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Difference between revisions of "User talk:GreyDog"

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==Invention Origin Enhancement Sets==
 
{{GreyDog/IOtest3
 
{{GreyDog/IOtest3
 
|Set Icon=SO_Science_Damage.png
 
|Set Icon=SO_Science_Damage.png
Line 13: Line 14:
 
}}
 
}}
  
 +
{{GreyDog/IOtest3
 +
|Set Icon=SO_Mutation_Damage.png
 +
|Set Name=Bruising Blow
 +
|Level Range=15-30
 +
|Recipe 1=Accuracy/Damage
 +
|Recipe 1 Pool=A
 +
|Recipe 2=Damage/Endurance
 +
|Recipe 2 Pool=A
 +
|Recipe 3=Damage/Recharge
 +
|Recipe 3 Pool=A
 +
|Set Bonus 2=Increases Recovery by 1%
 +
|Set Bonus 3=Increases maximum health by .75%
 +
}}
  
 +
{{GreyDog/IOtest6
 +
|Set Icon=SO_Natural_Damage.png
 +
|Set Name=Crushing Impact
 +
|Level Range=30-53
 +
|Recipe 1=Accuracy/Damage
 +
|Recipe 1 Pool=A
 +
|Recipe 2=Damage/Endurance
 +
|Recipe 2 Pool=A
 +
|Recipe 3=Damage/Recharge
 +
|Recipe 3 Pool=A
 +
|Recipe 4=Accuracy/Damage/Recharge
 +
|Recipe 4 Pool=A
 +
|Recipe 5=Accuracy/Damage/Endurance
 +
|Recipe 5 Pool=A
 +
|Recipe 6=Damage/Endurance/Recharge
 +
|Recipe 6 Pool=A
 +
|Set Bonus 2=Reduces the duration of Immobilize effects on you by 2.2%
 +
|Set Bonus 3=Increases maximum health by 1.13%
 +
|Set Bonus 4=Improves the Accuracy of all your powers by 7%
 +
|Set Bonus 5=Improves the Recharge of all your powers by 5%
 +
|Set Bonus 6=Increases Psionic Resistance by 2.5%
 +
}}
  
 +
{{GreyDog/IOtest5
 +
|Set Icon=SO_Technology_Damage.png
 +
|Set Name=Focused Smite
 +
|Level Range=25-40
 +
|Recipe 1=Accuracy/Damage
 +
|Recipe 1 Pool=A
 +
|Recipe 2=Damage/Endurance
 +
|Recipe 2 Pool=A
 +
|Recipe 3=Damage/Recharge
 +
|Recipe 3 Pool=A
 +
|Recipe 4=Accuracy/Endurance/Recharge
 +
|Recipe 4 Pool=A
 +
|Recipe 5=Accuracy/Damage/Recharge
 +
|Recipe 5 Pool=A
 +
|Set Bonus 2=Reduces the duration of immobilize effects on you by 1.65%
 +
|Set Bonus 3=Reduces the duration of confuse effects on you by 1.65%
 +
|Set Bonus 4=Grants 1.5% debt protection
 +
|Set Bonus 5=Improves your Run, Flight and Jumping Speed by 3%
 +
}}
 +
 +
{{GreyDog/IOtest5
 +
|Set Icon=SO_Magic_Damage.png
 +
|Set Name=Kinetic Combat
 +
|Level Range=20-35
 +
|Recipe 1=Accuracy/Damage
 +
|Recipe 1 Pool=A
 +
|Recipe 2=Damage/Endurance
 +
|Recipe 2 Pool=?
 +
|Recipe 3=Damage/Recharge
 +
|Recipe 3 Pool=B
 +
|Recipe 4=Damage/Endurance/Recharge
 +
|Recipe 4 Pool=C
 +
|Recipe 5=Knockdown Bonus
 +
|Recipe 5 Pool='''A'''
 +
|Set Bonus 2=Reduces the duration of immobilize effects on you by 2.75%
 +
|Set Bonus 3=Increases maximum health by 1.5%
 +
|Set Bonus 4=Increases Smashing defense by 3.75%
 +
|Set Bonus 5=Improves your Run, Flight and Jumping Speed by 5%
 +
}}
  
  
Line 44: Line 119:
 
:Looks good. I almost want to see some kind of border or line above Hero City Zone (15-25) now that the map doesn't go all the way from left to right.--[[User:GreyDog|GreyDog]] 16:51, 4 June 2007 (EDT)
 
:Looks good. I almost want to see some kind of border or line above Hero City Zone (15-25) now that the map doesn't go all the way from left to right.--[[User:GreyDog|GreyDog]] 16:51, 4 June 2007 (EDT)
  
{{clr}}
 
==Melee Damage==
 
I feel that the layout of the [[Invention Origin Enhancement Sets]] page is confusing. This is a test for my proposed layout.
 
