Super Booster I: Cyborg
Super Booster I: Cyborg includes an extensive costume set, three character emotes, four selectable auras that activate in combat mode, and a special Cyborg power. This purchase enables these features for all characters on the game account. It is available in the NC Store for $9.99.
Players who purchase the Architect Edition box set get a free code good for either Super Booster I: Cyborg or Super Booster II: Magic only. Super Booster III: Superscience, Super Booster IV: Martial Arts, and Super Booster V: Mutant are not available.
As of City of Heroes Freedom/Issue 21, this booster pack is only available by applying an Architect Edition box set. The costume pieces, emotes, auras, and self-destruct power are available through the Paragon Market.
The Cyborg costume set includes four shoulder pads, two chest details, belt, robotic arm, glove, legs/pants, boots, hat, and two head details.
The following emotes are mandatory for any respectable Cyborg:
|PowerDown||RobotPowerDown||Standing||Mechanically slumps into a power-down state.|
|PowerUp||RobotPowerUp||Standing||Mechanically straightens up into a powered-up state.|
|RobotDance||RoboDance, DanceRobot, Dance7||Standing||Does the robot dance.||
Selectable Combat Auras that only appear when characters are in combat mode:
- See also: Inherent Powers
Some situations call for the ultimate sacrifice...self-destruction. This causes damage to those around you and sends your character to the hospital.
Self Destruction is not affected by enhancements or any buff except Knockback, ToHit, and Accuracy. It should be noted that its recharge is not affected by buffs. It is permanent, available at character creation, and does not have usage charges.
|Recharge||Very Long (60min)|
- This item was made available for purchase through the NCsoft Store on Sept. 17, 2008.
- The components of this booster were made part of the Paragon Market as part of Issue 21.
Special thanks to Kitsune Ascendant for the screenshots.