Twinshot
Overview
| Twinshot | |
|---|---|
|
Pistol-Packing Powerhouse | |
| Zone | Atlas Park |
| Coordinates | (450, 0, -417) |
| Level Range | 5-19 |
| Introduced By | None |
| Introduces | None |
| Enemy Groups |
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| Badges |
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Twinshot is a hero contact in the Atlas Plaza neighborhood of Atlas Park at coordinates (450, 0, -417). Her level range is 5-19. Twinshot is the leader of The Shining Stars supergroup.
Introductions
Contact Introduced By
- None, you automatically receive her as a contact when you hit level 5
Contact Introduces
- None
Information
Pistol-Packing Powerhouse
Twinshot has a heart of gold, and bullets of iron. Don't give her any sass and you'll be perfectly fine.
Prior to Introduction
Sorry, kiddo, but this is the cool kids' table. Not saying you're not cool, but hey, you know how it is.
Contact Unlocked
Twinshot is hanging out in Atlas Park...
A sassy little spitfire calling herself Twinshot has been watching you ever since you showed up in Paragon City. Now you're hearing she's been talking about you with other super-powered types in Atlas Park. Perhaps you might want to see why she's taken an interest in you.
This contact has now been added to the active tab of your Contact window.
Initial Contact
Hey there, kiddo. I've caught sight of you recently and figured maybe you might want some buddies to hang out with.
Greeting
- Hey there, Character. Got something on your mind?
Too Busy
Missing Too Busy Dialogue
Too Low Level
Sorry, kiddo, but this is the cool kids' table. Not saying you're not cool, but hey, you know how it is.
Under Level 10
Looks like we're movin' on up, you know, like those President guys. Or something like that. That was totally way before my time, you know?
What I do know is that we're going to need some time to set up our new base. Swing by and talk to me when you're Level 10, and we can check out the new digs.
Under Level 15
I... I need some time to unwind, kiddo. That mission in Galaxy took more out of me than I thought it would.
Look, why don't you come back later... say, when you're Level 15ish. Just give me some time.
No More Missions
Hey, kiddo, long time no see. You keepin' busy, fighting crime, all that good stuff? Good, good...
Hey, I won't keep ya. No sense hanging around jabbering with me when there's work to be done, you know?
Description
Wandering around the nation for several years after being discharged from the military, acting as a hired gun to whoever would hire her.
After some time, she got over her disillusionment and remembered why she joined the military to begin with and began fighting for 'what was right'.
Working together with Proton, they fought together to bring justice to Paragon City. Adding Dillo and Flambeaux to the mix, Twinshot is always on the lookout for a fresh face who wants to make a difference.
Store
- None
Story Arc
The Shining Stars - A New Day Dawning (Level 5-9)
Souvenir
Manticore's Arrow
You kept this arrow, engraved with the letter 'S', to remember your experiences with a ragtag group of heroes called...
The Shining Stars - A New Day Dawning
You were invited to join with a group of up-and-coming heroes that call themselves the Shining Stars. After Twinshot introduced you to Proton, Flambeaux, and Dillo, everyone was surprised by an unexpected guest, Grym. Having prevented an inexplicable ambush by Arachnos agents, the Shining Stars counted two new members to the group.
Twinshot then directed you to a friend of hers, Miss Liberty. After pointing out that trainers were for novice and experienced heroes alike, Miss Liberty sent you via the city tram to speak with Blue Steel in Kings Row. You did your part in helping Paragon City by assisting him in the arrest of a group of thugs calling themselves The Skulls.
Later, the Shining Star's makeshift hangout was attacked by Arachnos agents. Fortunately, several of your friends were already at home when the assault came. Working together, you were able to fend off the attacks of the servants of Lord Recluse.
All of your friends then hit the streets of Paragon City in hopes of locating the source of the Arachnos attacks. Working together, the Shining Stars were able to track down where they were coming from. After putting all the clues together, you believed that the Arachnos agents were mistakenly targeting you and your friends. Their true target was Manticore, one of the greatest defenders of Paragon City!
After rushing to Manticore's mansion on the outskirts of the city, it appeared to be too late! Arachnos agents had already broken into his home and claimed to have kidnapped him. After fighting your way down to his secret lair beneath the mansion, you would learn that this was all nothing more than a test put together by Manticore himself! Due to your help, the Shining Stars have been 'adopted' by Manticore and can now consider themselves to be a full-fledged supergroup!
Introductions Are In Order
Briefing
Hey there, kid. The name's Twinshot, but you can just call me Twinshot. Your name has been floating around out there for a bit now and I'm hearing good things. I figure that maybe you might want to hang out at the cool kid's table. So I'm gonna go head over to where me and my buddies are hanging out and let them all know you're coming on over. Sound good?
- Yeah, I'll hang out with you guys.
Cool, cool. So here's the addy where you can find us and the door code to get in. Stop by whenever and I'll introduce you to all the rest.
Unnecessary Solicitation
You have an open invitation to hang out with the coolest people in Paragon City, Character. What are you waiting for?
Mission Objective(s)
This sounds like the place Twinshot told you to show up at. Find the Intercom Terminal to let Twinshot know you're here.
- Meet the Gang!
- Use the Security Intercom Terminal
- Talk to Twinshot
- Talk to Proton
- Talk to Flambeaux
- Find and talk to Dillo
- Return to the entrance and help Twinshot
- Talk to Twinshot
You met the whole gang, and even helped out a newer member. Now you need to meet up with Twinshot outside where she's hanging out.
Briefing
This looks like the security terminal Twinshot told you to use when you showed up. Large flashing words indicate that you should choose one of the buttons below the screen.
Notification: You are on private property. Identify yourself at once!
- My name is Character. Twinshot sent me.
- Words begin streaming across the display.
- ...Searching...
- ...Searching...
- ...Searching...
- IMPOSTER! REAL IDENTITY: Arachnos Infiltration Agent.
- Initiating self-destruct sequence in t-minus five seconds and counting...
- Wait! I'm not from Arachnos! I swear I'm really Character!
- I'd prefer to keep my identity secret, thank you.
- Words begin streaming across the display.
- Unknown entities are to be terminated on sight!
- Initiating self-destruct sequence in t-minus five seconds.
- Hold on! Twinshot knows who I am!
