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Difference between revisions of "Plant Control"

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{{Powers_LevelHeader}}
 
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{{Powers_LevelRow|Icon=PlantControl Entangle.png|Power=Entangle|Level=1|Effect=Ranged, Moderate Damage over Time(Smashing, Lethal), Foe: Immobilize|Border=1}}
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{{Powers_LevelRow|Icon=PlantControl Entangle.png|Power=Entangle|Level=1|Effect=Ranged, Moderate DoT(Smash/Lethal), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Strangler.png|Power=Strangler|Level=1|Effect=Ranged, Moderate Damage over Time(Smashing), Foe: Hold|Border=1}}
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{{Powers_LevelRow|Icon=PlantControl Strangler.png|Power=Strangler|Level=1|Effect=Ranged, Moderate DoT(Smash), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Roots.png|Power=Roots|Level=2|Effect=Ranged (Targeted Area of Effect), Minor Damage over Time(Smashing, Lethal), Foe: Immobilize|Border=1}}
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{{Powers_LevelRow|Icon=PlantControl Roots.png|Power=Roots|Level=2|Effect=Ranged (Targeted AoE), Minor DoT(Smash/Lethal), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SporeBurst.png|Power=Spore Burst|Level=6|Effect=Ranged (Targeted Area of Effect), Foe Sleep|Border=1}}
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{{Powers_LevelRow|Icon=PlantControl SporeBurst.png|Power=Spore Burst|Level=6|Effect=Ranged (Targeted AoE), Foe Sleep|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SeedsConfusion.png|Power=Seeds of Confusion|Level=8|Effect=Ranged (Cone), Foe: Confuse|Border=1}}
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{{Powers_LevelRow|Icon=PlantControl SeedsConfusion.png|Power=Seeds of Confusion|Level=8|Effect=Ranged (Cone), Foe Confuse|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SpiritTree.png|Power=Spirit Tree|Level=12|Effect=Place Tree: Point Blank Area of Effect Heal|Border=1}}
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{{Powers_LevelRow|Icon=PlantControl SpiritTree.png|Power=Spirit Tree|Level=12|Effect=Place Tree: PBAoE, Team +Regen|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Vines.png|Power=Vines|Level=18|Effect=Ranged (Targeted Area of Effect), Foe: Hold|Border=1}}
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{{Powers_LevelRow|Icon=PlantControl Vines.png|Power=Vines|Level=18|Effect=Ranged (Targeted AoE), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantControl CarrionCreeper.png|Power=Carrion Creepers|Level=26|Effect=Summon Creepers, Ranged (Location Area of Effect), Foe: -Speed, -Fly, -Jump|Border=1}}
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{{Powers_LevelRow|Icon=PlantControl CarrionCreeper.png|Power=Carrion Creepers|Level=26|Effect=Summon Creepers: Ranged (Location AoE), Foe -SPD, -Fly, -Jump|Border=1}}
{{Powers_LevelRow|Icon=PlantControl VenusFlytrap.png|Power=Fly Trap|Level=32|Effect=Summon Fly Trap: Ranged Control Special|Border=0}}
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{{Powers_LevelRow|Icon=PlantControl VenusFlytrap.png|Power=Fly Trap|Level=32|Effect=Summon Fly Trap: Ranged, Control, Special|Border=0}}
 
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}}
 
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{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
 
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{{PowerBlock_Effects|Summon Creepers}}
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{{PowerBlock_Effects|Summon Creepers: Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Ranged (Location Area of Effect)}}
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{{PowerBlock_Blank|Foe -Speed, -Fly, -Jump}}
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{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
 
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{{PowerBlock_Effects|Ranged, Foe: Immobilize}}
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 32 (Controller)}}
 
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{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}}
 
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{{PowerBlock_Effects|Summon Fly Trap: Ranged Control Special}}
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{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
 
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{{PowerBlock_Effects|Place Tree: Point Blank Area of Effect Heal}}
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Revision as of 22:49, 25 July 2009

Overview

You can call forth and control the power of plants and flora to control your foes. Animate and control vines, roots and spores to entrap, entwine and utterly dominate your foes. Many Plant Control powers are only effective if the target is near the ground. Plant Control is a primary powerset for Controllers and Dominators.

This powerset was added to the Controller options in Issue 12.

Power Tables

Controller/Dominator

The Plant Control powerset is available as a primary set for Controllers and Dominators. The following table shows which powers are available and at what level:

Power Level Effect
PlantControl Entangle.png Entangle 1 Ranged, Moderate DoT(Smash/Lethal), Foe Immobilize
PlantControl Strangler.png Strangler 1 Ranged, Moderate DoT(Smash), Foe Hold
PlantControl Roots.png Roots 2 Ranged (Targeted AoE), Minor DoT(Smash/Lethal), Foe Immobilize
PlantControl SporeBurst.png Spore Burst 6 Ranged (Targeted AoE), Foe Sleep
PlantControl SeedsConfusion.png Seeds of Confusion 8 Ranged (Cone), Foe Confuse
PlantControl SpiritTree.png Spirit Tree 12 Place Tree: PBAoE, Team +Regen
PlantControl Vines.png Vines 18 Ranged (Targeted AoE), Foe Hold
PlantControl CarrionCreeper.png Carrion Creepers 26 Summon Creepers: Ranged (Location AoE), Foe -SPD, -Fly, -Jump
PlantControl VenusFlytrap.png Fly Trap 32 Summon Fly Trap: Ranged, Control, Special

Powers

The following are powers in the Plant Control powerset.