 
{|
 
|rowspan="3"|[[Image:SO_Science_Damage.png]]
 
!rowspan="3"|[[Bonesnap]]
 
!rowspan="3"|(10-25)
 
|[[Bonesnap: Accuracy/Damage|Accuracy/Damage]]
 
|width="40px"| A
 
|''<u>Set Bonuses</u>''
 
|-
 
|[[Bonesnap: Damage/Endurance|Damage/Endurance]]
 
|A
 
|2: Reduces the duration of Immobilize effects on you by 1.1%
 
|-
 
|[[Bonesnap: Accuracy/Recharge|Accuracy/Recharge]]
 
|A
 
|3: Increases maximum health by .75%
 
|-
 
|height="30px"|
 
|-
 
|rowspan="3"|[[Image:SO_Mutation_Damage.png]]
 
!rowspan="3"|[[Bruising Blow]]
 
!rowspan="3"|(15-30)
 
|[[Bruising Blow: Accuracy/Damage|Accuracy/Damage]]
 
| A
 
|''<u>Set Bonuses</u>''
 
|-
 
|[[Bruising Blow: Damage/Endurance|Damage/Endurance]]
 
|A
 
|2: Increases Recovery by 1%
 
|-
 
|[[Bruising Blow: Damage/Recharge|Damage/Recharge]]
 
|A
 
|3: Increases maximum health by .75%
 
|-
 
|height="30px"|
 
|-
 
|rowspan="6"|[[Image:SO_Natural_Damage.png]]
 
!rowspan="6"|[[Crushing Impact]]
 
!rowspan="6"|(30-53)
 
|[[Crushing Impact: Accuracy/Damage|Accuracy/Damage]]
 
|A
 
|''<u>Set Bonuses</u>''
 
|-
 
|[[Crushing Impact: Damage/Endurance|Damage/Endurance]]
 
|A
 
|2: Reduces the duration of Immobilize effects on you by 2.2%
 
|-
 
|[[Bruising Blow: Damage/Recharge|Damage/Recharge]]
 
|A
 
|3: Increases maximum health by 1.13%
 
|-
 
|[[Crushing Impact: Accuracy/Damage/Recharge|Accuracy/Damage/Recharge]]
 
|A
 
|4: Improves the Accuracy of all your powers by 7%
 
|-
 
|[[Crushing Impact: Accuracy/Damage/Endurance|Accuracy/Damage/Endurance]]
 
|A
 
|5: Improves the Recharge of all your powers by 5%
 
|-
 
|[[Crushing Impact: Damage/Endurance/Recharge|Damage/Endurance/Recharge]]
 
|A
 
|6: Increases Psionic Resistance by 2.5%
 
|}
 
 
{{Zone
 
|{{Hero City Zone}}
 
|Zone Name=Atlas Park
 
|Zone Map=Atlas.jpg
 
|Type of Zone=Hero City Zone
 
|Level Range=1-5
 
|Trainer=[[Ms. Liberty]]
 
|Task Force Contact=''none''
 
|Event=''none''
 
|Exploration Badges=[[Freedom Badge|Freedom]], [[Hero Corps Insider Badge|Hero&nbsp;Corps&nbsp;Insider]], [[Patriot Badge|Patriot]], [[Silent Sentinel Badge|Silent&nbsp;Sentinel]], [[Top Dog Badge|Top&nbsp;Dog]], [[Undefeated Badge|Undefeated]]
 
|Plaques=[[Alumnus Badge#Monument 1|Alumnus&nbsp;I]], [[Digger Badge#Monument 1|Digger&nbsp;I]], [[Expert Badge#Monument 1|Expert&nbsp;I]], [[Intellectual Badge#Monument 1|Intellectual&nbsp;I]], [[Pupil Badge#Monument 1|Pupil&nbsp;I]], [[Student Badge#Monument 1|Student&nbsp;I]],&nbsp;[[Student Badge#Monument 2|II]]
 
|Enemies=[[Clockwork]], [[Hellions]], [[Vahzilok]]
 
|Connecting Zones=[[The Hollows|Hollows]], [[Skyway City|Skyway&nbsp;City]], [[Steel Canyon|Steel&nbsp;Canyon]], [[Perez Park|Perez&nbsp;Park]], [[Sewer Network|Sewer&nbsp;Network]], [[Recluse's Victory|Recluse's&nbsp;Victory]]
 
|Lines=[[Yellow Line|Yellow&nbsp;Line]]
 
|VidiotMaps File=atlas_park
 
}}
 
__toc__
 
 
== Zones ==
 
== Zones ==
 
I totally did a new [[Template:Zone|Zone Info Box Template]] and applied it to all game zones. I feel that I have contributed something real now. Apparently, [[User:GreyDog#Sneaky Edit|Guy Perfect does too]].--[[User:GreyDog|GreyDog]] 10:37, 1 June 2007 (EDT)
 
