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{{TOCright}}
 
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== Overview ==
 
== Overview ==
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{{Power Set Icon|Freem}}
 
'''Ice Armor''' is a standard power set that is a primary set for [[Tanker]]s and a secondary set for [[Stalker]]s.
 
'''Ice Armor''' is a standard power set that is a primary set for [[Tanker]]s and a secondary set for [[Stalker]]s.
  
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== Power Tables ==
 
== Power Tables ==
 
=== Stalker ===
 
=== Stalker ===
The Ice Armor power set is available as a secondary powerset for [[Stalker]]s. The following table shows which powers are available and at what level:
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The Ice Armor power set is available as a secondary set for [[Stalker]]s. The following table shows the level at which each power is available:
  
 
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=== Tanker ===
 
=== Tanker ===
The Ice Armor power set is available as a primary powerset for [[Tanker]]s. The following table shows which powers are available and at what level:
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The Ice Armor power set is available as a primary set for [[Tanker]]s. The following table shows the level at which each power is available:
  
 
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{{Historical|type=section|reason=change}}
 
{{Historical|type=section|reason=change}}
 
* This set has been in the game for [[Tanker]]s since [[Issue 0]].
 
* This set has been in the game for [[Tanker]]s since [[Issue 0]].
* This set was briefly considered as a [[Brute]] secondary power set in the [[Issue 6]] beta, but proved to counteract [[Inherent Powers#Fury|Fury]].
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* This set was [[Power Set Proliferation|proliferated]] to [[Stalker]]s in [[Issue 21]].
* This set was [[Powerset Proliferation|proliferated]] to [[Stalker]]s in [[Issue 21]].
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* This set, along with [[Ice Melee]], was briefly considered as a [[Brute]] Power Set in the [[City of Villains]] Beta. However, the -Recharge from the sets along with the +Defense of Ice Armor made them counteract [[Fury]] generation, so the sets were dropped.<br />The Brute's Power table would have been the following:
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{{Powers_LevelHeader}}
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{{Powers_LevelRow|Icon=IceArmor_IceArmor.png|Power=Frozen Armor|Level=1|Effect=Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)|Border=1}}
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{{Powers_LevelRow|Icon=IceArmor_Hoarfrost.png|Power=Hoarfrost|Level=2|Effect=Self Heal, +Max Health, +Res(Toxic)|Border=1}}
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{{Powers_LevelRow|Icon=IceArmor_ChillingEmbrace.png|Power=Chilling Embrace|Level=4|Effect=Toggle: PBAoE, Foe -Recharge, -SPD, -DMG|Border=1}}
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{{Powers_LevelRow|Icon=IceArmor_WetIce.png|Power=Wet Ice|Level=10|Effect=Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Knockback, -Recharge, -SPD, -Jump, DEF Debuff) |Border=1}}
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{{Powers_LevelRow|Icon=IceArmor_Permafrost.png|Power=Permafrost|Level=16|Effect=Auto: Self +Res(Fire, Cold, -Recharge, -SPD, -Jump)|Border=1}}
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{{Powers_LevelRow|Icon=IceArmor_Icicles.png|Power=Icicles|Level=20|Effect=Toggle: PBAoE, Minor DoT(Lethal)|Border=1}}
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{{Powers_LevelRow|Icon=IceArmor_GlacialArmor.png|Power=Glacial Armor|Level=28|Effect=Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception|Border=1}}
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{{Powers_LevelRow|Icon=IceArmor_EnergyAbsorption.png|Power=Energy Absorption|Level=35|Effect=PBAoE, Foe -End, Self +DEF(All DMG but Psionics), +Res(-Recharge, -SPD, -Jump), +End|Border=1}}
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{{Powers_LevelRow|Icon=IceArmor_Hybernate.png|Power=Hibernate|Level=38|Effect=Toggle: Self Invulnerable, +Regen, +Recovery|Border=0}}
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{{Powers_Footer}}
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== External Links ==
 
== External Links ==

Latest revision as of 23:58, 29 August 2019

Overview

Ice Armor is a standard power set that is a primary set for Tankers and a secondary set for Stalkers.

"You can dramatically reduce your core body temperature to form various armors of ice around yourself. You can protect yourself from many different damage types, and you gain exceptional resistance to cold based attacks. However, this set offers little protection to fire base powers and no protection against Psionics."

