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  • |name=Enhance Damage |text=This power inflicts +2 damage (choose one damage type) when it inflicts damage with an attack.
    381 B (54 words) - 20:20, 3 December 2013
  • |name=Enhance Damage |text=This power inflicts +2 damage (of 1 damage type) when it inflicts damage with an attack.
    469 B (63 words) - 21:39, 18 June 2010

Page text matches

  • * Lethargic Repose (Acc/Sleep) - Enhance Accuracy was Schedule B, not Schedule A – Fixed. * Paralytic (Acc/Hold/Rech) - Enhance Hold was Schedule B, not Schedule A – Fixed
    12 KB (1,759 words) - 05:43, 11 December 2013
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Confuse}}}}
    7 KB (874 words) - 11:02, 13 July 2014
  • ...ases your chance to hit with attacks for a few seconds. Slightly increases damage. {{PowerBlock_Effects|Click, Self: +ToHit +Damage}}
    10 KB (1,239 words) - 11:02, 13 July 2014
  • * Damage from Psychic Blast / Mental Blast should be delayed to sync with projectile ...g help for Will Domination now accurately states this power deals Moderate damage.
    9 KB (1,413 words) - 18:07, 28 July 2012
  • ...rrected short help text on IO enhancement. It no longer states it improves Damage. ...se and To-Hit Debuff invention origin sets. They should now list that they enhance To-Hit Debuffs and Defense Debuffs instead of To-Hit Buffs and Defense Buff
    8 KB (1,195 words) - 18:07, 28 July 2012
  • ...orm of defense as well as some moderate damage resistance to most types of damage. Your training with the shield enables you to protect your nearby allies bo {{PowerBlock_Blank|{{Enhance Recharge}}}}
    12 KB (1,615 words) - 06:10, 25 July 2014
  • {{PowerBlock_Enhancements|{{Enhance Defense}}}} {{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
    7 KB (949 words) - 11:02, 13 July 2014
  • ...es that are used to create common [[Invention Origin Enhancements]], which enhance one [[attribute]] per enhancement and have no set bonuses. They are availab {{RecipeHeader|Damage}}
    33 KB (3,404 words) - 01:32, 5 July 2009
  • ...gle non-lethal Beanbag that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    12 KB (1,440 words) - 23:48, 29 August 2019
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Damage}}}}
    14 KB (1,775 words) - 05:59, 25 July 2014
  • {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    7 KB (882 words) - 04:02, 17 July 2012
  • ...ranged attacks, as well as your resistance to Slow, Fire, Cold, and Energy damage. You cannot use any other Concealment type powers while using Arctic Fog. {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
    13 KB (1,638 words) - 05:46, 25 July 2014
  • 24 B (3 words) - 02:07, 16 July 2012
  • ...entity that can attack your foes. The Animated Stone is immune to Psionic damage. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effe {{EdNote|note=Animated Stone takes little damage from all attacks.}}
    12 KB (1,484 words) - 05:10, 25 July 2014
  • ...within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself. {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    6 KB (818 words) - 04:02, 17 July 2012
  • ...attacks. Like other defensive powers, Energy Aura powers do not reduce the damage you take, but rather reduce your chance of getting hit by deflecting your f ...is auto power permanently reduces all incoming Smashing, Lethal and Energy damage as well as providing a minor amount of resistance to Endurance Drain effect
    19 KB (2,546 words) - 23:58, 29 August 2019
  • {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    7 KB (898 words) - 04:02, 17 July 2012
  • ...engineered [[Rikti#Rikti Monkey|Rikti Monkeys]] that [[Crey]] attempted to enhance their level of intelligence and reasoning. ...inor Damage (Psionic), Foe -Recharge| This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attac
    1 KB (202 words) - 01:57, 10 June 2009
  • ...iery Aura is the most offensive of the defensive Power Sets, offering some damage output." {{PowerBlock_Damage|Minor Damage over Time(Fire)}}
    12 KB (1,548 words) - 23:58, 29 August 2019
  • {{PowerBlock_Damage|Minor Damage over Time(Fire)}} {{PowerBlock_Enhancements|{{Enhance Damage}}}}
    11 KB (1,370 words) - 05:09, 25 July 2014
  • ...foe. Crush can also bring down flying entities. This power deals Smashing damage over time and can Slow the movement of targets that escape its grasp. {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    16 KB (2,039 words) - 05:09, 25 July 2014
  • ...g them held, reducing their chance to hit and dealing High Negative Energy damage over the next couple of seconds. {{PowerBlock_Damage|High Damage over Time (Negative)}}
    16 KB (2,030 words) - 23:49, 29 August 2019
  • ...ws you to blast fire at foes, with a tendency to set them ablaze for added damage over time." ...es the chance to hit of your attacks for a few seconds. Slightly increases damage.
