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Difference between revisions of "Invention Temporary Powers"

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==Overview==
 
==Overview==
  
The [[Invention System]] includes [[Recipe|Recipes]] for several [[Temporary Powers]]. They are rare recipes part of [[Recipe Drop Pools|Pool A]], and always drop at Level 10, no matter what level was the foe that dropped it.
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The [[Invention System]] includes [[Recipe]]s for several [[Temporary Powers]]. They are rare recipes part of [[Recipe Drop Pools|Pool A]], and always drop at Level 10, no matter what level was the foe that dropped it.
  
===St. Louis Slammer===
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=== St. Louis Slammer ===
 
:''See also:'' [[Temp Power: St. Louis Slammer]]
 
:''See also:'' [[Temp Power: St. Louis Slammer]]
 
*Salvage required: [[Thorn Tree Vine Salvage|Thorn Tree Vine]], [[Luck Charm Salvage|Luck Charm]]
 
*Salvage required: [[Thorn Tree Vine Salvage|Thorn Tree Vine]], [[Luck Charm Salvage|Luck Charm]]
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{{PowerBox|Icon=Temp Melee Heavy.png|Name=St. Louis Slammer|Effect=Melee Smash, Med Dam, Knockback|Desc=There is nothing like slugging someone in the head with this baseball bat. This has a chance of knocking your opponents down. It can be used 30 times before it breaks.}}
 
{{PowerBox|Icon=Temp Melee Heavy.png|Name=St. Louis Slammer|Effect=Melee Smash, Med Dam, Knockback|Desc=There is nothing like slugging someone in the head with this baseball bat. This has a chance of knocking your opponents down. It can be used 30 times before it breaks.}}
  
===Gabriel's Hammer===
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=== Gabriel's Hammer ===
 
:''See also:'' [[Temp Power: Gabriel's Hammer]]
 
:''See also:'' [[Temp Power: Gabriel's Hammer]]
 
*Salvage required: [[Steel Salvage|Steel]], [[Thorn Tree Vine Salvage|Thorn Tree Vine]]
 
*Salvage required: [[Steel Salvage|Steel]], [[Thorn Tree Vine Salvage|Thorn Tree Vine]]
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{{PowerBox|Icon=Temp Melee Heavy.png|Name=Gabriel's Hammer|Effect=Melee Smash, High Dam, Knockback|Desc=This heavy, but unwieldy and slow sledgehammer can knock down foes. It can be used 30 times before it breaks.}}
 
{{PowerBox|Icon=Temp Melee Heavy.png|Name=Gabriel's Hammer|Effect=Melee Smash, High Dam, Knockback|Desc=This heavy, but unwieldy and slow sledgehammer can knock down foes. It can be used 30 times before it breaks.}}
  
===Revolver===
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=== Revolver ===
 
:''See also:'' [[Temp Power: Revolver]]
 
:''See also:'' [[Temp Power: Revolver]]
 
*Salvage required: [[Polycarbon Salvage|Polycarbon]], [[Boresight Salvage|Boresight]]
 
*Salvage required: [[Polycarbon Salvage|Polycarbon]], [[Boresight Salvage|Boresight]]
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{{PowerBox|Icon=Temporary_RangeLightDamage.png|Name=Revolver|Effect=Ranged Lethal, Med Dam|Desc=Small caliber side arm. You have 30 bullets.}}
 
{{PowerBox|Icon=Temporary_RangeLightDamage.png|Name=Revolver|Effect=Ranged Lethal, Med Dam|Desc=Small caliber side arm. You have 30 bullets.}}
  
===Ethereal Shift===
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=== Ethereal Shift ===
 
:''See also:'' [[Temp Power: Ethereal Shift]]
 
:''See also:'' [[Temp Power: Ethereal Shift]]
 
*Salvage required: [[Alchemical Gold Salvage|Alchemical Gold]], [[Living Tattoo Salvage|Living Tattoo]], [[Rune Salvage|Rune]]
 
*Salvage required: [[Alchemical Gold Salvage|Alchemical Gold]], [[Living Tattoo Salvage|Living Tattoo]], [[Rune Salvage|Rune]]
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{{PowerBox|Icon=Temporary_ResonanceDisrupter.png|Name=Ethereal Shift|Effect=Self Intangible|Desc=You can shift yourself into the Ethereal Plane. Althought you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Once activated, you will remain shifted for 30 seconds. You cannot rest on the Ethereal Plane. You may use this ability five times.}}
 
{{PowerBox|Icon=Temporary_ResonanceDisrupter.png|Name=Ethereal Shift|Effect=Self Intangible|Desc=You can shift yourself into the Ethereal Plane. Althought you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Once activated, you will remain shifted for 30 seconds. You cannot rest on the Ethereal Plane. You may use this ability five times.}}
  
===Power Analyzer Mk I===
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=== Power Analyzer Mk I ===
 
:''See also:'' [[Temp Power: Power Analyzer mk I]]
 
:''See also:'' [[Temp Power: Power Analyzer mk I]]
 
*Salvage required: [[Brass Salvage|Brass]], [[Spell Scroll Salvage|Spell Scroll]], [[Chemical Formula Salvage|Chemical Formula]], [[Unearthed Relic Salvage|Unearthed Relic]]
 
