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Difference between revisions of "User talk:Larryw24"

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Notes to myself:
 
Notes to myself:
 
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<pre>
=== flashback compared to Hero merit Rewards
+
Flashback says "The Heart of the Hollows". HMR says "Heart of the Hollows"
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Flashback says "Bonefire". HMR says "The Bonfire Plot"
+
Flashback says Break up the Clockwork and the Skulls". HMR says "and skulls"
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Flashback "I Lost My Daddy" needs exclaimation point at end
+
HMR lists Crown of Glory (non-flashback) as level 20-24 9 mr Mercedes Sheldon
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HMR lists Dirge of Chaos (Non-flashback) as level 20-24 7 mr Mercedes Sheldon
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HMR Lists The Magic Man (non-flashback) as level 20-24 7 mr Mercedes Sheldon
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Flashback doesn't give links for Crown of Glory, Dirge of Chaos, The Magic Man
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Flashbacks says "Defend the War Walls" with War Wall Defender Badge, while HMR says "Rescue the Engineers (WWD Badge)
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LEVEL 40-45
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LEVEL 46-50 (flashback) OR 45-50 (HMR)
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Flashback says Stolen Power (even though in 46-50 range it rewards lvel 40-44 badges
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HMR lists Origin of Power (Percy Winkley) as 3rd on the Hero of the City list, doesn't say its badge mission!
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Flashback doesn't have it there.
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HMR doesn't include
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** strange case of Benjamin A Decker
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** Welcome to vanguard
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** Dreams of Peace and Acts of War
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** The Red and the Black
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** The Horror of War
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Flashback lists The Origin of Power as 4th from bottom, and 'though its in 46-50 it awards 25-29 flashback badges
+
 
+
 
=== Compare Hero Merit Rewards (HMR) with Hero Story Arcs (HSA)
 
=== Compare Hero Merit Rewards (HMR) with Hero Story Arcs (HSA)
 +
HSA Says Nictus Alliance has 1 Defeat All. It really has 2.
 +
HSA doesn't say anything about a Defeat All for the Nictus Insurrection. It has 1.
 +
HSA Correction: Stolen Power has 1 defeat all
 +
HSA Correction: Ouroboros Initiation has 7 Talks
 
HMR says An Absence of Shadows is 1-15. Hero Story Arcs (HSA) says 5-9
 
HMR says An Absence of Shadows is 1-15. Hero Story Arcs (HSA) says 5-9
HMR says Officer Wincott vs. the Trolls has 1 Hunt. HSA says 2.
+
HMR calls it "The Peace Killers(5-9)", HSA says its "The Peace Slayers(1-15)" (Peacebringers)
HMR calls it "The Peace Killers(5-9)", HSA says its "The Peace Slayers(1-15)"
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HMR calls it "The Bonefire Plot", HSA says its "Bonefire"
+
HMR calls it "Clockwork Captive", HSA says its "The Clockwork Captive" (10-14)
+
HMR says The Heart of the Hollows has 3 defeat all. HSA says only 1
+
 
HMR calls it "The Vahzilok Pollutant Plot". HSA leaves out the 'The'
 
HMR calls it "The Vahzilok Pollutant Plot". HSA leaves out the 'The'
 
HMR lists 'Lost and Found' as level 46-50. HSA gives it 10-50.
 
HMR lists 'Lost and Found' as level 46-50. HSA gives it 10-50.
 
HMR lists 'The Mind of a King'. HSA leaves out 'The'
 
HMR lists 'The Mind of a King'. HSA leaves out 'The'
 
HMR lists 'The Vahzilok Plague'. HSA leaves out 'The'
 
HMR lists 'The Vahzilok Plague'. HSA leaves out 'The'
HMR says Hand of Iron comes from Andrew Fiore. HSA lists 6 contacts
 
HMR says Hear and Now is 3 door missions. HSA says its 4.
 
 
HMR says 'The Sky Raider Secret'. HSA leaves out 'The'
 
HMR says 'The Sky Raider Secret'. HSA leaves out 'The'
 
HMR gives 1 contact for the sky raider secret. HSA gives 6
 
HMR gives 1 contact for the sky raider secret. HSA gives 6
HMR says 'The Sky Raider Secret'. HSA leave out 'The'
 
 
HMR says "The Wheel of Destruction". HSA leaves out 'The'
 
HMR says "The Wheel of Destruction". HSA leaves out 'The'
HMR says Winslowe and the Cosmotron is 25-29. HSA says 20-24
+
HMR says Winslowe and the Cosmotron is 25-29. HSA says 20-24. HMR is correct as for Flashbacks.
HMR says Fear and Loathing on Striga Isle is 30-34. HSA says 25-29.
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HMR says Fear and Loathing on Striga Isle is 30-34. HSA says 25-29. HMR is correct as for Flashbacks.
HMR says Piercing the Veil is 2 Defeat all, 1 Talk. HSA says 3 Defeat all, 2 talk.
+
 
HMR says "An Unnatural Order". HSA Leaves out "An".
 