    10 KB (1,218 words) - 18:36, 7 November 2019
  • {{PowerBlock_Effects|Self +Damage, +To-Hit}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
    8 KB (1,071 words) - 06:16, 25 July 2014
  • {{PowerBlock_Damage|Moderate Damage over Time(Cold)}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
    9 KB (1,144 words) - 16:12, 7 January 2014
  • ...r yet more powerful version of Ice Blast, Bitter Ice Blast deals much more damage and can also reduce your enemy's chance to hit. Like other Ice Blast powers {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    10 KB (1,249 words) - 06:14, 25 July 2014
  • ...ffect=Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics))|Border=1}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
    17 KB (2,167 words) - 10:55, 13 July 2014
  • ...ousBlast_GleamingBolt.png|Power=Gleaming Bolt|Level=1|Effect=Ranged, Minor Damage (Energy), Foe -Defense|Border=1}} ...usBlast_GlintingEye.png|Power=Glinting Eye|Level=1|Effect=Ranged, Moderate Damage (Energy), Foe -Defense|Border=1}}
    21 KB (2,584 words) - 10:56, 13 July 2014
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Confuse}}}}
    10 KB (1,360 words) - 03:15, 30 August 2019
  • ...foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow you {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    15 KB (1,949 words) - 05:09, 25 July 2014
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Fear}}}}
    6 KB (886 words) - 03:28, 28 January 2013
  • {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} {{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}}
    9 KB (1,066 words) - 16:12, 7 January 2014
  • This basic attack does high Psionic damage, and can slightly reduce a target's attack speed. {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    14 KB (1,687 words) - 23:50, 29 August 2019
  • ...king on the soot. The target will take some fire damage from char, but the damage is very trivial. {{PowerBlock_Damage|Minor Damage over Time(Fire)}}
    6 KB (775 words) - 04:03, 17 July 2012
  • ...on that increases the running speed, attack speed, Endurance recovery, and damage potential of all nearby allies. Affected heroes' metabolisms are increased {{PowerBlock_Blank|Team +Damage, +Recovery, +Recharge, +Speed, +Resistance(Disorient, Hold, Immobilize, Sle
    12 KB (1,505 words) - 10:51, 14 June 2019
  • ...more quickly from damage and effects. Regeneration offers almost no actual damage resistance, but your Hit Point Regeneration can become so incredibly fast, ...ues, you can make yourself more resilient to pain. Thus, you can take more damage before being defeated. When you activate this power you will increase your
    13 KB (1,707 words) - 00:00, 30 August 2019
  • {{PowerBlock_Blank|{{Enhance Heal}}}} {{PowerBlock_Blank|{{Enhance Range}}}}
    15 KB (1,891 words) - 05:50, 25 July 2014
  • ...r at range. Thorns are hollow and inject toxin that deals additional Toxic damage and can weaken your enemy's Defense. Very few foes have resistance to thorn ...es the chance to hit of your attacks for a few seconds. Slightly increases damage.
    11 KB (1,392 words) - 06:15, 25 July 2014
  • ...er=Orbiting Death|Level=4|Effect=Toggle, Point Blank Area of Effect, Minor Damage over Time(Negative)|Border=1}} Kheldians have a natural mild resistant to Energy and Negative Energy damage. This is an auto power that is always on and costs no Endurance.
