Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "How To Get Stuff"

From Paragon Wiki Archive
Jump to: navigation, search
m
m (Remove WIP, marked incomplete. It's a player guide, though, so not sure if it should appear in the incomplete category.)
 
(11 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{PlayerGuide}}
 
{{PlayerGuide}}
{{policy wip}}
+
{{TOCright}}
 +
{{incomplete|note=[[User:Peterpeter|Peterpeter]] appears to have abandoned this article.}}
  
 
== Overview ==
 
== Overview ==
  
When this game first came out, the only equipment was inspirations and enhancements.  Ever since I9, the amount of loot in the game has increased dramatically.  There are a lot of different things to get, and a lot of different ways to get them.  This guide will attempt to answer the increasingly frequently asked question:  "How do I get stuff?"
+
When this game first came out, the only equipment was inspirations and enhancements.  Ever since I9 the amount of loot in the game has increased dramatically.  There are a lot of different things to get, and a lot of different ways to get them.  This guide will attempt to answer the increasingly frequently asked question:  "Where can I get me one of them?"
  
 
== Inspirations ==
 
== Inspirations ==
 +
[[Inspirations]] are single-use, short term power-ups. 
  
Drops: Any mob which gives XP has a chance of dropping an inspiration. Higher ranking enemies (lieutenants, bosses, etc) are more likely to drop larger inspirations.
+
'''Defeating enemies''': Any mob which gives XP has a chance of dropping an inspiration. Higher ranking enemies (lieutenants, bosses, etc) are more likely to drop larger inspirations.
Vendors taking Inf: Only the smallest inspirations can be bought. They are available from contacts, nurses in hospitals, and some bartenders in Pocket D. The arenas sell all small inspirations except awakens. Bases can be equipped with a Tree of Wonder or an Auto-Doc which sells inspirations.  Medium inspirations can be purchased with bounty in Siren's CallKora Fruit.
+
 
AE Tickets: Random medium inspirations cost 20 tickets. Random large inspirations cost 100 tickets.
+
'''Mission Rewards''': The [[Kora Fruit]] mission for [[Dr. Huxley]] in the [[Shadow Shard]] is a source of medium inspirations.
Reward Merits: Any large inspiration costs 1 reward merit.
+
 
Alignment Merits: Inspirations cannot be purchased with alignment merits.
+
'''Crafting''': Inspirations cannot be created by crafting, but any three inspirations of the same size and type can be converted into one inspiration of the same size but a different typeRight-click on an inspiration and look for the combine option in the pop-up menu.
Market: all inspirations are available on the market
+
 
Crafting: any three inspirations of the same size and type can be converted into one inspiration of the same size but a different type.
+
'''AE Tickets''': You can buy inspirations from the AE [[Ticket Vendor]].  Random medium inspirations cost 20 tickets. Random large inspirations cost 100 tickets.
Other: Some day job powers grant a large inspiration upon completion of a mission.
+
 
Essence of the Earth: only dropped by Devoured Earth monsters located on Monster Isle-Peregrine Island, the Hive, or the Abyss
+
'''Reward Merits''': Any large inspiration costs 1 [[Reward Merit]].
Ambrosia: dropped by devoured earth in the Eden Trial.
+
 
Strength of Will: Bought in Sirens Call with bounty earnings.
+
'''Alignment Merits''': Inspirations cannot be purchased with [[Alignment Merit]]s.
Presents: found during the Winter Event by clicking on presents.
+
 
 +
'''Other NPC Vendors''': Only the smallest inspirations can be bought. They are available from contacts, nurses in [[hospitals]], some bartenders in [[Pocket D]], and Mender Roebuck in Ouroboros. The [[arena]]s sell all small inspirations except awakens.
 +
 
 +
'''Market''': All inspirations can be purchased from other players in the [[market]].
 +
 
 +
'''Badges''': Some [[Day Job Badges|day job powers]] grant a large inspiration upon completion of a mission.
 +
 
 +
'''Bases''':  Bases can be equipped with a [[Tree of Wonders]] or an [[Auto-Doc]].  Those sell Respites and Catch a Breaths.  Break Frees can be bought from a Contemplation Chart or Combat Log. 
 +
 
 +
'''PVP''':  Medium inspirations can be purchased with bounty in [[Siren's Call]], including the Strength of Will which is not available from any other source, except possibly from other players through the market.
 +
 
 +
'''Special''': 
 +
 
 +
* '''Essence of the Earth''': dropped by [[Devouring Earth#Monsters|Devouring Earth monsters]].
 +
* '''Ambrosia''': dropped by [[Devouring_Earth#Greater_Devoured|Devouring Earth Greater Devoured]] in the [[Eden Trial]] only.
 +
* '''Presents''': found during the [[Winter Event]] by clicking on presents.
  
