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Jessica Megan Duncan

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Overview

Jessica Megan Duncan
Jessica Megan Duncan.jpg
Off-duty Hero
Zone Pocket D
Coordinates (-17, 0, -1211)
Level Range 30-50
Introduced By None
Introduces None
Badges ValentineAmberWidow.png Widow Maker
v  d  e


Jessica Megan Duncan, also known as Ms. Liberty, is a hero contact in Pocket D at coordinates (-17, 0, -1211). Her level range is 30-50. She is a special contact that is only available during the Valentine's Event. She is the hero counterpart of Arbiter Hawk.

Introductions

Contact Introduced By

  • None. Jessica Megan Duncan starts assigning missions immediately to all heroes above level 30.

Contact Introduces

  • None

Information

Off-duty Hero

Jessica Megan Duncan, also known as Ms. Liberty, runs Longbow, a government agency of high-tech and super-powered soldiers who fight against the soldiers of Arachnos and the villains from the Rogue Islands.

Wrong Alignment

+++ Missing Information +++

Initial Contact

Missing Initial Contact Dialogue

Greetings

Glad to see you in one piece, Character.

No More Missions

Missing No More Missions Dialogue

Store

  • Inspirations

Story Arc

The Widow in Red

Souvenir

+++ Missing Information +++

The Widow in Red: Part One

Briefing

Hello again, Character. I bet you are wondering why I called you here of all places. I need to put some 'distance' between you, me, and Longbow on this op, and Pocket D seemed like the right place.

Here is the situation: Longbow PSYOPS, you know, the guys who print up the flyers that say 'Recluse is lying to you' (and) airdrop them over Grandville? Well, those guys have also been doing some psych profiles of one Stephen Richter, aka Lord Recluse, and came up with something very interesting. Longbow would love to task you and anyone you can wrangle into performing an 'off-the-books' op for us.

  • I'm game. Anything to disrupt Arachnos is good by me.

Excellent.

Spies and telepaths have uncovered more information about the woman known as Red Widow. Apparently she and Recluse were quite the item back in the day, until she was killed during a fight between Recluse and my grandfather, Statesman.

PSYOPS believes that if Red Widow was brought back into Lord Recluse's life his attention would be split. He would no longer have this single minded obsession with conquering Paragon City and the rest of the world. In a way, Red Widow can temper the beast that is my great-Uncle.

We will need to gather a couple things first in order to perform the ritual needed to bring her back to life. Fortunately the Circle of Thorns has a copy of the ritual we need, in one of their libraries we've been keeping tabs on.

In addition, we need you to get the following items: the Amber Widow, three ancient obols, and 'a dying breath.' Go and see the Couduit about the obols, Dr. Cheng about the Amber Spider, and you'll need to get the rest of the components from Orenbega.

Obtain an obol from The Conduit

Unnecessary Solicitation

You should see the Conduit in Croatoa about getting an obol, whatever that is supposed to be.

Mission Objective(s)

  • Obtain an obol from The Conduit (in Croatoa)

Briefing

Ah, I've heard of your exploits, Character. What can I help you with?

  • Tell me about obols.
Obols? In magic they are commonly used in rituals that involve death and the afterlife, as Charon the ferryman to the underworld, would take an obol as payment to ferry a soul to the afterlife.
  • What is an obol?
An obol, or obolus, is a name for an ancient Greek coin.
  • I need an obol.
You need an obol? Planning on dying sometime soon I assume? I can help you out, but tell me, exactly what are you planning on doing with said item?
  • I need an obol for a resurrection ritual.
Good Sir / Madam, a single obol is used to pay Charon to take you TO the afterlife. If you want the trip to be a 'round-trip' I would suggest procuring multiples. How many souls are you planning on resurrecting?
  • One
I see, then you would need two obols, one to send Charon across the river Styx and one to bring him back with the soul in question in tow. Is the soul expecting to be brought back?
  • No.
Then might I suggest a part of you take the trip as well, and for that you will need a third obol.
  • I don't believe so.
Then might I suggest a part of you take the trip as well, and for that you will need a third obol.
  • Two
Figured out you need to convince the subject to come back to the land of the living, did you? You'll need to send part of yourself in the ritual, and for that you'll need a third coin to ensure you make the return trip as well.
  • Then I will need three obols.
Excellent! Here you go, three obols. This should do well to bring back your friend, as long as they are willing to be brought back. A few souls prefer the afterlife to what they had here on Earth.