- My name is Inigo Mon--
- Words begin streaming across the display.
- Seriously? You went there? C'mon... That joke is, like, over twenty years old.
- Just for that, this terminal will self-destruct in 5 seconds.
- You're kidding. Tell me you're kidding!
- ...FIVE...
- Is this for real?
- ...FOUR...
- But you can't just--
- ...TWO...
- Hey, wait a second! You forgot three!!!
- ONE!!!!!!!!!
- (Step away from the terminal)
Briefing
Had you going, eh? You should have seen your face.
At least you didn't try to blow up the terminal the way that Flambeaux did when I pulled that trick on her.
- What was that all about?
It's something I do to all the new guys. Keeps 'em on their toes. So, even though I think you're cool, my buddies might think you're a square, you know?
Now, I've already put in a good word for you, so this should be easy. Let's go introduce you to them.
- Sounds good to me. Who's first?
Let's go chat it up with Proton. This is his place we're hanging out in, so I figure he'd want to meet the person who's tromping around the place, you know? He should be around here somewhere.
Oh yeah, up on the second floor. Down the hallway and up the elevators. I'll let you lead the way so you can get a good feel of the place.
- Indeed.
Briefing
Hello, Let me introduce myself. I am Proton, and I welcome you here to my lab. It may not be much, but considering my unusual circumstances, it was the best I could cobble together on short notice.
- Unusual circumstances?
Oh, that's a long story, and one that I'll be happy to share once we get to know each other a little better.
Although I am looking forward to that time, currently I'm in the midst of running some very important analyses of recent data I've collected. And I need every moment I can get that affords me peace and quiet.
- I apologize for disturbing you.
Oh, no! I didn't mean to imply that you were the one disturbing ---
Proton looks towards the direction of the new guest with a look of disappointment on his face...
- I take it this is the person?
Oh darn... Well, it would seem that my experiment will need to be concluded later.
- Ah... then it is her.
Ah Flambeaux, my dear...
Well, yes. I am doing the science again. A lot of science, actually. One could say I'm doing, oh, tons and tons of the science.
- Perhaps I should let you get back to work?
No no, that's quite alright. I'm quite certain that I'll be unable to get any work done for, unfortunately, a very good while. However, I do thank you for your kindness, friend. Not everyone is so understanding.
Proton looks to Flambeaux with a polite smile on his face.
Flambeaux, have you met our new friend, Character?
- I'll talk with her so you can get back to work.
You turn and talk with Flambeaux.
Briefing
Hey there. The name's Flambeaux, because I'm hot. Like, hot because of fire, right? And also because, well, I'm hot.
- Oh... Well... Uh... I see...
Don't listen to her - she's just jealous. I keep trying to tell her that the brooding emo look is sooo last year.
- That's... Interesting, I think.
What? Where are you going, Proton?!
Great. Way to go, Twin. You just scared him away with your tough-guy look again.
- Um...
So... I bet you have a lot of questions about me, don't you? Don't worry, it's natural - most people do. Well, where do I begin... Okay, so, like, I came here to Paragon City because I felt people needed a hero, right? And I knew that I'm so totally a hero, okay? So then-
- Um... Twinshot?
But I was just getting to - FINE! I guess that little pipsqueak is more important than hearing about how I can make fire like totally shoot from my hands.
Well, I'm coming along, too!
- Let's go find Dillo.
Briefing
*hoorb*You are the friendly earthling that says Character! Correct, correct, yes?!
*hoorb*
Dillo makes air sounds at you in greeting!
- I... Uh... Air sounds?
Correct, correct! *hoorb* I am making air sounds like an Earthling so we can be friends! You are for friends with me, correct, correct?
- I... Um... Think the answer is yes?
Jubilations and - how does the Earthlings say - the hot dogs! I can not make air sounds to say my energy sign - oh, Earthlings say 'name' - but my friends say that I am Dillo. You can bellow air and say Dillo to me, too. I will say Character to you and we will be happy! Correct, correct!
- Um, is he saying we're friends now?
*hoorb* I am from a world that is not Earth. And I come to warn the Earthlings of dangers.
The Proton and the Twinshot say it is too late because Shivans moved faster than me.
So now I stay and annihilate Shivans and end all existence of life signs of Shivan peoples!
*hoorb*
For Earth!
- You're here to help us with the Shivans?
Correct, correct! We own encounters with Shivans where annihilation was given as our gift.
Dillo momentarily turns his attention to Twinshot.
*hoorb* We will make sounds at you in future times, the Twinshot.
Dillo resumes speaking with you.
So my sounds are being made to say that we now find other life-clusters and give warnings to them. And I chose Earthling clusters!
- Your people were destroyed?
Not all my people. Only in your counting of ten and eight of my planets were removed. My people still have three left.
- Oh, that's horrible!
*hoorb* The Flambeaux wants to make air sounds about her person! We like to listen to her, since she makes many, many air sounds! Let us open the breath-holes and listen to her air sounds, correct, correct?
- Actually, I think your story is more -
The conversation pauses as Twinshot comes over the intercom.
Dillo appears to swell up and you feel a slight vibration in your teeth for no explicable reason.
The Twinshot requests assistance! We must go!
- I'm right with you!
Briefing
I am Grym, and I come from another land. I wish to join your group so that I may guard over your safety.
- Why do you want to do that?
I have been chosen to bear the honor of protecting this city. I see that you are unable to defend yourself from the spider lords.
- Well, I guess there is that. How do we know we can trust you?
By tracing the silver cord of my aura - Ah, yes... You possess inferi - different - senses than I do. Then you will need to use your own judgement.
- Well, I guess...
Then it is settled. I shall choose a small area nearby and make a den.
- Okay...
Briefing
Well, turns out is was a bit more exciting than I had originally planned. So whaddya think? Do we seem like people you'll want to hang with?
- Sure, I'll think about it.
Okay, same here. I need to chat with the guys and see what they think about you.
- That seems fair.
Why don't you meet me back in Atlas in a few and I'll let you know what they had to say.
- See you there.
Enemies
Notable NPCs
- Twinshot (Shining Stars Twinshot) (Boss, ally)
- Proton (Shining Stars Proton) (Boss)
- Flambeaux (Shining Stars Flambeaux) (Boss, ally)
- Dillo (Shining Stars Dillo) (Boss, ally)
- Grym (Shining Stars Grym) (Boss, ally)
Debriefing
Thanks for stopping by. Everyone seemed to like your style, so they wanted me to ask you if you wanted to join up with our team. You know, friends and all that stuff. How's that sound, kiddo?