HMR says "An Unnatural Order". HSA Leaves out "An".
 
HMR says "War of the Fir Bolg". HSA Include "The".
 
HMR says "War of the Fir Bolg". HSA Include "The".
HMR says War of the Fir Bolg doesn't have any talks. HSA says 1
 
 
HMR says "Ouroboros Initiation". HSA includes "The"
 
HMR says "Ouroboros Initiation". HSA includes "The"
HMR says Ouro Initiation is 4 door, 6 talk, 1 EB. HSA says 4 door, 1 talk. (no EB listed)
 
HMR says Crossing Over has no talks. HSA says 1
 
 
HMR says "The Library of Souls". HSA leaves off "The"
 
HMR says "The Library of Souls". HSA leaves off "The"
 
HMR says "The Rise of the Vampyri". HSA leaves off "The"
 
HMR says "The Rise of the Vampyri". HSA leaves off "The"
HMR says Scary Monsters has 1 defeat all. HSA says 2.
 
HMR says Mass Duplicity has 3 defeat all. HSA says 2.
 
HMR says The Nictus Alliance has 2 defeat all. HSA says 1.
 
 
HMR says "A path into darkness". HSA leaves off "A"
 
HMR says "A path into darkness". HSA leaves off "A"
HSA has The Strange Case of Benjamin A. Decker but not HMR
 
HSA has The Tale of Cimerora but not HMR
 
HSA Has Welcome to Vanguard (also called The Vanguard Volunteer) but not HMR
 
 
HSA calls it "The Evil Countess Crey". HMR calls it "On the Run (the Evil Countess Crey)"
 
HSA calls it "The Evil Countess Crey". HMR calls it "On the Run (the Evil Countess Crey)"
HMR says The Nictus Insurrection has 1 defeat all. HSA says 0.
+
HMR says Operation World Wide Red. HSA says Project World Wide Red. HMR is correct as per Flashback.
HMR says The Nictus Insurrection has no AV. HSA says it has Nosferatu.
+
HMR says Stolen Power has 1 defeat all. HSA says 0.
+
HSA has Dreams of Peace and Acts of War from Serpent Drummer. HMR doesn't.
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HSA has The Horror of War, HMR doesn't have it.
+
HSA has The Red and the Black. HMR doesn't have it.
+
HMR says Operation World Wide Red. HSA says Project World Wide Red
+
 
HMR has Crown of Glory. HSA doesn't
 
HMR has Crown of Glory. HSA doesn't
 
HMR has Dirge of Chaos. HSA doesn't
 
HMR has Dirge of Chaos. HSA doesn't
 
HMR has The Magic Man, HSA doesn't
 
HMR has The Magic Man, HSA doesn't
 +
</pre>
  
=== Souvenirs
+
= Souvenirs
 
Souvenirs says The Peace Killers lvl 5-9. HMR says The Peace Slayers 1-15
 
Souvenirs says The Peace Killers lvl 5-9. HMR says The Peace Slayers 1-15
 +
 +
== Contacts ==
 +
 +
Many stories are woven throughout the game. You explore them by completing the [[Missions]] and [[Story Arcs]] that you get from [[Contacts]]. Missions are designed as a challenge for characters within a certain range of power, such as levels 5-9 or levels 30-34.
 +
 +
Everyone starts the game with a contact who has missions for levels 1-4. Some additional contacts can be gotten just by being the right level and clicking on them (e.g. David Wincott in The Hollows or the Detectives/Brokers in different zones) but most are introduced by contacts you already have. The [[The Players' Guide to the Cities/User Interface/Nav Window|Nav Window]] has a button to show you your contacts.
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 +
When you complete everything a regular contact has to offer, or your level becomes higher than everything they offer, then they introduce you to a new contact. The more contacts you have the more story arcs and missions you can choose from.
 +
 +
You can also earn new contacts from Detectives/Brokers. Perform a few Radio/Newspaper missions in a zone and the Detective/Broker will offer you a Safeguard/Mayhem mission. Complete that Safebuard/Mayhem mission and you'll be offered another contact. You can repeat this till that Detective/Broker runs out of contacts.
 +
 +
Most contacts only offer missions within one level range. There are a few, like [[Sunstorm]] and [[Shadowstar]] that offer missions across many level ranges. You can return to such a contact for more missions when you reach a higher level range.
 +
 +
A few NPCs won't show up on your Contact list but can offer missions without introduction. The [[City Representative]] in the Atlas Park [[City Hall]], for example, has missions available at level 20 and 30 which earn the character new options for costumes. [[Tailor|Tailors]] provide missions at levels 20, 30, and 40 earn a character a new costume slot.
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== xxxxxxxx==
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 +
Practice with templates and stuff..
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 +
{{Hidden|header===Welcome==
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|content=foolish
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|headercss=background:#ccccff;border: solid 1px
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|contentcss = padding: 25px; border: solid 7px blue; border-top: 0px; color: red; font-size: 38pt;
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}}
 +
 +
 +
{{Hidden|header===Welcome==
 +
|content={{#switch: bingo | bingo=abc | chess=xyz | default=checkers}}
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|headercss=background:#ccccff;border: solid 1px
 +
|contentcss = padding: 25px; border: solid 7px blue; border-top: 0px; color: red; font-size: 38pt;
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}}
 +
 +
 +
 +
{{Hidden|header===Welcome==
 +
|content={{StoryArc Shadow Science}}
 +
|headercss=background:#ccccff;border: solid 1px
 +
|contentcss = padding: 25px; border: solid 7px blue; border-top: 0px; color: red;
 +
}}

