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Difference between revisions of "Trial"

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(Hero Trials by Level)
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A trial is a lot like a task/strike force, though they tend to be much shorter. Trials contain unusual encounters with enemies that require a much higher level of cooperation between team members to conquer. Special rewards are given at the end of trials, such as respecs or enhancements that effect multiple attributes (+acc and + dmg, for instance). Most contain a timed finale mission.
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{{TOCright}}
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A '''Trial''' is a lot like a [[Task Force]]/[[Strike Force]] but they tend to be shorter. Trials contain unusual encounters with enemies that require a high level of cooperation between team members to conquer. Special rewards are given at the end of trials, such as [[respecification]]s or enhancements that affect multiple attributes. Most contain a timed finale mission.
  
Trials require a minimum number of participants and always cap at a maximum level, some allowing for multiple 8 man teams. Special contacts are required to begin the trial but anyone of the proper level with the proper size team may talk to the contact. The trial will spawn enemies at the maximum level every time. Trials cannot be outleveled because teammates are automatically exemplared down.  They may be run multiple times.
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Each trial has a minimum [[team]] size and a maximum [[level]] cap. Trials cannot be outleveled because high level teammates are automatically [[exemplar]]ed down. Special contacts are required to begin the trial but anyone of the proper level with the proper size team may talk to the contact. The trial will spawn enemies at the maximum level every time. They may be run multiple times.
  
 
While running a trial, none of the team's other missions are available to them. Once the trial has been formed, you must continue to run the trial until you finish it or drop from it.
 
While running a trial, none of the team's other missions are available to them. Once the trial has been formed, you must continue to run the trial until you finish it or drop from it.
  
 
Trials have [[badges]] associated with them and often have unique mobs, maps, or both.
 
Trials have [[badges]] associated with them and often have unique mobs, maps, or both.
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=== Raids ===
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Raids are large '''zone events''' that have many differences from Trials but are generally listed together with them. Raids do not have contacts, and may be initiated at any time. However, they generally can only be completed by 20 or more level 50 characters divided into multiple teams.
  
 
== Hero Trials by Level ==
 
== Hero Trials by Level ==
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! Min<br>Size
 
! Min<br>Size
 
! Level Range
 
! Level Range
! Notes
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! Notes / Reward
 
|-
 
|-
 
|[[Cavern of Transcendence Trial|Cavern of Transcendence]]||[[Karsis]]||8||12 to 15||
 
|[[Cavern of Transcendence Trial|Cavern of Transcendence]]||[[Karsis]]||8||12 to 15||
 
|-
 
|-
|[[Terra Volta Respecification Trial|Terra Volta Respec]]||[[Jane Hallaway]]<br>[[Captain James Harlan]]<br>[[Major Richard Flagg]]||4||24 to 33<br>34 to 44<br>44 to 50||
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|[[Terra Volta Respecification Trial|Terra Volta Respec]]||[[Jane Hallaway]]<br>[[Captain James Harlan]]<br>[[Major Richard Flagg]]||4||24 to 33<br>34 to 44<br>44 to 50||[[Respecification]]
 
|-
 
|-
|[[Abandoned Sewers Trial|Sewer Trial]]||[[Maren MacGregor]]||1||38 to 40||
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|[[Abandoned Sewers Trial|Sewer Trial]]||[[Maren MacGregor]]||1||38 to 40||[[Hydra Origin Enhancements]]
 
|-
 
|-
|[[Eden Trial]]||[[Woodsman]]||4||39 to 41||
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|[[Eden Trial]]||[[Woodsman]]||4||39 to 41||[[Crystal Titan Origin Enhancements]]
 
|-
 
|-
|[[Rikti Ship Raid]]||||||45 to 50||traditionally considered a [[Rikti Ship Raid|''raid'']]
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|[[Rikti Ship Raid]]||||||45 to 50||no completion reward, only [[Vanguard Merit]]s
 
|-
 
|-
|[[Hamidon]]||||||45 to 50||traditionally considered a [[Hamidon Raid|''raid'']]
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|[[Hamidon Raid]]||||||45 to 50||[[Hamidon Origin Enhancements]]
 