 
== Enhancements ==  
 
== Enhancements ==  
Line 43: Line 60:
  
 
=== Invention Salvage ===
 
=== Invention Salvage ===
 +
=== Base ===
 +
still available on the market
 +
=== Components ===
 +
Follow the order of tabs in the salvage window
 
=== Incarnate Salvage ===
 
=== Incarnate Salvage ===
 
=== Event Salvage ===  
 
=== Event Salvage ===  
=== Reward Merits ===
+
=== Special Salvage ===
=== Vanguard Merits ===
+
==== Reward Merits ====
=== Alignment Merits ===
+
==== Vanguard Merits ====
=== AE Tickets ===
+
==== Alignment Merits ====
 +
==== AE Tickets ====
 
== Currency ==  
 
== Currency ==  
 
Influence, Infamy, Information
 
Influence, Infamy, Information
  
 
== Tip and Alignment Missions ==  
 
== Tip and Alignment Missions ==  
 +
== Powers ==
 +
== Contacts ==
 +
== Missions ==
 +
== Clues ==
 +
== Badges ==
  
How to fit in the Incarnate system? SalvageWhat about currenciesMerits show up as a type of salvage in the game
+
Top level will be based on the links in game, along the menu bars.  
 
+
May need special mention of vet rewards?   
 +
Respecs?
 +
Costume changes, name changes, extra character slots. (getting into out of character goods now).  All the stuff in all the bonus packs.  Costume parts - some are unlockable in various ways.  Costume slots.  Cape and aura missions. 
  
  
  
 
[[Category:Player Guides]]
 
[[Category:Player Guides]]

Latest revision as of 22:35, 19 December 2013

Player Guide Notice
This article is a Player Guide. Paragon Wiki takes no responsibility for the content within.
Questions and concerns should be posed to the authors of the article using the article's talk page.


Overview

When this game first came out, the only equipment was inspirations and enhancements. Ever since I9 the amount of loot in the game has increased dramatically. There are a lot of different things to get, and a lot of different ways to get them. This guide will attempt to answer the increasingly frequently asked question: "Where can I get me one of them?"

Inspirations

Inspirations are single-use, short term power-ups.

Defeating enemies: Any mob which gives XP has a chance of dropping an inspiration. Higher ranking enemies (lieutenants, bosses, etc) are more likely to drop larger inspirations.

Mission Rewards: The Kora Fruit mission for Dr. Huxley in the Shadow Shard is a source of medium inspirations.

Crafting: Inspirations cannot be created by crafting, but any three inspirations of the same size and type can be converted into one inspiration of the same size but a different type. Right-click on an inspiration and look for the combine option in the pop-up menu.

AE Tickets: You can buy inspirations from the AE Ticket Vendor. Random medium inspirations cost 20 tickets. Random large inspirations cost 100 tickets.

Reward Merits: Any large inspiration costs 1 Reward Merit.

Alignment Merits: Inspirations cannot be purchased with Alignment Merits.

Other NPC Vendors: Only the smallest inspirations can be bought. They are available from contacts, nurses in hospitals, some bartenders in Pocket D, and Mender Roebuck in Ouroboros. The arenas sell all small inspirations except awakens.

Market: All inspirations can be purchased from other players in the market.

Badges: Some day job powers grant a large inspiration upon completion of a mission.

Bases: Bases can be equipped with a Tree of Wonders or an Auto-Doc. Those sell Respites and Catch a Breaths. Break Frees can be bought from a Contemplation Chart or Combat Log.

PVP: Medium inspirations can be purchased with bounty in Siren's Call, including the Strength of Will which is not available from any other source, except possibly from other players through the market.

Special:

Enhancements

Training Origin Enhancements (TOs)

Dual Origin Enhancements (DOs)

Single Origin Enhancements (SOs)

Crystal Titan Origin Enhancements

Crystal Titan Origin Enhancements

Hydra Origin Enhancements

Hydra Origin Enhancements

Hamidon Origin Enhancements

Hamidon Origin Enhancements

Invention Origin Enhancements

Recipes

Salvage

Invention Salvage

Base

still available on the market

Components

Follow the order of tabs in the salvage window

Incarnate Salvage

Event Salvage

Special Salvage

Reward Merits

Vanguard Merits

Alignment Merits

AE Tickets

Currency

Influence, Infamy, Information

Tip and Alignment Missions

Powers

Contacts

Missions

Clues

Badges

Top level will be based on the links in game, along the menu bars. May need special mention of vet rewards? Respecs? Costume changes, name changes, extra character slots. (getting into out of character goods now). All the stuff in all the bonus packs. Costume parts - some are unlockable in various ways. Costume slots. Cape and aura missions.