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Mace Mastery

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Revision as of 03:16, 4 April 2006 by Snorii (Talk | contribs) (Overview)

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Overview

Mace Mastery is one of the patron powersets. These powers are only available to villains who complete Black Scorpion's Patron Arc. Black Scorpion will give you access to an Arachnos Mace, and teach you how to use it in battle.

Power Tables

The following table shows which powers are available and at what level:

Brute

Power Level Effect
[[Image:|22px]] [[#Mace Blast|Mace Blast]] 41
[[Image:|22px]] [[#Web Envelope|Web Envelope]] 41
[[Image:|22px]] [[#Disruptor Blast|Disruptor Blast]] 44
[[Image:|22px]] [[#Summon Blaster|Summon Blaster]] 47

Corrupter

Power Level Effect
[[Image:|22px]] [[#Web Envelope|Web Envelope]] 41
[[Image:|22px]] [[#Scorpion Shield|Scorpion Shield]] 41
[[Image:|22px]] [[#Web Cocoon|Web Cocoon]] 44
[[Image:|22px]] [[#Summon Disruptor|Summon Disruptor]] 47

Dominator

Power Level Effect
[[Image:|22px]] [[#Poisonous Ray|Poisonous Ray]] 41
[[Image:|22px]] [[#Scorpion Shield|Scorpion Shield]] 41
[[Image:|22px]] [[#Disruptor Blast|Disruptor Blast]] 44
[[Image:|22px]] [[#Summon Tarantula|Summon Tarantula]] 47

Mastermind

Power Level Effect
[[Image:|22px]] [[#Web Envelope|Web Envelope]] 41
[[Image:|22px]] [[#Scorpion Shield|Scorpion Shield]] 41
[[Image:|22px]] [[#Mace Beam Volley|Mace Beam Volley]] 44
[[Image:|22px]] [[#Web Cocoon|Web Cocoon]] 47

Stalker

Power Level Effect
[[Image:|22px]] [[#Mace Blast|Mace Blast]] 41
[[Image:|22px]] [[#Mace Beam|Mace Beam]] 41
[[Image:|22px]] [[#Web Cocoon|Web Cocoon]] 44
[[Image:|22px]] [[#Summon Spiderlings|Summon Spiderlings]] 47

Powers

The following are powers in the Soul Mastery powerset.

Disruptor Blast

Fires a tremendous charge of kinetic energy from your Executioner's Mace. This charge is so powerful it will explode on impact, blasting all nearby foes. Some affected foes may be knocked down by the force of the blast. You must have one other Mace Mastery power before selecting this power.

Mace Beam

Fires an extremely long range and accurate beam of kinetic energy from the Bane Mace that deals tremendous damage and knocks back the target. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted.

Mace Beam Volley

Fires a volley of multiple kinetic energy blasts from your Nullifier Mace. These blasts spread out in a wide cone and are powerful enough to knock down some foes. You must have one other Mace Mastery power before selecting this power.

Mace Blast

The Executioner's Mace is capable of firing a powerful bolt of kinetic energy. The blast is powerful enough that it may knock down some foes. Arachnos Bane Spider Troopers call this the Mace Blast. The Arbiters who invented it scoff at this simple term.

Poisonous Ray

The Bane Mace can fire a nasty Poison Ray. This toxin is suspended in a polarized plasma field and delivered like an energy blast. Upon impact, the toxin directly attacks the immune system, reducing the affected target's Defense and Damage Resistance as it deals Toxic damage.

Scorpion Shield

Black Scorpion's technologies are impressive indeed. This energy shield grants you Defense to Lethal, Smashing and Energy attacks, as well as improves your Damage Resistance to Toxic damage.

Summon Blaster

Black Scorpion will grant you an Arachnobot Blaster to command. Arachnobot Blasters were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats.

Summon Disruptor

Black Scorpion will grant you an Arachnobot Disruptor to command. Arachnobots were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats.

Summon Spiderlings

Black Scorpion will grant you access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are one level less than you will show up when summoned.

Summon Tarantula

Black Scorpion will grant you a Toxic Tarantula to command. Weaver One developed the Tarantula Exoskeleton Armor, which so radically transforms an Arachnos troop that hardly anything human is recognizable.

Web Cocoon

The Bane Mace can fire a more powerful version of the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically Slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping. You must have one other Mace Mastery power before selecting this power.

Web Envelope

The Executioner's Mace can lob a modified Web Grenade. Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets in a wide area. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.