|-
 
|-
|[[Cathedral of Pain Trial|Cathedral of Pain]]||||||1 to 50||Disabled indefinetly  due to an exploit
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|[[Cathedral of Pain Trial|Cathedral of Pain]]||||||1 to 50||Disabled indefinitely due to an exploit
 
|}
 
|}
  
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! Min<br>Size
 
! Min<br>Size
 
! Level Range
 
! Level Range
! Notes
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! Notes / Reward
 
|-
 
|-
|[[Tree of Thorns Respecification Trial|Tree of Thorns Respec]]||[[Sparcetriel]]<br>[[Trepsarciel]]<br>[[Ractespriel]]||4||24 to 33<br>34 to 44<br>44 to 50||
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|[[Tree of Thorns Respecification Trial|Tree of Thorns Respec]]||[[Sparcetriel]]<br>[[Trepsarciel]]<br>[[Ractespriel]]||4||24 to 33<br>34 to 44<br>44 to 50||[[Respecification]]
 
|-
 
|-
|[[Hamidon]]||||||45 to 50||added for Villains in Issue 9
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|[[Hamidon Raid]]||||||45 to 50||[[Hamidon Origin Enhancements]]
 
|}
 
|}
  
[[Category:Definition]][[Category:Gameplay]][[Category:Content]][[Category:Trials and Task Forces|*]]
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== Rewards ==
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Each team member chooses a reward upon completion of a trial. Most trials offer the option for a [[Recipe Drop Pools#Pool D (Trials)|Pool D Recipe drop]] instead of the usual origin-appropriate enhancement. Certain trials grant additional choices, specifically the "monster" enhancements or a respec.
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[[Category:Definition]]
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[[Category:Gameplay]]
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[[Category:Trials and Task Forces|*]]

Revision as of 15:39, 10 January 2008

A Trial is a lot like a Task Force/Strike Force but they tend to be shorter. Trials contain unusual encounters with enemies that require a high level of cooperation between team members to conquer. Special rewards are given at the end of trials, such as respecifications or enhancements that affect multiple attributes. Most contain a timed finale mission.

Each trial has a minimum team size and a maximum level cap. Trials cannot be outleveled because high level teammates are automatically exemplared down. Special contacts are required to begin the trial but anyone of the proper level with the proper size team may talk to the contact. The trial will spawn enemies at the maximum level every time. They may be run multiple times.

While running a trial, none of the team's other missions are available to them. Once the trial has been formed, you must continue to run the trial until you finish it or drop from it.

Trials have badges associated with them and often have unique mobs, maps, or both.

Raids

Raids are large zone events that have many differences from Trials but are generally listed together with them. Raids do not have contacts, and may be initiated at any time. However, they generally can only be completed by 20 or more level 50 characters divided into multiple teams.

Hero Trials by Level

Trial Name Contact Min
Size
Level Range Notes / Reward
Cavern of Transcendence Karsis 8 12 to 15
Terra Volta Respec Jane Hallaway
Captain James Harlan
Major Richard Flagg
4 24 to 33
34 to 44
44 to 50
Respecification
Sewer Trial Maren MacGregor 1 38 to 40 Hydra Origin Enhancements
Eden Trial Woodsman 4 39 to 41 Crystal Titan Origin Enhancements
Rikti Ship Raid 45 to 50 no completion reward, only Vanguard Merits
Hamidon Raid 45 to 50 Hamidon Origin Enhancements
Cathedral of Pain 1 to 50 Disabled indefinitely due to an exploit

Villain Trials by Level

Trial Name Contact Min
Size
Level Range Notes / Reward
Tree of Thorns Respec Sparcetriel
Trepsarciel
Ractespriel
4 24 to 33
34 to 44
44 to 50
Respecification
Hamidon Raid 45 to 50 Hamidon Origin Enhancements

Rewards

Each team member chooses a reward upon completion of a trial. Most trials offer the option for a Pool D Recipe drop instead of the usual origin-appropriate enhancement. Certain trials grant additional choices, specifically the "monster" enhancements or a respec.