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Difference between revisions of "Trial"

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Trials have [[badges]] associated with them and often have unique mobs, maps, or both.
 
Trials have [[badges]] associated with them and often have unique mobs, maps, or both.
  
== CoH Trials by Level ==
+
== Hero Trials by Level ==
 +
{| border=1 cellspacing=0 cellpadding=4
 +
|-
 +
! Trial Name
 +
! Contact
 +
! Min<br>Size
 +
! Level Range
 +
! Notes
 +
|-
 +
|[[Cavern of Transcendence Trial]]||||||12 to 15||
 +
|-
 +
|[[Terra Volta Respecification Trial]]||||||24 to 33<br>34 to 44<br>44 to 50||
 +
|-
 +
|[[Abandoned Sewers Trial]]||||||38 to 40||
 +
|-
 +
|[[Eden Trial]]||||||39 to 41||
 +
|-
 +
|[[Hamidon]]||||||45 to 50||traditionally considered a ''raid''
 +
|-
 +
|[[Cathedral of Pain Trial]]||||||1 to 50||inactive
 +
|}
  
* [[Cavern of Transcendence Trial]] - (Level 12 to 15)
+
== Villain Trials by Level ==
* [[Terra Volta Respecification Trial]] - (Level 24 to 33, 34 to 44, 44 to 50)
+
* [[Abandoned Sewers Trial]] - (Level 38 to 40)
+
* [[Eden Trial]] - (Level 39 to 41)
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* [[Hamidon]] - (Level 45 to 50) *traditionally considered a Raid.
+
* [[Cathedral of Pain Trial]] - (Level 1 to 50) - NOT ACTIVE
+
  
== CoV Trials by Level ==
+
{| border=1 cellspacing=0 cellpadding=4
 
+
|-
* [[Tree of Thorns Respecification Trial]] - (Level 24 to 33, 34 to 44, 44 to 50)
+
! Trial Name
* [[Hamidon]] - (Level 45 to 50) *added for Villains in Issue 9.
+
! Contact
 +
! Min<br>Size
 +
! Level Range
 +
! Notes
 +
|-
 +
|[[Tree of Thorns Respecification Trial]]||||||24 to 33<br>34 to 44<br>44 to 50||
 +
|-
 +
|[[Hamidon]]||||||45 to 50||added for Villains in Issue 9
 +
|}
  
 
[[Category:Definition]][[Category:Gameplay]][[Category:Content]][[Category:Trials and Task Forces]]
 
[[Category:Definition]][[Category:Gameplay]][[Category:Content]][[Category:Trials and Task Forces]]

Revision as of 22:14, 3 December 2007

A trial is a lot like a task/strike force, though they tend to be much shorter. Trials contain unusual encounters with enemies that require a much higher level of cooperation between team members to conquer. Special rewards are given at the end of trials, such as respecs or enhancements that effect multiple attributes (+acc and + dmg, for instance). Most contain a timed finale mission.

Trials require a minimum number of participants and always cap at a maximum level, some allowing for multiple 8 man teams. Special contacts are required to begin the trial but anyone of the proper level with the proper size team may talk to the contact. The trial will spawn enemies at the maximum level every time. Trials cannot be outleveled because teammates are automatically exemplared down. They may be run multiple times.

While running a trial, none of the team's other missions are available to them. Once the trial has been formed, you must continue to run the trial until you finish it or drop from it.

Trials have badges associated with them and often have unique mobs, maps, or both.

Hero Trials by Level

Trial Name Contact Min
Size
Level Range Notes
Cavern of Transcendence Trial 12 to 15
Terra Volta Respecification Trial 24 to 33
34 to 44
44 to 50
Abandoned Sewers Trial 38 to 40
Eden Trial 39 to 41
Hamidon 45 to 50 traditionally considered a raid
Cathedral of Pain Trial 1 to 50 inactive

Villain Trials by Level

Trial Name Contact Min
Size
Level Range Notes
Tree of Thorns Respecification Trial 24 to 33
34 to 44
44 to 50
Hamidon 45 to 50 added for Villains in Issue 9