I totally did a new [[Template:Zone|Zone Info Box Template]] and applied it to all game zones. I feel that I have contributed something real now. Apparently, [[User:GreyDog#Sneaky Edit|Guy Perfect does too]].--[[User:GreyDog|GreyDog]] 10:37, 1 June 2007 (EDT)

Revision as of 21:35, 5 June 2007

Invention Origin Enhancement Sets

Template:GreyDog/IOtest3

Template:GreyDog/IOtest3

Template:GreyDog/IOtest6

Template:GreyDog/IOtest5

Template:GreyDog/IOtest5






Template:GuyPerfect/ZoneTest==Map Revision Suggestion== I've taken your zone info box template and redid it a bit. The changes have not been made on the wiki, but exist as a temporary template called Template:GuyPerfect/ZoneTest. What I did was two things: 1) Added the border code into the template to keep it all grouped together and 2) implemented the ability to specify the width of the image so you don't get freaky-tall map thumbnails. All in all, I think it works a little better, and if it's alright with you, we can make these changes to the zone template currently in use. The exact code from all the zone pages will still work with the changes I made. --GuyPerfect 16:48, 4 June 2007 (EDT)

Looks good. I almost want to see some kind of border or line above Hero City Zone (15-25) now that the map doesn't go all the way from left to right.--GreyDog 16:51, 4 June 2007 (EDT)

Zones

I totally did a new Zone Info Box Template and applied it to all game zones. I feel that I have contributed something real now. Apparently, Guy Perfect does too.--GreyDog 10:37, 1 June 2007 (EDT)

For my own reference, here is a list of every zone in the game.

Heroes

City

Outbreak
Atlas Park
Galaxy City
Kings Row
Steel Canyon
Skyway City
Faultline
Talos Island
Independence Port
Brickstown
Founders' Falls
Peregrine Island

Hazard/Trial

Sewer Network
The Hollows
Perez Park
Boomtown
The Tunnels
Striga Isle
Dark Astoria
Terra Volta
Croatoa
Crey's Folly
Eden
Abandoned Sewer Network
Rikti Crash Site
Firebase Zulu
Cascade Archipelago
The Chantry
The Hive
The Storm Palace

Villains

City

Breakout
Mercy Island
Port Oakes
Cap Au Diable
Sharkhead Isle
Nerva Archipelago
St. Martial
Grandville

Hazard/Trial

Monster Island
The Abyss

Crossover

City

Pocket D

PvP

Bloody Bay
Siren's Call
Warburg
Recluse's Victory

Help!

Is there a way to get the Userbox to sit under the Table of Contents on the right?--GreyDog 15:33, 25 May 2007 (EDT)

No clue try some divs with floats and stuffsssssss(sign your pages) --Konoko 15:32, 25 May 2007 (EDT)
>P --GreyDog--GreyDog--GreyDog--GreyDog--GreyDog
Well putting it into a table (subst from {{TOCright}}) did fulfill the requirements... but it don't look shpiffy like you want it to. --Konoko 16:55, 25 May 2007 (EDT)--Konoko 16:55, 25 May 2007 (EDT)--Konoko 16:55, 25 May 2007 (EDT)
Although with enough floating it all works out --Konoko 16:55, 25 May 2007 (EDT)--Konoko 16:55, 25 May 2007 (EDT)
I love it. Thank you!--GreyDog 15:33, 25 May 2007 (EDT)

Couple Things:

  1. To delete things (images, articles, templates), place them in the Category:Candidates for Deletion or contact an admin.
  2. Nice use of {{stud}}, but you're missing the bongo drums.
--Konoko 14:02, 25 May 2007 (EDT)
Bongo drums?--GreyDog 14:07, 25 May 2007 (EDT)
Are you not the same GreyDog on the CoH forums who is being used as a bongo drum? Maybe it's the wrong drum. But I do recognize the helmet from your avatar. --Konoko 14:13, 25 May 2007 (EDT)
RotFLMAO! Yeah, that's me. :) Guess I should put that in my profile here too. --GreyDog 14:26, 25 May 2007 (EDT)

In game references

Ingame References I'm not sure what the 'rule' is regarding the in-game references you've been adding to the contact articles, but I know there's an article specifically for such things. --Konoko 14:31, 11 May 2007 (EDT)