    18 KB (2,400 words) - 10:58, 13 July 2014
  • ...=UmbralBlast_ShadowBolt.png|Power=Shadow Bolt|Level=1|Effect=Ranged, Minor Damage (Negative), Foe: -Recharge, -Speed|Border=1}} ...con=UmbralBlast_EbonEye.png|Power=Ebon Eye|Level=1|Effect=Ranged, Moderate Damage (Negative), Foe: -Recharge, -Speed|Border=1}}
    21 KB (2,697 words) - 10:57, 13 July 2014
  • You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent. {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    14 KB (1,832 words) - 06:08, 25 July 2014
  • ...es the chance to hit of your attacks for a few seconds. Slightly increases damage. {{PowerBlock_Effects|Self +To-Hit, +Damage}}
    10 KB (1,258 words) - 23:48, 29 August 2019
  • ...Psionic attacks, are resistant to Psionic damage but vulnerable to Lethal damage. }} ...s an Electrical Ring that explodes on contact. Exploding Rings deals good damage in an area and also drains some endurance from each target it hits. }}
    42 KB (6,541 words) - 01:47, 19 April 2014
  • A long range blast of dark energy. Deals moderate Negative Energy damage and reduces the target's chance to hit. {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    10 KB (1,284 words) - 12:57, 16 July 2012
  • ...es the chance to hit of your attacks for a few seconds. Slightly increases damage. {{PowerBlock Effects|Self +To-Hit, +Damage}}
    13 KB (1,533 words) - 23:49, 29 August 2019
  • {{PowerBlock_Blank|Self Moderate Damage(Special)}} {{PowerBlock_Blank|{{Enhance Heal}}}}
    9 KB (1,117 words) - 05:46, 25 July 2014
  • ...the fourth slot, the accuracy would not be reduced to 4.99% because of the damage enhancements. The reduction only applies to enhancements of the same type. :Accuracy, Confuse, Damage, Defense DeBuff, Endurance Modification, Endurance Reduction, Fear, Fly, He
    6 KB (800 words) - 00:31, 14 December 2013
  • ...nged blast power, Enhancements can make it hit more frequently, cause more damage, reach farther, cost less endurance to use, or have a faster rate of fire. ...the relative chances of getting a specific type of enhancement (Accuracy, Damage, etc.) when you receive an enhancement drop. These rates apply to Training
    31 KB (4,242 words) - 01:56, 18 June 2019
  • ...rmors of ice around yourself. You can protect yourself from many different damage types, and you gain exceptional resistance to cold based attacks. However, ...ng the attack rate of all nearby foes, as well as their movement speed and damage.
    15 KB (2,087 words) - 23:58, 29 August 2019
  • ...rolling their opponents. Few can escape their will. Controllers do extra damage to any target that is already Held, Immobilized, Slept, or Disoriented. {{PowerBlock Effects|Self: Critical Damage (Special)}}
    34 KB (4,819 words) - 03:17, 30 August 2019
  • ...e abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic att ...itLevelRow|Icon=Invulnerability ResToPhysicalDmg.png|Power=Resist Physical Damage|PriLevel=1|SecLevel=1|Effect=Auto: Self +Res(Smash, Lethal, DEF Debuff)|Bor
    11 KB (1,370 words) - 23:59, 29 August 2019
  • ...llies, the caster, and those near the caster. Affected foes will deal less damage, while your affected allies will deal more. The more foes that are affected {{PowerBlock_Blank|Foe -Damage}}
    12 KB (1,444 words) - 05:47, 25 July 2014
  • ...er, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    16 KB (2,084 words) - 07:22, 13 January 2020
  • ...hmen generally have good resistances to Cold, Negative Energy, and Psionic damage as well as Sleep, Fear and Disorient. Undead Henchmen cannot be resurrected ...=Necromancy_DarkBlast.png|Power=Dark Blast|Level=1|Effect=Ranged, Moderate Damage (Negative), Foe {{Nobr|-ToHit}}|Border=1}}
    16 KB (2,176 words) - 05:55, 25 July 2014
  • ...mary attack powers, Ninja Blade attacks can land a Critical Hit for double damage, if you are properly Hidden or if your target is Slept or Held." ...er, if it is executed while you are Hidden, this attack will do tremendous damage, as you impale your unsuspecting foe. This attack may be interrupted if you
    10 KB (1,399 words) - 06:12, 25 July 2014
  • ...mitigate the damage, but the higher ups are real upset. They've taken the damage done out of your pay. I argued against it because I understand how these si ...though, you only have to take out Caspian, and arbiter Daos says that any damage you do won't be held against you. Those guys in that base with Caspian? Rea
    49 KB (8,356 words) - 04:23, 12 April 2020
  • Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to h {{PowerBlock_Effects|Self +Damage, +To-Hit}}
    12 KB (1,518 words) - 06:08, 25 July 2014
  • {{PowerBlock Damage|Moderate (Smashing)}} {{PowerBlock Enhancements|{{Enhance Accuracy}}}}
    11 KB (1,472 words) - 03:03, 25 July 2014
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Damage}}}}
    6 KB (806 words) - 21:34, 1 March 2024
  • ...nts''' are [[Enhancements#Special Enhancements|special enhancements]] that enhance two or more [[Enhancements#Enhancement Aspects and Schedules|aspects]] of a ...which may be enhanced for both tohit buff and endurance reduction, it will enhance both aspects of that power.