Ongoing Training
Briefing
Hey there, kiddo. So I was thinking... You held your own pretty well with those Arachnos guys storming the place last time, right? But you could always use a couple of pointers here and there.
Now I could show you a thing or two, but I'm not really a good teacher. However, I know someone who I could put you in touch with. Interested?
- Sure. Where do I find him?
You can find HER outside City Hall. The name's Ms. Liberty. You may have already met her before, but the gal's pretty busy helping people out so you may not have had a real chance to get to know her. You let her know that you're a friend of Twinshot and she'll likely take some time out to chat with you.
Talk to Ms. Liberty
Unnecessary Solicitation
If you tell Ms. Liberty that you're a friend of mine, I'm pretty sure she'll take a couple of minutes out of her day to give you some pointers.
Mission Objective(s)
- Talk to Ms. Liberty
- Atlas Park
Template loop detected: Template:Mission Briefing
| Trainers | |
| Trainers are capable of helping your character grow stronger. Whenever you gain enough experience to Level Up, a flashing arrow will appear near your Experience Bar. When you see this arrow, speak with a Trainer!
Depending on your character's level, Trainers can allow you to learn new Powers, or can help you add Enhancement Slots to Powers you already have. Visiting Trainers every time you Level Up is an essential part of your character's growth - remember to train whenever you get the chance! |
Ride the Monorail from Atlas Park to Kings Row
Unnecessary Solicitation
So, Libby wants you to talk with Blue Steel now? I should have thought of that.
Okay, in order to get there you'll want to go to the tram station in Atlas Park and take it to Kings Row. Steel isn't too far away from there.
Mission Objective(s)
- Ride the Monorail from Atlas Park to Kings Row.
- Use your map to find the Monorail Station
You've arrived at the Atlas Park monorail station. Now use the tram to travel to Kings Row and talk with Blue Steel at the police station.
Talk to Blue Steel
Unnecessary Solicitation
Once you're in Kings Row, you should be able to pull up a map and find where Blue Steel is. You'll spot him by the helmet.
Mission Objective(s)
- Talk to Blue Steel
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| Monorail Stations | |
| The Paragon City Monorail is the best method for Heroes to move about Paragon City. Each Monorail station leads to every other City Zone that also has a station. Note that some zones, like Hazard Zones, don't have a Monorail station. In order to reach those zones, you'll need to find a connecting zone and travel there manually. |
Defeat Skulls in Kings Row
Unnecessary Solicitation
So you're saying Steel wanted you to help him with the Skulls? You might want to watch out... Those ones over in Kings Row are a bit more tough than here in Atlas Park. Then again, I'll leave that up to you to decide, you know?
Mission Objective(s)
- Defeat Skulls in Kings Row!
- Defeat 10 Skulls
You managed to get a few more Skulls off the streets and made the city that much safer.
Enemies
Debriefing
You're back, kiddo. I'm hoping Liberty and Steel managed to drive a few of those pointers home in that thick noggin of yours.
Hahaha... I'm joshing with you. Remember, though. Whenever you feel you need to up your powers a bit more, always hit a trainer. Even if you have to ride from one end of the city to the other, it's worth it. Get in touch with me in a while, kid. I might have something else in store for you.
A Spider Infestation
Briefing
How's it going, kiddo. I was thinking we could patrol the city, you know, doing our civic duty and all that hero-ey goodness. But seriously though, doing our part to help stamp out crime will go a long way towards helping the city's future. And I for one like the idea of having a bright and shiny new future, you know? Also, while we're patrolling, I'd like to ask your feelings about that Grym character. Him showing up when he did was a bit coincidental, don't you think? I mean it's one thing to --
Twinshot touches the earpiece she's wearing and pauses for a moment.
Heads up, kiddo. Proton is sending out a distress call. Says he needs our help ASAP.
- Distress call? What can we do to help him?
Twinshot gestures to you that she's listening to the message.
Oh that's not good...
Twinshot hands move to her pistols faster than your eye can follow, finishing with a flourishing twirl.
Bad news, kiddo. Looks like Arachnos decided to come back for Round Two. From his message, it sound like it's not just a scouting team, either. What in the heck are they doing all the way over here... and why?
We can figure that out later. For now, we're passing on the patrolling. Instead, you're going in through the front while I'm taking out any perimeter defenses they've set up. I'll meet you inside.
Unnecessary Solicitation
Hey there, kiddo. I sure hope you're calling to let me know that you're okay and you've personally taken care of all those spider goons. If not, we'll have to jabber-jaw later seeing that our home is under attack, you know?
Mission Objective(s)
From the minor blast marks, it would seem Arachnos used expertly localized explosives to blow open the door. Now is when you think it might have been a better idea for Twinshot to have joined you.
- Help Defend the Shining Stars' Base
- Use the Security System Console
- Talk to Twinshot
- Go find and help Dillo!
- See if Dillo is okay!
- Find and use the Pressurizer!
- Travel to the third floor!
- Talk to Proton!
- Use Proton's Computer Console!
You helped push back the Arachnos invasion on your makeshift base!
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Template loop detected: Template:Mission Briefing
Template loop detected: Template:Mission Briefing
Template loop detected: Template:Mission Briefing
Template loop detected: Template:Mission Briefing
Enemies
Notable NPC's
- Arachnos Invasion Unit (Arachnos) (Boss)
- Twinshot (Shining Stars Twinshot) (Boss, ally)
- Proton (Shining Stars Proton) (Boss)
- Flambeaux (Shining Stars Flambeaux) (Boss, ally)
- Dillo (Shining Stars Dillo) (Boss, ally)
- Grym (Shining Stars Grym) (Boss, ally)
Debriefing
That was some fancy footwork back there, Character. I have to say I was quite impressed.
Were you not there, I don't know how things would have turned out. Once things get cleaned up, we've got a new mission ahead of us --
Find out who sent Arachnos agents to our front door!
