Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Search results

From Paragon Wiki Archive
Jump to: navigation, search
  • * Giant Monster, Arch Villain and Hero class entities' regeneration levels reduced considerably. === City Zones ===
    4 KB (624 words) - 18:06, 28 July 2012
  • ...zone, however, they are continually thwarted by the recent arrival of new villain groups to the area and one group, in particular, that no one expected: Arac * Transition from Trial Zone to a City Zone (with Overbrook Dam as a Hazard area)
    14 KB (2,259 words) - 21:28, 27 August 2014
  • === Villain Hamidon Encounter === * For all other Task Forces, Strike Forces or Trial missions, characters can only obtain the recipe reward from finishing such
    25 KB (3,738 words) - 21:28, 27 August 2014
  • |Type of Zone=Cooperative Trial Zone |Connecting Zones=[[Atlas Park]], [[Founders' Falls]], [[Peregrine Island]]
    12 KB (1,785 words) - 03:01, 14 November 2019
  • |Type of Zone=Supergroup Trial Zone |Event=[[Cathedral of Pain Trial]]
    899 B (120 words) - 01:53, 8 February 2011
  • ...d villains work together) or "special" (functions differently than typical zones of its type). ...zones, villain-only zones, [[PvP]] zones, cooperative zones and Praetorian zones.
    11 KB (1,313 words) - 21:05, 24 July 2019
  • ...le "Strike Force" is used in the Rogue Isles, but they are simply Hero and Villain versions of the same type of story-linked missions. Task and Strike Force m [[Trial]]s are similar to task/strike forces, but are usually confined to one area
    10 KB (1,700 words) - 18:36, 15 September 2011
  • === The Midnight Squad story arcs (Hero and Villain) === === Character Origin Missions (Hero and Villain) ===
    46 KB (6,778 words) - 21:27, 27 August 2014
  • * Any other contacts are going to start sending you to different zones but the radio missions will always be right there in [[Kings Row]] so this ...r cases a player might have to do any number of missions that took them to zones all over the city just to reach the one that awards the badge. Now keep in
    25 KB (4,365 words) - 23:19, 19 February 2014
  • ...stem#Rank|Enemy Rank]]. It is situated between [[Hero]]/[[Archvillain|Arch-Villain]] and [[Giant Monster]]. Their exact [[Con System|con]] color may vary, and ...und within instanced missions, but a select few can be found in persistent zones.
    3 KB (372 words) - 16:42, 27 March 2014
  • There are three types of [[PvP]] in [[CoX]]: the [[Arena]], [[PvP Zones]], and [[Base Raid]]s. However, Base Raids have been non-functional since [ ...y to show up. All zones also contain NPCs. Some are aligned to the Hero or Villain factions; others are neutral. Neutral and enemy NPCs can cause XP debt when
    17 KB (2,665 words) - 13:05, 4 October 2017
  • ...ones. Many of these zones contain [[Task Force]]s, [[Strike Force]]s, or [[Trial]]s. == Trial Zone Entry ==
    1 KB (188 words) - 01:04, 29 August 2010
  • ...the end of the task force, the team will be required to visit most of the zones of Paragon City to hunt after a wide range of enemy factions. It may be hel ...Death Mage]], not a large Behemoth, and is only a Boss rather than an Arch-Villain.}}
    18 KB (2,858 words) - 04:59, 12 May 2019
  • === Hero Zones === | 24-33 || [[Jane Hallaway]] || [[Terra Volta Respecification Trial]]
    2 KB (195 words) - 00:28, 18 July 2011
  • ...riter for City of Villains. He was initially responsible for creating the zones, backstory, and new villains. Shane is perhaps best known for his roleplayi Upon successful completion of this mission, a villain will earn the [[Arachnos Combat Radio]] temporary power.
