Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Talk:Synapse (Developer)

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Saving the intro post

Ex Libris

Phil "Synapse" Zeleski hit the ground running with lightning quick reflexes. Agile and skilled Phil has been working on our Powers & Design Teams. Phil has been an avid Pen & Paper player and his creative writing and sense of playful style combines with his quick wit and organizational skills to pack a powerful punch. Join the community in a warm welcome to Synapse here!
Synapse has been called into action to respond to questions about the Merit Rewards being introduced here in Issue 13. He is currently responding to many of the questions collected in Issue 13 Feedback. You can find Synapse's response to the questions posed here: Merit Rewards: Q&A

Synapse

Greetings,
I'm Phil Zeleski, a Game Designer here at NCSoft NorCal. I work closely with Floyd "Castle" Grubb designing powers and with Matt "Positron" Miller designing rewards (this includes things like badges, new invention sets and pretty much anything granted from the game and given to the player.)
I am an active player of City of Heroes/Villains and have been so since late beta. I'm an avid MMO gamer, I love the MMO genre and am typically subscribed to 2 or 3 games at a time. I'm originally from the Seattle area and love the outdoors.
I've been looking forward to being able to interact with the forum community for a long time now. My goals while working here with the rest of the crew at NCSoft NorCal is to make City of Heroes/Villains the best MMORPG it can be by implementing new and exciting systems and making improvements upon existing systems that help revitalize the game.
Best Regards,
Synapse