  • Thank you.
Icon clue generic.png
Three Obols
These ancient Greek obols, or coins, are what is used to pay the boatman Charon to carry your soul across the river Styx to the afterlife. Three of them should buy passage to the underworld and then a return trip for you and a... guest.
Obtain The Amber Widow from Dr. Cheng

Unnecessary Solicitation

Go and see Dr. Cheng. They (She) have (has) the Amber Widow, and may be willing to part with it.

Mission Objective(s)

  • Obtain the Amber Widow from Dr. Cheng (in Independence Port)

Briefing

The Amber Widow, yes? Yes, this particular piece is over one million years old.

It is amazing, wouldn't you say?An innocent black widow spider, minding its business crawling across the surface of a tree, perhaps to find a new home to spin her web, when she finds herself stuck in the sticky sap. She's engulfed over the next day or so, trapped in a state that is neither alive nor dead. As the sap hardened, it fossilized, only to be uncovered a million years later by an archaeologist and acquired by me. I assume, Character that your intentions for this are pure, so please, take it with my blessing.


Icon clue generic.png
The Amber Widow
This black widow spider was trapped in amber nearly a million years ago. It is perfectly preserved in a state between life and death. It is the perfect catalyst for the resurrection of the woman known as the Red Widow
Obtain the Final Ingrediants

Unnecessary Solicitation

You need to get the last two ingredients

Mission Objective(s)

Oranbega, the ancient city that Paragon City was built on top of. In here the final pieces of the ritual lie.

  • Gather the final ingredients
    • Find a Dying Breath
    • Locate the Ritual
    • Defeat the Librarian and guards

With the breath and ritual in hand, you are ready to move on to the next step.


The ritual seems to have been removed, very recently.
The Librarian wasn't lying. He did posses the ritual you were looking for.

Icon clue generic.png
The Resurrection Ritual
Complicated and incomplete, this ritual seems to be 80% strict adherence, and 20% improvisation. You deduce that the proper way to perform the ritual starts with the placement of a single obol into a magic circle. From here things get sketchy. Some sort of catalyst is needed for you to successfully use the Amber Widow, something to give it purpose. Charon's return trip must then be paid for in obols. Finally the Dying Breath must make it's way into the circle to hopefully interact with the deceased. Then, and only then, will the ritual be complete.

There is a seemingly empty bottle, sealed with wax, labeled 'Final breath of Charles Brant, May 1st, 1997

Icon clue generic.png
A Dying Breath, bottled
One of the most powerful reagents in a resurrection spell is the final breath of a sentient being. Often faked, and incredibly difficult to mass-produce, this ingredient alone holds the key to bringing someone back from the dead.

Enemies

Badge villain cot.png Circle of Thorns

Notable NPCs

Debriefing

Excellent! You've gathered all the ingredients you will need. PSYOPS has a good feeling about this, and they are glad I picked you to pull this off.

The Widow in Red: Part Two

Briefing

Excellent, Character! With these gathered materials we should be able to bring Red Widow back to life. PSYOPS has divined that the location of her death would be the best place to bring her back to life. We've dispatched mystics to set up the magic circle you will need to complete the ritual. Just let me know when you are ready.

  • I just hope this plan works out.

