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Difference between revisions of "Mission:Tip - Scrawled Bark"

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({{UL|Vigilante Acceptance}})
m (default sort)
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The Devouring Earth will dispatch their captives soon now that the word is out. Better hustle.
 
The Devouring Earth will dispatch their captives soon now that the word is out. Better hustle.
 
  
 
{{Mission Objective|Entrance=The various grunts, growls, and screeches of the Devoured indicate fervent anticipation. Too bad for them the execution won't go as planned|Primary=Save the Crey scientists!|Secondary=4 Crey sientists to rescue, Stop the executioner|Additional=|Completion=You've stopped the Devouring Earth's execution of the Crey scientists.}}
 
{{Mission Objective|Entrance=The various grunts, growls, and screeches of the Devoured indicate fervent anticipation. Too bad for them the execution won't go as planned|Primary=Save the Crey scientists!|Secondary=4 Crey sientists to rescue, Stop the executioner|Additional=|Completion=You've stopped the Devouring Earth's execution of the Crey scientists.}}
 
  
 
'''Enemies'''
 
'''Enemies'''
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* The Executioner {{Named|Faction=Devouring Earth|Type=Greater Devoured}} (Boss)
 
* The Executioner {{Named|Faction=Devouring Earth|Type=Greater Devoured}} (Boss)
 
* Crey Scientist x4 (NPC, non-escort)
 
* Crey Scientist x4 (NPC, non-escort)
 
  
 
{{NPC Text|type=villain|title=Devouring Earth Minion Dialogue|text=
 
{{NPC Text|type=villain|title=Devouring Earth Minion Dialogue|text=
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:'''Crey Scientist:''' You... saved me.
 
:'''Crey Scientist:''' You... saved me.
 
(All scientists say the same thing)}}
 
(All scientists say the same thing)}}
 
  
 
'''Debriefing'''
 
'''Debriefing'''
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{{Mission Clue|Name=Explosive Charges|Text=These charges will readily take out even a reinforced laboratory. Just make sure to keep a safe distance.}}
 
{{Mission Clue|Name=Explosive Charges|Text=These charges will readily take out even a reinforced laboratory. Just make sure to keep a safe distance.}}
 
  
 
{{Mission Objective|Entrance=This lab is already back in full swing since the attack. Time to finish what was started.|Primary=Destroy the polluting lab!|Secondary=3 explosive charges to set, '' 2 patrols avoided (optional)''
 
{{Mission Objective|Entrance=This lab is already back in full swing since the attack. Time to finish what was started.|Primary=Destroy the polluting lab!|Secondary=3 explosive charges to set, '' 2 patrols avoided (optional)''
 
** Defeat the Crey Security Chief to escape|Additional=|Completion=You've planted enough charges to demolish the polluting lab.}}
 
** Defeat the Crey Security Chief to escape|Additional=|Completion=You've planted enough charges to demolish the polluting lab.}}
 
  
 
'''Enemies'''
 
'''Enemies'''
  
 
{{enemy Crey}}
 
{{enemy Crey}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
 
* Paragon Protector Elite {{Named|Faction=Crey|Type=Paragon Protector Elite}} (Ambush Boss if you destroy both patrols)
 
* Paragon Protector Elite {{Named|Faction=Crey|Type=Paragon Protector Elite}} (Ambush Boss if you destroy both patrols)
 
* Crey Security Chief {{Named|Faction=Crey|Type=Paragon Protector Elite}} (Boss)
 
* Crey Security Chief {{Named|Faction=Crey|Type=Paragon Protector Elite}} (Boss)
 
  
 
{{NPC Text|type=villain|title=Crey Patrols Dialogue|text=
 
{{NPC Text|type=villain|title=Crey Patrols Dialogue|text=
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'''Combat start:'''  
 
'''Combat start:'''  
 
:'''Crey Security Chief:''' {{Character}}! I should have known.}}
 
:'''Crey Security Chief:''' {{Character}}! I should have known.}}
 
  
 
'''Debriefing'''
 
'''Debriefing'''
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[[Category:Hero Alignment Missions]]
 
[[Category:Hero Alignment Missions]]
 
[[Category:Vigilante Alignment Missions]]
 
[[Category:Vigilante Alignment Missions]]
 +
{{DEFAULTSORT:Scrawled Bark}}

Revision as of 21:51, 10 December 2011

Scrawled Bark (41-50)

You find a piece of tree bark with writing carved into it and decided to investigate.

The Devouring Earth have left messages like this as a warning to others that dare cross them. This one is a proclamation: they are enraged by a Crey laboratory which flagrantly pollutes the land, and are devouring its scientists in retaliation.

Crey naturally has refused to comment on the matter, but you've found out they're more concerned with saving their lab than their scientists.

The Devouring Earth cannot be allowed to simply execute whoever they want. Regardless of their potential crimes, the scientists ought to be saved from their fate.

But if you go after them, Crey no doubt will resecure their lab and continue to spew filth from it. Isn't that the greatest threat?

Hero Acceptance

Briefing

The Devouring Earth are planning to execute the Crey scientists because their lab has been polluting the environment. It's not a huge surprise that Crey would be involved in lawbreaking, but that's no reason to allow the Devouring Earth to get away with cold-blooded murder.

All indications point to a nearby known cavern as where the grisly sentence is to be carried out. Once the Crey are rescued, you can see that they are properly prosecuted for their involvement in the pollution.

Rescue the Crey scientist from the execution.

The Devouring Earth will dispatch their captives soon now that the word is out. Better hustle.

Mission Objective(s)

The various grunts, growls, and screeches of the Devoured indicate fervent anticipation. Too bad for them the execution won't go as planned

  • Save the Crey scientists!
    • 4 Crey sientists to rescue, Stop the executioner

You've stopped the Devouring Earth's execution of the Crey scientists.

Enemies

Badge villain devouring.png Devouring Earth

Notable NPCs

Debriefing

You've rescued several Crey scientists from a gruesome fate, despite their own guilt. These scientists will answer for their crimes in a court of law, instead of the merciless claws of the Devouring Earth monsters.

Vigilante Acceptance

Briefing

The Crey scientists captured by the Devouring Earth are already as good as dead. Yet if you know Crey, they've already restaffed and are back to whatever diabolical manufacturing they were up to. If that lab isn't shut down, the enviromental damage could continue unabated.

They have enough lawyers to tangle whatever legal route is being taken to stop the lab for decades. There's only one way to shut it down, and that's with your own two hands... and some explosive charges.

Destroy the polluting Crey laboratory before they can recover.

Security will be on high alert and increased patrols due to the recent attack. You'd better stay alert.

You acquire a set of explosive charges to take out the lab.

Icon clue generic.png
Explosive Charges
These charges will readily take out even a reinforced laboratory. Just make sure to keep a safe distance.

Mission Objective(s)

This lab is already back in full swing since the attack. Time to finish what was started.

  • Destroy the polluting lab!
    • 3 explosive charges to set, 2 patrols avoided (optional)
    • Defeat the Crey Security Chief to escape

You've planted enough charges to demolish the polluting lab.

Enemies

Badge villain crey.png Crey

Notable NPCs

V archetypeicon stalker.png Ambush! Paragon Protector Elite will ambush you if you destroy both patrols
V archetypeicon stalker.png Ambush! After planting the last bomb you will be ambushed by a squad of Crey guards including the Crey Security Chief

Debriefing

You demolished a toxic Crey lab, but their captured scientists were lost. That's one less source of pollution in Paragon City.