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Difference between revisions of "Malaise (Praetorian)"

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* [[Maria_Jenkins#Check_out_the_asylum|Check out the asylum]] mission from [[Maria Jenkins]]. (Levels 45-50)
 
* [[Maria_Jenkins#Check_out_the_asylum|Check out the asylum]] mission from [[Maria Jenkins]]. (Levels 45-50)
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* [[Maria_Jenkins#Stop the battle between Malaise and the Rikti|Stop the battle between Malaise and the Rikti]] mission from [[Maria Jenkins]]. (Levels 45-50)
 
* [[Faathim_the_Kind_Task_Force#Battle_Malaise_and_activate_the_Key_of_Anger|Battle Malaise and activate the Key of Anger]] mission during the [[Faathim the Kind Task Force]]. (Levels 45-50)
 
* [[Faathim_the_Kind_Task_Force#Battle_Malaise_and_activate_the_Key_of_Anger|Battle Malaise and activate the Key of Anger]] mission during the [[Faathim the Kind Task Force]]. (Levels 45-50)
  

Revision as of 23:31, 24 May 2009

This article is about the Praetorian villain Malaise. For the hero and Vindicator Malaise, see Malaise.

Overview

Malaise is a Praetorian Earth archvillain, the Praetorian counterpart to Primal Earth's Malaise.

Defeating Malaise is required for the Dimensional Warder Badge.


Heroes face him in the following missions:


Description

On Praetorian Earth the villain Malaise was never counseled by Sister Psyche, instead he was one of the 'patients' at one of Mother Mayhem's facilities. With the ability to control his madness and inflict it on others, he quickly rose to a position as her favourite.

See Also

  • Malaise's Praetorians profile for a list of his powers