#Powers|Pocket D VIP Pass Teleporter]] from the [[Paragon Market]]), and the [[Rikt
    23 KB (3,030 words) - 19:05, 22 March 2020
  • At the heart of the Council is [[The Center]], a man whose powers are shrouded in mystery. Some rumors indicate that the Center has powerful ''Powers''
    25 KB (3,783 words) - 09:09, 14 June 2020
  • '''Temporary Power''' [[Loa Bone]] {{PowerBox|Icon=Temporary WarWolfWhistle.png|Name=Loa Bone|Effect=Summon Zombie|Desc=You have receive
    25 KB (4,248 words) - 05:18, 12 April 2020
  • ...s are rewards which include Temporary Powers (a throwable Rock and Costume Powers), Tier 1 inspirations, and Halloween Event Salvage (from defeating the spaw ...See the information under [[Halloween Event 2010]]. The permanent costume powers such as those handed out at the San Diego Comic Con or PAX are considered t
    15 KB (2,356 words) - 23:30, 27 August 2014
  • ...s enough to get to the badge. If you have no temporary or permanent travel powers, assistance is needed. The truck is only available when the Chalet is open. ...n in a previous year's event) will cause the reward to fail. The temporary powers can be reacquired with [[Candy Cane Salvage]].}}
    8 KB (1,279 words) - 17:06, 7 November 2018
  • ...tailed and create full enemy groups, giving each enemy unique costumes and powers. ...te your own characters from scratch using the costume creator and a robust powers selection interface. Create individual characters which can be used as enem
    31 KB (4,913 words) - 21:26, 27 August 2014
  • The new Incarnate powers are customizable. ...erface Slot]], [[Judgement Slot]], [[Lore Slot]] and [[Destiny Slot]]. All powers in all slots are accessible. Incarnate slots can be unlocked by earning Inc
    16 KB (2,608 words) - 02:42, 18 May 2020
  • == Powers and Enhancements == === Where are My Powers? ===
    49 KB (8,612 words) - 20:50, 21 February 2014
  • You acquire a secondary mutation. This grants a random permanent buff for up to 20 minutes. No more than one Secondary Mutation can be in pl ...sm has been greatly enhanced, giving you faster reflexes. This causes your powers and abilities to recharge more quickly.
    3 KB (446 words) - 03:26, 14 January 2012
  • [[File:Temporary ResonanceDisrupter.png]] ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
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  • ''Powers'' ''Powers''
    63 KB (9,957 words) - 09:54, 20 June 2019
  • [[File:Temporary ResonanceDisrupter.png]] ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    1 KB (154 words) - 03:30, 29 August 2014
  • ...ok of some of the most powerful spells ever devised. Whispers speak of its powers being able to bind gods, destroy moons, and re-write the fabric of reality ...say that the book wants to cause strife and conflict, and it uses its own powers to make it so.
    7 KB (1,098 words) - 20:46, 21 January 2014
  • The bundle consists of two NPC Transformation Powers at a cumulative discount: * IDF Olympian Guard Transformation Power (Permanent)
    1 KB (169 words) - 09:14, 16 August 2012
  • ...] [[New Player Pack]]|0|Unknown|One-time collection of buffs, boosts, temp powers, and a badge for new players.|}} === {{UL|Powers}} ===
    38 KB (4,859 words) - 23:23, 30 December 2013
  • ...nifests as a minor increase to your health and damage output. This boon is permanent until you reach security level 50, at which point your connection to the We To obtain this temporary power, complete the [[Mortimer Kal Strike Force]]. When that character rea
    1 KB (184 words) - 20:17, 10 December 2013
  • ...cters. Some of these powers are mutually exclusive. After selection, these powers cannot be re-selected, so choices should be carefully considered. These powers may be claimed as part of tier 3. All four of these powers are awarded as a single package.
    20 KB (3,050 words) - 20:46, 28 September 2012
  • ...l send an Arbiter to meet you at the next level, he'll help you train your powers and all that good stuff. ...work on the samples you've collected to see if we can come up with a more permanent solution. <br />
    12 KB (2,022 words) - 04:13, 23 July 2014
  • === Powers === * Purchased powers can no longer be deleted from the powers inventory.
    3 KB (390 words) - 18:13, 28 July 2012
  • Botching the ritual awards the [[Botched Ritual!]] temporary power. ...rmanent in nature. No one would ever use it! The bound life-forces is only temporary, and should wear off in a couple weeks. Unfortunately you don't have weeks.
    35 KB (6,159 words) - 03:06, 2 February 2014
  • Botching the ritual awards the [[Botched Ritual!]] temporary power. ...rmanent in nature. No one would ever use it! The bound life-forces is only temporary, and should wear off in a couple weeks. Unfortunately you don't have weeks.
    36 KB (6,225 words) - 21:22, 31 August 2014
  • The bundle consists of two NPC Transformation Powers at a cumulative discount: * Praetorian Clockwork Transformation Power (Permanent)
    1 KB (165 words) - 22:38, 28 August 2012
  • ...[[Vanessa DeVore (Praetorian)|Vanessa DeVore]] and her own demon summoning powers and will be eager to help us out. Noble Savage is a dear friend of mine as ...hat you know what you are doing. I know that this current situation is not permanent, and that it is done out of... good intentions. Let us just hope the road t
    18 KB (3,084 words) - 20:33, 30 August 2014
  • Characters completing this mission will also receive the Temporary Power, [[Flames of Prometheus]]. ...nifests as a minor increase to your health and damage output. This boon is permanent until you reach security level 50, at which point your connection to the We
    14 KB (2,360 words) - 23:35, 26 April 2020
  • [[File:Temporary ResonanceDisrupter.png]] ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    1 KB (155 words) - 03:29, 29 August 2014
  • [[File:Temporary ResonanceDisrupter.png]] ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    1 KB (151 words) - 03:29, 29 August 2014
  • [[File:Temporary ResonanceDisrupter.png]] ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    1 KB (208 words) - 03:29, 29 August 2014
  • [[File:Temporary ResonanceDisrupter.png]] ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    1 KB (206 words) - 03:29, 29 August 2014
  • [[File:Temporary ResonanceDisrupter.png]] ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    959 B (132 words) - 03:28, 29 August 2014
  • [[File:Temporary ResonanceDisrupter.png]] ...y time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.
    976 B (132 words) - 02:20, 29 August 2014
  • '''Powers''' *New Peacebringer-exclusive powers added:
    59 KB (9,763 words) - 23:34, 13 November 2020