Following the Web
Briefing
Glad you showed up. We need to find out who or what was behind the Arachnos attack on our base. It's odd for them to attack anyone in the city. They also seemed to have sent some rather incompetent soldiers to attack us. However, I need to run ballistics and watch the security footage to get a second look at the situation. There's something sticking in my craw about this whole thing.
- While you're doing that, what can I do to help?
Well, we've got the whole gang hitting the turf trying to track down information on this. You might want to check with Proton, since he's right around the corner over there at City Hall. Maybe you can find something in their records that he overlooked?
Yeah, I know I'm grasping at straws here. Either way, he still might appreciate the help.
Find Proton at City Hall
Unnecessary Solicitation
Proton should be over by City Hall. You can't miss the guy in that futuristic armor.
Mission Objective(s)
- Find Proton at City Hall
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Find Dillo at the Hospital
Unnecessary Solicitation
Dillo should be over by the Hospital. The guy's a bit on the short side, so you'll wanna keep your eyes open.
Mission Objective(s)
- Find Dillo at the Hospital
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Find Grym at the Police Station
Unnecessary Solicitation
Grym should be over by the Police Station. Seeing that he has a dog's face for a head, he shouldn't be too hard to find.
Mission Objective(s)
- Find Grym at the Police Station
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Find Flambeaux at the Consignment House
Unnecessary Solicitation
Flambeaux should be over by the Consignment House. A big shock of red, remember?
Mission Objective(s)
- Find Flambeaux at the Consigment House
Template loop detected: Template:Mission Briefing
Go to the AE Building
Unnecessary Solicitation
You found a clue, you say? Well shift your gears and go find some more evidence.
Mission Objective(s)
- Go to the AE Building
- Travel to the AE Building
You found an odd clue around the AE building: It would seem like a simulation routine was being used by a number of participants shortly before the raid on your base, titled 'Operation: Kidnap Sinclair'. All you need to do is track down who this 'Sinclair' is.
| Day Job Locations | |
| Day Job Locations are places where you can receive bonuses based on the amount of time your character spends offline. If you log off in a Day Job Location, you will begin to accrue a Day Job Bonus associated with that location. Each Day Job Bonus only lasts a limited amount of time, based on how long your character was offline in the related Day Job Location.
Below are some example Day Jobs: City Hall: Grants an Influence bonus for each completed mission. Hospital: Grants an out-of-combat Regeneration bonus. Police Station: Grants an Experience bonus for each completed mission. Consignment House: Grants a Temporary Power that allows you to teleport to Wentworth's Fine Consignments Architect Entertainment: Grants bonus Architect Tickets for each completed Mission Architect mission. |
| Suspicious Simulation | |
| Someone recently ran a simulation in the Architect Entertainment building entitled 'Operation: Kidnap Sinclair'. You need to find out who this 'Sinclair' person is, and quickly. |
Debriefing
Sinclair? Are you serious? Do you even know who Justin Sinclair is?
Oh boy... This just got big.
The Lion's Den
Briefing
I can't believe this. These arrows you found next to the Arachnos costumes bear the logo of the Sinclair family crest. Sinclair as in Justin Sinclair. Also known as Manticore. This can only mean that Manticore has been kidnapped by Arachnos!
We have to save him!
- I'll save Manticore!
I know where the guy lives. I'll take you to his mansion. You're going to need to find and rescue him!
In the meantime, I'll try to contact the Freedom Phalanx, the group he's part of. Good luck, Character.
Unnecessary Solicitation
Look, kid, if Manticore's in trouble this is big. But we can't waste another minute! We need to get to him now or who knows what will happen to him?
Mission Objective(s)
There doesn't seem to be any sign of damage to his house, which is odd. You can investigate that later, though. For now, find Manticore and rescue him!
- Rescue Manticore!
- Board Transit
- Find where Manticore is being held!
- Look for a secret passage in Manticore's mansion
- Defeat the enemies in the council chamber!
- Catch up to the agents holding Manticore
- Free Manticore!
- Talk to Manticore
Manticore has been behind this the whole time!
Enemies
Notable NPCs
- Arachnos Kidnapper (Boss)
- Manticore (Freedom Phalanx Hero)
Template loop detected: Template:Mission Briefing
Badge
Upon completing the mission, you are awarded the Shining Star Badge
| |
Shining Star You and your friends have proven your worth to Manticore, and gained a high-profile benefactor. |
Debriefing
You're kidding... Manticore was behind all of this? And it was because he was testing us? That has to be the craziest thing I've heard all day.
Hold on... I'm getting a message from Proton...
Wow, kiddo. This is for real. Looks like Manticore has given us a new base - in Kings Row!
The Shining Stars - Big Leagues (Level 10-14)
Souvenir
The New Digs
Briefing
Looks like we're in the big leagues now, Character. With you landing us this gig as Manticore's little goon squad we might actually get our chance up at bat. No more sitting on bench and patrolling back alleys and rooftops for the usual rabble, you know?
However, if we're gonna hit a homerun, we've gotta make sure our bases are loaded, right?
Okay, I'm so totally over these baseball metaphors. Are you ready to get down to business?
- Sounds good. What do you have in mind?
We're official now, but we're still not ready for prime time. I'm the only one of us who has any formal training in this kinda thing - hmmm... well, maybe Grym has some from those trials he went through.
And Proton was the savior of the timeline he comes from... and I have no idea what Dillo's people taught him... okay, so I guess I'm just talking about Flambeaux here. But, hey, that's not the point. Why don't I just cut to the chase. Proton is working on his ongoing research, but I think he might have some time to help you out with some of your enhancements. Why don't you stop by our new place and see if he can give you a hand. It would do a lot for him to get away from those screens for a bit, too.
Unnecessary Solicitation
Last time I checked, Proton is still working on all of his studies, Character. You really should stop by our new place and check out what he's up to.
Mission Objective(s)
The new place is looking much better than Proton's old lab. He should be somewhere in the lab tinkering away on all things new and exciting.
- Get Proton to help you!
- Use the Security Intercom Terminal
- Defeat the Skull Welcoming Committee
- 3 String Relay Transmitters remaining
- Intercept the Skull gang leader
- Interrogate the Head Skull
You've helped Proton with his data analysis and wound up discovering a way to prevent the Shivans from causing more damage.