    70 KB (11,489 words) - 04:14, 12 April 2020
  • ...hat are earnable by "pure" Heroes who have not opened up access to Villain zones and contacts. |   Complete the level 24-33 [[Terra Volta Respecification Trial]] from [[Jane Hallaway]]
    27 KB (3,626 words) - 21:34, 6 May 2019
  • ...hat are earnable by "pure" Heroes who have not opened up access to Villain zones and contacts. Finding (or returning to) all of most zones' exploration markers while in [[Supergroup]] mode will earn a [[Teleport Be
    69 KB (8,835 words) - 23:08, 11 June 2019
  • ...that are earnable by "pure" Villains who have not opened up access to Hero zones and contacts. |   Awards the [[Villain Accolade Powers#Demonic Aura|Demonic Aura]] power
    22 KB (2,900 words) - 05:32, 19 January 2014
  • === Hero Zones === ...ptain James Harlan]] || [[Captain James Harlan#Missions|Terra Volta Respec Trial]]
    3 KB (413 words) - 23:40, 17 July 2011
  • ...rthquake devices. A few novice heroes tried to stop him, but failed. The villain set off his machinery and leveled Overbrook. No one has heard from Faultli Trial zones are no cake walk. I'm impressed.
    2 KB (264 words) - 07:59, 18 July 2012
  • |Type of Zone=Hero Trial Zone |Connecting Zones=[[Sewer Network|Sewer Network]]
    4 KB (495 words) - 02:48, 14 November 2019
  • |Type of Zone=Hero Trial Zone |Connecting Zones=[[The Hive|Hive]], [[Founders' Falls|Founders' Falls]]
    4 KB (511 words) - 02:51, 14 November 2019
  • |Task Force Contact=[[Terra Volta Respecification Trial|Jane Hallaway]] (Respec),<br />[[Sister Psyche Task Force|Sister Psyche]], |Connecting Zones=[[Brickstown]], [[Croatoa]], [[Founders' Falls|Founders'&nbsp;Falls]], [[Ki
    7 KB (935 words) - 01:58, 14 November 2019
  • * The addition of the [[Peregrine Island]] and [[Rikti Crash Site]] zones * The [[Abandoned Sewers Trial]]
    12 KB (1,953 words) - 21:37, 27 August 2014
  • * The addition of [[The Hollows]], [[Eden]], and [[Shadow Shard]] zones ...ecification Trial]], the [[Eden Trial]], and the [[Cavern of Transcendence Trial]]
    25 KB (3,930 words) - 21:36, 27 August 2014
  • * The addition of kidnapping mission types and villain ambushes within missions * A teleporter on [[Firebase Zulu]] takes players to any of the other three zones in the Shadow Shard (works both ways).
    29 KB (4,539 words) - 21:33, 27 August 2014
  • |{{Villain City Zone}} |Type of Zone=Villain City Zone
    11 KB (1,342 words) - 02:33, 14 November 2019
  • |{{Hero Trial Zone}} |Type of Zone=Hero Trial Zone
    2 KB (311 words) - 02:53, 14 November 2019
  • |Type of Zone=Hero Trial Zone |Connecting Zones=[[Abandoned Sewer Network|Abandoned&nbsp;Sewer&nbsp;Network]], [[Atlas Park
    3 KB (430 words) - 02:49, 14 November 2019
  • ...r Respecification|respecification missions]]|3=Terra Volta Respecification Trial}} |Type of Zone=Hero Trial Zone
    4 KB (532 words) - 02:50, 14 November 2019
  • |{{Hero Trial Zone}} |Type of Zone=Hero Trial Zone
    3 KB (350 words) - 02:54, 14 November 2019
  • |Connecting Zones=[[The Hollows|Hollows]] * The entrance to the [[Cavern of Transcendence Trial|Cavern of Transcendence]] is at the center of the zone.
