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Dual Blades

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Revision as of 10:25, 6 December 2008 by Corebreach (Talk | contribs) (details on the combo system)

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Overview

Dual Blades is one of the powersets added in Issue 11. It is a Scrapper primary power set and a Tanker secondary set in City of Heroes, and a Stalker and Brute primary powerset in City of Villains. The devs (Back Alley Brawler in particular) designed the set to be insanely quick.

A video of this set in action is available from the Official movie page.

Powers

The Dual Blades powerset is available to Scrappers, Stalkers, and Brutes as a primary powerset and to Tankers as a secondary powerset. The following tables lists the powers available, sorted by level. They also indicate which combination uses which power.

The layout of these tables may change, please discuss. Talk:Dual Blades

Scrapper

Power Level Effect Weaken
Foe -ToHit -Def
Empower
Self +Damage +ToHit
Attack Vitals
Cone +DoT
Sweep
PBAoE +Knockdown
DualBlades LightOpening.png Nimble Slash 1 Melee, Minor Damage (Lethal). Begin Begin    
DualBlades ModerateOpening.png Power Slice 1 Melee, Moderate Damage(Lethal).       Continue
DualBlades ModerateBridge.png Ablating Strike 2 Melee, Moderate Damage (Lethal), Foe -Defense. Continue Continue Begin  
DualBlades AoEBridge.png Typhoon's Edge 6 Point Blank Area of Effect Melee, Moderate Damage (Lethal). Finish     Finish
DualBlades FollowUp.png Blinding Feint 8 Melee, Moderate Damage (Lethal) Self +Damage +To-Hit.   Finish    
DualBlades Taunt.png Confront 12 Ranged, Foe Taunt        
DualBlades Special1.png Vengeful Slice 18 Melee, Moderate Damage(Lethal), Foe Knockdown.     Continue  
DualBlades Special2.png Sweeping Strike 26 Melee (Cone), Superior Damage (Lethal).     Finish  
DualBlades HighLow.png One Thousand Cuts 32 Melee (Cone), Superior Damage (Lethal).       Begin

Tanker

Power Level Effect Weaken
Foe -ToHit -Def
Empower
Self +Damage +ToHit
Attack Vitals
Cone +DoT
Sweep
PBAoE +Knockdown
DualBlades LightOpening.png Nimble Slash 1 Melee, Minor Damage (Lethal). Begin Begin    
DualBlades ModerateOpening.png Power Slice 2 Melee, Moderate Damage(Lethal).       Continue
DualBlades ModerateBridge.png Ablating Strike 4 Melee, Moderate Damage (Lethal), Foe -Defense. Continue Continue Begin  
DualBlades Taunt.png Taunt 10 Ranged(Targeted AoE), Foe Taunt        
DualBlades AoEBridge.png Typhoon's Edge 16 Point Blank Area of Effect Melee, Moderate Damage (Lethal). Finish     Finish
DualBlades FollowUp.png Blinding Feint 20 Melee, Moderate Damage (Lethal) Self +Damage +To-Hit.   Finish    
DualBlades Special1.png Vengeful Slice 28 Melee, Moderate Damage(Lethal), Foe Knockdown.     Continue  
DualBlades Special2.png Sweeping Strike 35 Melee (Cone), Superior Damage (Lethal).     Finish  
DualBlades HighLow.png One Thousand Cuts 38 Melee (Cone), Superior Damage (Lethal).       Begin

Brute

Power Level Effect Weaken
Foe -ToHit -Def
Empower
Self +Damage +ToHit
Attack Vitals
Cone +DoT
Sweep
PBAoE +Knockdown
DualBlades LightOpening.png Nimble Slash 1 Melee, Minor Damage (Lethal). Begin Begin    
DualBlades ModerateOpening.png Power Slice 1 Melee, Moderate Damage(Lethal).       Continue
DualBlades ModerateBridge.png Ablating Strike 2 Melee, Moderate Damage (Lethal), Foe -Defense. Continue Continue Begin  
DualBlades AoEBridge.png Typhoon's Edge 6 Point Blank Area of Effect Melee, Moderate Damage (Lethal). Finish     Finish
DualBlades FollowUp.png Blinding Feint 8 Melee, Moderate Damage (Lethal) Self +Damage +To-Hit.   Finish    
DualBlades Taunt.png Taunt 12 Ranged (AoE), Foe Taunt        
DualBlades Special1.png Vengeful Slice 18 Melee, Moderate Damage(Lethal), Foe Knockdown.     Finish  
DualBlades Special2.png Sweeping Strike 26 Melee (Cone), Superior Damage (Lethal).     Continue  
DualBlades HighLow.png One Thousand Cuts 32 Melee (Cone), Superior Damage (Lethal).       Begin