You and me both. I know it's taking a risk bringing back a deadly assassin like Red Widow, but PSYOPS pre-cogs assure me that odds are in our favor. You have the ritual, but I understand the exactness of it is... vague. You're probably going to have to improvise a bit. One thing I can assure you though, is use the Dying Breath as the last thing, and only if everything else seems like it is working up to that point. Getting another one of those may prove to be... difficult.

Unnecessary Solicitation

Again, I thank you for doing this. Bringing back Red Widow may be a mistake, but I plan on seeing this through.

Mission Objective(s)

These caves are near where Red Widow died years ago. Longbow PSYOPS have set up a magic circle you need to complete the ritual somewhere within.

  • Resurrect Red Widow
    • Complete the ritual

Red Widow has been resurrected, but she seems to want to KILL Lord Recluse instead of reunite with him!

Contact Small Summoning Circle.jpg
Summoning Circle

Briefing

This is the magic circle that the agent set up for you. This is where you will perform the ritual to bring Red Widow back to life. Performing the ritual wrong could have negative circumstances(consequences), but the ritual is incomplete and you will be forced to improvise. How do you want to begin?

  • Start with the Amber Widow
You place the Amber Widow within the circle, and nothing happens. No magic sparks, no gut instinct, just... nothing. Obviously this is not the way to start the ritual.
  • Start with the dying breath
As you contemplate opening the bottle containing a dying man's last breath, Ms. Liberty's words ring in your memory: 'One thing I can assure you though, is use the Dying Breath as the last thing, and only if everything else seems like it is working up to that point.' You think better of it and try something else.
  • Start with the obols
You hold three obols in your hand. You can place one, two or all of them into the magic circle. What do you do?
  • Place two obols in the circle.
You gather two obols and place them into the circle. Your gut kicks in with that sensation you get when you overpay for something.
  • Place the third obol in the circle as well.
All three obols are placed within the circle. You have the overwhelming sensation that you are being ripped off.
  • Place all three obols in the circle.
All three obols are placed within the circle. You have the overwhelming sensation that you are being ripped off.
  • Place one obol in the circle.
The magic circle flares to life. The runes take on an otherworldly glow. You sense the boatman, Charon, awaiting a soul, a soul that has been paid for.
  • Place the Amber Widow into the circle.
You place the Amber Widow into the circle. You have an uncomfortable feeling that Charon is confused. He was looking for a living soul to ferry across the river Styx.
  • Uncork the bottle containing the dying breath.
As you contemplate opening the bottle containing a dying man's last breath, Arbiter Hawk's words ring in your memory: 'One thing I can assure you though, is use the Dying Breath as the last thing, and only if everything else seems like it is working up to that point.' You think better of it and try something else.
  • Let's start improvising.
You've fought enough magic slinging enemies in your time, you should be able to fake this, right? Some ideas pop into your head: using magic incantations you've overheard in the past, cutting yourself and bleeding into the magic circle, dance around the circle, chanting a magical mantra, or light some incense and see what happens.
  • Start muttering some magic incantations
You raise your hands into the air and begin chanting magical words you have overheard in the past. Suddenly you find yourself wracked with pain! It doesn't seem to subside when you stop chanting either! The glow of the circle dies out. You'll likely need to restart the ritual to progress.
  • Restart the Ritual
  • Dance around the circle, chanting
You begin to dance around the circle, chanting a mantra you've heard used in the past.
Suddenly you find yourself wracked with pain! It doesn't seem to subside when you stop chanting either! The glow of the circle dies out. You'll likely need to restart the ritual to progress.
  • Restart the Ritual
  • Light some incense
You ignite a match and light some incense, other than adding a particular odor to the air, nothing magical happens. It seems you didn't mess anything up though, so you decide to try something else.
  • Cut yourself and bleed into the circle
Your blood hits the ground within the circle and seeps into the soil as if it were a sponge. Only a dark stain remains where your blood once pooled. The magic circle grows in intensity. Charon seems pleased and the ritual seems to move forward.