Latest revision as of 20:21, 3 June 2012

Welcome!

Notes to myself:

=== Compare Hero Merit Rewards (HMR) with Hero Story Arcs (HSA)
HSA Says Nictus Alliance has 1 Defeat All. It really has 2.
HSA doesn't say anything about a Defeat All for the Nictus Insurrection. It has 1.
HSA Correction: Stolen Power has 1 defeat all
HSA Correction: Ouroboros Initiation has 7 Talks
HMR says An Absence of Shadows is 1-15. Hero Story Arcs (HSA) says 5-9
HMR calls it "The Peace Killers(5-9)", HSA says its "The Peace Slayers(1-15)" (Peacebringers)
HMR calls it "The Vahzilok Pollutant Plot". HSA leaves out the 'The'
HMR lists 'Lost and Found' as level 46-50. HSA gives it 10-50.
HMR lists 'The Mind of a King'. HSA leaves out 'The'
HMR lists 'The Vahzilok Plague'. HSA leaves out 'The'
HMR says 'The Sky Raider Secret'. HSA leaves out 'The'
HMR gives 1 contact for the sky raider secret. HSA gives 6
HMR says "The Wheel of Destruction". HSA leaves out 'The'
HMR says Winslowe and the Cosmotron is 25-29. HSA says 20-24. HMR is correct as for Flashbacks.
HMR says Fear and Loathing on Striga Isle is 30-34. HSA says 25-29. HMR is correct as for Flashbacks.
HMR says "An Unnatural Order". HSA Leaves out "An".
HMR says "War of the Fir Bolg". HSA Include "The".
HMR says "Ouroboros Initiation". HSA includes "The"
HMR says "The Library of Souls". HSA leaves off "The"
HMR says "The Rise of the Vampyri". HSA leaves off "The"
HMR says "A path into darkness". HSA leaves off "A"
HSA calls it "The Evil Countess Crey". HMR calls it "On the Run (the Evil Countess Crey)"
HMR says Operation World Wide Red. HSA says Project World Wide Red. HMR is correct as per Flashback.
HMR has Crown of Glory. HSA doesn't
HMR has Dirge of Chaos. HSA doesn't
HMR has The Magic Man, HSA doesn't

= Souvenirs Souvenirs says The Peace Killers lvl 5-9. HMR says The Peace Slayers 1-15

Contacts

Many stories are woven throughout the game. You explore them by completing the Missions and Story Arcs that you get from Contacts. Missions are designed as a challenge for characters within a certain range of power, such as levels 5-9 or levels 30-34.

Everyone starts the game with a contact who has missions for levels 1-4. Some additional contacts can be gotten just by being the right level and clicking on them (e.g. David Wincott in The Hollows or the Detectives/Brokers in different zones) but most are introduced by contacts you already have. The Nav Window has a button to show you your contacts.

When you complete everything a regular contact has to offer, or your level becomes higher than everything they offer, then they introduce you to a new contact. The more contacts you have the more story arcs and missions you can choose from.

You can also earn new contacts from Detectives/Brokers. Perform a few Radio/Newspaper missions in a zone and the Detective/Broker will offer you a Safeguard/Mayhem mission. Complete that Safebuard/Mayhem mission and you'll be offered another contact. You can repeat this till that Detective/Broker runs out of contacts.

Most contacts only offer missions within one level range. There are a few, like Sunstorm and Shadowstar that offer missions across many level ranges. You can return to such a contact for more missions when you reach a higher level range.

A few NPCs won't show up on your Contact list but can offer missions without introduction. The City Representative in the Atlas Park City Hall, for example, has missions available at level 20 and 30 which earn the character new options for costumes. Tailors provide missions at levels 20, 30, and 40 earn a character a new costume slot.

xxxxxxxx

Practice with templates and stuff..