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Difference between revisions of "Villain (Alignment)"

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==Overview==
 
==Overview==
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[[File:Align Status Villain.png|left]]
 
'''Villain''' is a step in the [[alignment]] process. Players can start as villains, or switch sides with their [[Hero (Alignment)|hero]]. It is also one of two possible final steps in a [[Praetorian (Alignment)|Praetorian character]] advancing. In order to switch sides or create a Praetorian character, a player must have [[Going Rogue]].
 
'''Villain''' is a step in the [[alignment]] process. Players can start as villains, or switch sides with their [[Hero (Alignment)|hero]]. It is also one of two possible final steps in a [[Praetorian (Alignment)|Praetorian character]] advancing. In order to switch sides or create a Praetorian character, a player must have [[Going Rogue]].
  
===Becoming a Villain===
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==Becoming a Villain==
 
* A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The [[Rogue Isles]], and will be locked into villain-only content until at least until Level 20. At Level 20, the Villain can begin the process of changing alignment to [[Rogue (Alignment)|Rogue]].
 
* A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The [[Rogue Isles]], and will be locked into villain-only content until at least until Level 20. At Level 20, the Villain can begin the process of changing alignment to [[Rogue (Alignment)|Rogue]].
  
* Starting at Level 20, a [[Hero (Alignment)|Hero]] can begin the process of becoming a [[Vigilante (Alignment)|Vigilante]]. A [[Vigilante (Alignment)|Vigilante]] can then work to become a Hero.
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* Starting at Level 20, a [[Hero (Alignment)|Hero]] can begin the process of becoming a [[Vigilante (Alignment)|Vigilante]]. A [[Vigilante (Alignment)|Vigilante]] can then work to become a Villain.
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* At the conclusion of its [[Praetorian]] [[Story Arc|story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a [[Hero (Alignment)|Hero]] or a Villain.
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* [[Brutes]], [[Corruptors]], [[Dominators]], [[Masterminds]], [[Stalkers]], [[Arachnos Soldier|Arachnos Soldiers]] and [[Arachnos Widows]] created prior to [[Going Rogue]] will automatically be aligned as a Villain. 
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** They can enter [[The Crucible]] and may convert [[Reward Merits]] into [[Alignment Merits]].
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** They will not be awarded the [[Countdown to Frenzy]] power until they reconfirm their alignment by completing a [[Morality Mission]].
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* At the conclusion of its [[Praetorian Story Arcs|Praetorian story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a [[Hero (Alignment)|Hero]] or a Villain.
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{{Navbox Alignment}}
  
{{Alignment NavBox}}
 
 
[[Category:Alignment]]
 
[[Category:Alignment]]

Latest revision as of 04:35, 8 July 2012

This article is a stub. You can help the Paragon Wiki by expanding it.

Overview

Align Status Villain.png

Villain is a step in the alignment process. Players can start as villains, or switch sides with their hero. It is also one of two possible final steps in a Praetorian character advancing. In order to switch sides or create a Praetorian character, a player must have Going Rogue.

Becoming a Villain

  • A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The Rogue Isles, and will be locked into villain-only content until at least until Level 20. At Level 20, the Villain can begin the process of changing alignment to Rogue.
  • Starting at Level 20, a Hero can begin the process of becoming a Vigilante. A Vigilante can then work to become a Villain.