    1 KB (190 words) - 02:41, 14 November 2019
  • |Task Force Contact=[[Captain James Harlan]] ([[Terra Volta Respecification Trial|TV]]),<br /> [[Numina]],<br />[[Dr. Kahn]] |Connecting Zones=[[Eden]], [[Midnighter Club]], [[Pocket D|Pocket&nbsp;D]], [[Talos Island|T
    6 KB (758 words) - 02:01, 14 November 2019
  • ** [[:Category:Villain Badges|Villain Badges]] ** [[:Category:Villain Contacts|Villain Contacts]]
    4 KB (459 words) - 08:54, 19 June 2012
  • |Type of Zone=Hero Trial Zone |Connecting Zones=[[Eden]]
    3 KB (392 words) - 02:52, 14 November 2019
  • |Type of Zone=Cooperative Trial Zone |Connecting Zones=[[Midnighter Club]]
    4 KB (583 words) - 20:59, 5 May 2020
  • ...itals have been added to all hazard and trial zones, including the Hamidon zones. Therefore, going to the hospital does not cause one to leave the zone. When the Hamidon is defeated, a trial reward table will appear offering a random [[Hamidon Origin Enhancements|Ha
    20 KB (3,013 words) - 14:57, 11 August 2014
  • Most hazard zones and trial zones have "field hospitals" that are not enclosed, while [[Dark Astoria]] has a Note: Some of the zones' hospitals do share the same names: Chiron Medical Center (Atlas Park, Dark
    4 KB (540 words) - 14:00, 16 June 2012
  • * When Zones within the cities are under attack, a world-wide alert will be issued by Va Entry points can be found in Vanguard Bases in the following zones:
    13 KB (2,028 words) - 21:28, 27 August 2014
  • *Villain Pentad and Hero/Villain Septad: Similar to heroes, villains can now opt to form teams consisting of ...PvP bonus. In PvE zones, only the PvE bonus will affect the player. In PvP zones or the Arena, both bonuses will be in effect.
    8 KB (1,227 words) - 03:34, 14 December 2013
  • * There are three [[Power Respecification#Trial Respecifications|Respec Trials]] you can run. One each at levels 24, 34, an * [[Hazard Zones]] have larger sized spawns, and are a challenge for groups.
    27 KB (4,549 words) - 06:57, 11 December 2013
  • ...llection of concept art and other images from the development of the game. Villain cover and content on one side, Hero cover and content on the other. Include === Villain Shirt 1 ===
    17 KB (2,513 words) - 18:23, 26 February 2015
  • !Hero &amp; Villain !Villain
    7 KB (972 words) - 11:49, 25 March 2012
  • ...be much larger in number and closer together in these zones. Some of these zones also have [[Giant Monsters]] roaming in them. With Issue 16's release, hazard zones no longer have a minimum level for entry. For example, a level 1 hero can e
    2 KB (219 words) - 08:30, 16 February 2012
  • ...zone, however, they are continually thwarted by the recent arrival of new villain groups to the area and one group, in particular, that no one expected: Arac * Transition from Trial Zone to a City Zone (with Overbrook Dam as a Hazard area)
    15 KB (2,502 words) - 02:40, 14 December 2013
  • == New City Zones == == The Sewer Trial Room ==
    674 B (96 words) - 18:07, 28 July 2012
  • == City Zones == * Added resistance to Hold, Confuse and Fear to hero/villain Trip mines, Time Bombs and Turrets (They were already resistant to Sleep an
    3 KB (404 words) - 18:07, 28 July 2012
  • ...to 25 defeats to be on par with the hero badge "[[Villain Disruptor Badge|Villain Disruptor]]". * [[Born in Battle Badge|Born in Battle]]: This Villain Accolade now requires:
    25 KB (3,686 words) - 21:26, 27 August 2014
  • == City Zones == ...Those who have completed all of Talshak's missions and wish to attempt the Trial should gather an 8 member team and seek out Karsis elsewhere in the Hollows
    16 KB (2,530 words) - 21:34, 27 August 2014
  • * A teleporter on Firebase Zulu takes players to any of the other three zones in the Shadow Shard (works both ways). ...counted separately from the respecs granted for completing the Terra Volta trial.
