Difference between revisions of "Energy"
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(New page: __NOTOC__ __NOEDITSECTION__ == Term == '''Energy''' :The capacity to do work. #For a Super Group Base, one of two properties that is generated and consumed by equipment installed in t...) |
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__NOTOC__ __NOEDITSECTION__ | __NOTOC__ __NOEDITSECTION__ | ||
== Term == | == Term == | ||
− | + | ;Energy | |
:The capacity to do work. | :The capacity to do work. | ||
− | #For a [[Super Group Base]], one of two properties that is generated and consumed by equipment installed in the base. | + | #For a [[Super Group Base]], one of two properties that is generated and consumed by equipment installed in the base. Without sufficient energy, certain base items will fail to function. |
− | #For [[Damage]] and [[Resistance]] | + | #For [[Damage]] and [[Resistance (Mechanics)|Resistance]], one of a variety of damage types, generally characterized as electrical in nature. |
− | #For [[Power Set]]s, a theme, generally characterized by [[knockback]] and additional [[ | + | #For [[Power Set]]s, a theme, generally characterized by [[knockback]] and additional smashing damage. |
+ | |||
+ | ''See also: [[NRG]]'' | ||
[[Category:Definition]] | [[Category:Definition]] |
Latest revision as of 02:18, 16 July 2012
Term
- Energy
- The capacity to do work.
- For a Super Group Base, one of two properties that is generated and consumed by equipment installed in the base. Without sufficient energy, certain base items will fail to function.
- For Damage and Resistance, one of a variety of damage types, generally characterized as electrical in nature.
- For Power Sets, a theme, generally characterized by knockback and additional smashing damage.
See also: NRG