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Difference between revisions of "Patch Notes/2008-07-09"

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(Powers)
m (added/modified a few links)
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===Badges===
 
===Badges===
* Defeating [[Romulus_Augustus|Romulus Nictus]] should correctly award the [[Roman badge]]
+
* Defeating [[Romulus_Augustus|Romulus Nictus]] should correctly award the [[Roman Badge|Roman badge]]
* Rularuu weapons now unlocked via Shadow Shard TF badges
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* [[Weapon Customization|Rularuu weapons]] now unlocked via Shadow Shard TF badges
  
 
===Chat===
 
===Chat===
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* All versions of [[Martial_Arts#Eagle.27s_Claw|Martial Arts Eagles Claw]] chance to Disorient a target increased from 75% per attack to 100% per attack.
 
* All versions of [[Martial_Arts#Eagle.27s_Claw|Martial Arts Eagles Claw]] chance to Disorient a target increased from 75% per attack to 100% per attack.
 
* All versions of [[Martial_Arts#Storm_Kick|Martial Arts Storm Kick]] now have a 5% greater chance to cause a Critical Hit in all cases.
 
* All versions of [[Martial_Arts#Storm_Kick|Martial Arts Storm Kick]] now have a 5% greater chance to cause a Critical Hit in all cases.
* FX for Controller and Mastermind Glue Arrow should persist after the initial target’s demise now (the Defender version already had this property.)
+
* FX for Controller and Mastermind [[Trick Arrow#Glue Arrow|Glue Arrow]] should persist after the initial target’s demise now (the Defender version already had this property.)
 
* [[Dual_Blades#Vengeful_Slice|Dual Blades / Vengeful Strike]]: Synched this power’s floating numbers to better fit with when the character hits the target.
 
* [[Dual_Blades#Vengeful_Slice|Dual Blades / Vengeful Strike]]: Synched this power’s floating numbers to better fit with when the character hits the target.
* Trick Arrow powers should no longer cause weapon redraw issues with Archery (Blaster or Defender) or Mastermind Ninja bow powers.
+
* [[Trick Arrow]] powers should no longer cause weapon redraw issues with [[Archery]] (Blaster or Defender) or Mastermind [[Ninjas|Ninja]] bow powers.
  
 
===Tailor / Custom Weapons===
 
===Tailor / Custom Weapons===
* The Rulaaru claws should now be unlockable
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* The [[Weapon Customization#Claws|CustomRulaaru]] claws should now be unlockable
* Bowstring on Talsorian bow should now stay attached to the bow
+
* Bowstring on [[Weapon Customization#Bows|Talsorian bow]] should now stay attached to the bow
  
 
===User Interface===
 
===User Interface===
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====Tankers====
 
====Tankers====
* Fixed an issue with Tanker Dark Melee and Dual Blades powersets which allowed “Chance to” enhancements to affect areas of effect, rather than just the target of the attack.
+
* Fixed an issue with Tanker [[Dark Melee]] and [[Dual Blades]] powersets which allowed “Chance to” enhancements to affect areas of effect, rather than just the target of the attack.
 
* [[Dual_Blades#Vengeful_Slice|Tanker / Dual Blades / Vengeful Strike]]: Added PvP Knockdown suppression to this power.
 
* [[Dual_Blades#Vengeful_Slice|Tanker / Dual Blades / Vengeful Strike]]: Added PvP Knockdown suppression to this power.
  
 
====Tasks====
 
====Tasks====
* [[Safeguard Missions]]: [[Burning Daemon]] should now always spawn at the appropriate level for the mission he is in.
+
* [[Safeguard Missions]]: [[Rogue Isles Villains#Burning Daemon|Burning Daemon]] should now always spawn at the appropriate level for the mission he is in.
 
* [[Gordon Stacy]] now assigns the second mission in his story arc again.
 
* [[Gordon Stacy]] now assigns the second mission in his story arc again.
  
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====Stalkers====
 
====Stalkers====
* [[Electrical_Melee#Thunder_Strike|Stalker / Electrical Melee / Thunder Strike]] - This power should now accept PBAoE damage sets.
+
* [[Electrical_Melee#Thunder_Strike|Stalker / Electrical Melee / Thunder Strike]] - This power should now accept [[PBAoE]] damage sets.
* Changed “%” to “percent” in the [[Inherent_Powers#Assassination|Stalker/Assassination]] inherent ability. Some information would be displayed incorrectly because of the % sign..
+
* Changed “%” to “percent” in the [[Inherent_Powers#Assassination|Stalker/Assassination]] inherent ability. Some information would be displayed incorrectly because of the % sign.
  
 
===Veteran Rewards===
 
===Veteran Rewards===
 
* Fixed typo in villain [[Titles|veteran title]] from “Vengful” to “Vengeful”
 
* Fixed typo in villain [[Titles|veteran title]] from “Vengful” to “Vengeful”

Revision as of 14:36, 9 July 2008

7.9.08 Version 17.20080625.1T

COMBINED NOTES

AI

Animation

Badges

Chat

  • Fixed condition for chat ban that would cause players to be banned for excessively long times.
  • Fixed coalition chat name display to display SG name and player name correctly.
  • Fixed a condition where a player could receive messages from a globally ignored player.

Powers

  • Energy Blast / Power Burst - Changes to root time for Energy Blast - Power Burst. This does not affect the activation time. It’s just something that was broken when 1st and 2nd tier blaster powers had their Activation times shortened.
  • Energy Melee / Energy Transfer – Activation time changed from 1.0 seconds to 2.67 seconds. New Animation and Graphical Effects also made.
  • Dark Armor / Dark Embrace - Corrected the activation text to explain it also adds toxic resistance.
  • Total Focus: All player versions of Total Focus Disorient Magnitude reduced to 3.
  • All versions of Martial Arts Eagles Claw chance to Disorient a target increased from 75% per attack to 100% per attack.
  • All versions of Martial Arts Storm Kick now have a 5% greater chance to cause a Critical Hit in all cases.
  • FX for Controller and Mastermind Glue Arrow should persist after the initial target’s demise now (the Defender version already had this property.)
  • Dual Blades / Vengeful Strike: Synched this power’s floating numbers to better fit with when the character hits the target.
  • Trick Arrow powers should no longer cause weapon redraw issues with Archery (Blaster or Defender) or Mastermind Ninja bow powers.

Tailor / Custom Weapons

User Interface

  • Buff Icon Bugs
    • Fixed Buff Icon display issue where Icons would disappear from Allies before the Buff Timer was over.
    • Fixed Buff Icon display issue where Buff Icons would disappear when a teammate (in the same non-instanced zone) logs out of the game.
    • Fixed Buff Icon display issue where teammates Zoning into a mission at different times caused Buffs Icons to disappear

CITY of HEROES

Powers

Defenders

  • Defender / Vigilance will no longer increase the Defender’s endurance costs when grouped with teammates with greater than normal Health values.

Scrappers

Tankers

Tasks

CITY of VILLAINS

Powers

Arachnos Soldiers

Arachnos Widows

Brutes

Dominators

Masterminds

Stalkers

Veteran Rewards

  • Fixed typo in villain veteran title from “Vengful” to “Vengeful”