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Difference between revisions of "Power Set Proliferation"

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'''Powerset Proliferation'''
 
'''Powerset Proliferation'''
  
# Refers to the addition of new powersets for all non-epic [[Archetypes]] during the release of [[Issue 12|Issue 12: Midnight Hour]]. The added powersets are as follows:
+
# Refers to the addition of new powersets for all non-epic [[Archetypes]] during the release of [[Issue 12|Issue 12: Midnight Hour]] and [[Issue 16|Issue 16: Power Spectrum]]. The added powersets are as follows:
  
 
:{|
 
:{|
 
|-
 
|-
 
| '''[[Blaster]]'''
 
| '''[[Blaster]]'''
*[[Psychic Blast]]
+
*[[Psychic Blast]] (Issue 12)
*[[Mental Manipulation]]
+
*[[Mental Manipulation]] (Issue 12)
 +
*[[Radiation Blast]] (Issue 16)
 
'''[[Brute]]'''
 
'''[[Brute]]'''
*[[Battle Axe]]
+
*[[Battle Axe]] (Issue 12)
*[[War Mace]]
+
*[[War Mace]] (Issue 12)
*[[Super Reflexes]]
+
*[[Super Reflexes]] (Issue 12)
 +
*[[Claws]] (Issue 16)
 
'''[[Corruptor]]'''
 
'''[[Corruptor]]'''
*[[Electrical Blast]]
+
*[[Electrical Blast]] (Issue 12)
*[[Storm Summoning]]
+
*[[Storm Summoning]] (Issue 12)
 +
*[[Archery]] (Issue 16)
 +
*[[Trick Arrow]] (Issue 16)
 
'''[[Controller]]'''
 
'''[[Controller]]'''
*[[Plant Control]]
+
*[[Plant Control]] (Issue 12)
*[[Thermal Radiation]]
+
*[[Thermal Radiation]] (Issue 12)
 +
*[[Cold Domination]] (Issue 16)
 
'''[[Dominator]]'''
 
'''[[Dominator]]'''
*[[Earth Control]]
+
*[[Earth Control]] (Issue 12)
*[[Electricity Assault]]
+
*[[Electricity Assault]] (Issue 12)
'''[[Defender]]'''
+
*[[Earth Assault]] (Issue 16)
*[[Cold Domination]]
+
'''[[Defender]]'''  
*[[Ice Blast]]
+
*[[Cold Domination]] (Issue 12)
 +
*[[Ice Blast]] (Issue 12)
 +
*[[Assault Rifle]] (Issue 16)
 +
*[[Traps]] (Issue 16)
 
'''[[Mastermind]]'''
 
'''[[Mastermind]]'''
*[[Storm Summoning]]
+
*[[Storm Summoning]] (Issue 12)
 +
*[[Thermal Radiation]] (Issue 16)
 
'''[[Scrapper]]'''
 
'''[[Scrapper]]'''
*[[Fiery Melee]]
+
*[[Fiery Melee]] (Issue 12)
*[[Fiery Aura]]
+
*[[Fiery Aura]] (Issue 12)
 +
*[[Electric Melee]] (Issue 16)
 +
*[[Electric Armor]] (Issue 16)
 
'''[[Stalker]]'''
 
'''[[Stalker]]'''
*[[Electric Melee]]
+
*[[Electric Melee]] (Issue 12)
*[[Electric Armor]]
+
*[[Electric Armor]] (Issue 12)
 +
*[[Broadsword]] (Issue 16)
 
'''[[Tanker]]'''
 
'''[[Tanker]]'''
*[[Dark Armor]]
+
*[[Dark Armor]] (Issue 12)
*[[Dark Melee]]
+
*[[Dark Melee]] (Issue 12)
 +
*[[Electric Melee]] (Issue 16)
 +
*[[Electric Armor]] (Issue 16)
 
|}
 
|}
  
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* [[Issue 12]]
 
* [[Issue 12]]
 +
* [[Issue 16]]
  
 
[[Category:Definition]]
 
[[Category:Definition]]

Revision as of 18:46, 16 July 2009

Noun

Powerset Proliferation

  1. Refers to the addition of new powersets for all non-epic Archetypes during the release of Issue 12: Midnight Hour and Issue 16: Power Spectrum. The added powersets are as follows:
Blaster

Brute

Corruptor

Controller

Dominator

Defender

Mastermind

Scrapper

Stalker

Tanker

Note

It was said by Positron that Issue 12 contains the first set of Powerset Proliferation. There will be more at a later point. [1]

See Also