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Difference between revisions of "Plant Control"

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(Added IO sets for powers that had only '?' listed. Corrected enhancements slottable on Fly Trap from Defense Buff to Defense Debuff.)
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{{TOCright}}
 
{{TOCright}}
 
== Overview ==
 
== Overview ==
 +
{{Power Set Icon|Freem}}
 +
'''Plant Control''' is a standard power set that is a primary set for [[Controller]]s and [[Dominator]]s.
  
'''Plant Control''' is one of the powersets.  It is a [[Dominator]] primary powerset in City of Villains.
+
"You can call forth and control the power of plants and flora to control your foes. Animate and control vines, roots and spores to entrap, entwine and utterly dominate your foes. Many Plant Control powers are only effective if the target is near the ground."
 +
{{clrl}}
  
You can call forth and control the power of plants and flora to control your foes. Animate and control vines, roots and spores to entrap, entwine and utterly dominate your foes. Many Plant Control powers are only effective if the target is near the ground.
+
== Power Table ==
 
+
The Plant Control power set is available as a primary set for [[Controller]]s and [[Dominator]]s. The following table shows the level at which each power is available:
== Power Tables ==
+
 
+
=== Dominator ===
+
 
+
The Plant Control powerset is available as a primary set for [[Dominator]]s. The following table shows which powers are available and at what level:
+
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=PlantControl Entangle.png|Power=Entangle|Level=1|Effect=Ranged, Moderate Damage over Time(Smashing, Lethal), Foe: Immobilize|Border=1}}
+
{{Powers_LevelRow|Icon=PlantControl Entangle.png|Power=Entangle|Level=1|Effect=Ranged, Moderate DoT(Smashing/Lethal), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Strangler.png|Power=Strangler|Level=1|Effect=Ranged, Moderate Damage over Time(Smashing), Foe: Hold|Border=1}}
+
{{Powers_LevelRow|Icon=PlantControl Strangler.png|Power=Strangler|Level=1|Effect=Ranged, Moderate DoT(Smashing), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Roots.png|Power=Roots|Level=2|Effect=Ranged (Targeted Area of Effect), Minor Damage over Time(Smashing, Lethal), Foe: Immobilize|Border=1}}
+
{{Powers_LevelRow|Icon=PlantControl Roots.png|Power=Roots|Level=2|Effect=Ranged (Targeted AoE), Minor DoT(Smashing/Lethal), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SporeBurst.png|Power=Spore Burst|Level=6|Effect=Ranged (Targeted Area of Effect), Foe Sleep|Border=1}}
+
{{Powers_LevelRow|Icon=PlantControl SporeBurst.png|Power=Spore Burst|Level=6|Effect=Ranged (Targeted AoE), Foe Sleep|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SeedsConfusion.png|Power=Seeds of Confusion|Level=8|Effect=Ranged (Cone), Foe: Confuse|Border=1}}
+
{{Powers_LevelRow|Icon=PlantControl SeedsConfusion.png|Power=Seeds of Confusion|Level=8|Effect=Ranged (Cone), Foe Confuse|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SpiritTree.png|Power=Spirit Tree|Level=12|Effect=Place Tree: Point Blank Area of Effect Heal|Border=1}}
+
{{Powers_LevelRow|Icon=PlantControl SpiritTree.png|Power=Spirit Tree|Level=12|Effect=Place Tree: PBAoE, Team +Regen|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Vines.png|Power=Vines|Level=18|Effect=Ranged (Targeted Area of Effect), Foe: Hold|Border=1}}
+
{{Powers_LevelRow|Icon=PlantControl Vines.png|Power=Vines|Level=18|Effect=Ranged (Targeted AoE), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantControl CarrionCreeper.png|Power=Carrion Creepers|Level=26|Effect=Summon Creepers, Ranged (Location Area of Effect), Foe: -Speed, -Fly, -Jump|Border=1}}
+
{{Powers_LevelRow|Icon=PlantControl CarrionCreeper.png|Power=Carrion Creepers|Level=26|Effect=Summon Creepers: Ranged (Location AoE), Foe -SPD, -Fly, -Jump|Border=1}}
{{Powers_LevelRow|Icon=PlantControl VenusFlytrap.png|Power=Fly Trap|Level=32|Effect=Summon Fly Trap: Ranged Control Special|Border=0}}
+
{{Powers_LevelRow|Icon=PlantControl VenusFlytrap.png|Power=Fly Trap|Level=32|Effect=Summon Fly Trap: Ranged, Control, Special|Border=0}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
== Powers ==
 
== Powers ==
 +
=== [[File:PlantControl CarrionCreeper.png]] Carrion Creepers ===
 +
You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes. Any foes that are defeated in the Creeper patch will also produce a growth of Entangle Roots that will Immobilize any enemies near the defeated foe.
  
