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  • ...other archetype. In some cases, such as the Blast sets for [[Blaster]]s, [[Corruptor]]s and [[Defender]]s, [[Power Set|power set]]s can be copied with minimal c ...| Primary !! width=20% | Secondary !! width=10% | Archetype !! width=20% | Primary !! width=20% | Secondary
    6 KB (818 words) - 23:14, 15 July 2012
  • {{Mission Objective|Primary=Talk to Interrogator Hoffman|Secondary=Precinct Five|Additional=}} {{Mission Objective|Primary=Destroy a broken clockwork|Secondary=Defeat 1 Resistance Clockwork|Addition
    53 KB (8,840 words) - 04:16, 2 September 2014
  • ...vailable to [[Controller]]s and [[Dominator]]s through the [[Ice Control]] primary power set.}} ...ailable to [[Controller]]s and [[Dominator]]s through the [[Mind Control]] primary power set.}}
    13 KB (1,782 words) - 05:45, 21 January 2014
  • ...ondary set]]. These powers form the cornerstone of your combat strategies. Primary powers cannot be changed after a character is created; [[Power Respecificat For more information on each Primary Power Set, see the '''Primary Power Sets''' section of the main article for each individual Archetype.
    3 KB (343 words) - 19:40, 15 July 2012
  • ...Archetype]] is designed to support and complement the [[Primary Power Sets|Primary Power Set]]. Secondary powers cannot be changed after a character is create ==== Corruptor ====
    3 KB (322 words) - 19:40, 15 July 2012
  • ...pe]] determines the nature of your powers, granting you access to specific primary and secondary power sets. It is also the second most important choice you ;[[File:V archetypeicon corruptor.png]] [[Corruptor]]
    33 KB (5,621 words) - 02:49, 16 July 2012
  • * The [[Corruptor]]s' ability of Scourge randomly does extra damage when a foe is below 50% h *Mission Architect Tip: A mission can have more than one primary (or advanced) goal, even of the same type.
    27 KB (4,549 words) - 06:57, 11 December 2013
  • ...ck''' is a standard power set that is a primary set for [[Blaster]]s and [[Corruptor]]s, and a secondary set for [[Defender]]s. ...onic Attack power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the
    10 KB (1,254 words) - 23:50, 29 August 2019
  • ...s primary set for [[Defender]]s and a secondary set for [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s. ...rimary set for [[Defender]]s and as a secondary set for [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s. The following table shows the levels at which each
    12 KB (1,533 words) - 05:50, 25 July 2014
  • '''Dark Miasma''' is a standard power set that is a primary set for [[Defenders]] and a secondary set for [[Corruptors]] and [[Mastermi ...available as a primary set for [[Defender]]s and as a secondary set for [[Corruptor]]s and [[Mastermind]]s. The following table shows the levels at which each
    13 KB (1,629 words) - 05:51, 25 July 2014
  • '''Archetype:''' [[Corruptor]]<br /> '''Primary Powers:''' [[Ice Blast]]<br />
    5 KB (737 words) - 05:08, 12 April 2020
  • ...st''' is a standard power set that is a primary set for [[Blaster]]s and [[Corruptor]]s, and a secondary set for [[Defender]]s. The Radiation Blast power set is available as a primary set for [[Blaster]]s. The following table shows the level at which each pow
    14 KB (1,684 words) - 23:50, 29 August 2019
  • '''Archetype:''' [[Corruptor]]<br /> '''Primary Powers:''' [[Electrical Blast]]/[[Electrical Mastery]]<br />
    134 KB (23,374 words) - 05:11, 12 April 2020
  • ...a primary set for [[Defender]]s and a secondary set for [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s. ...rimary set for [[Defender]]s and as a secondary set for [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s. The following table shows the levels at which each
    13 KB (1,604 words) - 05:50, 25 July 2014
  • ...rimary set for [[Defender]]s and a secondary set for [[Mastermind]]s and [[Corruptor]]s. === Corruptor/Defender ===
    16 KB (2,124 words) - 05:51, 25 July 2014
  • ...enemy is worth is split evenly between their two power set choices. Their primary set adds an amount to the experience, and then the secondary set adds an am *## If a mob is created that has a standard primary and a hard secondary, it will be worth 87.5% of the normal experience (37.5
    25 KB (3,686 words) - 21:26, 27 August 2014
  • ...happen has been calculated and included in the list.<br />''Note: Blaster, Corruptor and Mastermind Trip Mines have drastically different percentages. This is l ** Corruptor: Kinetics: Repel: 3% for 1 Toggle per 1/2 second
    48 KB (7,881 words) - 21:29, 27 August 2014
  • ||Primary, secondary, and [[Ancillary Power Pools|ancillary power pool]] perception t ...rick Arrow#Flash Arrow|Flash Arrow]] for [[Defender]]s, [[Mastermind]]s, [[Corruptor]]s, and Controllers; [[Devices#Smoke Grenade|Smoke Grenade]] available to B
    10 KB (1,402 words) - 23:53, 18 September 2011
  • ...or villain can choose new abilities from the power pools rather than their primary or secondary power sets. You may choose abilities from up to four power poo [[Corruptor#Power Sets|Corruptor Power Sets]]
    2 KB (274 words) - 12:44, 22 August 2011
  • When a [[Assault Rifle]] [[Blaster]] or [[Corruptor]] or [[Mercenaries]] [[Mastermind]] defeats 200 Council they unlock [[Weapo ...me a long way from his humble beginning as one of Mussolini's lapdogs. The primary cause of his success was his fusion with a [[Nictus]], a being of utter dar
    25 KB (3,783 words) - 09:09, 14 June 2020

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