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Difference between revisions of "Issues"

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'''Issues'''  are large game updates to the [[City of Heroes]] or [[City of Villains]] game.  There are smaller updates that occur between the larger "Issues", but these are usually for [[Special events]] or to fix various [[Bug]]s or [[Exploit]]s.
 
'''Issues'''  are large game updates to the [[City of Heroes]] or [[City of Villains]] game.  There are smaller updates that occur between the larger "Issues", but these are usually for [[Special events]] or to fix various [[Bug]]s or [[Exploit]]s.
  
There have been twelve Issues so far, with an upcoming [[Issue 13|thirteenth Issue]].
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There have been twelve Issues so far, with two additional Issues having been announced.
  
 
* [[Issue 1]] - Through the Looking Glass
 
* [[Issue 1]] - Through the Looking Glass
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* [[Issue 11]] - A Stitch in Time
 
* [[Issue 11]] - A Stitch in Time
 
* [[Issue 12]] - Midnight Hour
 
* [[Issue 12]] - Midnight Hour
* [[Issue 13]] - {{red|TBA}}
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* [[Issue 13]] - Power and Responsibility
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* [[Issue 14]] - Architect
  
 
== Timeline ==
 
== Timeline ==

Revision as of 20:54, 30 September 2008

Description

Issues are large game updates to the City of Heroes or City of Villains game. There are smaller updates that occur between the larger "Issues", but these are usually for Special events or to fix various Bugs or Exploits.

There have been twelve Issues so far, with two additional Issues having been announced.

Timeline

Until Issue 7, Issues were released once every three months (in average). Issue 6, the first to include the City of Villains codebase, was plagued by a number of bugs and incompatibility problems, which caused Issue 7 to be released over seven months later. Issue 8 was also significantly delayed, being released almost six months after Issue 7. Issue 9 also spent a long time in the Test server while the Invention System was being polished.

Positron has stated the desire to release three Issues a year.

  • April 28, 2004: Original release.
  • June 29th, 2004: Issue 1, 62 days later.
  • September 16th, 2004: Issue 2, 79 days later.
  • January 4, 2005: Issue 3, 110 days later.
  • May 4, 2005: Issue 4, 120 days later.
  • August 31, 2005: Issue 5, 119 days later.
  • October 27, 2005: Issue 6, 57 days later.
  • June 6, 2006: Issue 7, 222 days later.
  • November 28th, 2006: Issue 8, 175 days later.
  • May 1st, 2007: Issue 9, 154 days later.
  • July 24th, 2007: Issue 10, 84 days later.
  • November 28th, 2007: Issue 11, 123 days later.
  • May 20th, 2008: Issue 12, 174 days later.

Notes

  • The names of the various issues have traditionally been thought to be chapter names of famous books. However, Matt "Positron" Miller said in an interview [1] "The names of Issues are NOT chapters of novels. Never have been, never will be. The fact that the users have found novel chapter titles that match, or are similar to, our Issue names is a testament to the tenacity of our users. I won't say we haven't been amused by this, because we have, but we don't go out of our way to find a chapter title that matches our issue in theme and content. We name the issue something cool, that's it."
  • Jack Emmert decided to use the name "Issues" to describe the larger updates to coincide with the comic book theme of the game.