    4 KB (621 words) - 01:44, 10 June 2009
  • ...or resistance to Toxic. Electric Armor also offers superior resistance to damage and Endurance Drain." ...arged field that makes you highly resistant to Smashing, Lethal and Energy damage.
    17 KB (2,116 words) - 23:58, 29 August 2019
  • ...er, if it is executed while you are Hidden, this attack will do tremendous damage as you waylay your unsuspecting foe. This attack may be interrupted if you {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    22 KB (2,815 words) - 06:03, 25 July 2014
  • ...es the chance to hit of your attacks for a few seconds. Slightly increases damage. {{PowerBlock_Effects|Self +To-Hit, +Damage}}
    11 KB (1,349 words) - 23:49, 29 August 2019
  • ...' refer to [[Enhancements#Special Enhancements|special enhancements]] that enhance two or more [[Enhancements#Enhancement Aspects and Schedules|aspects]] of a ...ersification]] as all other enhancements are. Hamidon Origin enhancements enhance at the same level as Single Origin enhancements, which each aspect matching
    10 KB (1,451 words) - 05:33, 25 July 2012
  • ...Snap Shot power, which may be enhanced for both Damage and Range, it will enhance both aspects of that power. * Enhance ToHit DeBuffs (15%)
    4 KB (570 words) - 01:48, 28 March 2010
  • ...HP). This was to solve an issue with non-grouped Kheldians taking too much damage. ...hem 4% less base damage than Defenders when solo. This was to increase the damage potential of a solo Kheldian.
    31 KB (4,981 words) - 21:34, 27 August 2014
  • ...has a long history of skirting anti-pollution laws. They've done a lot of damage near the sunken road and point du hoc; you might wanna start in those areas My source tells me Crey's been trying to enhance the intelligence and reasoning of these creatures. I'm not really sure what
    58 KB (9,548 words) - 04:41, 12 April 2020
  • Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to h {{PowerBlock_Effects|Self +Damage, +To-Hit}}
    12 KB (1,629 words) - 06:04, 25 July 2014
  • ...Patron TargetedRangedHighDmg.png|Power=Spirit Shark|Level=35|Effect=Ranged Damage over time (Lethal) Foe: Knockback|Border=1}} ...hnos Patron ConeImmobilize.png|Power=School of Sharks|Level=35|Effect=Cone Damage over time (Negative Energy) Foe: Immobilize|Border=1}}
    19 KB (2,424 words) - 16:06, 7 January 2014
  • ...n TargetedRangedHighDmg.png|Power=Mace Blast|Level=41|Effect=Ranged, Heavy Damage (Smashing, Energy), Foe: Knockback|Border=1}} ...isruptor Blast|Level=44|Effect=Ranged (Targetted Area of Effect), Moderate Damage (Smashing, Energy), Foe: Knockback|Border=1}}
    28 KB (3,547 words) - 16:07, 7 January 2014
  • ...ce seems odd at first, until you realize that it's not old at all. All the damage and wear has been carefully faked! Clearly a hide-out for Nemesis' forces.| ...He'd want to compare it against the best that the Council could produce or enhance, so he'd compare it against their vampyri and robots. He'd want it to be sa
    49 KB (8,142 words) - 04:49, 12 April 2020
  • ...cenaries have body armor that gives them resistance to smashing and lethal damage and their training makes them resistant to Confusion and Placate." ...military AssaultRifleBurst.png|Power=Burst|Level=1|Effect=Ranged, Moderate Damage(Lethal), Foe -Defense}}