The following are powers in the Plant Control powerset.
+
{{EdNote|note='''Carrion Creepers''' summons a [[Pseudopet]], referred to by the power tooltip text as '''Creepers''', which is invisible, untargetable, has a 2 minute duration, and follows you via the ground with limited jumping ability (it cannot fly). The '''Creepers''' entity summons '''Carrion Creeper Patch''' and '''Carrion Creeper Vine''' pets, which are the visible entities that appear in the game. The power hierarchy of these pets is detailed below.}}
 
+
=== [[Image:PlantControl CarrionCreeper.png]] Carrion Creepers ===
+
 
+
You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}}
{{PowerBlock_Effects|Summon Creepers}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
{{PowerBlock_Blank|Ranged (Location Area of Effect)}}
+
{{PowerBlock_Effects|Summon Creepers: Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Foe: -Speed, -Fly, -Jump}}
+
{{PowerBlock_Blank|Foe -Speed, -Fly, -Jump}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Other|Header=Creepers Powers|Text=[[File:PlantControl CarrionCreeper.png|18px]] Bramble (Auto, PBAoE, -Fly, -Speed)}}
 +
{{PowerBlock_Blank|[[File:PlantControl CarrionCreeper.png|18px]] Carrion Creepers (Summon Carrion Creeper Patch on each enemy corpse within range every 10 seconds)}}
 +
{{PowerBlock_Blank|[[File:Invulnerability_ResToPhysicalDmg.png|18px]] ResistAll (Auto, Self, Untouchable)}}
 +
{{PowerBlock_Blank|[[File:PlantControl CarrionCreeper.png|18px]] Vines (50% chance to Summon Carrion Creeper Vine on each enemy within range every 10 seconds)}}
 +
{{PowerBlock_Other|Header=Carrion Creeper Patch Powers|Text=[[File:PlantControl Entangle.png|18px]] Entangle (Ranged, AoE, DoT(Smashing/Lethal), Immobilize, -Knockback, -Fly)}}
 +
{{PowerBlock_Blank|[[File:Invulnerability_ResToPhysicalDmg.png|18px]] ResistAll (Auto, Self, Untouchable)}}
 +
{{PowerBlock_Blank|[[File:PowerBlast NovaBlast.png|18px]] Self Destruct (after 2 seconds)}}
 +
{{PowerBlock_Other|Header=Carrion Creeper Vine Powers|Text=[[File:StoneArmor MineralCrust.png|18px]] Resistance (Auto, Self, {{DamResVal|1|4|4|2|2|3|4|4|s=-|l=-|f=-|c=-|e=-|n=-}}, {{TypeDefVal|7=25}}, Immobilized)}}
 +
{{PowerBlock_Blank|[[File:PowerBlast NovaBlast.png|18px]] Self Destruct (after 15 seconds)}}
 +
{{PowerBlock_Blank|[[File:Inherent Brawl.png|18px]] Vine Smash (Melee, Single Target, Smashing, DoT(Toxic), Knockdown, -Fly, -Speed)}}
 +
{{PowerBlock_Blank|[[File:ThornyAssault Darts.png|18px]] Vine Thorns (Ranged, Single Target, Lethal, DoT(Toxic), -Fly, -Speed)}}
 +
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
 +
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Slow}}}}
 
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
+
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
+
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
+
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock Sets|Knockback, Targeted AoE Damage, Slow Movement, Immobilize}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PlantControl Entangle.png]] Entangle ===
+
=== [[File:PlantControl Entangle.png]] Entangle ===
 
+
 
Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.
 
Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing, Lethal)}}
+
{{PowerBlock_Damage|Moderate Damage over Time(Smashing/Lethal)}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Effects|Ranged, Foe: Immobilize}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Effects|Ranged}}
 +
{{PowerBlock_Blank|Foe Immobilize}}
 +
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
+
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
+
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock Sets|Immobilize, Ranged Damage}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PlantControl VenusFlytrap.png]] Fly Trap ===
+
=== [[File:PlantControl VenusFlytrap.png]] Fly Trap ===
 +
You can summon a giant carnivorous Fly Trap plant beast. Fly Trap may be an understatement, as this plant beast has a taste for flesh. The Fly Trap will viciously attack any nearby foes; biting, hurling poisonous Thorns, and even casting its own Entangle Roots. The Fly Trap will fight by your side and can be healed and buffed like any teammate.
  
You can summon a giant carnivorous Fly Trap plant beast. Fly Trap may be an understatement, as this plant beast has a taste for flesh. The Fly Trap will viciously attack any nearby foes, biting, hurling poisonous Thorns, and even casting its own Entangle Roots. The Fly Trap will fight by your side and can be healed and buffed like any teammate.
+
{{EdNote|note=The Venus Fly Trap is highly resistant to Smashing, Cold, Energy, Negative, Toxic, and Psionic Damage. It also has a high defense to Psionic Attacks. It is, however unprotected from Fire and Lethal Damage. Its tendency to regrow quickly when damaged also grants it a boosted regeneration rate.}}
 
+
The Venus Fly Trap is resistant to Smashing, Toxic, and Psionic Damage. It also has a high defense to Psionic Attacks. It is, however, vulnerable to Negative Energy, Fire, and Cold Damage.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 32 (Controller)}}
{{PowerBlock_Effects|Summon Fly Trap: Ranged Control Special}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Effects|Summon Fly Trap: Ranged, Control, Special}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
+
{{PowerBlock_Other|Header=Fly Trap Powers|Text=[[File:ThornyAssault Ripper.png|18px]] Bite (Melee, Single Target, Lethal, DoT(Toxic), -Def)}}
{{PowerBlock_Blank|{{Enhance Range}}}}
+
{{PowerBlock_Blank|[[File:PlantControl Entangle.png|18px]] Entangle (Ranged, AoE, DoT(Smashing/Lethal), Immobilize, -Knockback)}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
+
{{PowerBlock_Blank|[[File:ThornyAssault FlingThorns.png|18px]] Fling Thorns (Ranged, Cone, Lethal, DoT(Toxic), -Def)}}
 +
{{PowerBlock_Blank|[[File:StoneArmor MineralCrust.png|18px]] Resistance (Auto, Self, {{DamResVal|30|0|0|30|30|30|30|30}}, {{TypeDefVal|7=25}}, +Regeneration)}}
 +
{{PowerBlock_Blank|[[File:ThornyAssault Darts.png|18px]] Thorny Darts (Ranged, Single Target, Lethal, DoT(Toxic), -Def)}}
 +
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
 
 
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock Sets|Pet Damage, Defense Debuff}}
+
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock Sets|{{Set Pet Damage}}}}
 +
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
 +
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}}
 +
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PlantControl Roots.png]] Roots ===
+
=== [[File:PlantControl Roots.png]] Roots ===
 
+
 
Immobilizes a group of foes by entangling their feet in a twisted mass of thorny Roots. Roots is slower and does less damage than Entangle, but it can capture multiple foes in one attack. Like Entangle, Roots can immobilize flying targets, if they are near the ground when attacked.
 
Immobilizes a group of foes by entangling their feet in a twisted mass of thorny Roots. Roots is slower and does less damage than Entangle, but it can capture multiple foes in one attack. Like Entangle, Roots can immobilize flying targets, if they are near the ground when attacked.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Smashing, Lethal)}}
+
{{PowerBlock_Damage|Minor Damage over Time(Smashing/Lethal)}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}}
 +
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
 
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
 
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: Immobilize}}
+
{{PowerBlock_Blank|Foe Immobilize}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
+
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
+
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock Sets|Immobilize, Targeted AoE Damage}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PlantControl SeedsConfusion.png]] Seeds of Confusion ===
+
=== [[File:PlantControl SeedsConfusion.png]] Seeds of Confusion ===
 
+
 
You throw a handful of seeds from a rare Baffle plant at your foes. The seeds spread out in a wide cone and release a dusty chaff that contain a number of alkaloids and hallucinogenic compounds. Foes that come into contact with these seeds become violently confused and will turn and attack each other, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.
 
