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Stone Melee

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Revision as of 21:24, 27 April 2006 by StarGeek (Talk | contribs) (Power Tables: updated temp)

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Overview

Stone Melee is one of the powersets. It is a Brute primary and a Tanker secondary power set.

Power Tables

Brute

The Stone Melee powerset is available as a primary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
StoneMelee StoneFist.png Stone Fists 1
StoneMelee StoneMallet.png Stone Mallet 1
StoneMelee HeavyMallet.png Heavy Mallet 2
StoneMelee BuildUp.png Build Up 6 Self +Damage, +Accuracy
StoneMelee Fault.png Fault 8 PBAoE Foe +Disorient +Knockback
StoneMelee Taunt.png Taunt 12
StoneMelee SeismicSmash.png Seismic Smash 18
StoneMelee HurlBoulder.png Hurl Boulder 26
StoneMelee Tremor.png Tremor 32

Tanker

The Stone Melee powerset is available as a secondary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
StoneMelee StoneFist.png Stone Fists 1
StoneMelee StoneMallet.png Stone Mallet 2
StoneMelee Taunt.png Taunt 4
StoneMelee HeavyMallet.png Heavy Mallet 10
StoneMelee BuildUp.png Build Up 16 Self +Damage, +Accuracy
StoneMelee Fault.png Fault 20 PBAoE Foe +Disorient +Knockback
StoneMelee HurlBoulder.png Hurl Boulder 28
StoneMelee Tremor.png Tremor 35
StoneMelee SeismicSmash.png Seismic Smash 38

Powers

The following are powers in the Stone Melee powerset.

StoneMelee BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your accuracy.

Recharge:       45 Seconds
Minimum Level:  6 (Brute)  
                16 (Tanker)
Effects:        Self +Damage, +Accuracy
Enhancements:   Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance ToHit Buffs

StoneMelee Fault.png Fault

A powerful stomp with your foot and you cause a seismic disturbance. This will crack the earth itself and cause chunks of bedrock to jut up, throwing nearby enemies into the air, possibly Disorienting them. Fault deals no damage on its own.

Recharge:       20 Seconds
Minimum Level:  8 (Brute)  
                20 (Tanker)
Effects:        Player Based Area of Effect Foe +Disorient, +Knockback
Enhancements:   Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance Disorient
                Enhance Knockback