Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Falling Damage"

From Paragon Wiki Archive
Jump to: navigation, search
m (tweaks)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
Falling damage is taken whenever you fall from a substantial height. Falling damage will never defeat you; the lowest you can go is one HP. However, if you are attacked, you can be defeated.
+
==Definition==
 +
;Falling Damage
 +
 
 +
#[[Damage]] taken whenever a character falls from any height higher than their maximum jump height.
 +
#*Falling Damage cannot be [[Resistance (Mechanics)|resisted]] as it is "untyped" (has no damage type).
 +
#*The further a character falls, the more falling damage is taken.
 +
#*Falling damage will never defeat a character, always leaving them with at least one hit point left. However, if a character is attacked, they can be defeated.
 +
[[Category:Definition]]

Latest revision as of 03:27, 12 June 2010

Definition

Falling Damage
  1. Damage taken whenever a character falls from any height higher than their maximum jump height.
    • Falling Damage cannot be resisted as it is "untyped" (has no damage type).
    • The further a character falls, the more falling damage is taken.
    • Falling damage will never defeat a character, always leaving them with at least one hit point left. However, if a character is attacked, they can be defeated.