Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

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  • ...Snap Shot power, which may be enhanced for both Damage and Range, it will enhance both aspects of that power. * Enhance ToHit DeBuffs (15%)
    4 KB (570 words) - 01:48, 28 March 2010
  • ...they will cause fleeing villains to return, unless they are affected by a Fear power. AI Change to improve Taunt. ===== Confuse and Fear protection =====
    31 KB (4,981 words) - 21:34, 27 August 2014
  • ...w re-education facility. Once he is loyal to Crey, we will have no more to fear.' My source tells me Crey's been trying to enhance the intelligence and reasoning of these creatures. I'm not really sure what
    58 KB (9,548 words) - 04:41, 12 April 2020
  • ...r=Water Spout|Level=35|Effect=PBAoE Minor Damage (Smashing) Foe: Knockback/Fear/Disorient|Border=1}} {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    19 KB (2,424 words) - 16:06, 7 January 2014
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Damage}}}}
    28 KB (3,547 words) - 16:07, 7 January 2014
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Damage}}}}
    17 KB (2,225 words) - 05:55, 25 July 2014
  • ...g|Power=Antidote|Level=20|Effect=Ranged, Ally +Res(Cold, Toxic, Disorient, Fear, Confusion, Hold, Sleep, Immobilize, -Recharge, -SPD)}} ...g|Power=Antidote|Level=20|Effect=Ranged, Ally +Res(Cold, Toxic, Disorient, Fear, Confusion, Hold, Sleep, Immobilize, -Recharge, -SPD)}}
    16 KB (2,136 words) - 05:49, 25 July 2014
  • ...ave good resistances to Lethal, Cold and Psionic damage, as well as Sleep, Fear and Disorient. They are vulnerable to EMP attacks. Robot Henchmen cannot be {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    14 KB (1,894 words) - 05:56, 25 July 2014
  • ...ith only her communication lines to the Entities. She uses these lines to enhance Magic based heroes of [[Paragon City]], fulfilling Scirocco's final wish. I need you to find that bottle for me, I fear what they might use it for.
    5 KB (748 words) - 04:55, 12 April 2020
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Damage}}}}
    27 KB (3,335 words) - 16:04, 7 January 2014
  • ...tics.png|Power=Tactics|Level=14|Effect=Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception|Border=1}} {{PowerBlock Blank|{{Enhance Recharge Speed}}}}
    9 KB (1,151 words) - 02:53, 28 January 2013
  • ...y.png|Power=Terrify|Level=26|Effect=Ranged (Cone), Minor DMG(Psionic), Foe Fear(Special)|Border=1}} {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    10 KB (1,323 words) - 05:11, 25 July 2014
  • ...increasing your protection against most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects. {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
    5 KB (659 words) - 11:00, 13 July 2014
  • ...increasing your protection against most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects. {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
    5 KB (657 words) - 11:00, 13 July 2014
  • ...elRow|Icon=MentalControl_Scare.png|Power=Scare|Level=35|Effect=Ranged, Foe Fear|Border=1}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
    9 KB (1,112 words) - 06:17, 25 July 2014
  • ...ble Will|Level=10|Effect=Toggle, Self: +Resistance(Disorient, Hold, Sleep, Fear), +Defense(Psionics) |Border=1}} ...l Training: Leadership|Level=20|Effect=Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception|Border=1}}
    6 KB (805 words) - 11:02, 13 July 2014
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Damage}}}}
    9 KB (1,036 words) - 11:00, 13 July 2014
  • {{PowerBlock_Blank|{{Enhance Running Speed}}}} {{PowerBlock_Blank|{{Enhance Jump}}}}
    17 KB (2,452 words) - 03:40, 1 January 2012
  • ...rth, puberty, or possibly adulthood. Mutants are often viewed with awe and fear by those who don't understand them. This origin will give you access to Mut ...hem when needed, order them to work your will, and even use your powers to enhance them or weaken your foe. The mastermind is a difficult class to play, often
    33 KB (5,621 words) - 02:49, 16 July 2012
  • ...rale|Level=16|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)|Border=1}} ...rale|Level=16|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)|Border=1}}
    12 KB (1,582 words) - 05:54, 25 July 2014

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