Template loop detected: Template:Mission Briefing
| Enhancements | |
| Enhancements are items that will improve the effects of your character's powers. You can make your attacks more accurate, your heals more powerful, or even make your powers recharge faster. How you choose to Enhance your powers is up to you, but make sure you keep your Enhancements up-to-date.
Each Enhancement has a Level associated with it. Characters can equip Enhancements that are up to three levels above them, or down to two levels below them. Enhancements that are beyond this range will not have any effect on your character. This means that as your character levels up, you will need to update your Enhancements to keep your powers top-notch. You can increase the level of your Enhancements in two ways: You can equip new, higher-level Enhancements that drop off of enemies or are bought at a Store, or you can combine Enhancements. If two Enhancements of the same type and similar level are combined, they will increase in level! Experiment with different Enhancements to see what improvements you want out of your powers, and make sure to keep them up-to-date. You won't regret it! |
Template loop detected: Template:Mission Briefing
Enemies
Notable NPCs
- Skull Welcoming Committee (Skulls Boss)
- Head Skull Burglar (Skulls Boss)
Debriefing
Proton just sent me word about how you were there just in time to help him. I'm going to need to find out how those Skulls knew when exactly to break into the place. I'm pretty sure that won't happen again, but it's best if I made absolutely certain we don't ever have a repeat of today.
Follow the Trail
Briefing
I haven't found any evidence pointing to how the Skulls knew when exactly to break in. The police have questioned the leader of their gang and they claim that word on the street was that we were moving in to our new digs, so that's why we were targeted. But that would still mean someone might be bugging us. I've let Manticore know, but he thinks it would be a good test of our skills to track down the source of the problem. So, I've got Dillo with his alien science and Grym with his - well, his doglike nose - working on it right now.
- Where can I find them? I'd like to lend a hand.
Hmm... that might be a good idea. I'll go track down Flambeaux and get her to help out, too. She went running off with some plan in mind to get the TV news to do a story on what happened... with her being our spokesperson, of course. While you're helping out Dillo and Grym, I'm going to go try and stop a PR nightmare from happening, okay?
Talk to Dillo in Kings Row
Unnecessary Solicitation
Dillo and Grym still need a hand. You should be able to find Dillo in King's Row.
Mission Objective(s)
- Talk to Dillo in Kings Row
Template loop detected: Template:Mission Briefing
Apprehend Skulls in High Park in King's Row
Unnecessary Solicitation
That's a good idea Dillo had. See if you can find anything, then head over to the University.
Mission Objective(s)
- Apprehend Skulls in High Park in King's Row
- Defeat 10 Skulls
You cleared the street of a number of Skulls. Now head to the University in Steel Canyon.
Enemies
Ride the Monorail from King's Row to Steel Canyon
Unnecessary Solicitation
You still need to take the tram from King's Row to Steel Canyon.
Mission Objective(s)
- Ride the Monorail from King's Row to Steel Canyon
- Go to the Tram Station
Now that you're at the Monorail Station, you should take it to Steel Canyon so you can visit the University.
Visit the University
Unnecessary Solicitation
You still need to visit the University.
Mission Objective(s)
- Visit the University
- Go to the University in Steel Canyon
You've arrived at the University. Now would be a good time to learn about inventions if you haven't already done so. Afterwards, go speak with Grym in Skyway City.
Talk to Grym
Unnecessary Solicitation
Grym should be nosing around the University. Get it? 'Nosing'?
Mission Objective(s)
- Talk to Grym
Template loop detected: Template:Mission Briefing
Destroy Clockwork on the rooftops of Steel Canyon
Unnecessary Solicitation
Doing away with the clockwork automatons should prevent the Clockwork King from making himself more of a menace than he already is. Not to mention, you might find some of our stuff in the process, you know?
Mission Objective(s)
- Destroy Clockwork on the rooftops of Steel Canyon
- Defeat 10 Clockwork
You managed to do away with enough clockwork that if any of them had any of your remaining equipment, they don't any longer.
Enemies
Debriefing
Hey, you're back. Looks like all of our searches turned up nothing. Proton has a back-up plan, though... well, like the guy always does. If we can't find the guy or gal who came back in time to screw around with the Shivan attack, then we're just gonna have to change it back. Right?
One Man's Treasure
Briefing
So, we may have a problem. Proton needs some of the devices that were stolen from him, and it seems the Clockwork King might be the one who still has them. You're going to need to break into one of his warehouses and steal everything back.
You'll be walking straight into enemy territory, so I decided to assign you a partner. Unfortunately, I can't seem to get ahold of Grym, and Dillo is helping Proton with his work, so...
- Oh. Fantastic.
C'mon, don't be like that, kiddo. Flambeaux is a hothead, sure, and she might be a little spacey at times, but she's got power enough to spare. Keep her on the right track and I'm sure she'll be able to help out if things get rough.
I've asked her to wait for you outside the warehouse, but knowing her... well, let's just say the quicker you get there, the better.
Unnecessary Solicitation
Predictably, Flambeaux started without you. You'd better find her before she gets in over her head.
Mission Objective(s)
This looks like the place. Now you just need to find Flambeaux.
- Recover Proton's Equipment
- Find Flambeaux
- Talk to Flambeaux
- Search for Proton's equipment!
- You found the Stabilizing Field that Proton was looking for, however the power core is missing!
- Find the Quartermaster and retrieve the Power Core.
- Defeat the Dismantler Squad
You've gotten your hands on the Field Stabilizer *AND* the Power Core. Now get out of there before more Clockwork show up.
Template loop detected: Template:Mission Briefing
Enemies
Notable NPCs
- Clockwork Quartermaster (Clockwork Gearsmasher)
- Clockwork Dismantler (Clockwork Gearsmasher)
Debriefing
Flambeaux just got here yammering about how you needed help. Grym, however, spotted you leaving the building before she even made it here.
Seems he was on hand to make sure you made it through this one intact. Next time you see him, tell that wolfman that he's definitely okay in my book. I'll let Flambeaux know that she needs to up her game or else.
Study Group
Briefing
Listen up, kiddo. Remember those meteors that the Shivans were dropping from on the day they attacked? Well, according to Proton, those things are going to be the 'key' to stopping them from coming back one day and destroying the whole Earth. Seems that Stabilizer Field of his can be reversed-engineered to cause inversion inside the meteors to do... well, to do something really technical that I have no idea what the guy was going on about.