  • Uncork the bottle containing the dying breath.
As you contemplate opening the bottle containing a dying man's last breath, Ms. Liberty's words ring in your memory: 'One thing I can assure you though, is use the Dying Breath as the last thing, and only if everything else seems like it is working up to that point.' You think better of it and try something else.
  • Place the Amber Widow into the circle.
You place the Amber Widow onto the dark patch left by your blood. The fossilized sap seems to shimmer and begin to return to a liquid state, but still holds its shape. The Widow inside seems to be struggling to be freed.
  • Uncork the bottle containing the dying breath.
As you contemplate opening the bottle containing a dying man's last breath, Ms. Liberty's words ring in your memory: 'One thing I can assure you though, is use the Dying Breath as the last thing, and only if everything else seems like it is working up to that point.' You think better of it and try something else.
  • Place one more obol onto the circle.
You place down the obol. You get the sense that Charon is confused.
  • Place two more obols onto the circle.
With both obols in the circle you see the image of Red Widow begin to materialize. She seems to be gasping for air and none is coming. This is likely the last part of the ritual, what do you do?
  • Time for some more improvisation!
Your mind scrambles to come up with something else to do when the image of Red Widow fades from view... Suddenly you are wracked with pain! Something has gone wrong with the ritual and magic circle's energies die out.
  • Start over.
  • Uncork the bottle containing the dying breath.
The cold of the air in the cave condenses the breath as it is released. The image of Red Widow stands before you, taking in a deep breath. As it does, she solidifies into a living, breathing, human being again.
  • Let's continue to improvise.
That worked well, maybe you should continue down that path?
  • Start muttering some magic incantations
You raise your hands into the air and begin chanting magical words you have overheard in the past. Suddenly you find yourself wracked with pain! It doesn't seem to subside when you stop chanting either! The glow of the circle dies out. You'll likely need to restart the ritual to progress.
  • Restart the Ritual
  • Dance around the circle, chanting
You begin to dance around the circle, chanting a mantra you've heard used in the past.
Suddenly you find yourself wracked with pain! It doesn't seem to subside when you stop chanting either! The glow of the circle dies out. You'll likely need to restart the ritual to progress.
  • Restart the Ritual
  • Light some incense
You ignite a match and light some incense, other than adding a particular odor to the air, nothing magical happens. It seems you didn't mess anything up though, so you decide to try something else.
  • Maybe I should stop improvising, this is getting nowhere
With that thought in mind, you look to the remaining ingredients in your hands, the bottle of dying breath and two remaining obols.
  • Place one more obol onto the circle.
You place down the obol. You get the sense that Charon is confused. The magic circle begins to fade. Quickly: what do you do?
  • Place the last obol onto the circle!
With both obols in the circle you see the image of Red Widow begin to materialize. She seems to be gasping for air and none is coming. This is likely the last part of the ritual, what do you do?
  • Time for some more improvisation!
Your mind scrambles to come up with something else to do when the image of Red Widow fades from view... Suddenly you are wracked with pain! Something has gone wrong with the ritual and magic circle's energies die out.
  • Start over.
  • Uncork the bottle containing the dying breath.
The cold of the air in the cave condenses the breath as it is released. The image of Red Widow stands before you, taking in a deep breath. As it does, she solidifies into a living, breathing, human being again.


Botching the ritual awards the Botched Ritual! temporary power.

Temporary VahzilokDiseaseSL3.png Botched Ritual! Auto: Self -Max End, -To Hit, -Res(All), -Def
Your To Hit, Defense, Resistance, and Max Endurance have all been reduced as the price paid for botching the Ritual's steps.


You've brought Red Widow back to the land of the living, but at what price?

Enemies

  • None

Notable NPCs

Debriefing I'm glad Red Widow didn't just kill you when she came back. Perhaps she was thankful for you bringing her back?

The Widow in Red: Part Three