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Difference between revisions of "Pet Invention Origin Procedure Enhancements"

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m (Pet Procedures moved to Pet Invention Origin Procedure Enhancements: ><;; got the name right this time..)
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HarshLanguage was kind enough to explain to me how IO procs work with pets.
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== Overview ==
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Slotting [[proc]] IOs into pets can add damage and debuff properties to the pets' attacks and other powers. It is important to note that the procs will only have a chance of firing when the pet uses a power that matches the proc's set category. For instance, if the [[Trap of the Hunter]] Chance for Damage (Lethal) proc IO was slotted into the [[Dark Miasma#Dark Servant|Dark Servant]] power, the proc would have a chance to fire each time the pet uses its ''Tenebrous Tentacles'' power, for each target in range of the power. This means that some procs may be more useful than others in certain pets, depending on what powers they have in which set categories.
  
<blockquote>Fire Imps, Jack Frost, and PA can only take the Pet Damage sets, and sadly those don't have any damage or other special procs, other than a purple chance for BU. However, there are those defense/resistance special IOs that you can use, which Imps could benefit from.</blockquote>
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== Set Usage Breakdown ==
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;[[Controller]]/[[Dominator]]/[[Defender]] Pets
  
<blockquote>Some pets can take Knockback sets as well as Pet Damage. There's a damage proc and a +recharge proc. This is for Phantasm, Animate Stone, and Singularity.</blockquote>
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* [[Fire Control#Fire Imps|Fire Imps]], [[Ice Control#Jack Frost|Jack Frost]], and [[Illusion Control#Phantom Army|Phantom Army]] can only take the [[Invention Origin Enhancement Sets#Pet Damage|Pet Damage]] sets, and those don't have any damage or other special procs, except for the [[Soulbound Allegiance: Chance for Build Up|Build Up]] chance proc in the [[Soulbound Allegiance]] purple set.
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* [[Illusion Control#Phantasm|Phantasm]], [[Earth Control#Animate Stone|Animate Stone]], and [[Gravity Control#Singularity|Singularity]] can take [[Invention Origin Enhancement Sets#Knockback|Knockback]] sets as well as Pet Damage sets. A damage proc and a +recharge proc are available. The procs have a chance of firing when the pets use knockback powers.
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* [[Plant Control#Giant Fly Trap|Giant Fly Trap]] can take Pet Damage sets and defense debuff sets, which can give it a resistance debuff proc and a chance for damage. The defense debuff set procs have a chance of firing when Fly Trap uses its toxic thorn attacks.
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* [[Dark Miasma#Dark Servant|Dark Servant]] is somewhat unique in its set categories. It ''cannot'' take Pet Damage, but can take heal, hold, immobilize, and to-hit debuff sets.
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*# There are three different hold damage procs, which have a chance to fire when Dark Servant uses its ''Petrifying Gaze''.
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*# There are damage, hold, and 2% stun procs for immobilize, which have a chance to fire when Dark Servant uses ''Tenebrous Tentacles''.
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*# There are -recharge and -recovery to hit debuff procs, and these have a chance to fire every 10 seconds of Dark Servant's duration for each target in range due of its ''Chill of the Night'' [[Point Blank Area of Effect|PBAOE]] aura, as well as every 10 seconds for any targets affected by Dark Servant's ''Darkest Night'' toggle, and a chance for each target each time it uses its ''Tenebrous Tentacles''.
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*# Dark Servant can take the [[Regenerative Tissue]]/[[Miracle]]/[[Numina's Convalescence]] +regen/+recovery special IOs. However, these special IOs would only affect Dark Servant itself, and then only when he uses his ''Twilight Grasp'' power.
  
<blockquote>Fly Trap can take Pet Damage and Defense Debuff, which can give it a resistance debuff and a chance for damage. But I'm not how many of Fly Trap's powers it applies to (the toxic thorn attacks, but I don't know which it has). Not sure why this pet doesn't get Immob sets.</blockquote>
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;Mastermind Pets
  
<blockquote>Then there's Dark Servant, which cannot take Pet Damage, but can take Heal, Hold, Immob, and ToHit Debuff. There's three different hold damage procs; a damage, hold, and terrible 2% stun procs for immobilize; and the aforementioned -recharge and -recovery to hit debuff procs. Oh, and technically Fluffy can take the Regen/Miracle/Numina regen/recovery special IOs... but I think they'd just buff Fluffy when he healed, unless I am mistaken and those specials are weird.</blockquote>
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MM pets can take Pet Damage sets, and then various combinations of knockback, to-hit buff, and defense debuffs. [[Thugs#Bruiser|Bruisers]] are unique in that they can also use to-hit buff sets.
  
<blockquote>And that's for Controller/Dom/Defender pets. MMs are Pet Damage and a mix of KB, to-hit and defense debuffs, and Bruisers can use to-hit buff sets.</blockquote>
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== See Also ==
 
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* [[Invention System]]
<blockquote>And that is what I learned in school today, Daddy!</blockquote>
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* [[Invention Origin Enhancement Sets]]
 
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* [[Set Enhancements with Special Effects]]
Good job, Harsh.  You can run outside and play with your friends now.  Just be back in time for dinner. <3 Acc
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[[Category:Pets]]
 
[[Category:Pets]]
[[Category:Procs]]
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[[Category:Invention System]]

Latest revision as of 08:50, 20 May 2012

Overview

Slotting proc IOs into pets can add damage and debuff properties to the pets' attacks and other powers. It is important to note that the procs will only have a chance of firing when the pet uses a power that matches the proc's set category. For instance, if the Trap of the Hunter Chance for Damage (Lethal) proc IO was slotted into the Dark Servant power, the proc would have a chance to fire each time the pet uses its Tenebrous Tentacles power, for each target in range of the power. This means that some procs may be more useful than others in certain pets, depending on what powers they have in which set categories.

Set Usage Breakdown

Controller/Dominator/Defender Pets
  • Fire Imps, Jack Frost, and Phantom Army can only take the Pet Damage sets, and those don't have any damage or other special procs, except for the Build Up chance proc in the Soulbound Allegiance purple set.
  • Phantasm, Animate Stone, and Singularity can take Knockback sets as well as Pet Damage sets. A damage proc and a +recharge proc are available. The procs have a chance of firing when the pets use knockback powers.
  • Giant Fly Trap can take Pet Damage sets and defense debuff sets, which can give it a resistance debuff proc and a chance for damage. The defense debuff set procs have a chance of firing when Fly Trap uses its toxic thorn attacks.
  • Dark Servant is somewhat unique in its set categories. It cannot take Pet Damage, but can take heal, hold, immobilize, and to-hit debuff sets.
    1. There are three different hold damage procs, which have a chance to fire when Dark Servant uses its Petrifying Gaze.
    2. There are damage, hold, and 2% stun procs for immobilize, which have a chance to fire when Dark Servant uses Tenebrous Tentacles.
    3. There are -recharge and -recovery to hit debuff procs, and these have a chance to fire every 10 seconds of Dark Servant's duration for each target in range due of its Chill of the Night PBAOE aura, as well as every 10 seconds for any targets affected by Dark Servant's Darkest Night toggle, and a chance for each target each time it uses its Tenebrous Tentacles.
    4. Dark Servant can take the Regenerative Tissue/Miracle/Numina's Convalescence +regen/+recovery special IOs. However, these special IOs would only affect Dark Servant itself, and then only when he uses his Twilight Grasp power.
Mastermind Pets

MM pets can take Pet Damage sets, and then various combinations of knockback, to-hit buff, and defense debuffs. Bruisers are unique in that they can also use to-hit buff sets.

See Also