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Talk:Bases

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Changes coming!

o,o well, this obviously needs an overhaul since it has some good info that should be here, and lots of scatterd bits that belong elsewhere (and are!) in the bases category. If no one cleans this up by the time I finnish the bases section off (just waiting on test server to get back up...) I'll deal with this myself. Anyone who wants to clean it up is welcome to though! --Sleepy Kitty 02:19, 1 February 2007 (PST)

on a side note, Base Upgrades WILL be nixed soon, as it is compleatly pointless ^^ I just want to take one last look through it first to make sure there isn't any info in it that I can use, it'll get looked at, at the same time I next work on this. --Sleepy Kitty 02:19, 1 February 2007 (PST)






Medical

Expanding How to Build a Base will absorb Rooms in a Base and Item Costs. Information in those sections will be moved to Base Rooms and Base Items as appropriate.

Current plan is to provide complete walkthrough from finding Registrar to building a Massive Complex.

Note to self: Demofile needed in Base Editor (if possible) for screenies of various Base Items and Base Rooms. If failure in Editor Mode, use Paint.
All Star 04:36, 4 July 2006 (PDT)

Rework

This needs a complete overhaul.

Build Base needs complete writeup. (I know, I know. Just yelling at myself. :p) Moves into Base Upgrades when completed.

Base Upgrades as it is currently is only Salvage Recipes. Needs to be moved.

Bases:

  • What they are
  • Where to enter
  • How to enter
  • Who to see to start
  • Agreeing to Build
  • Base Upkeep

Everything else should be moved into their proper Categories after re-write.

All Star 11:19, 16 July 2006 (PDT)