    28 KB (4,440 words) - 21:32, 27 August 2014
  • ...now set to an effective level of 50 rather than 40. (Preparation for 41-50 villain content) === City Zones ===
    5 KB (849 words) - 18:09, 28 July 2012
  • ...es - [[Mender Lazarus]], [[Twilight's Son]] (hero) / [[Mender Tesseract]] (villain), and [[Mender Silos]]. *[[Terra Volta Respecification Trial]] - if you haven't done any or all of the three available just like any Tas
    13 KB (2,068 words) - 03:00, 16 July 2012
  • ...ssions in the game. These include [[Task Force|Task]]/[[Strike Force]]s, [[Trial]]s (including the [[Hamidon Raid]]). These must be attempted in teams (alth ...to any of these categories. These are often the last mission in a TF/SF or Trial.
    15 KB (2,555 words) - 05:20, 15 June 2012
  • |{{Villain Trial Zone}} |Type of Zone=Villain Trial Zone
    3 KB (418 words) - 02:55, 14 November 2019
  • The hero ''sidekick'' and the villain ''lackey'', and their opposites, the ''exemplar'' and ''malefactor'', are g ...nd [[Strike Force|strike forces]] ([[Hazard Zone|hazard]] and [[Trial Zone|trial zone]] limitations were removed in [[Issue 16]], with the exception of [[Th
    18 KB (2,919 words) - 21:44, 3 November 2013
  • ...hat are earnable by "pure" Heroes who have not opened up access to Villain zones and contacts. | {{center|[[File:Badge trial zone 01.png|20px]]}}
    43 KB (5,884 words) - 19:25, 16 August 2014
  • ...that are earnable by "pure" Villains who have not opened up access to Hero zones and contacts. | {{BadgeLink|Villain of the Month}}
    36 KB (4,973 words) - 05:33, 19 January 2014
  • ...rs]] in the same zone. For the most part, these contacts give out the core villain storyline. ...Isle]], and [[Croatoa]]; however, the initial contacts in the cooperative zones, [[Cimerora]] and [[RWZ]], also act this way. To start the arc in a zone, t
    6 KB (991 words) - 19:58, 16 August 2014
  • |{{Villain City Zone}} |Type of Zone=Villain City Zone
    9 KB (1,268 words) - 02:30, 14 November 2019
  • '''Temporary powers''' are powers that a hero or villain may only use for a short time. The three main types of temporary powers ar ...g|20px]] [[Radiation Shield]] ([[Terra Volta Respecification Trial|Respec Trial]])
    26 KB (3,353 words) - 15:18, 4 October 2017
  • |Connecting Zones=[[The Hollows|Hollows]], [[Skyway City|Skyway&nbsp;City]], [[Steel Canyon|S ...center of the city. Along with [[Galaxy City]], it is one of the two city zones new heroes will begin their careers in. At the center of the [[zone]], amid
    16 KB (2,541 words) - 18:51, 7 November 2019
  • ...esigned for fallen Vigilantes and redeemed Rogues exclusively in 'tourist' zones. * New map sets, villain groups, and power Sets introduced with Going Rogue have been added to Missi
    13 KB (1,987 words) - 02:00, 2 November 2013
  • ...high enough group of players trying to enter a single zone. These "extra" zones will be numbered, and disappear once demand is reduced. See [[AP 33]] for a # [[Mercy Island]], a [[:Category:Villain City Zones|villain City Zone]].
    686 B (101 words) - 21:50, 7 March 2014
  • ...rds]] are granted upon completion of [[Task Force]]s, [[Strike Force]]s, [[Trial]]s, [[Story Arc]]s, [[Giant Monster]] defeats, and some [[Special Events]]. ...]] for heroes, or [[Villain Story Arcs]] or [[Souvenirs (City of Villains)|Villain Souvenirs]] for villains, to see the level ranges when offered by Contacts.