Power Tables

Stalker

The Ice Armor power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
IceArmor Hide.png Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
IceArmor IceArmor.png Frozen Armor 2 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
IceArmor Hoarfrost.png Hoarfrost 4 Self Heal, +Max Health, +Res(Toxic)
IceArmor WetIce.png Wet Ice 10 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Knockback, -Recharge, -SPD, -Jump, DEF Debuff)
IceArmor ChillingEmbrace.png Chilling Embrace 16 Toggle: PBAoE, Foe -Recharge, -SPD, -DMG
IceArmor Permafrost.png Permafrost 20 Auto: Self +Res(Fire, Cold, -Recharge, -SPD, -Jump)
IceArmor GlacialArmor.png Glacial Armor 28 Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception
IceArmor EnergyAbsorption.png Energy Absorption 35 PBAoE, Foe -End, Self +DEF(All DMG but Psionics), +Res(-Recharge, -SPD, -Jump), +End
IceArmor Hybernate.png Icy Bastion 38 Self +Res(All DMG, but Psionics), +Res(Knockback, Repel, Disorient, Hold, Immobilize, Sleep), +Regen, +Recovery

Tanker

The Ice Armor power set is available as a primary set for Tankers. The following table shows the level at which each power is available:

Power Level Effect
IceArmor IceArmor.png Frozen Armor 1 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
IceArmor Hoarfrost.png Hoarfrost 1 Self Heal, +Max Health, +Res(Toxic)
IceArmor ChillingEmbrace.png Chilling Embrace 2 Toggle: PBAoE, Foe -Recharge, -SPD, -DMG
IceArmor WetIce.png Wet Ice 6 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Knockback, -Recharge, -SPD, -Jump, DEF Debuff)
IceArmor Permafrost.png Permafrost 8 Auto: Self +Res(Fire, Cold, -Recharge, -SPD, -Jump)
IceArmor Icicles.png Icicles 12 Toggle: PBAoE, Minor DoT(Lethal)
IceArmor GlacialArmor.png Glacial Armor 18 Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception
IceArmor EnergyAbsorption.png Energy Absorption 26 PBAoE, Foe -End, Self +DEF(All DMG but Psionics), +Res(-Recharge, -SPD, -Jump), +End
IceArmor Hybernate.png Hibernate 32 Toggle: Self Invulnerable, +Regen, +Recovery

Powers

IceArmor ChillingEmbrace.png Chilling Embrace

While active, you dramatically lower the temperature around yourself, Slowing the attack rate of all nearby foes, as well as their movement speed and damage.

Recharge Very Fast
Minimum Level Archetypeicon tanker.png 2 (Tanker)
V archetypeicon stalker.png 16 (Stalker)
Effects Toggle: Point Blank Area of Effect
Foe -Recharge, -Speed, -Damage
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Slow.png Slow Movement

IceArmor EnergyAbsorption.png Energy Absorption

Activating this power draws moisture directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw moisture from adds to your Endurance as well as Defense to all attacks except Psionics. The first foe you absorb grants the highest Defense bonus, and you can absorb up to 10 foes. In addition to Defense, Energy Absorption also grants you resistance to Slow effects. If there are no foes within range, this power will fail.

Recharge Long
Minimum Level Archetypeicon tanker.png 26 (Tanker)
V archetypeicon stalker.png 35 (Stalker)
Effects Point Blank Area of Effect
Foe -Endurance
Self +Defense(All Damage but Psionics), +Resistance(-Recharge, -Speed, -Jump), +Endurance
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Defense Buff.png Defense
IO Endurance Modification.png Endurance Modification
IO Taunt Duration.png Taunt

IceArmor IceArmor.png Frozen Armor

While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of the Frozen Armor offers good defenst to Smashing and Lethal attacks as well as reduces Cold damage. Also, Fire attacks deal slightly less damage and you can resist Defense DeBuffs.

Recharge Very Fast
Minimum Level Archetypeicon tanker.png 1 (Tanker)
V archetypeicon stalker.png 2 (Stalker)
Effects Toggle: Self +Defense(Smashing, Lethal), +Resistance(Fire, Cold, Defense Debuff)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Defense Buff.png Enhance Defense Buffs
Set Categories IO Defense Buff.png Defense

IceArmor GlacialArmor.png Glacial Armor

When you activate this power you cover yourself in Glacial Ice. The crystalline matrix of the armor has refracting properties that make Energy and Negative Energy attacks less likely to land, and acts as a lens to increase your Perception to see hidden foes. The bitter cold of Glacial Armor also reduces Cold damage and also allows you to resist Defense DeBuffs.

Recharge Very Fast
Minimum Level Archetypeicon tanker.png 18 (Tanker)
V archetypeicon stalker.png 28 (Stalker)
Effects Toggle: Self +Defense(Energy, Negative), +Resistance(Cold, Defense Debuff), +Perception
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense

IceArmor Hybernate.png Hibernate

Hibernate

When you activate this power, you encase yourself in a block of solid ice, making yourself invulnerable, though you are frozen solid and cannot act. While Hibernating within this block of ice, you heal damage and recover endurance at an incredible rate. You can emerge at will by deactivating the power, but you cannot Hibernate for more than 30 seconds. If you activate this power while in the air, you will fall.