Stalker

Power Level Effect Weaken
Foe -ToHit -Def
Empower
Self +Damage +ToHit
Attack Vitals
Cone +DoT
Sweep
PBAoE +Knockdown
DualBlades LightOpening.png Nimble Slash 1 Melee, Minor Damage (Lethal).     Continue  
DualBlades ModerateOpening.png Power Slice 1 Melee, Moderate Damage(Lethal). Continue   Begin  
DualBlades ModerateBridge.png Ablating Strike 2 Melee, Moderate Damage (Lethal), Foe -Defense.       Finish
DualBlades AssassinBlades.png Assassin's Blades 6 Melee, Moderate Damage +Special.   Continue   Continue
DualBlades BuildUp.png Build Up 8 Self +Damage +To-Hit.   Begin   Begin
DualBlades Placate.png Placate 12 Ranged, Foe Placate.   Finish    
DualBlades Special1.png Vengeful Slice 18 Melee, Moderate Damage(Lethal), Foe Knockdown.     Finish  
DualBlades Special2.png Sweeping Strike 26 Melee (Cone), Superior Damage (Lethal). Begin      
DualBlades HighLow.png One Thousand Cuts 32 Melee (Cone), Superior Damage (Lethal). Finish      

Combination Attacks

The highlight of the dual blades power set is its implementation of a "combo system." Most attacks lack a secondary effect, like Katana's -Def or Dark's -ToHit, but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.

When you hit an enemy with the starter move for a combo, you have 5 seconds to hit with the continuing move or the combo breaks and your attacks will cause only their normal effects. Likewise, hitting with a continuing move gives you 5 seconds to hit with a finishing move before losing the combo. The combo also breaks if you hit with any Dual Blades power other than the next one in the combo. Taunt and Confront are exceptions to this rule -- they don't automatically break combos, although they may make you run out of time. Powers outside the Dual Blades powerset don't break combos either.

Attacks in a combo don't all need to hit the same enemy, but they do all need to hit. Misses don't break the combo instantly, but they don't advance it either, and only the fastest attacks cycle quickly enough to be tried twice before the 5-second timer runs out.

If a move is both a starter for one combo and a continuer for another, it will do only one of those two things, depending on when it is used.

The layout of these tables may change, please discuss. Talk:Dual Blades

Combo Name Effect Attacks
Archetypeicon tanker.png Archetypeicon scrapper.png V archetypeicon brute.png V archetypeicon stalker.png
Empower +Damage, +To-Hit DualBlades LightOpening.png Nimble Slash DualBlades BuildUp.png Build Up
DualBlades ModerateBridge.png Ablating Strike DualBlades AssassinBlades.png Assassin's Blades
DualBlades FollowUp.png Blinding Feint DualBlades Placate.png Placate
Weaken Foe -ToHit, -Def DualBlades LightOpening.png Nimble Slash DualBlades Special2.png Sweeping Strike
DualBlades ModerateBridge.png Ablating Strike DualBlades ModerateOpening.png Power Slice
DualBlades AoEBridge.png Typhoon's Edge DualBlades HighLow.png One Thousand Cuts
Attack Vitals Cone Minor Damage over Time(Lethal) DualBlades ModerateBridge.png Ablating Strike DualBlades ModerateOpening.png Power Slice
DualBlades Special1.png Vengeful Slice DualBlades LightOpening.png Nimble Slice
DualBlades Special2.png Sweeping Strike DualBlades Special1.png Vengeful Slice
Sweep PBAoE Damage(Lethal), Knockdown DualBlades HighLow.png One Thousand Cuts DualBlades BuildUp.png Build Up
DualBlades ModerateOpening.png Power Slice DualBlades AssassinBlades.png Assassin's Blades
DualBlades AoEBridge.png Typhoon's Edge DualBlades ModerateBridge.png Ablating Strike

Powers

The following are powers in the Dual Blades powerset.

DualBlades ModerateBridge.png Ablating Strike

You slash at your foes with your blades, dealing a good amount of lethal damage. This attack can reduce a target's defense, making him easier to hit. This power is needed for the Empower and Weaken combination attacks, and is the beginning of the Attack Vitals combination attack.