All I know is that we've got a big day coming up, and we're gonna need to be ready for it in case something goes wrong. Because nothing can be easy for us, right? So are you with me to get ourselves prepared?
- Absolutely! What do you have in mind?
Proton is going to need combat data from us to make sure we work better together as a cohesive team. Even though there are only a few of us, we're still a supergroup in our own right and we need to start fighting that way.
This is where Manticore comes in. Our sugar daddy has offered us the use of his place for testing purposes. Seems he has some holographic simulation test projectors that his buddy Positron made for him a while back. Positron has set up some combat routines for all of us to run through. We've already completed the tests, so that just leaves you. I'll be the one taking down the data for your test. So let's quit with the yappin' and get over to his mansion, cool?
Unnecessary Solicitation
What're you doing, kid? We're supposed to be running these test trials at Manticore's place. Get your butt over there, soldier!
Mission Objective(s)
You're back in Manticore's Mansion and he seems to have cleaned up the place since the last time you were here. Let's try not to break anything this time, shall we?
- Complete Proton's Combat Tests
- Turn on the Observation Terminal
- Fight the Family Simulation
- Fight the Trolls Simulation
- Turn on the downstairs Observation Terminal
- Fight the Vahzilok Simulation
- Fight the Outcast Simulation
- Fight the Council Simulation
- Quickly! Help Twinshot!
- Talk to Twinshot
You finished all of your combat tests for Proton and should have enough data to help him out. It's a good thing Manticore and Positron's simulators didn't all go haywire the way the last one did! You could've gotten hurt!
You have turned on the Observation Terminal, allowing Twinshot to observe and record your combat routines
Template loop detected: Template:Mission Briefing
Enemies
The Family
Trolls
Vahzilok
Outcasts
Council
Praetorian Clockwork
Debriefing
Well, I've given Proton all of the data and he looked relieved. He says he's calculating success probabilities and all that. I asked him what would happen if we just ran in there shouting our names. We'll just say he looked horrified.
Now all we need to do is wait until we get the go from the ole' egghead. And then we bring the fight to the Shivans, not the other way around!
Uninvited Guests
Briefing
Okay, this it! We're going to get these Field Stabilizers in place and destroy those Shivan meteors once and for all. Even though Galaxy City is being rebuilt, there's still a small section where the meteors were too volatile to transport. And that's where we're gonna hit them where it hurts. I don't know the details, but whatever it is, it'll be big enough to send shockwaves back to where ever it is that these Shivans are from.
The whole team is on their way over there right now. You ready to do this?
- You can count on me!
Manticore has the place cordoned off so we shouldn't be bothered by any street gangs who get too curious for their own good. The plan is for us to set down these devices as close to the meteors as possible, and let them do their magic. Actually, do their opposite-of-magic, to be more precise. I'm not expecting this to be a walk in the park, but after watching you fight? I'm pretty sure we can handle whatever pops up.
I'll meet you there, kiddo!
Unnecessary Solicitation
What's up, kiddo! We're waiting for you over in Galaxy City! Get a move on, will ya!
Mission Objective(s)
This place is swimming in Arachnos agents. Quickly, find out what's going on from Twinshot!
- Destroy the Meteors!
- Fight off the Arachnos Agents attacking Twinshot
- Talk to Twinshot
- Intercept the Huntsman Prime Squad
- Place the Stabilizer Field!
- Defeat Dr. Graves, Defeat Zephyr
- Intercept the Huntsman Secondary Squad
- Place the next Stabilizer Field!
- Defeat Crosscut, Defeat Dollface, Defeat Omnicore
- Find Twinshot
- Defend the stabilizers from the Clockwork
- Talk to Manticore
You've succeeded in your mission, but Manticore's information has left you stunned.
Template loop detected: Template:Mission Briefing
Template loop detected: Template:Mission Briefing
Enemies
Arachnos
Hearts of Darkness
Praetorian Clockwork
Notable NPCs
- Twinshot (Shining Stars Twinshot) (Boss, ally)
- Dillo (Shining Stars Dillo) (Boss, ally)
- Grym (Shining Stars Grym) (Boss, ally)
- Proton (Shining Stars Proton) (Boss)
- Flambeaux (Shining Stars Flambeaux) (Boss, ally)
- Huntsman Prime Squad (Arachnos Huntsman) (Boss)
- Huntsman Secondary Squad (Arachnos Huntsman) (Boss)
- Dr. Graves (Hearts of Darkness Dr. Graves) (Boss)
- Zephyr (Hearts of Darkness Zephyr) (Boss)
- Crosscut (Hearts of Darkness Crosscut) (Boss)
- Dollface (Hearts of Darkness Dollface) (Boss)
- Omnicore (Hearts of Darkness Omnicore) (Boss)
- Maelstrom
- Manticore (Freedom Phalanx Manticore) (Boss)
Badge
Upon completing this mission, you are awarded the Brightest Sun Badge
| |
Brightest Sun You and your friends have uncovered a Praetorian plot in Galaxy City, which may strike closer to home than you thought. |
Debriefing
So, um... I guess you caught a good chunk of my conversation with Eddie. Awkward.
I knew him way back when, kiddo. He and I went separate ways a long time ago... it was a bit of a shock to see him again, you know? I can tell you, Galaxy was the last place I expected him to show up.
Anyway, that's a part of my past that's well behind me now. I don't...
For the first time since you've known her, Twinshot's trademark grin falters.
I don't really want to talk about it anymore.
The Shining Stars - With Friends Like These (Level 15-19)
Souvenir
The Shining Stars - With Friends Like These
Hell Hath More Fury Than You Thought
Briefing
Alright, Character. As our last mission has made painfully clear, we've started to get into situations that are a bit over our heads. Don't get me wrong, we've done a damn fine job so far, given the circumstances. You just don't get many second chances in this line of work, you know?
Anyway, I want to make sure that when the big threats show up, we're ready to handle them. You and Grym seem to be our top fighters, so I want the two of you to get some practice against some tougher opponents.
- Sounds good to me.
Glad to hear you're on board, kiddo. I talked with a guy from Hero Corps, and he said that he had something for the two of you. Should be tough, but I'm sure you can handle it.
Why don't you head over there now? No time like the present, you know?