    4 KB (578 words) - 14:46, 31 March 2011
  • ...rds]] are granted upon completion of [[Task Force]]s, [[Strike Force]]s, [[Trial]]s, [[Story Arc]]s, [[Giant Monster]] defeats, and some [[Special Events]]. === Villain Side ===
    7 KB (886 words) - 21:17, 12 September 2011
  • === Trial Accounts === * Players using trial accounts can be sidekicked again.
    12 KB (1,915 words) - 18:10, 28 July 2012
  • ...Zone}}) or black (in a {{color|turquoise|Hazard Zone}}, {{color|turquoise|Trial Zone}}, or {{color|turquoise|Mission Map}}). As a player enters these areas ...oncentric loops around the city. The lines, and the {{color|turquoise|City Zones}} they connect are as follows:
    5 KB (741 words) - 03:35, 10 June 2009
  • * '''[[Villain Pentad]]''': This match is much like the [[Hero Pentad]]; however it instea ...7 members. One of each [[archetype]] villain side including members of the Villain [[Epic Archetypes]] ([[Arachnos Soldier]]s and [[Arachnos Widow|Widows]]).
    31 KB (4,913 words) - 21:26, 27 August 2014
  • Issue 17: Dark Mirror features two new Hero and two new Villain story arcs for levels 20-29. Each of these story arcs has four missions, an * '''Starting Zone Missions''': Contacts in starting zones (Atlas Park, Galaxy City, Mercy Isle) should, in general, no longer send pl
    22 KB (3,472 words) - 21:22, 15 May 2020
  • ...expansion. The title references the blurring of the lines between hero and villain in the new [[Alignment]] system. Opposing Alignment players will show up in Co-Op zones in the same pale blue that same-alignment players do--that means they're ab
    19 KB (3,050 words) - 05:39, 2 December 2013
  • ==City Zones== ...ilSelect.jpg|thumb|right|250px|Updated Monorail Menu showing all available zones in Paragon City.]]
    18 KB (2,739 words) - 05:47, 2 December 2013
  • ...es and Villains who have changed alignments can now collect all six respec trial badges. No new respecs will be granted, though. *Each Incarnate Trial has four Achievement Badges associated with them. Collecting all four of a
    16 KB (2,608 words) - 02:42, 18 May 2020
  • === {{UL|Cooperative Zones}} === * [[Maharaj]] (Villain, Rogue)
    2 KB (238 words) - 22:15, 25 June 2012
  • ...em for instance. If you've purchased [[Going Rogue]], you'll get brand new zones to explore, new enemy factions to subjugate, new storylines to follow, and === Merging Hero and Villain Economies ===
    43 KB (6,901 words) - 21:25, 27 August 2014
  • ...majority of existing badges which had previously been exclusively Hero- or Villain-oriented were now available to characters of the other alignment once they Further inclusion of the pre-existing Hero and Villain badges (which are not documented in this article), plus those introduced in
    95 KB (12,617 words) - 03:19, 24 January 2014
  • ...nd their associated accolades. It also opened up access to the Praetorian zones for Primal Earth characters (traditional Heroes or Villains). ...Event and 1 Veteran badges was added later, for a grand total of 213 Hero/Villain badges during Issue 19.
    33 KB (4,349 words) - 16:39, 5 January 2014
  • ...rds for defeating players should once again be in place for Arenas and PVP Zones, ** Villain alignment points should now be awarded to teammates
    3 KB (477 words) - 18:12, 28 July 2012
  • * You can then select the Incarnate Trial you are looking to queue for, or select "First Available" * Each Incarnate Trial has a "Minimum Launch Threshold" which is the smallest amount of players ne
    19 KB (3,141 words) - 21:24, 27 August 2014
  • ...hat are earnable by "pure" Heroes who have not opened up access to Villain zones and contacts. | &nbsp; Complete the [[Cathedral of Pain Trial]] and choose the [[Items of Power|Item of Power]] reward option.
