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Difference between revisions of "Ohmtown"

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(Overview: Added overview text)
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* on the [[Diviner_Maros#Make a pre-emptive strike against the Freakshow Cultists|Make a pre-emptive strike against the Freakshow Cultists]] mission from [[Diviner Maros]], (Levels 25 - 29) as a Pet and an Ally.
 
* on the [[Diviner_Maros#Make a pre-emptive strike against the Freakshow Cultists|Make a pre-emptive strike against the Freakshow Cultists]] mission from [[Diviner Maros]], (Levels 25 - 29) as a Pet and an Ally.
 
* on the [[Diviner_Maros#Find_the_location_of_Calystix|Find the location of Calystix]] mission from [[Diviner Maros]], (Levels 25 - 29) as a Pet and an Ally.
 
* on the [[Diviner_Maros#Find_the_location_of_Calystix|Find the location of Calystix]] mission from [[Diviner Maros]], (Levels 25 - 29) as a Pet and an Ally.
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== Dialogues ==
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During the mission '''Speak with Tarixus''', Ohmtown has been abducted by [[Circle of Thorns]] members just as he has arrived in [[Sharkhead Isle|Shakhead]]:
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'''Ohmtown:''' ''Look, money, I'm just here on a mission for my man Dreck. I ain't got no problem with you.''<br>
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'''Circle of Thorns mage:''' ''You're quite correct. You ain't got no problem with us.''<br>
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''Unfortunately, that's a double negative.''<br>
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''meaning that you do indeed have a problem.''<br>
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'''Ohmtown:''' ''What is this, grammar school?''<br>
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(agroed)
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'''Circle of Thorns mage:''' ''Oh, spare me. Kill them all.''<br>
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'''Ohmtown:''' ''Yo, Villain. How' bout some help with these wack cult types?''
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Once free:
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'''Ohmtown:''' ''A'ight. 'Sup, Villain. You helped me, so I'll help you. We good?''<br>
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''Good.''
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== Description ==
 
== Description ==

Revision as of 00:57, 13 November 2007

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Picture MIA

Overview

Ohmtown is a Freakshow representative sent from Paragon City by Dreck himself to Sharkhead Isle to investigate the strange events taking place among the Freaks of the isle. His investigations will reveal much more than he expected.


Villains can find him:

Dialogues

During the mission Speak with Tarixus, Ohmtown has been abducted by Circle of Thorns members just as he has arrived in Shakhead:


Ohmtown: Look, money, I'm just here on a mission for my man Dreck. I ain't got no problem with you.
Circle of Thorns mage: You're quite correct. You ain't got no problem with us.
Unfortunately, that's a double negative.
meaning that you do indeed have a problem.
Ohmtown: What is this, grammar school?

(agroed)

Circle of Thorns mage: Oh, spare me. Kill them all.
Ohmtown: Yo, Villain. How' bout some help with these wack cult types?

Once free:

Ohmtown: A'ight. 'Sup, Villain. You helped me, so I'll help you. We good?
Good.


Description

It takes some skill to control death dealing levels of electricity as they course through your nervous system, and Juicer leaders have that control. They can use their implants to generate massive balls of lightning. They're no fun in close combat either, as their punch packs a heck of an electrical wallop.

Powers

Ohmtown uses the typical powers of a Juicer Chief. ( His life never dropped to the point of having to use Dull Pain, and much less Revive, so it's unknown if he has such powers.)

Powers

InherentPeacebringer EnergyFlight.png Flight Self Fly
Juicers have the inherent ability to fly with no endurance cost.

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Energy, Foe -Endurance
The Juicer can send a large blast of electrical energy at a foe. Lightning bolt deals good damage and also drains some Endurance.

ElectricalBolt BallLightning.png Ball Lightning (Ranged) Targeted Area of Effect, Energy, Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some Endurance from each target it hits.

ElectricityManipulation ChargedBrawl.png Shock Punch Melee, Smash/Energy, Damage over Time, Energy
Juicer brawling attack. Can lightly electrocute its target.