You throw a handful of seeds from a rare Baffle plant at your foes. The seeds spread out in a wide cone and release a dusty chaff that contain a number of alkaloids and hallucinogenic compounds. Foes that come into contact with these seeds become violently confused and will turn and attack each other, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 8 (Controller)}}
 +
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}}
 
{{PowerBlock_Effects|Ranged (Cone)}}
 
{{PowerBlock_Effects|Ranged (Cone)}}
 
{{PowerBlock_Blank|Foe Confuse}}
 
{{PowerBlock_Blank|Foe Confuse}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Confusion}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
+
{{PowerBlock Sets|{{Set Confuse}}}}
{{PowerBlock_Blank|{{Enhance Confusion}}}}
+
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock Sets|Confuse}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PlantControl SpiritTree.png]] Spirit Tree ===
+
=== [[File:PlantControl SpiritTree.png]] Spirit Tree ===
 
+
 
You can tap into the elusive and powerful energy of the World Tree and extract a Spirit Tree at a targeted location. The Sprit Tree is immobile, but possesses incredible regenerative powers. The Regeneration Rate of you, or your allies, will be greatly increased as long as you are near the Spirit Tree.
 
You can tap into the elusive and powerful energy of the World Tree and extract a Spirit Tree at a targeted location. The Sprit Tree is immobile, but possesses incredible regenerative powers. The Regeneration Rate of you, or your allies, will be greatly increased as long as you are near the Spirit Tree.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 12 (Controller)}}
{{PowerBlock_Effects|Place Tree: Point Blank Area of Effect Heal}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}}
 +
{{PowerBlock_Effects|Place Tree: Point Blank Area of Effect}}
 +
{{PowerBlock_Blank|Team +Regeneration}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Heal}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
+
{{PowerBlock Sets|{{Set Healing}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
+
{{PowerBlock Sets|Healing}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PlantControl SporeBurst.png]] Spore Burst ===
+
=== [[File:PlantControl SporeBurst.png]] Spore Burst ===
 
+
 
You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.
 
You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 6 (Controller)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect), Foe Sleep}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
 +
{{PowerBlock_Blank|Foe Sleep}}
 +
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
 
 
{{PowerBlock_Blank|{{Enhance Sleep}}}}
 
{{PowerBlock_Blank|{{Enhance Sleep}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock Sets|{{Set Sleep}}}}
{{PowerBlock Sets|Sleep}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PlantControl Strangler.png]] Strangler ===
+
=== [[File:PlantControl Strangler.png]] Strangler ===
 
+
 
Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.
 
Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.
  
Line 161: Line 183:
 
{{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
 
{{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
 
{{PowerBlock_Recharge|Moderate}}
 
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Effects|Ranged, Foe: Hold}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Effects|Ranged}}
 +
{{PowerBlock_Blank|Foe Hold}}
 +
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Hold}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
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{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
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{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock Sets|Holds, Ranged Damage }}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PlantControl Vines.png]] Vines ===
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=== [[File:PlantControl Vines.png]] Vines ===
 
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Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.
 
Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}}
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 18 (Controller)}}
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{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}}
 
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
 
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: Hold}}
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{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Hold}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock Sets|{{Set Holds}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
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{{PowerBlock_Blank|{{Enhance Accuracy}}}}
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{{PowerBlock Sets|Holds}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
 +
 +
== Historical ==
 +
{{Historical|type=section|reason=change}}
 +
* This set was added to the game with the original release of [[Dominator]]s in [[Issue 6]].
 +
* This set was [[Power Set Proliferation|proliferated]] to [[Controller]]s in [[Issue 12]].
 +
* [[Plant Control#Carrion Creepers|Carrion Creepers]] originally did not properly use slotted enhancements with exception of Recharge.  This meant Carrion Creepers' accuracy, damage and slow did not increase despite any slotted enhancements. This was fixed in [[Issue 14]].
  
 
== External Links ==
 
== External Links ==
 +
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}}
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* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Control}}
  
* {{NoFuturePowerSet|Game=cov|Power=Plant_Control|Archetype=Dominator|Type=Control}}
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[[Category:Power Sets]]
 
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[[Category:Powersets]]
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[[Category:Dominator Primary]]
 
[[Category:Dominator Primary]]
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[[Category:Controller Primary]]

Latest revision as of 05:09, 25 July 2014

Overview

Plant Control is a standard power set that is a primary set for Controllers and Dominators.