PlantControl CarrionCreeper.png Carrion Creepers

You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes.

Recharge Very Long
Minimum Level Archetypeicon controller.png 26 (Controller)
V archetypeicon dominator.png 26 (Dominator)
Effects Summon Creepers: Ranged (Location Area of Effect)
Foe -Speed, -Fly, -Jump
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Damage.png Targeted AoE Damage
IO Immobilization Duration.png Immobilize
IO Slow.png Slow Movement
IO Knockback Distance.png Knockback

PlantControl Entangle.png Entangle

Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.

Damage Moderate Damage over Time(Smashing/Lethal)
Recharge Fast
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Foe Immobilize
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Immobilization Duration.png Immobilize

PlantControl VenusFlytrap.png Fly Trap

You can summon a giant carnivorous Fly Trap plant beast. Fly Trap may be an understatement, as this plant beast has a taste for flesh. The Fly Trap will viciously attack any nearby foes, biting, hurling poisonous Thorns, and even casting its own Entangle Roots. The Fly Trap will fight by your side and can be healed and buffed like any teammate.

The Venus Fly Trap is resistant to Smashing, Toxic, and Psionic Damage. It also has a Defense bonus versus Psionic Attacks. It is, however, slightly vulnerable to Negative Energy, Fire, and Cold Damage.

Powers

Entangle (Ranged, AoE, DoT smashing, DoT lethal, immobilize, -knockback)
Thorny Darts (Ranged, single target, lethal, DoT toxic, -def)
Fling Thorns (Ranged, Cone, lethal, DoT toxic, -def)
Bite (Melee, single target, lethal, DoT toxic, -def)
Resistance (Auto, Res to smashing, toxic, psionic, def to psionic, vulnerable to negative energy, fire, cold)
Recharge Very Long
Minimum Level Archetypeicon controller.png 32 (Controller)
V archetypeicon dominator.png 32 (Dominator)
Effects Summon Fly Trap: Ranged, Control, Special
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Pet Damage.png Pet Damage
IO Defense DeBuff.png Defense Debuff
IO Recharge Intensive Pets.png Recharge Intensive Pets
IO Accurate Defense Debuff.png Accurate Defense Debuff

PlantControl Roots.png Roots

Immobilizes a group of foes by entangling their feet in a twisted mass of thorny Roots. Roots is slower and does less damage than Entangle, but it can capture multiple foes in one attack. Like Entangle, Roots can immobilize flying targets, if they are near the ground when attacked.

Damage Minor Damage over Time(Smashing/Lethal)
Recharge Fast
Minimum Level Archetypeicon controller.png 2 (Controller)
V archetypeicon dominator.png 2 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Immobilize
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage
IO Immobilization Duration.png Immobilize

PlantControl SeedsConfusion.png Seeds of Confusion

You throw a handful of seeds from a rare Baffle plant at your foes. The seeds spread out in a wide cone and release a dusty chaff that contain a number of alkaloids and hallucinogenic compounds. Foes that come into contact with these seeds become violently confused and will turn and attack each other, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.

Recharge Very Long
Minimum Level Archetypeicon controller.png 8 (Controller)
V archetypeicon dominator.png 8 (Dominator)
Effects Ranged (Cone)
Foe Confuse
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Confusion Duration.png Enhance Confusion Duration
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Confusion Duration.png Confuse

PlantControl SpiritTree.png Spirit Tree

You can tap into the elusive and powerful energy of the World Tree and extract a Spirit Tree at a targeted location. The Sprit Tree is immobile, but possesses incredible regenerative powers. The Regeneration Rate of you, or your allies, will be greatly increased as long as you are near the Spirit Tree.

Recharge Very Long
Minimum Level Archetypeicon controller.png 12 (Controller)
V archetypeicon dominator.png 12 (Dominator)
Effects Place Tree: Point Blank Area of Effect
Team +Regeneration
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb

PlantControl SporeBurst.png Spore Burst

You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.

Recharge Slow
Minimum Level Archetypeicon controller.png 6 (Controller)
V archetypeicon dominator.png 6 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Sleep
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Sleep Duration.png Enhance Sleep Duration
Set Categories IO Sleep Duration.png Sleep

PlantControl Strangler.png Strangler

Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.

Damage Moderate Damage over Time(Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Foe Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Hold Duration.png Holds

PlantControl Vines.png Vines

Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.

Recharge Very Long
Minimum Level Archetypeicon controller.png 18 (Controller)
V archetypeicon dominator.png 18 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Hold Duration.png Holds

External Links