    17 KB (2,225 words) - 05:55, 25 July 2014
  • ...TargetedRangedHighDmg.png|Power=Mu Lightning|Level=41|Effect=Ranged, High Damage(Energy), Foe: -Endurance|Border=1}} ...lectrifying Fences|Level=41|Effect=Ranged (Targeted Area of Effect), Minor Damage over Time(Energy), Foe Immobilize, -Endurance|Border=1}}
    23 KB (2,856 words) - 16:05, 7 January 2014
  • ...=Place Trap: PBAoE, Foe Hold, -Endurance, -Recovery, Chance to Hold, Minor Damage over Time (Toxic)}} ...=Place Trap: PBAoE, Foe Hold, -Endurance, -Recovery, Chance to Hold, Minor Damage over Time (Toxic)}}
    16 KB (2,136 words) - 05:49, 25 July 2014
  • ...Robot Henchmen generally have good resistances to Lethal, Cold and Psionic damage, as well as Sleep, Fear and Disorient. They are vulnerable to EMP attacks. ...aserRifleBurst.png|Power=Pulse Rifle Blast|Level=1|Effect=Ranged, Moderate Damage (Energy/Smashing)}}
    14 KB (1,894 words) - 05:56, 25 July 2014
  • ...ost Widow]] will teach you how to corrupt and utilize souls of the dead to damage and hinder your enemies. ...Patron TargetedRangedHighDmg.png|Power=Gloom|Level=41|Effect=Ranged, High Damage over Time(Negative), Foe -Accuracy|Border=1}}
    27 KB (3,335 words) - 16:04, 7 January 2014
  • ...ges. Spines are hollow and hold a neural toxin that deals additional Toxic damage and can slow or immobilize your enemies. The toxin is cumulative, and multi ...er, if it is executed while you are hidden, this attack will do tremendous damage, as you impale your unsuspecting foe. This attack may be interrupted if you
    14 KB (1,811 words) - 05:10, 30 January 2020
  • ...ient with various weapons. Most Thugs aren't particularly resistant to any damage type, but their lieutenants posses good Leadership skills to harden all you ...hugs TargetedRangedMinorDmg.png|Power=Pistols|Level=1|Effect=Ranged, Minor Damage (Lethal)}}
    17 KB (2,326 words) - 05:57, 25 July 2014
  • {{PowerBlock_Enhancements|{{Enhance Defense}}}} {{PowerBlock_Blank|{{Enhance Range}}}}
    6 KB (751 words) - 02:32, 28 January 2013
  • ...ance to stun increases. If you have also trained Cross Punch, this power's damage is increased by 15% and will fatigue the target, draining some endurance an {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    7 KB (987 words) - 05:50, 9 July 2013
  • {{PowerBlock Enhancements|{{Enhance Accuracy}}}} {{PowerBlock Blank|{{Enhance Damage}}}}
    6 KB (843 words) - 00:29, 14 December 2013
  • Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to h {{PowerBlock_Effects|Self +Damage, +To-Hit}}
    11 KB (1,502 words) - 08:51, 14 July 2014
  • While this power is active, you and your nearby teammates deal more damage and are resistant to Taunt and Placate. {{PowerBlock Blank|Teammate +Damage, Resist(Taunt, Placate) }}
    9 KB (1,151 words) - 02:53, 28 January 2013
  • {{PowerBlock Blank|{{Enhance Knockback}}}} {{PowerBlock Blank|{{Enhance Recharge Speed}}}}
    6 KB (802 words) - 18:17, 10 December 2019
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Confuse}}}}
    10 KB (1,323 words) - 05:11, 25 July 2014
  • * Enhance accuracy * Enhance damage
    882 B (115 words) - 03:01, 10 June 2009
