Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Patch Notes/2008-03-05"

From Paragon Wiki Archive
Jump to: navigation, search
(New patch note page)
 
m (minor formatting to match other patch note articles)
Line 1: Line 1:
=COMBINED NOTES =
+
__NOTOC__
 +
Version 16.20080122.10T4
  
'''Task Force/Strike Force and Trial Missions'''
+
== COMBINED NOTES ==
  
The size of spawns in Task Force/Strike Force missions will always be based on the number of players in a Strike Force/Task Force, regardless of whether they are logged on or not.
+
=== Task Force/Strike Force and Trial Missions ===
Spawns for Task Forces/Strike Forces no longer have a minimum size that they will not scale below.
+
  
8 Person Task Force Example:
+
* The size of spawns in Task Force/Strike Force missions will always be based on the number of players in a Strike Force/Task Force, regardless of whether they are logged on or not.
  
8 players begin an 8 player Task Force and then 7 people LOG OFF. The spawns in the Task Force will still scale to the 8 players attached to the Task Force (regardless of whether they are logged on or not).
+
* Spawns for Task Forces/Strike Forces no longer have a minimum size that they will not scale below.  
If instead of logging off, 6 of the players QUIT the 8 person Task Force, then the Spawns will scale down to the remaining 2 players on the Task Force.  
+
  
==CITY of HEROES==
+
8 Person Task Force Example:
  
'''Powers'''
+
* 8 players begin an 8 player Task Force and then 7 people LOG OFF. The spawns in the Task Force will still scale to the 8 players attached to the Task Force (regardless of whether they are logged on or not).
'''Blaster'''
+
  
 +
* If instead of logging off, 6 of the players QUIT the 8 person Task Force, then the Spawns will scale down to the remaining 2 players on the Task Force.
  
Blaster PVP Damage for some attacks was still off after the fix in the previous build. They are now corrected. This includes Explosive Arrow, Havoc Punch, Ice Bolt, and Fireball.
+
== CITY OF HEROES ==
  
==CITY OF VILLAINS==
+
=== Powers ===
 +
==== Blaster ====
 +
* Blaster PVP Damage for some attacks was still off after the fix in the previous build. They are now corrected. This includes Explosive Arrow, Havoc Punch, Ice Bolt, and Fireball.
  
Rikti Homeworld Portal should no longer be targetable via pet exploitation
+
== CITY OF VILLAINS ==
 +
* Rikti Homeworld Portal should no longer be targetable via pet exploitation

Revision as of 16:45, 18 March 2008

Version 16.20080122.10T4

COMBINED NOTES

Task Force/Strike Force and Trial Missions

  • The size of spawns in Task Force/Strike Force missions will always be based on the number of players in a Strike Force/Task Force, regardless of whether they are logged on or not.
  • Spawns for Task Forces/Strike Forces no longer have a minimum size that they will not scale below.

8 Person Task Force Example:

  • 8 players begin an 8 player Task Force and then 7 people LOG OFF. The spawns in the Task Force will still scale to the 8 players attached to the Task Force (regardless of whether they are logged on or not).
  • If instead of logging off, 6 of the players QUIT the 8 person Task Force, then the Spawns will scale down to the remaining 2 players on the Task Force.

CITY OF HEROES

Powers

Blaster

  • Blaster PVP Damage for some attacks was still off after the fix in the previous build. They are now corrected. This includes Explosive Arrow, Havoc Punch, Ice Bolt, and Fireball.

CITY OF VILLAINS

  • Rikti Homeworld Portal should no longer be targetable via pet exploitation