Recharge Long
Minimum Level Archetypeicon tanker.png 32 (Tanker)
Effects Toggle: Self Invulnerable, +Regeneration, +Recovery
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Endurance Modification.png Endurance Modification


IceArmor Hide.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to defense. Unlike most stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater stealth capability. No Endurance cost.

Recharge Slow
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense

IceArmor Hoarfrost.png Hoarfrost

Activating this power covers you in a thick layer of Hoarfrost. The frost can absorb the impact from enemy attacks, effectively increasing your maximum Hit Points for a short time. Hoarfrost also grants you resistance to Toxic Damage.

Recharge Very Long
Minimum Level Archetypeicon tanker.png 1 (Tanker)
V archetypeicon stalker.png 4 (Stalker)
Effects Self Heal, +Max Health, +Resistance(Toxic)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage
IO Healing-Absorb.png Healing/Absorb

IceArmor Icicles.png Icicles

While active, you form sharp icicles on your body that continuously cut all foes that attempt to enter melee range.

Damage Minor Damage over Time(Lethal)
Recharge Fast
Minimum Level Archetypeicon tanker.png 12 (Tanker)
Effects Toggle: Point Blank Area of Effect
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO PBAoE Damage.png PBAoE Damage

IceArmor Hybernate.png Icy Bastion

You channel an intense cold through yourself. Doing so will significantly boost your resistance to all types of damage (except Psionics), your resistance to status effects, and your regeneration and recovery rates for a very brief period.

Recharge Very Long
Minimum Level V archetypeicon stalker.png 38 (Stalker)
Effects Self +Resistance (All Damage but Psionics), +Resistance (Knockback, Repel, Disorient, Hold, Immobilize, Sleep), +Regen, +Recovery
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage
IO Healing-Absorb.png Healing/Absorb
IO Endurance Modification.png Endurance Modification

IceArmor Permafrost.png Permafrost

Your body temperature permanently lowers to 33 degrees Fahrenheit. Permafrost gives you strong resistance to Cold damage, and some resistance to Fire damage as well. You also gain an inherent resistance to Slow effects. This power is always on and does not cost Endurance.

Minimum Level Archetypeicon tanker.png 8 (Tanker)
V archetypeicon stalker.png 20 (Stalker)
Effects Auto: Self +Resistance(Fire, Cold, -Recharge, -Speed, -Jump)
Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

IceArmor WetIce.png Wet Ice

When you activate this power, you cover yourself in a thick coating of slick, melting ice. This makes you slippery, leaving you nearly immune to Disorient, Immobilization, Hold, Sleep, Slow and Knockback effects. This power also adds a slight increase in your defense to all attacks except Psionics. Wet Ice also reduces Cold damage and grants you resistance to Defense DeBuffs.

Recharge Very Fast
Minimum Level Archetypeicon tanker.png 6 (Tanker)
V archetypeicon stalker.png 10 (Stalker)
Effects Toggle: Self +Defense(All Damage but Psionics), +Resistance(Cold, Disorient, Immobilize, Hold, Sleep, Knockback, -Recharge, -Speed, -Jump, Defense Debuff)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories None

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set has been in the game for Tankers since Issue 0.
  • This set was proliferated to Stalkers in Issue 21.
  • This set, along with Ice Melee, was briefly considered as a Brute Power Set in the City of Villains Beta. However, the -Recharge from the sets along with the +Defense of Ice Armor made them counteract Fury generation, so the sets were dropped.
    The Brute's Power table would have been the following:
Power Level Effect
IceArmor IceArmor.png Frozen Armor 1 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
IceArmor Hoarfrost.png Hoarfrost 2 Self Heal, +Max Health, +Res(Toxic)
IceArmor ChillingEmbrace.png Chilling Embrace 4 Toggle: PBAoE, Foe -Recharge, -SPD, -DMG
IceArmor WetIce.png Wet Ice 10 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Knockback, -Recharge, -SPD, -Jump, DEF Debuff)
IceArmor Permafrost.png Permafrost 16 Auto: Self +Res(Fire, Cold, -Recharge, -SPD, -Jump)
IceArmor Icicles.png Icicles 20 Toggle: PBAoE, Minor DoT(Lethal)
IceArmor GlacialArmor.png Glacial Armor 28 Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception
IceArmor EnergyAbsorption.png Energy Absorption 35 PBAoE, Foe -End, Self +DEF(All DMG but Psionics), +Res(-Recharge, -SPD, -Jump), +End
IceArmor Hybernate.png Hibernate 38 Toggle: Self Invulnerable, +Regen, +Recovery

External Links