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User:Taxibot Sara2.0

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Taxibot Sara2.0

Taxibot Sara2.0 is member of the Paragon Taxi Service Super Group on Infinity Server. An Illusion/Empathy Controller Sara is the very first character I have that has acheived security level 50.

Taxibot sara.jpg

Other chacaters:

Mia Mioshi is a 50 Level Martial Arts/Regen Scrapper who is the leader of the KFKA Two Super Group on Virtue. One of my oldest characters she love to team but is also a very good soloist.

Tia Anker is a 47 Level Will Power/Dual Blades Tanker on Infinity. Rapidly closing on 50 and great solo or on a team.

Mishu Gia is a 48 level Illusion/Empathy Controller on Virtue who also belongs to KFKA Two.

Wicked Wendy is a 43 level Merc/Gadgets MasterMind on Infinity that runs the Shadow Stalkers Elite Villain Group.

Bam Bee is a 33 level Super Strength/Invulnerable Brute on Infinity that also runs the Shadow Stalkers Elite.

I suffer horribly from altitis and have numerous other characters mostly Defenders and Controllers along with a few more Scrappers on COH and several other Masterminds and one Stalker on COV. All are somewhere between level 19 and level 30 at the moment.


FAVORITES:

I love making it to level 25 and heading off to Croatoa. After 20+ levels of COT, Council, Clockwork, and a variety of others this is a great change of pace. I enjoy taking on Jack in Irons, Eochia and all the villain groups located there. The Katie Hannon TF is fast and grants not only a good power but a great temp in Amy's ward and best of all every mission you get from the contacts takes place IN CROATOA so no constant zoning to accomplish missions!

I love the RWZ and spend probably way too much time there with every character that reaches 35. Like Striga and Croatoa it allows you to run numerous missions without having to leave the zone and has a hospital, store and trainer so until your ready to depart you really don't need to leave unless you have to craft of sell stuff at Wentworths. Its also allows heroes and villains to run missions together which was something I enjoyed about the Valentine's Day and Winter Events in Pocket D. Let's be honest while there are some players that only play COH or COV most of us play both and have friends on both ... this zone offers us the chance to team up a favorite Villain with a favorite Hero and you don't have to watch your back for invisible Stalkers (lol).

Anyone that knows me knows I absolutely love fighting Giant Monsters and make it a point to try for every GM badge on every character as soon as possible. Favorites here include Eochia and Jack in Irons (in Croatoa) because they both offer a good challenge and are a requirement for the Geas of the Kind Ones Accolade. I also enjoy taking on Jurrasik in Crey's Folly mainly because the first time I fought him I was listening to Split Infinity Radio and the song "I Need a Hero" was playing as we took him down. It just seemed so appropriate and made the battle even more exciting. LOL

The Freakshow are my favorite Villain's group. They offer a good challenge and I love when a Lieutenant or Boss decides to rez and I can defeat them again for twice the XP, Influence and prestige! Other favorites depend on the character but I also enjoy battling Rikti, Crey, any of the villain groups in Croatoa (okay the Cabal can be a pain since they tend to take off and fly away), and Nemesis. Nemesis present my ILL/EMps with a unigue challenge since they resist confuse. I can confuse a Malta Gunslinger boss on 1 or 2 tries but even a Nemesis minion requires as many as 3 applications. Fortunately I have my Phantom Army and Phantasm and I usually just don't bother even trying to confuse them and just ATTACK!

When it first came out I was on an extended break from the game and at first I wasn't to crazy about the invention system. It seemed to me it was just another way to slow us down in our attempt to get to 50 level as I constantly found myself having to stop running missions to either craft enhancements at base or sell stuff at Wentworths. Then as I suddenly found myself with 15 levels that had millions in influence and powers that were enhanced even more than was possible with SO my opinion changed dramatically. I have played the system both way Sara has almost every slot enhanced with IOs now and as stong as she was with SOs she is even more powerful. Tia Anker, my Tank, has made exactly 1 enhancement (the one she crafted at the university in Steel Canyon enroute to getting her Inventor badge) and at level 47 (with 50 level SOs in ever enhancement slot) she has almost 30 million in Influence. I recently started playing my villains again after a long break because the lag was so bad on my old PC I couldn't play there anymore. I told one of my friends from KFKA that this was a prime example of how things used to be pre-Invention System. I had a 32 level Mastermind that still had 30 level "TRAINING" enhancements in a lot of her slots. NOT Dual Origin, NOT Single Origin .. TRAINING! I explained that this was normal before Wentworths and the Blackmarket existed. Characters didn't have millions in influence/infamy until they hit the high 40s or 50 and made due with what they could afford. EVERY hero I have, Infinty and Virtue, is a millionare and has more than enough to pay for their next set of enhancements long before they reach that level! OH YES I LOVE the invention system

GRIPES, MOANS, and COMPLAINTS

After almost 3 year I have to say I don't have many but....

Circle of Thorns - ALRIGHT so they are a major Villain group! I think we all get the idea but especially at higher levels I HATE running missions against them cause their Cave/bases are a nightmare of twists, turns and hidden rooms. But I don't care which conatct your are working and which villain group they specialize in at some point there is almost always a mission in there involving COT.

Council - Another of the designated major villains and I really don't mind them although their bases can be a pain at times as well but I think they get too much attention at the expense of other groups. At level 20 I like to hit Striga and after a few missions involving Warriors, Banished Pantheon, and the Family its almost exclusively COUNCIL. Moonfire TF, Hess TF, and Citadel's TF (originating in Talos) all revolve around them so after a hero does Sister Psyche TF beginning at level 20 all they face is Council, Council and more Council until they advance enough to do Manticore's TF against Crey. Anyone that wants the badges for Warriors or the Family needs to street hunt to get them most of the time.

Wentworths in Talos - I know in some developer's mind the placement made perfect sense. Its close to the train, the SG portal, Luminary (trainer) and Citadel (TF contact) so players can do all sorts of things in a relatively short time. The problem is THEY DO! Talos is a pretty small City zone to begin with and in that one spot they managed to clump everyone trying to level up, form a TF, get to their Base or another zone and buy or sell which has created on of the worst LAG spots in the game. I know it will never happen but why can't they, (WHY DIDN'T THEY) put Wentworths at that level in IP?

Okay enough crying .. let's go pound on some bad guys and take out our frustration :-D