Talk to the Hero Corps Field Analyst
Unnecessary Solicitation
What's the holdup, kiddo? You're not having second thoughts about this, are you?
Mission Objective(s)
- Talk to the Hero Corps Field Analyst
Template loop detected: Template:Mission Briefing
Stop the Hellions' Summoning Ritual!
Unnecessary Solicitation
Hellions, huh? Well, I can't say it's what I expected, but Hero Corps seems to know what they're doing.
Go get 'em, kiddo!
Mission Objective(s)
This place has certainly seen better days. You wonder how long the Hellions have made this office their home.
- Stop the Hellions' Summoning Ritual!
- 3 altars to destroy
Destroy the demon before it achieves its full power! Thankfully, you managed to defeat the demon Adross before he reached full power. These were certainly not the same Hellions you're used to.
Enemies
Notable NPCs
- Adross the Hateful (Circle of Thorns Behemoth)
Return to the Hero Corps Field Analyst
Unnecessary Solicitation
Wow, kiddo. Those Hero Corps guys don't mess around. Why don't you check in with the Field Analyst for a debriefing?
Template loop detected: Template:Mission Briefing
| Notoriety Contacts | |
| Notoriety Contacts are NPCs that can adjust the difficulty of your missions. They can change the level of enemies you fight, how many enemies will appear in the mission, and what ranks of enemies you'll be facing.
With the Notoriety Contacts, you can customize your missions to match the kinds of challenges you want to face! |
Debriefing
Hey, kiddo. I guess you and Grym had fun. He seemed a little crispy around the edges, you know?
Seriously, though, Grym was talking you up a few minutes ago. I think you seriously impressed that guy. With fighters like you guys on the team, I think we might just make it through this whole mess.
Speaking of which...
If You Don't Mind
Briefing
While you and Grym were off in the cooker, Proton clued me in on some strange readings he found. He was going on about disruptions in space-time and whatnot, but the gist of it is that the same guys that showed up in Galaxy are popping in around the city.
Proton asked me to check out a nearby warehouse where he's been getting those readings, but I... well. I've got my own leads to work on. Anyway, I thought maybe you could check it out, see what's up. We need to find out why the, um...
Twinshot pauses uncomfortably for a moment.
...I guess you already know that those things were Praetorian, right?
- Yes, I'm aware.
That's what I thought. Well, I'm damn sure they don't have a good reason for being here, and we need to know what they're after. I have a hunch or two, but any info you find could give us the inside edge, you know? Let me know what you find when you get back. I'm, ah...
Twinshot chokes up for a second. After a few moments, she recovers.
I'm really counting on you, kiddo.
Unnecessary Solicitation
Look, kiddo, I'm fine. Please, just go check that warehouse. We need all the info we can get, you know?
Mission Objective(s)
You can hear the whirrs of the Praetorian Clockwork, but that's not all. Someone else is here!
- Investigate the Clockwork Presence!
- Rescue No Mind
- Talk to the hero you rescued
- 3 pieces of evidence to uncover
You have fended off the Praetorian Clockwork and saved the life of No Mind!
Template loop detected: Template:Mission Briefing
| Sidekicking and Exemplaring | |
| When teaming up with other players of different levels, players can become Sidekicks or Exemplars so that they can fight at similar combat levels.
Sidekicking happens when a low-level player joins a high-level player's team. The low-level player becomes the team leader's Sidekick, and their combat level increases to the team leader's level minus one. Exemplaring happens when a high-level player joins a low-level player's team. Essentially the opposite of sidekicking, the high-level player (or Exemplar) has their combat level brought down to the team leader's level. Also, if the difference in levels is large enough, the Exemplar may temporarily lose access to some of their high-level powers. Sidekicking and Exemplaring can allow players of different levels to play together as near-equals. But remember, after the team is disbanded, everyone's level returns to normal. Make sure you're in a safe place before you leave your team! |
| High Frequency Signal Transmitter | |
| The tag on the underside of the High Frequency Signal Transmitter clearly indicated that it was purchased at the Cooke's Electronics store in Steel Canyon. This may warrant further investigation. |
| Box of Old-Fashioned Costume Parts | |
| This box contained various costume pieces that look to be from bygone eras. The only people you could imagine wearing items like these would be, well, heroes like you. |
| Incriminating Receipts | |
| After rummaging through the trash you found a number of receipts for esoteric, high-tech electronic gadgets, all of them referring to someone named Detective Martins as the purchaser. |
Enemies
Notable NPCs
No Mind (Paragon Heroes No Mind)
Debriefing
No Mind, huh? Never heard of him, but it sounds like you did right by him. It's good to see you've got some leadership skills, kiddo. I can't guarantee I'll be around forever, so I... well, let's just say it's good to see you taking charge when you need to. Anyway, what did you find?
You explain to Twinshot what you've found.
Hmm... well, it's not much, but it's something. I think this calls for a good old-fashioned investigation!
Unusual Suspects
Briefing
Those items you found in the warehouse may not lead anywhere, but anything related to the Praetorians' presence here is worth looking into.
You're going to need to take care of this one yourself, kiddo. Proton's tied up with lab work, and he's managed to rope Dillo into retrieving parts for some temporal doohickey he's been working on. I asked Grym to give Flambeaux a crash course in tactical combat, and I'm willing to bet that teaching that hothead -anything- is going to take a while. As for me... well, I've got to talk to a few people, work some stuff out.
Twinshot pauses uncomfortably for a moment.
...I guess you already know that those things were Praetorian, right?
- Is everything ok?
Twinshot sighs.
My past is catching up with me, kiddo. I've got a lot of baggage that I thought I'd left at the station, but it doesn't want to stay put, you know? I'll be fine, don't you worry about me. I just have some loose ends to tie up, before...
Twinshot trails off, losing herself in thought.
Er, anyway. Look into the stuff you found at that warehouse, and see if there are any connections to the Clockwork that were swarming the place. If you turn anything up, let me know.
Investigate the Box of Costume Parts
Unnecessary Solicitation
Costume parts, huh? That sounds like Icon's gig. You may want to hop over there and ask around.
Mission Objective(s)
- Investigate the Box of Costume Parts
Template loop detected: Template:Mission Briefing
| Tailors | |
| In various locations in Paragon City, you will find Tailors that can help you change your costume. You can edit your existing costume, or unlock additional costume slots so that you can have multiple different styles to choose from! Starting at level 20, Tailors will also have select missions for you that will reward you with additional costume slots.
