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Difference between revisions of "Template:Aggregate Field Crafter Salvage"

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|align="left"|[[Ancient Bone Salvage|Ancient Bone]]
 
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|align="left"|25-20-15-10
 
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|align="left"|[[Human Blood Sample Salvage|Human Blood Sample]]
 
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|align="left"|40-35-30
 
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|align="left"|[[Scientific Theory Salvage|Scientific Theory]]
 
|align="left"|[[Scientific Theory Salvage|Scientific Theory]]
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|align="left"|25-20-15-10
 
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|align="left"|[[Simple Chemical Salvage|Simple Chemical]]
 
|align="left"|[[Simple Chemical Salvage|Simple Chemical]]
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Revision as of 06:11, 29 July 2008

Table of Salvage Requirements by Crafted Enhancement Level
Levels Enhancement Qty Salvage Qty Salvage Qty Salvage
40-35-30 Taunt 9 Rune 9 Spell Ink 9 Stabilized Mutant Genome
25-20-15-10 Taunt 7 Human Blood Sample 7 Simple Chemical 7 Brass
40-35-30 Heal 21 Demonic Blood Sample 42 Ancient Bone
25-20-15-10 Heal 23 Spiritual Essence 46 Human Blood Sample
40-35-30 Intangibility 21 Alchemical Silver 21 Ancient Bone 21 Circuit Board
25-20-15-10 Intangibility 23 Spiritual Essence 23 Inanimate Carbon Rod 23 Computer Virus
40-35-30 Fear 23 Masterwork Weapon 23 Ancient Bone 23 Stabilized Mutant Genome
25-20-15-10 Fear 25 Spiritual Essence 25 Human Blood Sample 25 Brass
40-35-30 End Mod 26 Demonic Blood Sample 26 Inert Gas 26 Stabilized Mutant Genome
25-20-15-10 End Mod 29 Spell Scroll 29 Spiritual Essence 29 Simple Chemical
40-35-30 Interrupt 30 Spell Ink 30 Circuit Board 30 Iron
25-20-15-10 Interrupt 32 Luck Charm 32 Clockwork Winder 32 Inanimate Carbon Rod
40-35-30 To Hit Buff 30 Improvised Cybernetic 30 Inert Gas 30 Scientific Theory
25-20-15-10 To Hit Buff 32 Runebound Armor 64 Boresight
40-35-30 Knockback 30 Masterwork Weapon 30 Demonic Blood Sample 30 Circuit Board
25-20-15-10 Knockback 32 Ancient Artifact 32 Clockwork Winder 32 Brass
40-35-30 Jump 30 Improvised Cybernetic 30 Scientific Theory
25-20-15-10 Jump 32 Luck Charm 32 Simple Chemical