    12 KB (1,647 words) - 05:32, 19 January 2014
  • ...that are earnable by "pure" Villains who have not opened up access to Hero zones and contacts. | &nbsp; Complete the [[Cathedral of Pain Trial]] and choose the [[Items of Power|Item of Power]] reward
    12 KB (1,679 words) - 05:36, 19 January 2014
  • ...oes. Free Players have extremely restricted in-game options, much like the Trial Account had prior to the release of City of Heroes Freedom. As soon as a Fr Trial Accounts from prior to City of Heroes Freedom launch will be treated as Fre
    9 KB (1,350 words) - 00:35, 23 June 2013
  • ...on and get access to a ton of new content, new Power Sets, costume pieces, zones, abilities, and the like, or if they want, they can play the game at no cha ...secrets hidden below the streets of Praetoria in the Underground Incarnate Trial.
    49 KB (7,761 words) - 21:23, 27 August 2014
  • * Adjustments have been made to the Keyes Island Reactor Incarnate Trial in an effort to make it faster and less difficult: * On the Keyes Island Trial, players who are defeated by Disintegration during Anti-Matter's Molecular
    14 KB (2,162 words) - 18:13, 28 July 2012
  • ...n to City of Heroes Freedom. The title references the [[Dilemma Diabolique Trial]], one of the major features of the issue. ...nges. Lower levels are unchanged, except as noted below in the section for Villain Group Adjustments.
    20 KB (3,061 words) - 23:55, 13 December 2013
  • |Connecting Zones=[[Peregrine Island|Peregrine&nbsp;Island]], [[Grandville]] ;Villain-Specific
    5 KB (703 words) - 03:04, 14 November 2019
  • ...nges. Lower levels are unchanged, except as noted below in the section for Villain Group Adjustments. * All-new Incarnate story arcs, repeatable missions, and an Incarnate trial are available for level 50 Incarnate characters!
    34 KB (5,403 words) - 18:13, 28 July 2012
  • ...the Drudges and the Spirit Stalkers, as well as new additions to existing villain groups, including the Apparitions and Talons of Vengeance. * Player Search should now list all Praetorian zones properly in the zone menu.
    25 KB (3,974 words) - 18:14, 28 July 2012
  • :* Incarnate Trial - The Underground * Prevented a crash when editing a contact/boss/villain group's name in Mission Architect while "Show Save Path" is active.
    14 KB (2,158 words) - 18:13, 28 July 2012
  • ...y related to the new [[Night Ward]] zone, as well as the new [[Magisterium Trial]]. In addition, several badges were changed to reflect that [[Statesman]] a | &nbsp; Complete the [[Magisterium Trial]] || {{Req sub}}
    11 KB (1,526 words) - 19:36, 2 July 2013
  • * Hybrid Assault and Hybrid Control boosts now properly persist when a player zones between two maps. === Incarnate Trial - The Magisterium ===
    4 KB (610 words) - 18:14, 28 July 2012
  • |'''Specific Zones''' |This category contains questions about items or locations within specific zones, or lore that addresses a specific zone. The links have been named to make
    325 KB (53,344 words) - 14:04, 10 May 2019
  • ...ularuu in Issue 25. While not a full zone remake, it would have made those zones slightly more relevant to the current storyline. ...ve also involved trying to take 4 zones and make it into 1, or revamping 4 zones, which would take forever. Lastly, the Rularuu storyline is pretty cosmical
    303 KB (54,468 words) - 02:52, 25 April 2019
  • ...at can cause you to receive local chat from people in completely different zones because they think you are still near them. '''Zones'''
    59 KB (9,763 words) - 23:34, 13 November 2020
  • This is a list of all the badges known to work in Paragon Chat. Only zones will be linked as this table is not intended to aid in collection activitie ...adges across Hero, Villain and Praetorian City Maps, Co-Op Maps and Hazard Zones.
    35 KB (4,268 words) - 04:39, 31 December 2018