With the help of the Tailor, you can make sure you always look your very best! |
Investigate the Gadget Receipts
Unnecessary Solicitation
Those receipts do seem mighty fishy, especially for someone on a Detective's salary. Definitely worth checking out.
Mission Objective(s)
- Investigate the Gadget Receipts
Template loop detected: Template:Mission Briefing
| Detectives and the Police Radio | |
| Players that speak with a Detective will obtain a Police Radio, which will allow them to respond to criminal activities in their city zone. After completing enough Radio Missions, a player can speak with their Detective to acquire a Safeguard Mission.
Safeguard Missions send the player to defend a bank that is in the process of being robbed! Players will be tasked with stopping all of the bank robbers before they make their escape, and they may even face off against a Villain in the process! Safeguard missions also contain a number of side hazards like jailbreaks and arson attempts that the player can handle for extra rewards. |
Investigate the Transmitter Tag
Unnecessary Solicitation
You said that transmitter was still running when you found it, right? This just might be our lead. Go get 'em, kiddo!
Mission Objective(s)
- Investigate the Transmitter Tag
Template loop detected: Template:Mission Briefing
| Enhancement Store | |
| Many mid- to high-level city zones have specialized shops that sell origin-specific Enhancements. The shops in Steel Canyon and Skyway City sell Dual Origin Enhancements, while shops in places like Independence Port and Talos Island will also sell Single Origin Enhancements.
Dual Origin Enhancements (or DOs) start at level 15, and are twice as powerful as Training Enhancements. However, each DO can only be used by characters with one of the two origins that match the type of DO. Single Origin Enhancements (or SOs) start at level 25, and are four times as powerful as Training Enhancements. Each SO is associated with a specific origin, and only players of the correct origin can equip the SO. |
Debriefing
So. Someone went all Black Market on us, eh? Well, it's something, that's for sure. Anyone with an interest in sending messages across dimensions is probably tied in with the Praetorians somehow.
Give me a moment to mull all this over. This is something we're going to want to look into, for sure. I just want to make sure we do it right.
When A Praetorian Calls
Briefing
Alright, kiddo. I just had a little confab with Proton, and we both agree that this illicit merchandise deal may be our lead.
Proton suggested that I use Manticore's database to crosscheck the info we got from the gal at Cooke's. I want to let you get first crack at it, though, since you did the legwork on this one.
You up for a trip back to the mansion?
- Sure thing, Twinshot.
Awesome. I already got the go-ahead from our benefactor to use his chateau in our investigation. He's working on some Phalanx stuff at the moment, so you'll have the place to yourself.
I feel like we're getting close to this, kiddo. Have at it.
Use Manticore's Database for Research
Unnecessary Solicitation
Don't drag your feet now, kiddo. We're right on the edge of solving this thing. I get the feeling that once we find out who bought that transmitter, we can trace him back to the Praetorians.
Mission Objective(s)
It looks like you're the only one here. You should be able to access the database from inside the Freedom Phalanx council room.
- Use Manticore's Database for Research
- Access the database terminal in the council room
- Defeat the Praetorian ambush!
- 3 groups of Clockwork to clear out of Manticore's mansion
Something's definitely not right here. You need to talk to someone you can trust.
Enemies
Template loop detected: Template:Mission Briefing
Those Clockwork knew exactly where you'd be. Someone set you up!
Confer with Grym About the Attack
Unnecessary Solicitation
Give me a moment, kiddo. I think I'm onto something big. I'll talk with you in a moment.
Template loop detected: Template:Mission Briefing
Debriefing
Hey, kiddo. You're back. How'd the research trip go?
You explain to Twinshot the basics of what happened, taking care to leave out the parts about her database entry, and your conversation with Grym.
Holy smokes, kiddo. Clockwork showed up inside the mansion? You'd think our benefactor would set up some sort of no-portal-zone or something. Yikes.
Anyway, glad to see you made it out safe. I need you to do a favor for me.
What the Future Holds
Briefing
Here's the deal, kiddo: I think I may know how the Praetorians have been getting in. It's not much more than a hunch, but if I'm right I can end this, right now. I've been talking with some old colleagues of mine, and they provided me with... well, it was highly interesting. I don't really have time to go into it now, though.
I'm going to head back to base, and see if I can find the lynchpin to this case.
- What do you want me to do?
You hang tight, kiddo. This... this is something I need to do solo.
I'm sorry, Character. I know you want to help, and you've put as much work into this case as anyone, but what's happening here... it's way over our heads. It's the sort of thing that I can't involve you in.
Try to understand, kiddo. I'll talk to you later...
Twinshot pauses, staring at nothing for a moment.
...I think.
Speak with Grym
Unnecessary Solicitation
What's up, kiddo? Did you need something before I head out?
Template loop detected: Template:Mission Briefing
Confront Twinshot in the Shining Stars' Base!
Unnecessary Solicitation
What's up, kiddo? Did you need something before I head out?
Mission Objective(s)
You enter to find alarms ringing everywhere. The base is under attack!
- Confront Twinshot in the Shining Stars' Base!
- Rescue Flambeaux
- Rescue Dillo
- Rescue Grym
- Push through to the portal room
- Defeat Proton and the Praetorians
- Speak to Proton
Enemies
Notable NPCs
- Invading Clockwork (Praetorian Clockwork Dismantler)
- Flambeaux (Shining Stars Flambeaux)
- Dillo (Shining Stars Dillo)
- Grym (Shining Stars Grym)
- Twinshot (Shining Stars Twinshot)
- Proton (Shining Stars Proton)
- Zane (Powers Division Top Dog)
- Aria (Powers Division Top Dog)
- Riptide (Powers Division Top Dog)
- Maelstrom (Rogues Gallery Maelstrom)
Template loop detected: Template:Mission Briefing
Talk with Twinshot About What Happened
Unnecessary Solicitation
Come talk to me in person, kiddo. There's a lot to unload, and you deserve it face-to-face.
Template loop detected: Template:Mission Briefing
Badge
Upon completing this mission, you are awarded the Supernova Badge
| |
Supernova The Shining Stars have stopped a Praetorian plot to destroy Paragon, but at great cost. |