Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Patch Notes/2004-07-07"

From Paragon Wiki Archive
Jump to: navigation, search
m (Robot: Cosmetic changes)
m (Bot: Adding {{PatchNotes}}.)
Line 17: Line 17:
 
== Physics ==
 
== Physics ==
 
* Several small jumping issues were fixed: Fix for a bug that could cause insta-acceleration to dangerous speeds; fix for bouncing off the tops of fences; removed a small jump stutter; fix for super speed/combat jumping combo issue where you'd slow down too fast in the air if you pushed forward.
 
* Several small jumping issues were fixed: Fix for a bug that could cause insta-acceleration to dangerous speeds; fix for bouncing off the tops of fences; removed a small jump stutter; fix for super speed/combat jumping combo issue where you'd slow down too fast in the air if you pushed forward.
 +
{{PatchNotes}}
  
 
[[Category:Patch Notes]]
 
[[Category:Patch Notes]]

Revision as of 18:43, 28 August 2010

07/07/04 Patch Notes

City Zones

  • Galaxy City should now be dangerously populated again.
  • Various occurrences of floating geometry have been fixed.
  • NPCs in Rikti Crash Site will now react to defeating the villains.
  • The villains that spawn right outside the door for Deimos Innovations in Talos Island have been removed.

Powers

  • Made volume adjustments for fortitude sound.
  • Added a short range to Broadsword/Head Splitter; Katana/Head Splitter; Battle Axe/Cleave; and War Mace/Shatter. New visual f/x to match are coming soon.
  • Adding Damage Enhancements to Freezing Rain will no longer increase the amount the power will debuff a foe’s damage resistance. Damage Enhancements will still increase the damage of Freezing Rain.
  • Fixed description of Crystal Armor and Mineral Armor. The descriptions were reversed. Actual powers did not change.

Sound

  • Removed player breathing sounds.

Physics

  • Several small jumping issues were fixed: Fix for a bug that could cause insta-acceleration to dangerous speeds; fix for bouncing off the tops of fences; removed a small jump stutter; fix for super speed/combat jumping combo issue where you'd slow down too fast in the air if you pushed forward.

Template:PatchNotes