"You can call forth and control the power of plants and flora to control your foes. Animate and control vines, roots and spores to entrap, entwine and utterly dominate your foes. Many Plant Control powers are only effective if the target is near the ground."

Power Table

The Plant Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:

Power Level Effect
PlantControl Entangle.png Entangle 1 Ranged, Moderate DoT(Smashing/Lethal), Foe Immobilize
PlantControl Strangler.png Strangler 1 Ranged, Moderate DoT(Smashing), Foe Hold
PlantControl Roots.png Roots 2 Ranged (Targeted AoE), Minor DoT(Smashing/Lethal), Foe Immobilize
PlantControl SporeBurst.png Spore Burst 6 Ranged (Targeted AoE), Foe Sleep
PlantControl SeedsConfusion.png Seeds of Confusion 8 Ranged (Cone), Foe Confuse
PlantControl SpiritTree.png Spirit Tree 12 Place Tree: PBAoE, Team +Regen
PlantControl Vines.png Vines 18 Ranged (Targeted AoE), Foe Hold
PlantControl CarrionCreeper.png Carrion Creepers 26 Summon Creepers: Ranged (Location AoE), Foe -SPD, -Fly, -Jump
PlantControl VenusFlytrap.png Fly Trap 32 Summon Fly Trap: Ranged, Control, Special

Powers

PlantControl CarrionCreeper.png Carrion Creepers

You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes. Any foes that are defeated in the Creeper patch will also produce a growth of Entangle Roots that will Immobilize any enemies near the defeated foe.

EdLetter.png Editor's Note:

Carrion Creepers summons a Pseudopet, referred to by the power tooltip text as Creepers, which is invisible, untargetable, has a 2 minute duration, and follows you via the ground with limited jumping ability (it cannot fly). The Creepers entity summons Carrion Creeper Patch and Carrion Creeper Vine pets, which are the visible entities that appear in the game. The power hierarchy of these pets is detailed below.

Recharge Very Long
Minimum Level Archetypeicon controller.png 26 (Controller)
V archetypeicon dominator.png 26 (Dominator)
Effects Summon Creepers: Ranged (Location Area of Effect)
Foe -Speed, -Fly, -Jump
Creepers Powers PlantControl CarrionCreeper.png Bramble (Auto, PBAoE, -Fly, -Speed)
PlantControl CarrionCreeper.png Carrion Creepers (Summon Carrion Creeper Patch on each enemy corpse within range every 10 seconds)
Invulnerability ResToPhysicalDmg.png ResistAll (Auto, Self, Untouchable)
PlantControl CarrionCreeper.png Vines (50% chance to Summon Carrion Creeper Vine on each enemy within range every 10 seconds)
Carrion Creeper Patch Powers PlantControl Entangle.png Entangle (Ranged, AoE, DoT(Smashing/Lethal), Immobilize, -Knockback, -Fly)
Invulnerability ResToPhysicalDmg.png ResistAll (Auto, Self, Untouchable)
PowerBlast NovaBlast.png Self Destruct (after 2 seconds)
Carrion Creeper Vine Powers StoneArmor MineralCrust.png Resistance (Auto, Self, Res( S-1 L-4 F-4 C-2 E-2 N-3 P4 T4 ), Def( P25 ), Immobilized)
PowerBlast NovaBlast.png Self Destruct (after 15 seconds)
Inherent Brawl.png Vine Smash (Melee, Single Target, Smashing, DoT(Toxic), Knockdown, -Fly, -Speed)
ThornyAssault Darts.png Vine Thorns (Ranged, Single Target, Lethal, DoT(Toxic), -Fly, -Speed)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Damage.png Targeted AoE Damage
IO Immobilization Duration.png Immobilize
IO Slow.png Slow Movement
IO Knockback Distance.png Knockback

PlantControl Entangle.png Entangle

Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.

Damage Moderate Damage over Time(Smashing/Lethal)
Recharge Fast
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Foe Immobilize
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Immobilization Duration.png Immobilize

PlantControl VenusFlytrap.png Fly Trap

You can summon a giant carnivorous Fly Trap plant beast. Fly Trap may be an understatement, as this plant beast has a taste for flesh. The Fly Trap will viciously attack any nearby foes; biting, hurling poisonous Thorns, and even casting its own Entangle Roots. The Fly Trap will fight by your side and can be healed and buffed like any teammate.

