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Difference between revisions of "How To Get Stuff"

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=== Single Origin Enhancements (SOs) ===
 
=== Single Origin Enhancements (SOs) ===
  
=== [[Crystal Titan Origin Enhancements]] ===
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=== Crystal Titan Origin Enhancements ===
 
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[[Crystal Titan Origin Enhancements]]
=== [[Hydra Origin Enhancements]] ===
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=== [[Hamidon Origin Enhancements]] ===
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=== Hydra Origin Enhancements ===
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[[Hydra Origin Enhancements]]
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=== Hamidon Origin Enhancements ===
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[[Hamidon Origin Enhancements]]
 
=== Invention Origin Enhancements ===
 
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Influence, Infamy, Information
 
Influence, Infamy, Information
  
== Tip Missions ==  
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== Tip and Alignment Missions ==  
  
 
How to fit in the Incarnate system?  Salvage?  What about currencies?  Merits show up as a type of salvage in the game
 
How to fit in the Incarnate system?  Salvage?  What about currencies?  Merits show up as a type of salvage in the game

Revision as of 17:51, 30 January 2011

Player Guide Notice
This article is a Player Guide. Paragon Wiki takes no responsibility for the content within.
Questions and concerns should be posed to the authors of the article using the article's talk page.

Overview

When this game first came out, the only equipment was inspirations and enhancements. Ever since I9, the amount of loot in the game has increased dramatically. There are a lot of different things to get, and a lot of different ways to get them. This guide will attempt to answer the increasingly frequently asked question: "How do I get stuff?"

Inspirations

Drops: Any mob which gives XP has a chance of dropping an inspiration. Higher ranking enemies (lieutenants, bosses, etc) are more likely to drop larger inspirations. Vendors taking Inf: Only the smallest inspirations can be bought. They are available from contacts, nurses in hospitals, and some bartenders in Pocket D. The arenas sell all small inspirations except awakens. Bases can be equipped with a Tree of Wonder or an Auto-Doc which sells inspirations. Medium inspirations can be purchased with bounty in Siren's Call. Kora Fruit. AE Tickets: Random medium inspirations cost 20 tickets. Random large inspirations cost 100 tickets. Reward Merits: Any large inspiration costs 1 reward merit. Alignment Merits: Inspirations cannot be purchased with alignment merits. Market: all inspirations are available on the market Crafting: any three inspirations of the same size and type can be converted into one inspiration of the same size but a different type. Other: Some day job powers grant a large inspiration upon completion of a mission. Essence of the Earth: only dropped by Devoured Earth monsters located on Monster Isle-Peregrine Island, the Hive, or the Abyss Ambrosia: dropped by devoured earth in the Eden Trial. Strength of Will: Bought in Sirens Call with bounty earnings. Presents: found during the Winter Event by clicking on presents.

Enhancements

Training Origin Enhancements (TOs)

Dual Origin Enhancements (DOs)

Single Origin Enhancements (SOs)

Crystal Titan Origin Enhancements

Crystal Titan Origin Enhancements

Hydra Origin Enhancements

Hydra Origin Enhancements

Hamidon Origin Enhancements

Hamidon Origin Enhancements

Invention Origin Enhancements

Recipes

Salvage

Invention Salvage

Incarnate Salvage

Event Salvage

Reward Merits

Vanguard Merits

Alignment Merits

AE Tickets

Currency

Influence, Infamy, Information

Tip and Alignment Missions

How to fit in the Incarnate system? Salvage? What about currencies? Merits show up as a type of salvage in the game