  • ...s_LevelRow|Icon=SuperSpeed_Flurry.png|Power=Flurry|Level=4|Effect=Moderate Damage (Smashing) Foe Disorient (minor)|Border=1}} {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    5 KB (626 words) - 07:28, 17 April 2012
  • ...causing damage over time. It reduces the target's Defense as well as their Damage Resistance. {{PowerBlock Damage|Minor Damage over Time(Toxic)}}
    13 KB (1,660 words) - 05:50, 25 July 2014
  • ...chnosSoldier_Singleshot.png|Power=Single Shot|Level=1|Effect=Ranged, Minor Damage (Lethal), Foe: -Defense|Border=1}} ...w|Icon=ArachnosSoldier_Pummel.png|Power=Pummel|Level=1|Effect=Melee, Minor Damage (Smashing), Foe: Disorient|Border=1}}
    10 KB (1,227 words) - 11:00, 13 July 2014
  • ...ash.png|Power=Bash|Level=1|Effect=Melee, Moderate Damage (Smashing), Minor Damage over Time (Toxic), Foe: Disorient|Border=1}} ...on=BaneSpider_MaceBeam.png|Power=Mace Beam|Level=1|Effect=Ranged, Moderate Damage (Smashing/Energy), Foe: Knockback|Border=1}}
    11 KB (1,498 words) - 11:00, 13 July 2014
  • ...ower=Bane Spider Armor Upgrade|Level=1|Effect=Auto, Self: +Resistance (All Damage) +Max HP +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terroriz ...lance.png|Power=Surveillance|Level=28|Effect=Ranged, Foe: -Resistance (All Damage) -Defense|Border=1}}
    5 KB (659 words) - 11:00, 13 July 2014
  • ...CrabSpider_Channelgun.png|Power=Channelgun|Level=1|Effect=Ranged, Moderate Damage (Energy), Foe: -Defense|Border=1}} ..._LevelRow|Icon=CrabSpider_Slice.png|Power=Slice|Level=1|Effect=Melee, High Damage (Lethal), Foe: -Defense|Border=1}}
    11 KB (1,411 words) - 11:00, 13 July 2014
  • ...der Armor Upgrade improves your protection to Smashing, Lethal and Psionic damage types, as well as increasing your protection against most status effects, i {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
    5 KB (657 words) - 11:00, 13 July 2014
  • {{PowerBlock_Effects|Self +Damage, +To-Hit}} {{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
    11 KB (1,327 words) - 06:14, 25 July 2014
  • {{PowerBlock_Effects|Self +Damage, +To-Hit}} {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
    9 KB (1,112 words) - 06:17, 25 July 2014
  • {{PowerBlock_Enhancements|{{Enhance Defense}}}} {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
    6 KB (805 words) - 11:02, 13 July 2014
  • ....png|Power=Tactical Training: Assault|Level=16|Effect=Toggle PBAoE, Team: +Damage +Resistance (Taunt, Placate)|Border=1}} ...gy damage and EMP attacks. As machines, they are very resistant to psionic damage. Arachnobots are good jumpers and are very fast.}}
    9 KB (1,036 words) - 11:00, 13 July 2014
  • {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} {{PowerBlock_Blank|{{Enhance Range}}}}
    9 KB (1,240 words) - 22:43, 9 August 2019
  • ...[[accuracy]]/[[ToHit|tohit]] [[buff]]s, but no other buffs. However, their damage can be increased if the target is suffering from [[Resistance (Mechanics)|r {{PowerBlock_Blank|{{Enhance Running Speed}}}}
    17 KB (2,452 words) - 03:40, 1 January 2012
  • ...l energy stored within your body to perform remarkable feats. You deliver damage to your enemies via withering kicks and punches, while your preternatural s ...dangerous to the user, as well - for each enemy you strike, you take minor damage.
    9 KB (1,221 words) - 18:47, 13 August 2012

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