EdLetter.png Editor's Note:

The Venus Fly Trap is highly resistant to Smashing, Cold, Energy, Negative, Toxic, and Psionic Damage. It also has a high defense to Psionic Attacks. It is, however unprotected from Fire and Lethal Damage. Its tendency to regrow quickly when damaged also grants it a boosted regeneration rate.

Recharge Very Long
Minimum Level Archetypeicon controller.png 32 (Controller)
V archetypeicon dominator.png 32 (Dominator)
Effects Summon Fly Trap: Ranged, Control, Special
Fly Trap Powers ThornyAssault Ripper.png Bite (Melee, Single Target, Lethal, DoT(Toxic), -Def)
PlantControl Entangle.png Entangle (Ranged, AoE, DoT(Smashing/Lethal), Immobilize, -Knockback)
ThornyAssault FlingThorns.png Fling Thorns (Ranged, Cone, Lethal, DoT(Toxic), -Def)
StoneArmor MineralCrust.png Resistance (Auto, Self, Res( S30 C30 E30 N30 P30 T30 ), Def( P25 ), +Regeneration)
ThornyAssault Darts.png Thorny Darts (Ranged, Single Target, Lethal, DoT(Toxic), -Def)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Pet Damage.png Pet Damage
IO Defense DeBuff.png Defense Debuff
IO Recharge Intensive Pets.png Recharge Intensive Pets
IO Accurate Defense Debuff.png Accurate Defense Debuff

PlantControl Roots.png Roots

Immobilizes a group of foes by entangling their feet in a twisted mass of thorny Roots. Roots is slower and does less damage than Entangle, but it can capture multiple foes in one attack. Like Entangle, Roots can immobilize flying targets, if they are near the ground when attacked.

Damage Minor Damage over Time(Smashing/Lethal)
Recharge Fast
Minimum Level Archetypeicon controller.png 2 (Controller)
V archetypeicon dominator.png 2 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Immobilize
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage
IO Immobilization Duration.png Immobilize

PlantControl SeedsConfusion.png Seeds of Confusion

You throw a handful of seeds from a rare Baffle plant at your foes. The seeds spread out in a wide cone and release a dusty chaff that contain a number of alkaloids and hallucinogenic compounds. Foes that come into contact with these seeds become violently confused and will turn and attack each other, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.

Recharge Very Long
Minimum Level Archetypeicon controller.png 8 (Controller)
V archetypeicon dominator.png 8 (Dominator)
Effects Ranged (Cone)
Foe Confuse
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Confusion Duration.png Enhance Confusion Duration
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Confusion Duration.png Confuse

PlantControl SpiritTree.png Spirit Tree

You can tap into the elusive and powerful energy of the World Tree and extract a Spirit Tree at a targeted location. The Sprit Tree is immobile, but possesses incredible regenerative powers. The Regeneration Rate of you, or your allies, will be greatly increased as long as you are near the Spirit Tree.

Recharge Very Long
Minimum Level Archetypeicon controller.png 12 (Controller)
V archetypeicon dominator.png 12 (Dominator)
Effects Place Tree: Point Blank Area of Effect
Team +Regeneration
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb

PlantControl SporeBurst.png Spore Burst

You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.

Recharge Slow
Minimum Level Archetypeicon controller.png 6 (Controller)
V archetypeicon dominator.png 6 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Sleep
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Sleep Duration.png Enhance Sleep Duration
Set Categories IO Sleep Duration.png Sleep

PlantControl Strangler.png Strangler

Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.

Damage Moderate Damage over Time(Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Foe Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Hold Duration.png Holds

PlantControl Vines.png Vines

Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.

Recharge Very Long
Minimum Level Archetypeicon controller.png 18 (Controller)
V archetypeicon dominator.png 18 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Hold Duration.png Holds

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set was added to the game with the original release of Dominators in Issue 6.
  • This set was proliferated to Controllers in Issue 12.
  • Carrion Creepers originally did not properly use slotted enhancements with exception of Recharge. This meant Carrion Creepers' accuracy, damage and slow did not increase despite any slotted enhancements. This was fixed in Issue 14.

External Links