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Difference between revisions of "Falling Damage"

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(Created page with 'Falling damage is taken whenever you fall from a substantial height. Falling damage will never defeat you; the lowest you can go is one HP. However, if you are attacked, you can …')
 
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Falling damage is taken whenever you fall from a substantial height. Falling damage will never defeat you; the lowest you can go is one HP. However, if you are attacked, you can be defeated.
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==Definition==
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;Falling Damage
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#[[Damage]] taken whenever a character falls from any height higher than their maximum jump height.
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#*Falling Damage cannot be [[Resistance (Mechanics)|resisted]] as it is "untyped" (has no damage type).
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#*The further a character falls, the more falling damage is taken.
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#*Falling damage will never defeat a character, always leaving them with at least one hit point left. However, if a character is attacked, they can be defeated.
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[[Category:Definition]]

Latest revision as of 03:27, 12 June 2010

Definition

Falling Damage
  1. Damage taken whenever a character falls from any height higher than their maximum jump height.
    • Falling Damage cannot be resisted as it is "untyped" (has no damage type).
    • The further a character falls, the more falling damage is taken.
    • Falling damage will never defeat a character, always leaving them with at least one hit point left. However, if a character is attacked, they can be defeated.