Damage Moderate (Lethal)
Recharge Fast
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Archetypeicon tanker.png 4 (Tanker)
Effects Melee, Foe -DEF
Foe Defense Debuff
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories IO Melee Damage.png Melee Damage
IO Defense DeBuff.png Defense Debuff
IO Taunt Duration.png Taunt (Brute/Tanker only)

DualBlades AssassinBlades.png Assassin's Blades

A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power, or if your target breaks your line of sight. This power is needed by Stalkers for the Empower and Sweep combination attacks. This power is unavailable to Tankers, Scrappers, and Brutes.

Damage Special (Lethal)
Recharge Slow
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Melee Damage.png Melee Damage

DualBlades FollowUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. This power is the opening to both the Empower and Sweep combination attacks for Stalkers. This power is unavailable to Tankers, Scrappers, and Brutes.

Recharge Long
Minimum Level V archetypeicon stalker.png 8 (Stalker)
Effects Self +Damage, +To-Hit
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO To Hit Buff.png To Hit Buff

DualBlades LightOpening.png Nimble Slash

You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the Empower and Weaken combination attacks.

Damage Minor(Lethal)
Recharge Very Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories IO Melee Damage.png Melee Damage
IO Taunt Duration.png Taunt (Brute/Tanker only)

DualBlades HighLow.png One Thousand Cuts

Unleashes a flurry of attacks on all foes in a cone in front of you, dealing moderate lethal damage to each foe hit. This power is the opening move for the Sweep combination attack.

Damage Superior(Lethal)
Recharge Slow
Minimum Level V archetypeicon brute.png 32 (Brute)
Archetypeicon scrapper.png 32 (Scrapper)
V archetypeicon stalker.png 32 (Stalker)
Archetypeicon tanker.png 38 (Tanker)
Effects Melee
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Knockback Distance.png Knockback
IO Taunt Duration.png Taunt (Brute/Tanker only)

DualBlades Placate.png Placate

Allows you to trick a foe into no longer attacking you. A successful Placate will also Hide you. This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Strike. However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the Empower combination attack for Stalkers. This power is unavailable to Tankers, Scrappers, and Brutes.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged
Foe Placate
Self Stealth/Hide
Enhancements TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories -

DualBlades ModerateOpening.png Power Slice

You perform a powerful deadly strike with your blade. This is a basic attack that deals moderate damage. This power is needed for the Weaken combination attack.

Damage Moderate(Lethal)
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 2 (Tanker)
Effects Melee
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories IO Melee Damage.png Melee Damage
IO Taunt Duration.png Taunt (Brute/Tanker only)

DualBlades Special2.png Sweeping Strike

You make a sweeping strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the Weaken combination attack.

Damage Superior(Lethal)
Recharge Moderate
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon scrapper.png 26 (Scrapper)
V archetypeicon stalker.png 26 (Stalker)
Archetypeicon tanker.png 35 (Tanker)
Effects Melee
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Taunt Duration.png Taunt (Brute/Tanker only)

DualBlades Taunt.png Taunt

Taunts a foe and all foes around him to attack you.

Tanker: Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously. An Accuracy check is not required to Taunt your foes.

Brute: Useful to pull enemies off allies and keep them attacking you to raise your Fury.

This power is unavailable to Stalkers or Scrappers.

Recharge Fast (Brute)
Slow (Tanker)
Minimum Level V archetypeicon brute.png 10 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged(Targeted Area of Effect)
Foe Taunt
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories IO Taunt Duration.png Taunt

DualBlades AoEBridge.png Typhoon's Edge

You spin around in a circle, attacking everyone within melee range with a striking attack. This attack is the finishing move in both the Weaken and Sweep combination attacks for Brutes, Scrappers and Tankers. This power is unavailable to Stalkers.

Damage Moderate(Lethal)
Recharge Slow
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon scrapper.png 6 (Scrapper)
Archetypeicon tanker.png 16 (Tanker)
Effects Point Blank Area of Effect
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Taunt Duration.png Taunt (Brute/Tanker only)

DualBlades Special1.png Vengeful Slice

Unleashes a series of strong attacks on your foe, dealing high lethal damage and knocking them down. This power is needed for the Attack Vitals combination attack.

Damage High(Lethal)
Recharge Moderate
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon scrapper.png 18 (Scrapper)
V archetypeicon stalker.png 18 (Stalker)
Archetypeicon tanker.png 28 (Tanker)
Effects Melee
Knockdown
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories IO Melee Damage.png Melee Damage
IO Knockback Distance.png Knockback
IO Taunt Duration.png Taunt (Brute/Tanker only)