Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Toggle Suppression"

From Paragon Wiki Archive
Jump to: navigation, search
m (tweak)
Line 1: Line 1:
__NOTOC__ __NOEDITSECTION__
+
__NOTOC__
== Definition ==
+
== Overview ==
; Toggle Suppression
+
[[Issue 13]] introduced this [[QoL]] mechanic for [[toggle]]s. Self- and ally-affecting toggles will no longer [[detoggle]] when under the affect of a [[Status Effect]]. Offensive toggles that affect enemies will still detoggle.
  
# [[Issue 13]] introduced this [[QoL]] mechanic for [[toggle]]s. Self- and ally-affecting toggles will no longer [[detoggle]] when under the affect of a [[Status Effect]]. Offensive toggles that affect enemies will still detoggle.
+
Toggles that are suppressed will continue to drain [[endurance]] and provide certain benefits. {{red|How exactly does it work?}}
  
 
== Suppressible Toggles ==
 
== Suppressible Toggles ==
Line 20: Line 20:
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
[[Category:Definition]]
 

Revision as of 05:40, 14 December 2008

Overview

Issue 13 introduced this QoL mechanic for toggles. Self- and ally-affecting toggles will no longer detoggle when under the affect of a Status Effect. Offensive toggles that affect enemies will still detoggle.

Toggles that are suppressed will continue to drain endurance and provide certain benefits. How exactly does it work?

Suppressible Toggles