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Difference between revisions of "Striga Isle"

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* Four [[Ghost Hunter Badge]] monuments
 
* Four [[Ghost Hunter Badge]] monuments
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== Day Jobs ==
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{{BadgeBox|Mortician}}
  
 
== Transfer Points ==
 
== Transfer Points ==

Revision as of 19:16, 24 April 2010

Striga Isle
Splash StrigaIsle.jpg

Map StrigaIsle.jpg

Hero Hazard Zone (20-29)

Trainers: Ravenstorm
TF Contacts: Ernesto Hess, Moonfire
Events: none
Exploration Badges: Sea Dog, Super Spy, Vulcanologist
Plaques: Ghost Hunter IIIIIIVV
Day Jobs: Mortician
Enemies: Banished Pantheon, Council, Family, Sky Raiders, Turrets, Warriors
Connecting Zones: Independence Port, Talos Island
Transits: none


Overview

Prior to Issue 16, a hero needed to be at least Security Level 20 to enter.

Striga Isle is the home of the Council. Formerly the home of the 5th Column, the internal struggle that gave rise to the Council left control of their base with the new group. This island is accessible from a ferry in Talos Island and Independence Port, and you'll find a small staging area for the dangerous fights that await you. A diverse mix of foes inhabits this island, from the undead zombie servants of the Banished Pantheon to the futuristic Sky Raiders

Contacts

Task Force Contacts

Trainer

Regular Contacts

Notable NPCs

Neighborhoods

  • The Bog (Orange - Level 23-25) (Music)
  • Bonny Morass (Orange - Level 23-25) (Music)
  • Council Base (Red - Level 26-29) (Music)
  • The Maw (Yellow - Level 21-23) (Music)
  • Port Noble (Yellow - Level 20-22) (Music)
  • The Wolf's Throat (Red - Level 24-27) (Music)

Exploration Badges

File:Badge tourism hazard.png Super Spy

The Council's expert security forces keep most heroes from venturing this far into their base.

File:Badge tourism hazard.png Sea Dog

Port Noble's shipping industry has declined of late, as Paragon City's manufacturing has taken a hit in the wake of the Rikti War. Now, with the Council plaguing Striga Isle, the situation has gone from bad to worse.

Location: When you enter Striga Isle, you'll see that your cargo ship is in the SW corner of the map in the yellow zone. Travel 438 yards east and you'll find another ship. You can run around it but can't enter. This ship is moored and there is a ramp leading to the loading dock. The easiest way to find the badge is to cross the ramp and walk about 10-15 feet to the ledge overlooking the water. Level 22 Council, Warriors and Family have been seen in this area.

File:Badge tourism hazard.png Vulcanologist

The Council has hollowed out this dormant volcano to build a massive factory. The creations within are guarded with the utmost secrecy.

Historical Plaques

Day Jobs

File:Badge DayJob Gravedigger.png Mortician

Your time spent studying death itself has earned you the Mortician Day Job. Logging out in a graveyard will earn you protection against Experience Debt, when you log back in, for a short time.

Transfer Points

Villain Groups