*Salvage required: [[Brass Salvage|Brass]], [[Spell Scroll Salvage|Spell Scroll]], [[Chemical Formula Salvage|Chemical Formula]], [[Unearthed Relic Salvage|Unearthed Relic]]
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{{PowerBox|Icon=Temporary_PowerAnalyzer.png|Name=Power Analyzer mk I|Effect=Special|Desc=The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes.  It has 20 charges.  It will not function on foes over combat level 20 or on PVP targets.}}
 
{{PowerBox|Icon=Temporary_PowerAnalyzer.png|Name=Power Analyzer mk I|Effect=Special|Desc=The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes.  It has 20 charges.  It will not function on foes over combat level 20 or on PVP targets.}}
  
===Power Analyzer Mk II===
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=== Power Analyzer Mk II ===
 
:''See also:'' [[Temp Power: Power Analyzer mk II]]
 
:''See also:'' [[Temp Power: Power Analyzer mk II]]
 
*Salvage required: [[Iron Salvage|Iron]], [[Spell Ink Salvage|Spell Ink]], [[Scientific Law Salvage|Scientific Law]], [[Ensorcelled Weapon Salvage|Ensorcelled Weapon]]
 
*Salvage required: [[Iron Salvage|Iron]], [[Spell Ink Salvage|Spell Ink]], [[Scientific Law Salvage|Scientific Law]], [[Ensorcelled Weapon Salvage|Ensorcelled Weapon]]
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{{PowerBox|Icon=Temporary_PowerAnalyzer.png|Name=Power Analyzer mk II|Effect=Special|Desc=The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes.  It has 20 charges.  It will not function on foes over combat level 35 or on PVP targets.}}
 
{{PowerBox|Icon=Temporary_PowerAnalyzer.png|Name=Power Analyzer mk II|Effect=Special|Desc=The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes.  It has 20 charges.  It will not function on foes over combat level 35 or on PVP targets.}}
  
===Power Analyzer Mk III===
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=== Power Analyzer Mk III ===
 
:''See also:'' [[Temp Power: Power Analyzer mk III]]
 
:''See also:'' [[Temp Power: Power Analyzer mk III]]
 
*Salvage required: [[Silver Salvage|Silver]], [[Spirit Thorn Salvage|Spirit Thorn]], [[Temporal Tracer Salvage|Temporal Tracer]], [[Unquenchable Flame Salvage|Unquenchable Flame]]
 
*Salvage required: [[Silver Salvage|Silver]], [[Spirit Thorn Salvage|Spirit Thorn]], [[Temporal Tracer Salvage|Temporal Tracer]], [[Unquenchable Flame Salvage|Unquenchable Flame]]
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{{PowerBox|Icon=Temporary_PowerAnalyzer.png|Name=Power Analyzer mk III|Effect=Special|Desc=The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes.  It has 20 charges.  It will not function on PVP targets.}}
 
{{PowerBox|Icon=Temporary_PowerAnalyzer.png|Name=Power Analyzer mk III|Effect=Special|Desc=The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes.  It has 20 charges.  It will not function on PVP targets.}}
  
==See Also ==
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== See Also ==
  
 
* [[Invention System]]
 
* [[Invention System]]

Revision as of 02:20, 10 June 2009

Overview

The Invention System includes Recipes for several Temporary Powers. They are rare recipes part of Pool A, and always drop at Level 10, no matter what level was the foe that dropped it.

St. Louis Slammer

See also: Temp Power: St. Louis Slammer
Temp Melee Heavy.png St. Louis Slammer Melee Smash, Med Dam, Knockback
There is nothing like slugging someone in the head with this baseball bat. This has a chance of knocking your opponents down. It can be used 30 times before it breaks.

Gabriel's Hammer

See also: Temp Power: Gabriel's Hammer
  • Salvage required: Steel, Thorn Tree Vine
  • Crafting price: 500 Inf
  • Damage inflicted: 209.89 Smashing at Level 50.
  • 30 Uses
Temp Melee Heavy.png Gabriel's Hammer Melee Smash, High Dam, Knockback
This heavy, but unwieldy and slow sledgehammer can knock down foes. It can be used 30 times before it breaks.

Revolver

See also: Temp Power: Revolver
  • Salvage required: Polycarbon, Boresight
  • Crafting price: 500 Inf
  • Damage inflicted: 130.21 Lethal at Level 50.
  • 30 Uses
Temporary RangeLightDamage.png Revolver Ranged Lethal, Med Dam
Small caliber side arm. You have 30 bullets.

Ethereal Shift

See also: Temp Power: Ethereal Shift
Temporary ResonanceDisrupter.png Ethereal Shift Self Intangible
You can shift yourself into the Ethereal Plane. Althought you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Once activated, you will remain shifted for 30 seconds. You cannot rest on the Ethereal Plane. You may use this ability five times.

Power Analyzer Mk I

See also: Temp Power: Power Analyzer mk I
Temporary PowerAnalyzer.png Power Analyzer mk I Special
The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes. It has 20 charges. It will not function on foes over combat level 20 or on PVP targets.

Power Analyzer Mk II

See also: Temp Power: Power Analyzer mk II
Temporary PowerAnalyzer.png Power Analyzer mk II Special
The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes. It has 20 charges. It will not function on foes over combat level 35 or on PVP targets.

Power Analyzer Mk III

See also: Temp Power: Power Analyzer mk III
Temporary PowerAnalyzer.png Power Analyzer mk III Special
The Power Analyzer mk I enables you to gain significant insight into the abilities, strengths and weakness of your foes. It has 20 charges. It will not function on PVP targets.

See Also